示例#1
0
def load_default_settings(path):
    BASE_FOLDER = os.path.abspath(path)
    SOURCE_FOLDER = os.path.abspath(os.path.join(BASE_FOLDER, 'src'))
    OUTPUT_FOLDER = os.path.abspath(os.path.join(BASE_FOLDER, 'dist'))
    STATIC_FOLDER = os.path.abspath(os.path.join(BASE_FOLDER, 'theme', 'static'))
    TEMPLATES_FOLDER = os.path.abspath(os.path.join(BASE_FOLDER, 'theme', 'templates'))
    PLUGINS_FOLDER = os.path.abspath(os.path.join(BASE_FOLDER, 'plugins',))
    MD = mistune.Markdown()
    JINJA_ENV = Environment(
        loader=FileSystemLoader([TEMPLATES_FOLDER])
    )
    ARTICLE_TYPES = ['article']
    INDEX_TYPES = ['index']
    PLUGINS = []
    SITEURL = "/"

    CONTEXT = Map({
        "BASE_FOLDER": BASE_FOLDER,
        "SOURCE_FOLDER": SOURCE_FOLDER,
        "OUTPUT_FOLDER": OUTPUT_FOLDER,
        "STATIC_FOLDER": STATIC_FOLDER,
        "MD": MD,
        "JINJA_ENV": JINJA_ENV,
        "ARTICLE_TYPES": ARTICLE_TYPES,
        "INDEX_TYPES": INDEX_TYPES,
        "PLUGINS": PLUGINS,
        "PLUGINS_FOLDER": PLUGINS_FOLDER,
        "SITEURL": SITEURL,
        "authors": set()
    })

    return CONTEXT
示例#2
0
#! /usr/bin/python3

from brickpi3 import BrickPi3

from helper import RobotBase, Canvas, Map
from time import sleep
from math import pi

canvas = Canvas(210)
mymap = Map()

# to waypoint
robot = RobotBase(BrickPi3.PORT_B,
                  BrickPi3.PORT_C,
                  BrickPi3.PORT_D,
                  BrickPi3.PORT_4,
                  mymap,
                  p_start=(84.0, 30.0, 0),
                  debug_canvas=canvas)

robot.to_relative_forward(100)
示例#3
0
import vrep
import time

from helper import Map
from quadcopeter import Quadcopter

if __name__ == "__main__":

    x = [-9, 9]  # x map limit
    y = [-11, 9]  # y map limit
    z = [0.05, 1.8]  # z map limit
    server = '127.0.0.1'
    port = 19999

    sim = Map(x, y, z)  # init map parameters
    sim.start_connection(server, port)  #start connection with vrep simulation

    if sim.clientID != -1:
        print("Connected to remote API server")
        quad = Quadcopter(sim)  #init quadcopter
        quad.create_proximity_sensors(
        )  #initializing quadcopter proximity sensors
        quad.create_vision_sensor(
        )  #initializing quadcopter proximity vision sensor

        sim.get_position(
            quad.target,
            vrep.simx_opmode_streaming)  # update targe position in map

        time.sleep(0.2)
        #put quadcopter on initial position
示例#4
0
#! /usr/bin/python3

from brickpi3 import BrickPi3

import numpy as np
from helper import RobotBase, Canvas, Map
from time import sleep
from math import pi, radians, degrees

import matplotlib.pyplot as plt

canvas = Canvas(210)
mymap = Map()

# draw wall
# Definitions of walls
# a: O to A
# b: A to B
# c: C to D
# d: D to E
# e: E to F
# f: F to G
# g: G to H
# h: H to O
mymap.add_wall((0, 0, 0, 168))
# a
mymap.add_wall((0, 168, 84, 168))
# b
mymap.add_wall((84, 126, 84, 210))
# c
mymap.add_wall((84, 210, 168, 210))
示例#5
0
#! /usr/bin/python3

from brickpi3 import BrickPi3

import numpy as np
from helper import RobotBase, Canvas, Map
from time import sleep
from math import pi, radians, degrees, atan2
import matplotlib.pyplot as plt

canvas = Canvas(210)

mymap = Map()

# draw wall

# Definitions of walls

# a: O to A

# b: A to B

# c: C to D

# d: D to E

# e: E to F

# f: F to G

# g: G to H
示例#6
0
#! /usr/bin/python3

from brickpi3 import BrickPi3

from helper import RobotBase, Canvas, Map
from time import sleep
from math import pi

canvas = Canvas(210)
mymap = Map()

# draw wall
# Definitions of walls
# a: O to A
# b: A to B
# c: C to D
# d: D to E
# e: E to F
# f: F to G
# g: G to H
# h: H to O
mymap.add_wall((0,0,0,168));        # a
mymap.add_wall((0,168,84,168));     # b
mymap.add_wall((84,126,84,210));    # c
mymap.add_wall((84,210,168,210));   # d
mymap.add_wall((168,210,168,84));   # e
mymap.add_wall((168,84,210,84));    # f
mymap.add_wall((210,84,210,0));     # g
mymap.add_wall((210,0,0,0));        # h
canvas.drawLines(mymap.walls)
name_list = ["a","b","c","d","e","f","g","h"]
示例#7
0
#! /usr/bin/python3

from brickpi3 import BrickPi3

from helper import RobotBase, Canvas, Map
from time import sleep
from math import pi

robot = RobotBase(BrickPi3.PORT_B, BrickPi3.PORT_C)
canvas = Canvas(40)
mymap = Map()


# draw wall
wall_corner = [(0,0), (0,40), (40,40), (40,0)]
for i in range(3):
    mymap.add_wall((*wall_corner[i], *wall_corner[i+1]))
mymap.add_wall((*wall_corner[3], *wall_corner[0]))

# draw lines
canvas.drawLines(mymap.walls)

# init
for _ in range(4):
    for _ in range(4):
        robot.to_relative_forward(10) # *task unpack to arguments
        canvas.drawParticles(robot.p_tuples, robot.p_weights)
        print (f"est postion:{robot.get_est_pos()}")
        sleep(1)

    robot.to_relative_turn(0.5*pi)