class GuildSetup(models.Model): guild = fields.OneToOneField(models.Guild, primary_key=True, on_delete=fields.CASCADE) main_series = fields.OneToOneField(TournamentSeries, null=True, blank=True, on_delete=fields.SET_NULL) allow_matches_in_dms = fields.BooleanField(default=False) use_rating = fields.BooleanField(default=True) show_rating = fields.BooleanField(default=True) verified = fields.BooleanField(default=False) # only verified guilds affect global ELO of players ingame_role = fields.RoleField(null=True, blank=True, on_delete=fields.SET_NULL) default_ruleset = fields.ForeignKey(Ruleset, null=True, blank=True, on_delete=fields.SET_NULL) player_1_blindpick_channel = fields.TextChannelField(null=True, blank=True, on_delete=fields.SET_NULL) player_2_blindpick_channel = fields.TextChannelField(null=True, blank=True, on_delete=fields.SET_NULL) NOT_FOUND_MESSAGE = "This server has not been set up yet, use the `to setup` command." @property def participant_role(self): return self.main_series.participant_role @property def organizer_role(self): return self.main_series.organizer_role @property def streamer_role(self): return self.main_series.streamer_role
class Emoji(DiscordModel): id = fields.BigAutoField(primary_key=True) name = fields.CharField(max_length=64) animated = fields.BooleanField(default=False) is_custom = fields.BooleanField() _discord_cls = discord.PartialEmoji _discord_converter_cls = converter.PartialEmojiConverter @classmethod def sync_from_discord_obj(cls, discord_obj, create_if_new=True): """Create a Hero object from a Discord object""" if not isinstance(discord_obj, (cls._discord_cls, discord.Emoji)): raise TypeError( f"discord_obj has to be a discord.{cls._discord_cls.__name__} " f"or discord.Emoji" f"but a {type(discord_obj).__name__} was passed") if isinstance(discord_obj, discord.Emoji): discord_obj = discord.PartialEmoji(name=discord_obj.name, animated=discord_obj.animated, id=discord_obj.id) if discord_obj.is_custom_emoji(): obj, created = cls.objects.get_or_create( id=discord_obj.id, name=discord_obj.name, animated=discord_obj.animated, is_custom=True) else: obj, created = cls.objects.get_or_create(name=discord_obj.name, animated=False, is_custom=False) obj._discord_obj = discord_obj return obj, not created async def fetch(self) -> discord.PartialEmoji: if self.is_custom: # if not self.guild.is_fetched: # await self.guild.fetch() guild = await self.guild await guild.fetch() emoji = await guild.fetch_emoji(self.id) discord_emoji = discord.PartialEmoji(name=emoji.name, animated=emoji.animated, id=emoji.id) if self.name != emoji.name: self.name = emoji.name await self.async_save() else: discord_emoji = discord.PartialEmoji(name=self.name) self._discord_obj = discord_emoji return discord_emoji
class Emoji(DiscordModel): id = fields.BigIntegerField(primary_key=True, auto_created=True) name = fields.CharField(max_length=64) animated = fields.BooleanField(default=False) is_custom = fields.BooleanField() _discord_cls = discord.PartialEmoji _discord_converter_cls = converter.PartialEmojiConverter @classmethod def sync_from_discord_obj(cls, discord_obj): """Create a Hero object from a Discord object""" if not isinstance(discord_obj, (cls._discord_cls, discord.Emoji)): raise TypeError( f"discord_obj has to be a discord.{cls._discord_cls.__name__} " f"or discord.Emoji" f"but a {type(discord_obj).__name__} was passed") if isinstance(discord_obj, discord.Emoji): discord_obj = discord.PartialEmoji(name=discord_obj.name, animated=discord_obj.animated, id=discord_obj.id) obj = cls(id=discord_obj.id, name=discord_obj.name, animated=discord_obj.animated) obj._discord_obj = discord_obj try: obj.load() existed_already = True except cls.DoesNotExist: existed_already = False return obj, existed_already async def fetch(self) -> discord.PartialEmoji: if self.is_custom: if not self.guild.is_fetched: await self.guild.fetch() self.guild: discord.Guild emoji = await self.guild.fetch_emoji(self.id) discord_emoji = discord.PartialEmoji(name=emoji.name, animated=emoji.animated, id=emoji.id) if self.name != emoji.name: self.name = emoji.name await self.async_save() else: discord_emoji = discord.PartialEmoji(name=self.name) self._discord_obj = discord_emoji return discord_emoji
