def _defaultQuestMaker(qID, qData, progress): return createQuest( qData.get("type", 0), qID, qData, progress.getQuestProgress(qID), progress.getTokenExpiryTime(qData.get("requiredToken")), )
def _defaultQuestMaker(qID, qData, progress): return createQuest(qData.get('type', 0), qID, qData, progress.getQuestProgress(qID), progress.getTokenExpiryTime(qData.get('requiredToken')))
def _makeQuest(self, qID, qData): storage = self.__cache['quests'] if qID in storage: return storage[qID] q = storage[qID] = createQuest(qData.get('type', 0), qID, qData, self.__progress.getQuestProgress(qID), self.__progress.getTokenExpiryTime(qData.get('requiredToken'))) return q