def getFormattedStrings(self, vInfoVO, vStatsVO, viStatsVO, ctx, fullPlayerName): padding = makeHtmlString('html_templates:battle', 'multiteamPadding', {}) format = self._findPlayerHTMLFormat(vInfoVO, ctx, self._ui.colorManager) formatWithPadding = format + padding maxLabelLength = ctx.playerLabelMaxLength playerVO = vInfoVO.player isIGR = vInfoVO.vehicleType.isPremiumIGR if isIGR: maxLabelLength = maxLabelLength - 2 fullPlayerName = self._trimLongName(fullPlayerName, maxLabelLength) fragsString = formatWithPadding % ' ' if vStatsVO.frags or viStatsVO.equipmentKills: fragsString = formatWithPadding % str(vStatsVO.frags + viStatsVO.equipmentKills) accountDBIDStr = str(playerVO.accountDBID) if self._formatedNames is not None and accountDBIDStr in self._formatedNames: pName = format % self._formatedNames[accountDBIDStr] else: pName = format % fullPlayerName frags = fragsString vName = formatWithPadding % vInfoVO.vehicleType.guiName if isIGR: igrType = playerVO.igrType icon = makeHtmlString('html_templates:igr/iconSmall', 'premium' if igrType == IGR_TYPE.PREMIUM else 'basic') pName += icon pName += padding scoreFormat = self._getHTMLString('falloutSelfGold', self._ui.colorManager) + padding regularFormat = self._getHTMLString('textColorFalloutRegular', self._ui.colorManager) + padding highlightedDeaths = viStatsVO.stopRespawn deathsFormatStyle = 'textColorFalloutHighlightedDeaths' if highlightedDeaths else 'textColorFalloutRegularDeaths' deathsFormat = self._getHTMLString(deathsFormatStyle, self._ui.colorManager) + padding scoreString = scoreFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.winPoints) if viStatsVO.deathCount > 0: deathsString = deathsFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.deathCount) else: deathsString = deathsFormat % '' damageString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.damageDealt + viStatsVO.equipmentDamage) if hasResourcePoints(): specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.resourceAbsorbed) else: flagsCaptured = viStatsVO.flagActions[FLAG_ACTION.CAPTURED] specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(flagsCaptured) return (pName, frags, vName, (scoreString, damageString, deathsString, specialPointsString), '')
def _makeTeamValues(self, isEnemy, ctx, pNamesList, fragsList, vNamesList, additionalDatas, valuesHashes): result = super(FalloutBattleArenaController, self)._makeTeamValues( isEnemy, ctx, pNamesList, fragsList, vNamesList, additionalDatas, valuesHashes ) specialPointsStr = "" damageStr = "" deathsStr = "" scoreStr = "" for scoreString, damageString, deathsString, specialPointsString in additionalDatas: scoreStr += scoreString deathsStr += deathsString damageStr += damageString specialPointsStr += specialPointsString if hasResourcePoints(): battleType = "resources" else: battleType = "flags" result.update( { "specialPointsStr": specialPointsStr, "damageStr": damageStr, "deathsStr": deathsStr, "scoreStr": scoreStr, "battleType": battleType, } ) return result
def _setTipsInfo(self): arena = arena_info.getClientArena() arenaDP = self._battleCtx.getArenaDP() if arena_info.hasResourcePoints(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTRESOURCEPOINTSEVENT elif arena_info.hasFlags(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTFLAGSEVENT else: bgUrl = '' if self.__isFallout: self.as_setEventInfoPanelDataS({'bgUrl': bgUrl, 'items': getHelpTextAsDicts(arena_info.getArenaType())}) self.as_setVisualTipInfoS(self.__makeVisualTipVO(arenaDP, arena)) elif not self.__isTipInited: battlesCount = DEFAULT_BATTLES_COUNT if g_lobbyContext.getBattlesCount() is not None: battlesCount = g_lobbyContext.getBattlesCount() classTag, vLvl, nation = arenaDP.getVehicleInfo().getTypeInfo() criteria = tips.getTipsCriteria(arena) criteria.setBattleCount(battlesCount) criteria.setClassTag(classTag) criteria.setLevel(vLvl) criteria.setNation(nation) tip = criteria.find() self.as_setTipTitleS(text_styles.highTitle(tip.status)) self.as_setTipS(text_styles.playerOnline(tip.body)) self.as_setVisualTipInfoS(self.__makeVisualTipVO(arenaDP, arena, tip)) self.__isTipInited = True return
def getHelpTextAsDicts(arenaType = None, arenaBonusType = None): pointsObjective = hasResourcePoints(arenaType, arenaBonusType) isMultiteam = getIsMultiteam() if pointsObjective: objectiveHead = neutral(FALLOUT.INFOPANEL_RESOURCEPOINTS_HEAD) objectiveDescr = main(FALLOUT.INFOPANEL_RESOURCEPOINTS_DESCR) else: objectiveHead = neutral(FALLOUT.INFOPANEL_GETFLAGS_HEAD) objectiveDescr = main(FALLOUT.INFOPANEL_GETFLAGS_DESCR) secretsWinHead = neutral(FALLOUT.INFOPANEL_SECRETWIN_HEAD) secretsWinDescr = main(FALLOUT.INFOPANEL_SECRETWIN_DESCR) repairHead = neutral(FALLOUT.INFOPANEL_REPAIR_HEAD) repairDescr = main(FALLOUT.INFOPANEL_REPAIR_DESCR) if isMultiteam: garageHead = neutral(FALLOUT.INFOPANEL_GARAGEMULTITEAM_HEAD) garageDescr = main(FALLOUT.INFOPANEL_GARAGEMULTITEAM_DESCR) else: garageHead = neutral(FALLOUT.INFOPANEL_GARAGE_HEAD) garageDescr = main(FALLOUT.INFOPANEL_GARAGE_DESCR) return [{'head': objectiveHead, 'descr': objectiveDescr}, {'head': secretsWinHead, 'descr': secretsWinDescr}, {'head': repairHead, 'descr': repairDescr}, {'head': garageHead, 'descr': garageDescr}]