class DoublesGame(models.Model): match = fields.ForeignKey(DoublesMatch, null=True, on_delete=fields.SET_NULL) number = fields.SmallIntegerField() guild = fields.GuildField(null=True, on_delete=fields.SET_NULL) first_to_strike = fields.ForeignKey(ParticipantTeam, null=True, on_delete=fields.SET_NULL) striking_message = fields.MessageField(null=True, on_delete=fields.SET_NULL) striked_stages = fields.SeparatedValuesField(default=[], max_length=64) suggested_stage = fields.SmallIntegerField(null=True, blank=True) suggested_by = fields.ForeignKey(ParticipantTeam, null=True, on_delete=fields.SET_NULL) suggestion_accepted = fields.BooleanField(null=True, blank=True) picked_stage = fields.SmallIntegerField(null=True, blank=True) winner = fields.ForeignKey(ParticipantTeam, null=True, blank=True, on_delete=fields.SET_NULL) needs_confirmation_by = fields.ForeignKey(ParticipantTeam, null=True, blank=True, on_delete=fields.SET_NULL)
class Guild(DiscordModel): # TODO normalize Guild register_time = fields.DatetimeField(auto_now_add=True) invite_code = fields.CharField(max_length=64, db_index=True) url = fields.CharField(max_length=256, unique=True) is_deleted = fields.BooleanField(default=False) prefix = fields.CharField(max_length=64) lang = fields.LanguageField(default=Languages.default.value) members = fields.ManyUsersField('hero.User', through='hero.Member', forward_key='user', backward_key='guild', related_name='guilds') @property def invite_url(self): return f'https://discord.gg/{self.invite_code}' @invite_url.setter def invite_url(self, value: str): if not isinstance(value, str): raise TypeError("invite_url must be a str") try: self.invite_code = value.split('://discord.gg/')[1] except IndexError: try: self.invite_code = value.split('://discordapp.com/invite/')[1] except IndexError: raise ValueError("Not a valid invite URL.")
class Game(models.Model): match = fields.ForeignKey(Match, null=True, on_delete=fields.SET_NULL) number = fields.SmallIntegerField() guild = fields.GuildField(null=True, db_index=True, on_delete=fields.SET_NULL) player_1_fighter = fields.SmallIntegerField(null=True, blank=True) player_2_fighter = fields.SmallIntegerField(null=True, blank=True) first_to_strike = fields.UserField(null=True, on_delete=fields.SET_NULL) striking_message = fields.MessageField(null=True, on_delete=fields.SET_NULL) striked_stages = fields.SeparatedValuesField(default=[], max_length=64, converter=Stage.parse, serializer=Stage.serialize) suggested_stage = fields.SmallIntegerField(null=True, blank=True) suggested_by = fields.UserField(null=True, on_delete=fields.SET_NULL) suggestion_accepted = fields.BooleanField(null=True, blank=True) picked_stage = fields.SmallIntegerField(null=True, blank=True) winner = fields.UserField(null=True, blank=True, on_delete=fields.SET_NULL) needs_confirmation_by = fields.UserField(null=True, blank=True, on_delete=fields.SET_NULL) def is_striked(self, stage): return stage in self.striked_stages
class MatchOffer(models.Model): message = fields.OneToOneField(models.Message, primary_key=True, on_delete=fields.CASCADE) offering = fields.MemberField(on_delete=fields.CASCADE) offered_to = fields.MemberField(on_delete=fields.CASCADE) ranked = fields.BooleanField(default=False)
class Guild(DiscordModel): id = fields.BigIntegerField(primary_key=True) home = fields.BooleanField(default=False) # shard_id = fields.SmallIntegerField(db_index=True) register_time = fields.DateTimeField(auto_now_add=True) invite_code = fields.CharField(null=True, blank=True, max_length=64, db_index=True) prefix = fields.CharField(null=True, blank=True, max_length=64) notifications_channel = fields.OneToOneField( 'TextChannel', related_name='notifying_guild', null=True, blank=True, on_delete=fields.SET_NULL) language = fields.LanguageField() members = fields.ManyToManyField('User', through='Member') _discord_cls = discord.Guild @property def invite_url(self): if self.invite_code is None: return None return f'https://discord.gg/{self.invite_code}' @invite_url.setter def invite_url(self, value: str): if not isinstance(value, str): raise TypeError("invite_url must be a str") try: self.invite_code = value.split('://discord.gg/')[1] except IndexError: try: self.invite_code = value.split('://discordapp.com/invite/')[1] except IndexError: try: self.invite_code = value.split('://discord.com/invite/')[1] except IndexError: raise ValueError("Not a valid invite URL.") async def notify(self, content: str = None, **send_kwargs): notifications_channel = await self.notifications_channel if notifications_channel is None: raise ValueError("notifications_channel needs to be set first") dest = await notifications_channel.fetch() msg = await dest.send(content, **send_kwargs) return msg async def fetch(self) -> discord.Guild: discord_guild = self._core.get_guild(self.id) if discord_guild is None: discord_guild = await self._core.fetch_guild(self.id) self._discord_obj = discord_guild return discord_guild
