def __init__(self, dbID = 0, team = 0, name = style.getUnknownPlayerName(), prebattleID = 0, igrType = 0, clanAbbrev = '', clanDBID = 0, wasInBattle = True): super(PlayerInfo, self).__init__(wasInBattle=wasInBattle) self.__dbID = dbID self.__team = team self.__name = name self.__prebattleID = prebattleID self.__igrType = igrType self.__clanInfo = _ClanInfo(clanDBID, clanAbbrev) self.squadIndex = 0
def makePlayerInfo(dbID=0, realName='', fakeName='', isEnemy=False, wasInBattle=False): unknownPlayerName = style.getUnknownPlayerName(isEnemy=isEnemy) return PlayerInfo(dbID=dbID, name=fakeName or unknownPlayerName, realName=realName or unknownPlayerName, wasInBattle=wasInBattle)
def __init__(self, dbID=0, team=0, name='', realName=style.getUnknownPlayerName(), prebattleID=0, igrType=0, clanAbbrev='', clanDBID=0, wasInBattle=True): super(PlayerInfo, self).__init__(wasInBattle=wasInBattle) self.__dbID = dbID self.__team = team self.__fakeName = name or realName self.__realName = realName self.__prebattleID = prebattleID self.__igrType = igrType self.__clanInfo = _ClanInfo(clanDBID, clanAbbrev) self.__isTeamKiller = False self.__tags = set() self.squadIndex = 0
def makePlayerInfo(dbID=0, name='', isEnemy=False, wasInBattle=False): return PlayerInfo(dbID=dbID, name=name or style.getUnknownPlayerName(isEnemy=isEnemy), wasInBattle=wasInBattle)