def _setTipsInfo(self): arena = getClientArena() isFallout = arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES arenaDP = self._battleCtx.getArenaDP() if hasResourcePoints(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTRESOURCEPOINTSEVENT elif hasFlags(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTFLAGSEVENT else: bgUrl = '' if isFallout: self.as_setEventInfoPanelDataS({ 'bgUrl': bgUrl, 'items': getHelpTextAsDicts(arena.arenaType) }) elif not self.__isTipInited: battlesCount = DEFAULT_BATTLES_COUNT if g_lobbyContext.getBattlesCount() is not None: battlesCount = g_lobbyContext.getBattlesCount() vType, vLvl, nation = arenaDP.getVehicleInfo().getTypeInfo() tipsIterator = tips.getTipsIterator(arena.guiType, battlesCount, vType, nation, vLvl) statusStr, tipStr = ('', '') if tipsIterator is not None: statusStr, tipStr = next(tipsIterator) else: LOG_ERROR('No required tips found') self.as_setTipTitleS(text_styles.highTitle(statusStr)) self.as_setTipS(text_styles.playerOnline(tipStr)) self.__isTipInited = True
def __getGeneralData(self): if hasResourcePoints(): helpPanelMode = 'points' else: helpPanelMode = 'flags' return {'titleMsg': "<font face='$FieldFont' size='32' color='#F4EFE8'>%s</font><font size='4'><br><br></font>%s" % (i18n.makeString(INGAME_GUI.RESPAWNVIEW_TITLE), standard(i18n.makeString(INGAME_GUI.RESPAWNVIEW_ADDITIONALTIP))), 'helpPanelMode': helpPanelMode}
def __init__(self, appNS): self.__ns = appNS self.__soundManager = None self.__arena = BigWorld.player().arena self.__plugins = PluginsCollection(self) plugins = {} if hasFlags(): plugins['flagNotification'] = FlagNotificationPlugin if hasRespawns() and not BattleReplay.g_replayCtrl.isPlaying: plugins['respawnView'] = RespawnViewPlugin if hasResourcePoints(): plugins['resources'] = ResourcePointsPlugin self.__plugins.addPlugins(plugins) BattleWindow.__init__(self, 'battle.swf') self.__isHelpWindowShown = False self.__cameraMode = None self.component.wg_inputKeyMode = 1 self.component.position.z = DEPTH_OF_Battle self.movie.backgroundAlpha = 0 self.addFsCallbacks({'battle.leave': self.onExitBattle}) self.addExternalCallbacks({'battle.showCursor': self.cursorVisibility, 'battle.tryLeaveRequest': self.tryLeaveRequest, 'battle.populateFragCorrelationBar': self.populateFragCorrelationBar, 'Battle.UsersRoster.Appeal': self.onDenunciationReceived, 'Battle.selectPlayer': self.selectPlayer, 'battle.helpDialogOpenStatus': self.helpDialogOpenStatus, 'battle.initLobbyDialog': self._initLobbyDialog, 'battle.reportBug': self.reportBug}) self.__dynSquadListener = None BigWorld.wg_setRedefineKeysMode(False) self.onPostmortemVehicleChanged(BigWorld.player().playerVehicleID)
def __init__(self, appNS): self.__ns = appNS self.__soundManager = None self.__arena = BigWorld.player().arena self.__plugins = PluginsCollection(self) plugins = {} if hasFlags(): plugins['flagNotification'] = FlagNotificationPlugin if hasRespawns() and not BattleReplay.g_replayCtrl.isPlaying: plugins['respawnView'] = RespawnViewPlugin if hasResourcePoints(): plugins['resources'] = ResourcePointsPlugin self.__plugins.addPlugins(plugins) BattleWindow.__init__(self, 'battle.swf') self.__isHelpWindowShown = False self.__cameraMode = None self.component.wg_inputKeyMode = 1 self.component.position.z = DEPTH_OF_Battle self.movie.backgroundAlpha = 0 self.addFsCallbacks({'battle.leave': self.onExitBattle}) self.addExternalCallbacks({'battle.showCursor': self.cursorVisibility, 'battle.tryLeaveRequest': self.tryLeaveRequest, 'battle.populateFragCorrelationBar': self.populateFragCorrelationBar, 'Battle.UsersRoster.Appeal': self.onDenunciationReceived, 'Battle.selectPlayer': self.selectPlayer, 'battle.helpDialogOpenStatus': self.helpDialogOpenStatus, 'battle.initLobbyDialog': self._initLobbyDialog, 'battle.reportBug': self.reportBug}) self.__dynSquadListener = None BigWorld.wg_setRedefineKeysMode(False) self.onPostmortemVehicleChanged(BigWorld.player().playerVehicleID) return
def _setTipsInfo(self): arena = getClientArena() isFallout = arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES arenaDP = self._battleCtx.getArenaDP() if hasResourcePoints(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTRESOURCEPOINTSEVENT elif hasFlags(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTFLAGSEVENT else: bgUrl = '' if isFallout: self.as_setEventInfoPanelDataS({'bgUrl': bgUrl, 'items': getHelpTextAsDicts(arena.arenaType)}) elif not self.__isTipInited: battlesCount = DEFAULT_BATTLES_COUNT if g_lobbyContext.getBattlesCount() is not None: battlesCount = g_lobbyContext.getBattlesCount() vType, vLvl, nation = arenaDP.getVehicleInfo().getTypeInfo() tipsIterator = tips.getTipsIterator(arena.guiType, battlesCount, vType, nation, vLvl) statusStr, tipStr = ('', '') if tipsIterator is not None: statusStr, tipStr = next(tipsIterator) else: LOG_ERROR('No required tips found') self.as_setTipTitleS(text_styles.highTitle(statusStr)) self.as_setTipS(text_styles.playerOnline(tipStr)) self.__isTipInited = True return
