def _onLoading(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._onLoading(*args, **kwargs) if self.__withInstall: self.viewModel.setBottomContentType(BuyAndExchangeBottomContentType.DEAL_PANEL) else: self.viewModel.setBottomContentType(ConfirmBottomContentType.SAVE_SLOTS_CONTENT) self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, itemsType=FittingTypes.BATTLE_ABILITY) self._mainContent.onLoading()
def _onLoading(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._onLoading(*args, **kwargs) if self.__withInstall: self.viewModel.setBottomContentType(BuyAndExchangeBottomContentType.DEAL_PANEL) else: self.viewModel.setBottomContentType(ConfirmBottomContentType.SAVE_SLOTS_CONTENT) self.viewModel.setVehicleType(kwargs.get('vehicleType', '')) self.viewModel.setApplyForAllVehiclesByType(kwargs.get('applyForAllVehiclesByType', False)) self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, itemsType=FittingTypes.BATTLE_ABILITY) self._mainContent.onLoading() self.__uiEpicBattleLogger.log(EpicBattleLogActions.OPEN.value, item=EpicBattleLogKeys.ABILITIES_CONFIRM.value, parentScreen=EpicBattleLogKeys.SETUP_VIEW.value)
def _onLoading(self, *args, **kwargs): super(TankSetupConfirmDialog, self)._onLoading(*args, **kwargs) vehicle = self._itemsCache.items.getVehicle(self.__vehicleInvID) self._buyContent = AmmunitionBuyBottomContent(viewModel=self.viewModel.dealPanel, vehicle=vehicle, items=self.__items) self._buyContent.onLoading() if self.__startState == BuyAndExchangeStateEnum.EXCHANGE_CONTENT: filterItems = REQ_CRITERIA.INVENTORY else: filterItems = None self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, vehicleInvID=self.__vehicleInvID, itemsType=self._itemsType, filterCriteria=filterItems) self._mainContent.onLoading() return
class BattleAbilitiesSetupConfirm(FullScreenDialogView): __uiEpicBattleLogger = EpicBattleLogger() __slots__ = ('__items', '_mainContent', '__rollBack', '__withInstall') def __init__(self, *args, **kwargs): settings = ViewSettings(layoutID=R.views.lobby.tanksetup.dialogs.Confirm(), model=AmmunitionBuyModel()) settings.args = args settings.kwargs = kwargs self.__items = kwargs.pop('items', tuple()) self._mainContent = None self.__rollBack = False self.__withInstall = kwargs.pop('withInstall', False) super(BattleAbilitiesSetupConfirm, self).__init__(settings) return @property def viewModel(self): return self.getViewModel() def _onLoading(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._onLoading(*args, **kwargs) if self.__withInstall: self.viewModel.setBottomContentType(BuyAndExchangeBottomContentType.DEAL_PANEL) else: self.viewModel.setBottomContentType(ConfirmBottomContentType.SAVE_SLOTS_CONTENT) self.viewModel.setVehicleType(kwargs.get('vehicleType', '')) self.viewModel.setApplyForAllVehiclesByType(kwargs.get('applyForAllVehiclesByType', False)) self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, itemsType=FittingTypes.BATTLE_ABILITY) self._mainContent.onLoading() self.__uiEpicBattleLogger.log(EpicBattleLogActions.OPEN.value, item=EpicBattleLogKeys.ABILITIES_CONFIRM.value, parentScreen=EpicBattleLogKeys.SETUP_VIEW.value) def _initialize(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._initialize() if self._mainContent is not None: self._mainContent.initialize() return def _finalize(self): if self._mainContent is not None: self._mainContent.finalize() super(BattleAbilitiesSetupConfirm, self)._finalize() return def _getAdditionalData(self): return {'rollBack': self.__rollBack} def _onCancelClicked(self): self.__rollBack = True self._onCancel() self.__uiEpicBattleLogger.log(EpicBattleLogActions.CLICK.value, item=EpicBattleLogButtons.NOT_INSTALL.value, parentScreen=EpicBattleLogKeys.ABILITIES_CONFIRM.value) def _onAcceptClicked(self): super(BattleAbilitiesSetupConfirm, self)._onAcceptClicked() self.__uiEpicBattleLogger.log(EpicBattleLogActions.CLICK.value, item=EpicBattleLogButtons.INSTALL.value, parentScreen=EpicBattleLogKeys.ABILITIES_CONFIRM.value) def _onExitClicked(self): super(BattleAbilitiesSetupConfirm, self)._onExitClicked() self.__uiEpicBattleLogger.log(EpicBattleLogActions.CLICK.value, item=EpicBattleLogButtons.CLOSE.value, parentScreen=EpicBattleLogKeys.ABILITIES_CONFIRM.value)
