示例#1
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from gui.Scaleform.genConsts.TOOLTIPS_CONSTANTS import TOOLTIPS_CONSTANTS
from gui.shared.tooltips.filter import VehicleFilterTooltip
TOOLTIPS = {TOOLTIPS_CONSTANTS.TANKMAN: {'tooltip': TOOLTIPS_CONSTANTS.TANKMEN_UI,
                              'method': lambda invID, isCurrentVehicle = None: tankman.TankmanTooltipData(contexts.TankmanHangarContext()).buildToolTip(invID),
                              'complex': None},
 TOOLTIPS_CONSTANTS.TANKMAN_SKILL: {'tooltip': TOOLTIPS_CONSTANTS.TANKMEN_SKILL_UI,
                                    'method': skill.SkillTooltipData(contexts.PersonalCaseContext(fieldsToExclude=('count',))).buildToolTip,
                                    'complex': None},
 TOOLTIPS_CONSTANTS.TANKMAN_NEW_SKILL: {'tooltip': TOOLTIPS_CONSTANTS.TANKMEN_BUY_SKILL_UI,
                                        'method': skill.BuySkillTooltipData(contexts.NewSkillContext()).buildToolTip,
                                        'complex': lambda tooltipData: tooltipData['count'] > 1 or tooltipData['level'] > 0},
 TOOLTIPS_CONSTANTS.BATTLE_STATS_ACHIEVS: {'tooltip': TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
                                           'method': achievement.AchievementTooltipData(contexts.BattleResultContext()).buildToolTip,
                                           'complex': None},
 TOOLTIPS_CONSTANTS.ACHIEVEMENT: {'tooltip': TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
                                  'method': achievement.AchievementTooltipData(contexts.ProfileContext()).buildToolTip,
                                  'complex': None},
 TOOLTIPS_CONSTANTS.MARKS_ON_GUN_ACHIEVEMENT: {'tooltip': TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI,
                                               'method': achievement.AchievementTooltipData(contexts.ProfileContext()).buildToolTip,
                                               'complex': None},
 TOOLTIPS_CONSTANTS.BATTLE_STATS_MARKS_ON_GUN_ACHIEVEMENT: {'tooltip': TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI,
                                                            'method': achievement.AchievementTooltipData(contexts.BattleResultMarksOnGunContext()).buildToolTip,
                                                            'complex': None},
 TOOLTIPS_CONSTANTS.GLOBAL_RATING: {'tooltip': TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
                                    'method': achievement.GlobalRatingTooltipData(contexts.ProfileContext()).buildToolTip,
                                    'complex': None},
 'achievementAttr': {'tooltip': TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
                     'method': None,
                     'complex': None},
 TOOLTIPS_CONSTANTS.MARK_OF_MASTERY: {'tooltip': TOOLTIPS_CONSTANTS.MARK_OF_MASTERY_UI,
                                      'method': achievement.AchievementTooltipData(contexts.BattleResultMarkOfMasteryContext()).buildToolTip,
示例#2
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     lambda tooltipData: tooltipData['count'] > 1 or tooltipData['level'] >
     0
 },
 TOOLTIPS_CONSTANTS.BATTLE_STATS_ACHIEVS: {
     'tooltip':
     TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
     'method':
     achievement.AchievementTooltipData(
         contexts.BattleResultContext()).buildToolTip,
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.ACHIEVEMENT: {
     'tooltip': TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI,
     'method': achievement.AchievementTooltipData(
         contexts.ProfileContext()).buildToolTip,
     'complex': None
 },
 TOOLTIPS_CONSTANTS.MARKS_ON_GUN_ACHIEVEMENT: {
     'tooltip': TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI,
     'method': achievement.AchievementTooltipData(
         contexts.ProfileContext()).buildToolTip,
     'complex': None
 },
 TOOLTIPS_CONSTANTS.BATTLE_STATS_MARKS_ON_GUN_ACHIEVEMENT: {
     'tooltip':
     TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI,
     'method':
     achievement.AchievementTooltipData(
         contexts.BattleResultMarksOnGunContext()).buildToolTip,
     'complex':
def getTooltipBuilders():
    return (builders.DataBuilder(TOOLTIPS_CONSTANTS.BATTLE_STATS_ACHIEVS, TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI, achievement.AchievementTooltipData(contexts.BattleResultContext())),
     builders.DataBuilder(TOOLTIPS_CONSTANTS.BATTLE_STATS_MARKS_ON_GUN_ACHIEVEMENT, TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI, achievement.AchievementTooltipData(contexts.BattleResultMarksOnGunContext())),
     builders.DataBuilder(TOOLTIPS_CONSTANTS.ACHIEVEMENT, TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI, achievement.AchievementTooltipData(contexts.ProfileContext())),
     builders.DataBuilder(TOOLTIPS_CONSTANTS.MARKS_ON_GUN_ACHIEVEMENT, TOOLTIPS_CONSTANTS.MARKS_ON_GUN_UI, achievement.AchievementTooltipData(contexts.ProfileContext())),
     builders.DataBuilder(TOOLTIPS_CONSTANTS.GLOBAL_RATING, TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI, achievement.GlobalRatingTooltipData(contexts.ProfileContext())),
     builders.DataBuilder(TOOLTIPS_CONSTANTS.MARK_OF_MASTERY, TOOLTIPS_CONSTANTS.MARK_OF_MASTERY_UI, achievement.AchievementTooltipData(contexts.BattleResultMarkOfMasteryContext(fieldsToExclude=('showCondSeparator',)))),
     builders.SimpleBuilder('achievementAttr', TOOLTIPS_CONSTANTS.ACHIEVEMENT_UI))