def getFormattedStrings(self, vInfoVO, vStatsVO, viStatsVO, ctx, fullPlayerName): format = self._findPlayerHTMLFormat(vInfoVO, ctx, self._ui.colorManager) unicodeStr, _ = unicode_from_utf8(fullPlayerName) if len(unicodeStr) > ctx.labelMaxLength: fullPlayerName = '{0}..'.format(normalized_unicode_trim(fullPlayerName, ctx.labelMaxLength - 2)) fragsString = format % ' ' if vStatsVO.frags or viStatsVO.equipmentKills: fragsString = format % str(vStatsVO.frags + viStatsVO.equipmentKills) pName = format % fullPlayerName frags = fragsString vName = format % vInfoVO.vehicleType.shortName scoreFormat = self._getHTMLString('textColorGold', self._ui.colorManager) regularFormat = self._getHTMLString('textColorFalloutRegular', self._ui.colorManager) highlightedDeaths = viStatsVO.stopRespawn deathsFormatStyle = 'textColorFalloutHighlightedDeaths' if highlightedDeaths else 'textColorFalloutRegularDeaths' deathsFormat = self._getHTMLString(deathsFormatStyle, self._ui.colorManager) scoreString = scoreFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.winPoints) if viStatsVO.deathCount > 0: deathsString = deathsFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.deathCount) else: deathsString = deathsFormat % '' damageString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.damageDealt + viStatsVO.equipmentDamage) if hasResourcePoints(): specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.resourceAbsorbed) else: flagsCaptured = viStatsVO.flagActions[FLAG_ACTION.CAPTURED] specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(flagsCaptured) return (pName, frags, vName, (scoreString, damageString, deathsString, specialPointsString))
def getFormattedStrings(self, vInfoVO, vStatsVO, viStatsVO, ctx, fullPlayerName): padding = makeHtmlString('html_templates:battle', 'multiteamPadding', {}) format = self._findPlayerHTMLFormat(vInfoVO, ctx, self._ui.colorManager) formatWithPadding = format + padding maxLabelLength = ctx.playerLabelMaxLength playerVO = vInfoVO.player isIGR = vInfoVO.vehicleType.isPremiumIGR if isIGR: maxLabelLength = maxLabelLength - 2 fullPlayerName = self._trimLongName(fullPlayerName, maxLabelLength) fragsString = formatWithPadding % ' ' if vStatsVO.frags or viStatsVO.equipmentKills: fragsString = formatWithPadding % str(vStatsVO.frags + viStatsVO.equipmentKills) accountDBIDStr = str(playerVO.accountDBID) if self._formatedNames is not None and accountDBIDStr in self._formatedNames: pName = format % self._formatedNames[accountDBIDStr] else: pName = format % fullPlayerName frags = fragsString vName = formatWithPadding % vInfoVO.vehicleType.guiName if isIGR: igrType = playerVO.igrType icon = makeHtmlString( 'html_templates:igr/iconSmall', 'premium' if igrType == IGR_TYPE.PREMIUM else 'basic') pName += icon pName += padding scoreFormat = self._getHTMLString('falloutSelfGold', self._ui.colorManager) + padding regularFormat = self._getHTMLString('textColorFalloutRegular', self._ui.colorManager) + padding highlightedDeaths = viStatsVO.stopRespawn deathsFormatStyle = 'textColorFalloutHighlightedDeaths' if highlightedDeaths else 'textColorFalloutRegularDeaths' deathsFormat = self._getHTMLString(deathsFormatStyle, self._ui.colorManager) + padding scoreString = scoreFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.winPoints) if viStatsVO.deathCount > 0: deathsString = deathsFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.deathCount) else: deathsString = deathsFormat % '' damageString = regularFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.damageDealt + viStatsVO.equipmentDamage) if hasResourcePoints(): specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.resourceAbsorbed) else: flagsCaptured = viStatsVO.flagActions[FLAG_ACTION.CAPTURED] specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat( flagsCaptured) return (pName, frags, vName, (scoreString, damageString, deathsString, specialPointsString), '')
def __populateData(self, isMutlipleTeams = False): arena = avatar_getter.getArena() arenaDP = g_sessionProvider.getArenaDP() arenaData = ['', 0, '', '', ''] if arena: arenaData = [toUpper(arena.arenaType.name)] descExtra = getPrebattleFullDescription(arena.extraData or {}) arenaSubType = getArenaSubTypeName(BigWorld.player().arenaTypeID) if descExtra: arenaData.extend([arena.guiType + 1, descExtra]) elif arena.guiType in [constants.ARENA_GUI_TYPE.RANDOM, constants.ARENA_GUI_TYPE.TRAINING]: arenaTypeName = '#arenas:type/%s/name' % arenaSubType arenaData.extend([getNecessaryArenaFrameName(arenaSubType, isBaseExists(BigWorld.player().arenaTypeID, BigWorld.player().team)), arenaTypeName]) elif arena.guiType in constants.ARENA_GUI_TYPE.RANGE: arenaData.append(constants.ARENA_GUI_TYPE_LABEL.LABELS[arena.guiType]) if arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and hasResourcePoints(): arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_RESOURCEPOINTS_UPPER)) elif arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and isMutlipleTeams: arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_MIX_UPPER)) else: arenaData.append('#menu:loading/battleTypes/%d' % arena.guiType) else: arenaData.extend([arena.guiType + 1, '#menu:loading/battleTypes/%d' % arena.guiType]) myTeamNumber = arenaDP.getNumberOfTeam() getTeamName = g_sessionProvider.getCtx().getTeamName arenaData.extend([getTeamName(myTeamNumber), getTeamName(arenaDP.getNumberOfTeam(enemy=True))]) teamHasBase = 1 if isBaseExists(BigWorld.player().arenaTypeID, myTeamNumber) else 2 if not isEventBattle(): typeEvent = 'normal' winText = getBattleSubTypeWinText(BigWorld.player().arenaTypeID, teamHasBase) else: typeEvent = 'fallout' if getIsMultiteam(): winText = i18n.makeString(ARENAS.TYPE_FALLOUTMUTLITEAM_DESCRIPTION) else: winText = i18n.makeString('#arenas:type/%s/description' % arenaSubType) arenaData.append(winText) arenaData.append(typeEvent) vehInfo = arenaDP.getVehicleInfo(arenaDP.getPlayerVehicleID()) pqTipData = [None] * 3 pQuests = vehInfo.player.getPotapovQuests() serverSettings = g_lobbyContext.getServerSettings() isPQEnabled = serverSettings is not None and serverSettings.isPotapovQuestEnabled() if isPQEnabled and (arena.guiType == constants.ARENA_GUI_TYPE.RANDOM or arena.guiType == constants.ARENA_GUI_TYPE.TRAINING and constants.IS_DEVELOPMENT): if len(pQuests): quest = pQuests[0] pqTipData = [quest.getUserName(), quest.getUserMainCondition(), quest.getUserAddCondition()] else: pqTipData = [i18n.makeString('#ingame_gui:potapovQuests/tip'), None, None] arenaData.extend(pqTipData) arenaData.extend([getArenaIcon(_SMALL_MAP_SOURCE)]) self.__callEx('arenaData', arenaData) return
def __populateData(self, isMutlipleTeams = False): arena = avatar_getter.getArena() arenaDP = g_sessionProvider.getArenaDP() arenaData = ['', 0, '', '', ''] if arena: arenaData = [toUpper(arena.arenaType.name)] descExtra = getPrebattleFullDescription(arena.extraData or {}) arenaSubType = getArenaSubTypeName(BigWorld.player().arenaTypeID) if descExtra: arenaData.extend([arena.guiType + 1, descExtra]) elif arena.guiType in [constants.ARENA_GUI_TYPE.RANDOM, constants.ARENA_GUI_TYPE.TRAINING]: arenaTypeName = '#arenas:type/%s/name' % arenaSubType arenaData.extend([getNecessaryArenaFrameName(arenaSubType, isBaseExists(BigWorld.player().arenaTypeID, BigWorld.player().team)), arenaTypeName]) elif arena.guiType in constants.ARENA_GUI_TYPE.RANGE: arenaData.append(constants.ARENA_GUI_TYPE_LABEL.LABELS[arena.guiType]) if arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and hasResourcePoints(): arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_RESOURCEPOINTS_UPPER)) elif arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and isMutlipleTeams: arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_MIX_UPPER)) else: arenaData.append('#menu:loading/battleTypes/%d' % arena.guiType) else: arenaData.extend([arena.guiType + 1, '#menu:loading/battleTypes/%d' % arena.guiType]) myTeamNumber = arenaDP.getNumberOfTeam() getTeamName = g_sessionProvider.getCtx().getTeamName arenaData.extend([getTeamName(myTeamNumber), getTeamName(arenaDP.getNumberOfTeam(enemy=True))]) teamHasBase = 1 if isBaseExists(BigWorld.player().arenaTypeID, myTeamNumber) else 2 if not isEventBattle(): typeEvent = 'normal' winText = getBattleSubTypeWinText(BigWorld.player().arenaTypeID, teamHasBase) else: typeEvent = 'fallout' if getIsMultiteam(): winText = i18n.makeString(ARENAS.TYPE_FALLOUTMUTLITEAM_DESCRIPTION) else: winText = i18n.makeString('#arenas:type/%s/description' % arenaSubType) arenaData.append(winText) arenaData.append(typeEvent) vehInfo = arenaDP.getVehicleInfo(arenaDP.getPlayerVehicleID()) pqTipData = [None] * 3 pQuests = vehInfo.player.getPotapovQuests() serverSettings = g_lobbyContext.getServerSettings() isPQEnabled = serverSettings is not None and serverSettings.isPotapovQuestEnabled() if isPQEnabled and (arena.guiType == constants.ARENA_GUI_TYPE.RANDOM or arena.guiType == constants.ARENA_GUI_TYPE.TRAINING and constants.IS_DEVELOPMENT): if len(pQuests): quest = pQuests[0] pqTipData = [quest.getUserName(), quest.getUserMainCondition(), quest.getUserAddCondition()] else: pqTipData = [i18n.makeString('#ingame_gui:potapovQuests/tip'), None, None] arenaData.extend(pqTipData) arenaData.extend([getArenaIcon(_SMALL_MAP_SOURCE)]) self.__callEx('arenaData', arenaData)
def __getGeneralData(self): if hasResourcePoints(): helpPanelMode = 'points' else: helpPanelMode = 'flags' return {'titleMsg': "<font face='$FieldFont' size='32' color='#F4EFE8'>%s</font><font size='4'><br><br></font>%s" % (i18n.makeString(INGAME_GUI.RESPAWNVIEW_TITLE), standard(i18n.makeString(INGAME_GUI.RESPAWNVIEW_ADDITIONALTIP))), 'helpPanelMode': helpPanelMode, 'topInfoStr': '', 'respawnInfoStr': '', 'isPostmortemViewBtnEnabled': False, 'postmortemBtnLbl': FALLOUT.INFOPANEL_GARAGE_POSTMORTEMBTNLBL}