class BattleAbilitiesSetupConfirm(FullScreenDialogView): __slots__ = ('__items', '_mainContent', '__rollBack', '__withInstall') def __init__(self, *args, **kwargs): settings = ViewSettings(layoutID=R.views.lobby.tanksetup.dialogs.Confirm(), flags=ViewFlags.TOP_WINDOW_VIEW, model=AmmunitionBuyModel()) settings.args = args settings.kwargs = kwargs self.__items = kwargs.pop('items', tuple()) self._mainContent = None self.__rollBack = False self.__withInstall = kwargs.pop('withInstall', False) super(BattleAbilitiesSetupConfirm, self).__init__(settings) return @property def viewModel(self): return self.getViewModel() def _onLoading(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._onLoading(*args, **kwargs) if self.__withInstall: self.viewModel.setBottomContentType(BuyAndExchangeBottomContentType.DEAL_PANEL) else: self.viewModel.setBottomContentType(ConfirmBottomContentType.SAVE_SLOTS_CONTENT) self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, itemsType=FittingTypes.BATTLE_ABILITY) self._mainContent.onLoading() def _initialize(self, *args, **kwargs): super(BattleAbilitiesSetupConfirm, self)._initialize() if self._mainContent is not None: self._mainContent.initialize() return def _finalize(self): if self._mainContent is not None: self._mainContent.finalize() super(BattleAbilitiesSetupConfirm, self)._finalize() return def _getAdditionalData(self): return {'rollBack': self.__rollBack} def _onCancelClicked(self): self.__rollBack = True self._onCancel()
class TankSetupConfirmDialog(BuyAndExchange): __slots__ = ('__items', '__vehicleInvID', '__totalPrice', '_mainContent', '_buyContent', '__startState', '_itemsType') def __init__(self, *args, **kwargs): settings = ViewSettings(layoutID=R.views.lobby.tanksetup.dialogs.Confirm(), model=AmmunitionBuyModel()) settings.args = args settings.kwargs = kwargs self.__items = kwargs.pop('items', tuple()) vehicle = kwargs.pop('vehicle', None) self.__vehicleInvID = vehicle.invID if vehicle is not None else None self.__totalPrice = sum([ item.getBuyPrice().price for item in self.__items if not isFreeInstalling(item, vehicle) ], ZERO_MONEY) self._mainContent = None self._buyContent = None startState = kwargs.pop('startState', None) self._itemsType = None super(TankSetupConfirmDialog, self).__init__(settings=settings, price=self.__totalPrice, startState=startState) self.__startState = startState if startState is not None else self._getStartStateByStats() return @property def viewModel(self): return self.getViewModel() def _onLoading(self, *args, **kwargs): super(TankSetupConfirmDialog, self)._onLoading(*args, **kwargs) vehicle = self._itemsCache.items.getVehicle(self.__vehicleInvID) self._buyContent = AmmunitionBuyBottomContent(viewModel=self.viewModel.dealPanel, vehicle=vehicle, items=self.__items) self._buyContent.onLoading() if self.__startState == BuyAndExchangeStateEnum.EXCHANGE_CONTENT: filterItems = REQ_CRITERIA.INVENTORY else: filterItems = None self._mainContent = AmmunitionBuyMainContent(viewModel=self.viewModel.mainContent, items=self.__items, vehicleInvID=self.__vehicleInvID, itemsType=self._itemsType, filterCriteria=filterItems) self._mainContent.onLoading() return def _initialize(self, *args, **kwargs): super(TankSetupConfirmDialog, self)._initialize() if self._buyContent is not None: self._buyContent.initialize() if self._mainContent is not None: self._mainContent.initialize() return def _finalize(self): if self._mainContent is not None: self._mainContent.finalize() if self._buyContent is not None: self._buyContent.finalize() super(TankSetupConfirmDialog, self)._finalize() return def _onInventoryResync(self, *args, **kwargs): super(TankSetupConfirmDialog, self)._onInventoryResync(*args, **kwargs) if self._buyContent is not None: self._buyContent.update() return def _transitToExchange(self): super(TankSetupConfirmDialog, self)._transitToExchange() if self._mainContent is not None: self._mainContent.updateFilter(filterCriteria=REQ_CRITERIA.INVENTORY) return def _exchangeComplete(self, result): if result == ExchangeContentResult.IS_OK: self._onAccept() def _stateToContent(self): stateToContent = super(TankSetupConfirmDialog, self)._stateToContent() stateToContent[BuyAndExchangeStateEnum.BUY_NOT_REQUIRED] = ConfirmBottomContentType.SAVE_SLOTS_CONTENT return stateToContent def _buyNotRequiredAccept(self): self._onAccept()