def main(): app = App() app.auswahl_select(app.auswahl) app.mainloop()
monster2 = Character(type="Monster", name="monster2", x=1000, y=700, mapObject=app.gameMap, characters_path="assets/monsters/", objectAnimationDir="monster_1/") createObjectInGame(monster2, app.gameMap, isMoving=True, isInteractive=True, isAggressive=True) monster3 = Character(type="Monster", name="monster3", x=1300, y=700, mapObject=app.gameMap, characters_path="assets/monsters/", objectAnimationDir="monster_1/") createObjectInGame(monster3, app.gameMap, isInteractive=True, isMoving=True, isAggressive=True) app.controlledObject = mainCharacter app.bindKeyPress() app.mainloop()