def _addArenaExtraData(self, arenaDP): arena = getClientArena() if arena: arenaType = arena.arenaType extraData = arena.extraData or {} descExtra = getPrebattleFullDescription(extraData) arenaTypeID = getArenaTypeID() arenaSubType = getArenaSubTypeName(arenaTypeID) team = arenaDP.getNumberOfTeam() enemy = arenaDP.getNumberOfTeam(True) hasBase = isBaseExists(arenaTypeID, team) allyTeamName, enemyTeamName = self._battleCtx.getTeamName( team), self._battleCtx.getTeamName(enemy) if arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES: winText = i18n.makeString('#arenas:type/%s/description' % arenaSubType) else: winText = getBattleSubTypeWinText(arenaTypeID, 1 if hasBase else 2) if descExtra: battleTypeLocaleStr = descExtra if arena.guiType != constants.ARENA_GUI_TYPE.UNKNOWN and arena.guiType in constants.ARENA_GUI_TYPE_LABEL.LABELS: battleTypeFrameLabel = constants.ARENA_GUI_TYPE_LABEL.LABELS[ arena.guiType] else: battleTypeFrameLabel = 'neutral' elif arena.guiType in [ constants.ARENA_GUI_TYPE.RANDOM, constants.ARENA_GUI_TYPE.TRAINING ]: battleTypeLocaleStr = '#arenas:type/%s/name' % arenaSubType battleTypeFrameLabel = getNecessaryArenaFrameName( arenaSubType, hasBase) elif arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and hasResourcePoints( ): battleTypeFrameLabel = 'resourcePoints' battleTypeLocaleStr = MENU.LOADING_BATTLETYPES_RESOURCEPOINTS else: battleTypeLocaleStr = '#menu:loading/battleTypes/%d' % arena.guiType if arena.guiType != constants.ARENA_GUI_TYPE.UNKNOWN and arena.guiType in constants.ARENA_GUI_TYPE_LABEL.LABELS: battleTypeFrameLabel = constants.ARENA_GUI_TYPE_LABEL.LABELS[ arena.guiType] else: battleTypeFrameLabel = 'neutral' arenaInfoData = { 'mapName': arenaType.name, 'winText': winText, 'battleTypeLocaleStr': battleTypeLocaleStr, 'battleTypeFrameLabel': battleTypeFrameLabel, 'allyTeamName': allyTeamName, 'enemyTeamName': enemyTeamName } self._setArenaInfo(arenaInfoData)
def __getGeneralData(self): if hasResourcePoints(): helpPanelMode = 'points' else: helpPanelMode = 'flags' return { 'titleMsg': "<font face='$FieldFont' size='32' color='#F4EFE8'>%s</font><font size='4'><br><br></font>%s" % (i18n.makeString(INGAME_GUI.RESPAWNVIEW_TITLE), standard(i18n.makeString(INGAME_GUI.RESPAWNVIEW_ADDITIONALTIP))), 'helpPanelMode': helpPanelMode }
def __init__(self, appNS): g_sessionProvider.registerViewComponents(*_COMPONENTS_TO_CTRLS) self.__ns = appNS self.__soundManager = None self.__arena = BigWorld.player().arena self.__plugins = PluginsCollection(self) plugins = {} if hasFlags(): plugins['flagNotification'] = FlagNotificationPlugin if hasRepairPoints(): plugins['repairTimer'] = RepairTimerPlugin if hasRespawns() and (constants.IS_DEVELOPMENT or not BattleReplay.g_replayCtrl.isPlaying): plugins['respawnView'] = RespawnViewPlugin if hasResourcePoints(): plugins['resources'] = ResourcePointsPlugin if hasGasAttack(): plugins['gasAttack'] = GasAttackPlugin self.__plugins.addPlugins(plugins) self.__denunciator = BattleDenunciator() self.__timerSounds = {} for timer, sounds in self.VEHICLE_DEATHZONE_TIMER_SOUND.iteritems(): self.__timerSounds[timer] = {} for level, sound in sounds.iteritems(): self.__timerSounds[timer][level] = SoundGroups.g_instance.getSound2D(sound) self.__timerSound = None BattleWindow.__init__(self, 'battle.swf') self.__isHelpWindowShown = False self.__cameraMode = None self.component.wg_inputKeyMode = 1 self.component.position.z = DEPTH_OF_Battle self.movie.backgroundAlpha = 0 self.addFsCallbacks({'battle.leave': self.onExitBattle}) self.addExternalCallbacks({'battle.showCursor': self.cursorVisibility, 'battle.tryLeaveRequest': self.tryLeaveRequest, 'battle.populateFragCorrelationBar': self.populateFragCorrelationBar, 'Battle.UsersRoster.Appeal': self.onDenunciationReceived, 'Battle.selectPlayer': self.selectPlayer, 'battle.helpDialogOpenStatus': self.helpDialogOpenStatus, 'battle.initLobbyDialog': self._initLobbyDialog, 'battle.reportBug': self.reportBug}) self.__dynSquadListener = None BigWorld.wg_setRedefineKeysMode(False) self.onPostmortemVehicleChanged(BigWorld.player().playerVehicleID) return
def __populateData(self, isMutlipleTeams = False): arena = avatar_getter.getArena() arenaDP = g_sessionProvider.getArenaDP() arenaData = ['', 0, '', '', ''] if arena: arenaData = [toUpper(arena.arenaType.name)] descExtra = getPrebattleFullDescription(arena.extraData or {}) arenaSubType = getArenaSubTypeName(BigWorld.player().arenaTypeID) if descExtra: arenaData.extend([arena.guiType + 1, descExtra]) elif arena.guiType in [constants.ARENA_GUI_TYPE.RANDOM, constants.ARENA_GUI_TYPE.TRAINING]: arenaTypeName = '#arenas:type/%s/name' % arenaSubType arenaData.extend([getNecessaryArenaFrameName(arenaSubType, isBaseExists(BigWorld.player().arenaTypeID, BigWorld.player().team)), arenaTypeName]) elif arena.guiType in constants.ARENA_GUI_TYPE.RANGE: arenaData.append(constants.ARENA_GUI_TYPE_LABEL.LABELS[arena.guiType]) if arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and hasResourcePoints(): arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_RESOURCEPOINTS_UPPER)) elif arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and isMutlipleTeams: arenaData.append(i18n.makeString(MENU.LOADING_BATTLETYPES_MIX_UPPER)) else: arenaData.append('#menu:loading/battleTypes/%d' % arena.guiType) else: arenaData.extend([arena.guiType + 1, '#menu:loading/battleTypes/%d' % arena.guiType]) myTeamNumber = arenaDP.getNumberOfTeam() getTeamName = g_sessionProvider.getCtx().getTeamName arenaData.extend([getTeamName(myTeamNumber), getTeamName(arenaDP.getNumberOfTeam(enemy=True))]) teamHasBase = 1 if isBaseExists(BigWorld.player().arenaTypeID, myTeamNumber) else 2 if not isEventBattle(): typeEvent = 'normal' winText = getBattleSubTypeWinText(BigWorld.player().arenaTypeID, teamHasBase) else: typeEvent = 'fallout' if getIsMultiteam(): winText = i18n.makeString(ARENAS.TYPE_FALLOUTMUTLITEAM_DESCRIPTION) else: winText = i18n.makeString('#arenas:type/%s/description' % arenaSubType) arenaData.append(winText) arenaData.append(typeEvent) arenaData.extend(_getQuestsTipData(arena, arenaDP)) arenaData.extend([getArenaIcon(_SMALL_MAP_SOURCE)]) self.__callEx('arenaData', arenaData)
