def initClient(self): room_id = self.rooms.get_room_id(self) user = BaseHandler.get_current_user(self) if not self.rooms.checks_user_already_in_room_of(room_id, user["name"]): self.rooms.add_user(room_id, user["name"]) self.chat.set_nickname(room_id, user["name"]) nickname = self.chat.get_nickname(room_id, user["name"]) self.send_message(self.generate_message('initCards', self.cards.get_all(room_id))) self.send_message(self.generate_message('chatMessages', {'cache': self.chat.cache[room_id], 'name': nickname}))
def joinRoom(self, message): self.rooms.add_to_room(self, message['data']) message_out = self.generate_message(action='roomAccept', data='') self.send_message(message_out) room_id = self.rooms.get_room_id(self) user = BaseHandler.get_current_user(self) self.broadcast(self.generate_message('countUser', self.rooms.count_user_already_in_room_of(room_id))) clients_name = self.rooms.get_room_clients_name(room_id) message_out = self.generate_message('getMember', clients_name) self.broadcast(message_out)
def joinRoom(self, message): self.rooms.add_to_room(self, message['data']) message_out = self.generate_message(action='roomAccept', data='') self.send_message(message_out) room_id = self.rooms.get_room_id(self) user = BaseHandler.get_current_user(self) self.broadcast( self.generate_message( 'countUser', self.rooms.count_user_already_in_room_of(room_id))) clients_name = self.rooms.get_room_clients_name(room_id) message_out = self.generate_message('getMember', clients_name) self.broadcast(message_out)
def initClient(self): room_id = self.rooms.get_room_id(self) user = BaseHandler.get_current_user(self) if not self.rooms.checks_user_already_in_room_of( room_id, user["name"]): self.rooms.add_user(room_id, user["name"]) self.chat.set_nickname(room_id, user["name"]) nickname = self.chat.get_nickname(room_id, user["name"]) self.send_message( self.generate_message('initCards', self.cards.get_all(room_id))) self.send_message( self.generate_message('chatMessages', { 'cache': self.chat.cache[room_id], 'name': nickname }))