def getTooltipBuilders(): return (DefaultFormatBuilder( TOOLTIPS_CONSTANTS.SETTINGS_CONTROL, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.SettingsControlTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_BUTTON, TOOLTIPS_CONSTANTS.SETTINGS_BUTTON_UI, common.SettingsButtonTooltipData( contexts.HangarServerStatusContext())), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES, TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES_UI, common.SettingsMinimapCircles( contexts.SettingsMinimapContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_FOLLOW_ME, TOOLTIPS_CONSTANTS.SETTINGS_KEY_FOLLOW_ME_UI, common.SettingsKeyFollowMe(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_TURN_BACK, TOOLTIPS_CONSTANTS.SETTINGS_KEY_TURN_BACK_UI, common.SettingsKeyTurnBack(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_NEED_HELP, TOOLTIPS_CONSTANTS.SETTINGS_KEY_NEED_HELP_UI, common.SettingsKeyNeedHelp(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_RELOAD, TOOLTIPS_CONSTANTS.SETTINGS_KEY_RELOAD_UI, common.SettingsKeyReload(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_SWITCH_MODE, TOOLTIPS_CONSTANTS.SETTINGS_KEY_SWITCH_MODE_UI, common.SettingKeySwitchMode(contexts.ToolTipContext(None))))
def getTooltipBuilders(): return (DefaultFormatBuilder( TOOLTIPS_CONSTANTS.SETTINGS_CONTROL, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.SettingsControlTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_BUTTON, TOOLTIPS_CONSTANTS.SETTINGS_BUTTON_UI, common.SettingsButtonTooltipData( contexts.HangarServerStatusContext())), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES, TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES_UI, common.SettingsMinimapCircles( contexts.SettingsMinimapContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_SWITCH_MODE, TOOLTIPS_CONSTANTS.SETTINGS_KEY_SWITCH_MODE_UI, common.SettingKeySwitchMode(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_HIGHLIGHTLOCATION, TOOLTIPS_CONSTANTS.SETTINGS_KEY_HIGHLIGHTLOCATION_UI, common.SettingsKeyHighlightLocation( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_HIGHLIGHTTARGET, TOOLTIPS_CONSTANTS.SETTINGS_KEY_HIGHLIGHTTARGET_UI, common.SettingsKeyHighlightTarget( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_SHOWRADIALMENU, TOOLTIPS_CONSTANTS.SETTINGS_KEY_SHOWRADIALMENU_UI, common.SettingsKeyShowRadialMenu( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_SHOW_LOCATION_MARKERS, TOOLTIPS_CONSTANTS.SETTINGS_SHOW_LOCATION_MARKERS_UI, common.SettingsShowLocationMarkers( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_KEY_CHARGE_FIRE, TOOLTIPS_CONSTANTS.SETTINGS_KEY_CHARGE_FIRE_UI, common.SettingsKeyChargeFire(contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.SETTINGS_SWITCH_EQUIPMENT, TOOLTIPS_CONSTANTS.SETTINGS_SWITCH_EQUIPMENT_UI, common.SettingsSwitchEquipment(contexts.ToolTipContext(None))))
'tooltip': TOOLTIPS_CONSTANTS.FORT_SORTIE_UI, 'method': common.FortSortieTooltipData(contexts.HangarContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.ENVIRONMENT: { 'tooltip': TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, 'method': common.EnvironmentTooltipData(contexts.HangarContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES: { 'tooltip': TOOLTIPS_CONSTANTS.SETTINGS_MINIMAP_CIRCLES_UI, 'method': common.SettingsMinimapCircles( contexts.SettingsMinimapContext(None)).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO: { 'tooltip': TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI, 'method': common.SquadRestrictionsInfo( contexts.SquadRestrictionContext(None)).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO: { 'tooltip': TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI, 'method':