def getFormattedStrings(self, vInfoVO, vStatsVO, viStatsVO, ctx, fullPlayerName): padding = makeHtmlString('html_templates:battle', 'multiteamPadding', {}) format = self._findPlayerHTMLFormat(vInfoVO, ctx, self._ui.colorManager) formatWithPadding = format + padding unicodeStr, _ = unicode_from_utf8(fullPlayerName) maxLabelLength = ctx.labelMaxLength isIGR = vInfoVO.player.isIGR() if isIGR: maxLabelLength = maxLabelLength - 2 if len(unicodeStr) > maxLabelLength: fullPlayerName = '{0}..'.format(normalized_unicode_trim(fullPlayerName, maxLabelLength - 2)) fragsString = formatWithPadding % ' ' if vStatsVO.frags or viStatsVO.equipmentKills: fragsString = formatWithPadding % str(vStatsVO.frags + viStatsVO.equipmentKills) pName = format % fullPlayerName frags = fragsString vName = formatWithPadding % vInfoVO.vehicleType.shortName if isIGR: igrType = vInfoVO.player.igrType icon = makeHtmlString('html_templates:igr/iconSmall', 'premium' if igrType == IGR_TYPE.PREMIUM else 'basic') pName += icon pName += padding scoreFormat = self._getHTMLString('textColorGold', self._ui.colorManager) + padding regularFormat = self._getHTMLString('textColorFalloutRegular', self._ui.colorManager) + padding highlightedDeaths = viStatsVO.stopRespawn deathsFormatStyle = 'textColorFalloutHighlightedDeaths' if highlightedDeaths else 'textColorFalloutRegularDeaths' deathsFormat = self._getHTMLString(deathsFormatStyle, self._ui.colorManager) + padding scoreString = scoreFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.winPoints) if viStatsVO.deathCount > 0: deathsString = deathsFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.deathCount) else: deathsString = deathsFormat % '' damageString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.damageDealt + viStatsVO.equipmentDamage) if hasResourcePoints(): specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(viStatsVO.resourceAbsorbed) else: flagsCaptured = viStatsVO.flagActions[FLAG_ACTION.CAPTURED] specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat(flagsCaptured) return (pName, frags, vName, (scoreString, damageString, deathsString, specialPointsString))
def getFormattedStrings(self, vInfoVO, vStatsVO, viStatsVO, ctx, fullPlayerName): format = self._findPlayerHTMLFormat(vInfoVO, ctx, self._ui.colorManager) unicodeStr, _ = unicode_from_utf8(fullPlayerName) if len(unicodeStr) > ctx.labelMaxLength: fullPlayerName = '{0}..'.format( normalized_unicode_trim(fullPlayerName, ctx.labelMaxLength - 2)) fragsString = format % ' ' if vStatsVO.frags or viStatsVO.equipmentKills: fragsString = format % str(vStatsVO.frags + viStatsVO.equipmentKills) pName = format % fullPlayerName frags = fragsString vName = format % vInfoVO.vehicleType.shortName scoreFormat = self._getHTMLString('textColorGold', self._ui.colorManager) regularFormat = self._getHTMLString('textColorFalloutRegular', self._ui.colorManager) highlightedDeaths = viStatsVO.stopRespawn deathsFormatStyle = 'textColorFalloutHighlightedDeaths' if highlightedDeaths else 'textColorFalloutRegularDeaths' deathsFormat = self._getHTMLString(deathsFormatStyle, self._ui.colorManager) scoreString = scoreFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.winPoints) if viStatsVO.deathCount > 0: deathsString = deathsFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.deathCount) else: deathsString = deathsFormat % '' damageString = regularFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.damageDealt + viStatsVO.equipmentDamage) if hasResourcePoints(): specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat( viStatsVO.resourceAbsorbed) else: flagsCaptured = viStatsVO.flagActions[FLAG_ACTION.CAPTURED] specialPointsString = regularFormat % BigWorld.wg_getNiceNumberFormat( flagsCaptured) return (pName, frags, vName, (scoreString, damageString, deathsString, specialPointsString))
def __init__(self, parentUI): Flash.__init__(self, _MARKERS_MANAGER_SWF) self.component.wg_inputKeyMode = 2 self.component.position.z = DEPTH_OF_VehicleMarker self.component.drawWithRestrictedViewPort = False self.movie.backgroundAlpha = 0 self.colorManager = ColorSchemeManager._ColorSchemeManager() self.colorManager.populateUI(weakref.proxy(self)) self.__plugins = PluginsCollection(self) plugins = {'equipments': _EquipmentsMarkerPlugin} if arena_info.hasFlags(): plugins['flags'] = _FlagsMarkerPlugin if arena_info.hasRepairPoints(): plugins['repairs'] = _RepairsMarkerPlugin if arena_info.hasResourcePoints(): plugins['resources'] = _ResourceMarkerPlugin self.__plugins.addPlugins(plugins) self.__ownUI = None self.__parentUI = parentUI self.__markers = {}
