def PossessedBoardgames(self, hermes: Hermes,
                         intent_message: IntentMessage):
     hermes.publish_end_session(intent_message.session_id, "")
     numberOfOwnedBoardgames = self.apiHandler.getNumberOfBoardgames()
     hermes.publish_start_session_notification(
         intent_message.site_id,
         "Vous possédez {} jeux".format(numberOfOwnedBoardgames), "")
    def RepeatThrowCallback(self, hermes: Hermes,
                            intent_message: IntentMessage):
        hermes.publish_end_session(intent_message.session_id, "")

        answer = self.GenerateAnswer(self.last_number, self.last_type)
        hermes.publish_start_session_notification(intent_message.site_id,
                                                  answer, "")
 def FavouriteBoardgame(self, hermes: Hermes,
                        intent_message: IntentMessage):
     hermes.publish_end_session(intent_message.session_id, "")
     favouriteBoardgame = self.apiHandler.getMostPlayedBoardgame()
     hermes.publish_start_session_notification(
         intent_message.site_id,
         "Votre jeu préféré est {}".format(favouriteBoardgame), "")
    def GiveLastThrowParamsCallback(self, hermes: Hermes,
                                    intent_message: IntentMessage):
        hermes.publish_end_session(intent_message.session_id, "")

        hermes.publish_start_session_notification(
            intent_message.site_id,
            "J'ai lancé {} dés {}".format(self.last_number,
                                          self.last_type), "")
    def HeadsOrTailsCallback(self, hermes: Hermes,
                             intent_message: IntentMessage):
        hermes.publish_end_session(intent_message.session_id, "")

        heads = random.randint(0, 1)
        answer = "Face" if heads == 1 else "Pile"

        hermes.publish_start_session_notification(intent_message.site_id,
                                                  answer, "")
    def ElicitNumPlayersCallback(self, hermes: Hermes,
                                 intent_message: IntentMessage):
        hermes.publish_end_session(intent_message.session_id, "")

        num_players = extractSlot(intent_message.slots, "numberOfPlayers")
        boardgames = self.apiHandler.getRandomBoardgames(
            num_players, int(intent_message.custom_data))
        hermes.publish_start_session_notification(
            intent_message.site_id,
            self.GenerateBoardgamesAnswer(boardgames, num_players), "")
示例#7
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def test_start_session_notification_2():
    h = Hermes(HOST)
    h.ffi = mock.MagicMock()

    with h:
        h.publish_start_session_notification(None, None, "custom_data", "yup!")

    start_session_notification_message = StartSessionMessage(
        SessionInitNotification("yup!"), "custom_data", None)
    h.ffi.dialogue.publish_start_session.assert_called_once_with(
        start_session_notification_message)
示例#8
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    def intent_2_callback(hermes: Hermes, intent_message: IntentMessage):

        # terminate the session first if not continue
        hermes.publish_end_session(intent_message.session_id, "")

        # action code goes here...
        print('[Received] intent: {}'.format(
            intent_message.intent.intent_name))

        # if need to speak the execution result by tts
        hermes.publish_start_session_notification(intent_message.site_id,
                                                  "Action 2", "")
示例#9
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def test_start_session_notification_text_parameter_takes_precedence_over_session_initiation_text(
):
    h = Hermes(HOST)
    h.ffi = mock.MagicMock()

    with h:
        h.publish_start_session_notification(None, "test", "custom_data",
                                             "yup!")

    start_session_notification_message = StartSessionMessage(
        SessionInitNotification("yup!"), "custom_data", None)
    h.ffi.dialogue.publish_start_session.assert_called_once_with(
        start_session_notification_message)
示例#10
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    def tell_joke(self, hermes: Hermes, intent_message: IntentMessage):

        # terminate the session first if not continue
        hermes.publish_end_session(intent_message.session_id, "")

        # action code goes here...
        print("[Received] intent: {}".format(
            intent_message.intent.intent_name))

        # if need to speak the execution result by tts
        hermes.publish_start_session_notification(intent_message.site_id,
                                                  self.joke_service.get_joke(),
                                                  "")
    def ThrowDiceCallback(self, hermes: Hermes, intent_message: IntentMessage):
        hermes.publish_end_session(intent_message.session_id, "")

        numberOfDicesSlot = extractSlot(intent_message.slots, "numberOfDices")
        numberOfDices = numberOfDicesSlot if numberOfDicesSlot != None else 1
        self.last_number = numberOfDices

        diceTypeSlot = extractSlot(intent_message.slots, "diceType")
        diceType = diceTypeSlot if diceTypeSlot != None else 6
        self.last_type = diceType

        answer = self.GenerateAnswer(numberOfDices, diceType)
        hermes.publish_start_session_notification(intent_message.site_id,
                                                  answer, "")
    def addition_callback(hermes: Hermes, intent_message: IntentMessage):

        # terminate the session first if not continue
        hermes.publish_end_session(intent_message.session_id, "")

        # action code goes here...
        print('[Received] intent: {}'.format(
            intent_message.intent.intent_name))

        # if need to speak the execution result by tts
        hermes.publish_start_session_notification(
            intent_message.site_id,
            "Enfin, qulqu'un me donne du travail. Merci beaucoup!!!",
            "Calculatrice_APP")
示例#13
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    def play_track(hermes: Hermes, intent_message: IntentMessage):

        # terminate the session first if not continue
        hermes.publish_end_session(intent_message.session_id, "")

        # action code goes here...
        logger.info("[Received] intent: {}".format(
            intent_message.intent.intent_name))
        logger.info("[Received] slots: {} / {}".format(
            intent_message.slots.keys(), intent_message.slots.values()))

        searched_track = "obladi oblada"
        if len(intent_message.slots.musicTrack) > 0:
            searched_track = intent_message.slots.musicTrack.first().value

        track_id = DeezerApp.get_deezer_id(searched_track)

        # if need to speak the execution result by tts
        hermes.publish_start_session_notification(intent_message.site_id,
                                                  str(track_id), "")
    def PickRandomBoardgameCallback(self, hermes: Hermes,
                                    intent_message: IntentMessage):
        num_players_slot = extractSlot(intent_message.slots, "numberOfPlayers")
        num_boardgames_slot = extractSlot(intent_message.slots,
                                          "numberOfPropositions")
        numberOfBoardgames = num_boardgames_slot if num_boardgames_slot else self.numberOfBoardgames

        if not num_players_slot:
            return hermes.publish_continue_session(
                intent_message.session_id,
                required_slots_questions["num_players"],
                ["hjwk:ElicitNumPlayers"],
                custom_data=str(numberOfBoardgames))

        hermes.publish_end_session(intent_message.session_id, "")

        boardgames = self.apiHandler.getRandomBoardgames(
            num_players_slot, numberOfBoardgames)
        hermes.publish_start_session_notification(
            intent_message.site_id,
            self.GenerateBoardgamesAnswer(boardgames, num_players_slot), "")