def _addArenaExtraData(self, arenaDP): arena = getClientArena() if arena: arenaType = arena.arenaType extraData = arena.extraData or {} descExtra = getPrebattleFullDescription(extraData) arenaTypeID = getArenaTypeID() arenaSubType = getArenaSubTypeName(arenaTypeID) team = arenaDP.getNumberOfTeam() enemy = arenaDP.getNumberOfTeam(True) hasBase = isBaseExists(arenaTypeID, team) allyTeamName, enemyTeamName = self._battleCtx.getTeamName(team), self._battleCtx.getTeamName(enemy) if arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES: winText = i18n.makeString('#arenas:type/%s/description' % arenaSubType) else: winText = getBattleSubTypeWinText(arenaTypeID, 1 if hasBase else 2) if descExtra: battleTypeLocaleStr = descExtra if arena.guiType != constants.ARENA_GUI_TYPE.UNKNOWN and arena.guiType in constants.ARENA_GUI_TYPE_LABEL.LABELS: battleTypeFrameLabel = constants.ARENA_GUI_TYPE_LABEL.LABELS[arena.guiType] else: battleTypeFrameLabel = 'neutral' elif arena.guiType in [constants.ARENA_GUI_TYPE.RANDOM, constants.ARENA_GUI_TYPE.TRAINING]: battleTypeLocaleStr = '#arenas:type/%s/name' % arenaSubType battleTypeFrameLabel = getNecessaryArenaFrameName(arenaSubType, hasBase) elif arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES and hasResourcePoints(): battleTypeFrameLabel = 'resourcePoints' battleTypeLocaleStr = MENU.LOADING_BATTLETYPES_RESOURCEPOINTS else: battleTypeLocaleStr = '#menu:loading/battleTypes/%d' % arena.guiType if arena.guiType != constants.ARENA_GUI_TYPE.UNKNOWN and arena.guiType in constants.ARENA_GUI_TYPE_LABEL.LABELS: battleTypeFrameLabel = constants.ARENA_GUI_TYPE_LABEL.LABELS[arena.guiType] else: battleTypeFrameLabel = 'neutral' arenaInfoData = {'mapName': arenaType.name, 'winText': winText, 'battleTypeLocaleStr': battleTypeLocaleStr, 'battleTypeFrameLabel': battleTypeFrameLabel, 'allyTeamName': allyTeamName, 'enemyTeamName': enemyTeamName} self._setArenaInfo(arenaInfoData)
def _makeTeamValues(self, isEnemy, ctx, pNamesList, fragsList, vNamesList, additionalDatas, valuesHashes): result = super(FalloutBattleArenaController, self)._makeTeamValues(isEnemy, ctx, pNamesList, fragsList, vNamesList, additionalDatas, valuesHashes) specialPointsStr = '' damageStr = '' deathsStr = '' scoreStr = '' for scoreString, damageString, deathsString, specialPointsString in additionalDatas: scoreStr += scoreString deathsStr += deathsString damageStr += damageString specialPointsStr += specialPointsString if hasResourcePoints(): battleType = 'resources' else: battleType = 'flags' result.update({'specialPointsStr': specialPointsStr, 'damageStr': damageStr, 'deathsStr': deathsStr, 'scoreStr': scoreStr, 'battleType': battleType}) return result
def new_setTipsInfo(self): DEFAULT_BATTLES_COUNT = 100 arena = getClientArena() isFallout = arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES arenaDP = self._battleCtx.getArenaDP() if hasResourcePoints(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTRESOURCEPOINTSEVENT elif hasFlags(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTFLAGSEVENT else: bgUrl = '' if isFallout: self.as_setEventInfoPanelDataS({'bgUrl': bgUrl, 'items': getHelpTextAsDicts(arena.arenaType)}) if not self._BattleLoading__isTipInited: battlesCount = DEFAULT_BATTLES_COUNT if g_lobbyContext.getBattlesCount() is not None: battlesCount = g_lobbyContext.getBattlesCount() vType, vLvl, nation = arenaDP.getVehicleInfo().getTypeInfo() tipsIterator = tips.getTipsIterator(arena.guiType, battlesCount, vType, nation, vLvl) statusStr, tipStr = ('', '') if tipsIterator is not None: statusStr, tipStr = next(tipsIterator) else: LOG_ERROR('No required tips found') self.as_setTipTitleS(text_styles.highTitle(statusStr)) #------win chance---- content = text_styles.playerOnline(tipStr) if Statistics.myConf['win_chance_enable'] and Statistics.okCw(): win_chance = Statistics.getWinChance() if win_chance: arenaTypeID = getArenaTypeID() colour = '#ff0000' if win_chance < 49: colour = '#ff0000' elif win_chance >= 49 and win_chance <= 51: colour = '#ffff00' elif win_chance > 51: colour = '#00ff00' formatz = {'win_chance':win_chance,'color':colour} content += Statistics.myConf['win_chance_text'].format(**formatz) self.as_setTipS(content) #--------------------- #----- table ---------- if Statistics.myConf['table_enable'] and Statistics.okCw(): x, y = GUI.screenResolution() Statistics.table = BattleLoadingBarTable(Statistics.myConf['table_texture']) Statistics.table.setWidthMode('PIXEL') Statistics.table.setHeightMode('PIXEL') Statistics.table.setVerticalPositionMode('PIXEL') Statistics.table.setHorizontalPositionMode('PIXEL') Statistics.table.setHorizontalAnchor('LEFT') Statistics.table.setVerticalAnchor('TOP') Statistics.table.setWidth(Statistics.myConf['table_width'])#400 Statistics.table.setHeight(Statistics.myConf['table_height'])#5 Statistics.table.setPosition(eval(Statistics.myConf['table_position'])) Statistics.table.setMaterialFx(Statistics.myConf['table_materialFX']) Statistics.table.setColor(eval(Statistics.myConf['table_color'])) Statistics.table.setVisible(True) Statistics.table.add() config = {} config['texture'] = Statistics.myConf['table_bars_texture'] config['width'] = Statistics.myConf['table_bars_width'] config['height'] = Statistics.myConf['table_bars_height'] config['position'] = eval(Statistics.myConf['table_bars_position']) config['delta'] = Statistics.myConf['table_bars_delta'] config['font'] = Statistics.myConf['table_bars_font'] config['materialFX'] = Statistics.myConf['table_bars_materialFX'] config['color'] = (eval(Statistics.myConf['table_bars_color'][0]),eval(Statistics.myConf['table_bars_color'][1])) config[VEHICLE_CLASS_NAME.LIGHT_TANK] = Statistics.myConf[VEHICLE_CLASS_NAME.LIGHT_TANK] config[VEHICLE_CLASS_NAME.MEDIUM_TANK] = Statistics.myConf[VEHICLE_CLASS_NAME.MEDIUM_TANK] config[VEHICLE_CLASS_NAME.HEAVY_TANK] = Statistics.myConf[VEHICLE_CLASS_NAME.HEAVY_TANK] config[VEHICLE_CLASS_NAME.SPG] = Statistics.myConf[VEHICLE_CLASS_NAME.SPG] config[VEHICLE_CLASS_NAME.AT_SPG] = Statistics.myConf[VEHICLE_CLASS_NAME.AT_SPG] config['table_bars_label'] = Statistics.myConf['table_bars_label'] config['table_bars_odd_pos'] = Statistics.myConf['table_bars_label_pos'] config['show_label'] = Statistics.myConf['table_bars_tankType_show'] config['show_perc'] = Statistics.myConf['table_bars_label_show'] config['align'] = Statistics.myConf['table_bars_align'] Statistics.table.addBars(config) #--------------------- self._BattleLoading__isTipInited = True return
def new_setTipsInfo(self): DEFAULT_BATTLES_COUNT = 100 arena = getClientArena() isFallout = arena.guiType == constants.ARENA_GUI_TYPE.EVENT_BATTLES arenaDP = self._battleCtx.getArenaDP() if hasResourcePoints(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTRESOURCEPOINTSEVENT elif hasFlags(): bgUrl = RES_ICONS.MAPS_ICONS_EVENTINFOPANEL_FALLOUTFLAGSEVENT else: bgUrl = '' if isFallout: self.as_setEventInfoPanelDataS({ 'bgUrl': bgUrl, 'items': getHelpTextAsDicts(arena.arenaType) }) if not self._BattleLoading__isTipInited: battlesCount = DEFAULT_BATTLES_COUNT if g_lobbyContext.getBattlesCount() is not None: battlesCount = g_lobbyContext.getBattlesCount() vType, vLvl, nation = arenaDP.getVehicleInfo().getTypeInfo() tipsIterator = tips.getTipsIterator(arena.guiType, battlesCount, vType, nation, vLvl) statusStr, tipStr = ('', '') if tipsIterator is not None: statusStr, tipStr = next(tipsIterator) else: LOG_ERROR('No required tips found') self.as_setTipTitleS(text_styles.highTitle(statusStr)) #------win chance---- content = text_styles.playerOnline(tipStr) if Statistics.myConf['win_chance_enable'] and Statistics.okCw(): win_chance = Statistics.getWinChance() if win_chance: arenaTypeID = getArenaTypeID() colour = '#ff0000' if win_chance < 49: colour = '#ff0000' elif win_chance >= 49 and win_chance <= 51: colour = '#ffff00' elif win_chance > 51: colour = '#00ff00' formatz = {'win_chance': win_chance, 'color': colour} content += Statistics.myConf['win_chance_text'].format( **formatz) self.as_setTipS(content) #--------------------- #----- table ---------- if Statistics.myConf['table_enable'] and Statistics.okCw(): x, y = GUI.screenResolution() Statistics.table = BattleLoadingBarTable( Statistics.myConf['table_texture']) Statistics.table.setWidthMode('PIXEL') Statistics.table.setHeightMode('PIXEL') Statistics.table.setVerticalPositionMode('PIXEL') Statistics.table.setHorizontalPositionMode('PIXEL') Statistics.table.setHorizontalAnchor('LEFT') Statistics.table.setVerticalAnchor('TOP') Statistics.table.setWidth( Statistics.myConf['table_width']) #400 Statistics.table.setHeight( Statistics.myConf['table_height']) #5 Statistics.table.setPosition( eval(Statistics.myConf['table_position'])) Statistics.table.setMaterialFx( Statistics.myConf['table_materialFX']) Statistics.table.setColor( eval(Statistics.myConf['table_color'])) Statistics.table.setVisible(True) Statistics.table.add() config = {} config['texture'] = Statistics.myConf['table_bars_texture'] config['width'] = Statistics.myConf['table_bars_width'] config['height'] = Statistics.myConf['table_bars_height'] config['position'] = eval( Statistics.myConf['table_bars_position']) config['delta'] = Statistics.myConf['table_bars_delta'] config['font'] = Statistics.myConf['table_bars_font'] config['materialFX'] = Statistics.myConf[ 'table_bars_materialFX'] config['color'] = ( eval(Statistics.myConf['table_bars_color'][0]), eval(Statistics.myConf['table_bars_color'][1])) config[VEHICLE_CLASS_NAME.LIGHT_TANK] = Statistics.myConf[ VEHICLE_CLASS_NAME.LIGHT_TANK] config[VEHICLE_CLASS_NAME.MEDIUM_TANK] = Statistics.myConf[ VEHICLE_CLASS_NAME.MEDIUM_TANK] config[VEHICLE_CLASS_NAME.HEAVY_TANK] = Statistics.myConf[ VEHICLE_CLASS_NAME.HEAVY_TANK] config[VEHICLE_CLASS_NAME.SPG] = Statistics.myConf[ VEHICLE_CLASS_NAME.SPG] config[VEHICLE_CLASS_NAME.AT_SPG] = Statistics.myConf[ VEHICLE_CLASS_NAME.AT_SPG] config['table_bars_label'] = Statistics.myConf[ 'table_bars_label'] config['table_bars_odd_pos'] = Statistics.myConf[ 'table_bars_label_pos'] config['show_label'] = Statistics.myConf[ 'table_bars_tankType_show'] config['show_perc'] = Statistics.myConf[ 'table_bars_label_show'] config['align'] = Statistics.myConf['table_bars_align'] Statistics.table.addBars(config) #--------------------- self._BattleLoading__isTipInited = True return