class MatchmakingSetup(models.Model): channel = fields.OneToOneField(models.TextChannel, primary_key=True, on_delete=fields.CASCADE) name = fields.CharField(max_length=64) matchmaking_message = fields.MessageField(on_delete=fields.CASCADE) ruleset = fields.ForeignKey(Ruleset, null=True, blank=True, on_delete=fields.SET_NULL) looking_role = fields.RoleField(on_delete=fields.CASCADE) available_role = fields.RoleField(on_delete=fields.CASCADE) ranked = fields.BooleanField(default=False)
class Guild(DiscordModel): id = fields.BigIntegerField(primary_key=True) home = fields.BooleanField(default=False) shard_id = fields.SmallIntegerField(db_index=True) register_time = fields.DateTimeField(auto_now_add=True) invite_code = fields.CharField(null=True, blank=True, max_length=64, db_index=True) prefix = fields.CharField(null=True, blank=True, max_length=64) language = fields.LanguageField() members = fields.ManyToManyField(to='User', through='Member') moderating_guild = fields.GuildField(null=True, blank=True, on_delete=fields.SET_NULL) _discord_cls = discord.Guild @property def invite_url(self): if self.invite_code is None: return None return f'https://discord.gg/{self.invite_code}' @invite_url.setter def invite_url(self, value: str): if not isinstance(value, str): raise TypeError("invite_url must be a str") try: self.invite_code = value.split('://discord.gg/')[1] except IndexError: try: self.invite_code = value.split('://discordapp.com/invite/')[1] except IndexError: try: self.invite_code = value.split('://discord.com/invite/')[1] except IndexError: raise ValueError("Not a valid invite URL.") async def fetch(self) -> discord.Guild: discord_guild = self._core.get_guild(self.id) if discord_guild is None: discord_guild = await self._core.fetch_guild(self.id) self._discord_obj = discord_guild return discord_guild
class DoublesMatch(models.Model): id = fields.BigIntegerField(primary_key=True) channel = fields.TextChannelField(null=True, db_index=True, on_delete=fields.SET_NULL) guild = fields.GuildField(on_delete=fields.CASCADE) # if tournament is None, it's a matchmaking match tournament = fields.ForeignKey(Tournament, null=True, blank=True, on_delete=fields.CASCADE) in_dms = fields.BooleanField() team_1 = fields.ForeignKey(ParticipantTeam, on_delete=fields.CASCADE) team_2 = fields.ForeignKey(ParticipantTeam, on_delete=fields.CASCADE) team_1_score = fields.SmallIntegerField(default=0) team_2_score = fields.SmallIntegerField(default=0) current_game = fields.SmallIntegerField(default=1) last_game_won_by = fields.SmallIntegerField(null=True) wins_required = fields.SmallIntegerField(default=2) winner = fields.ForeignKey(ParticipantTeam, null=True, blank=True, on_delete=fields.CASCADE)
class User(DiscordModel): id = fields.BigIntegerField(primary_key=True) is_staff = fields.BooleanField(default=False, db_index=True) is_active = fields.BooleanField(default=True, db_index=True) register_message = fields.MessageField(blank=True, null=True, on_delete=fields.SET_NULL) language = fields.LanguageField() _discord_cls = discord.User _discord_converter_cls = converter.UserConverter @classmethod def sync_from_discord_obj(cls, discord_obj, create_if_new=True): """Create a Hero object from a Discord object""" if not isinstance(discord_obj, (cls._discord_cls, discord.ClientUser, discord.Member, MockMember, discord.Object)): raise TypeError( f"discord_obj has to be a discord.{cls._discord_cls.__name__} " f"but a {type(discord_obj).__name__} was passed") if not isinstance(discord_obj, (MockMember, discord.Object)): # if self if discord_obj.id == discord_obj._state.user.id: obj, _ = cls.objects.get_or_create(id=discord_obj.id) return obj, True if discord_obj.bot: raise ValueError("Bot users cannot be stored in the database") qs = cls.objects.filter(id=discord_obj.id) existed_already = qs.exists() if not existed_already: raise UserDoesNotExist(user_id=discord_obj.id) obj = qs.first() if not obj.is_active: raise InactiveUser(user_id=discord_obj.id) if isinstance(discord_obj, discord.Member): discord_obj = discord_obj._user if not isinstance(discord_obj, (MockMember, discord.Object)): obj._discord_obj = discord_obj return obj, existed_already @async_using_db def async_delete(self, using=None, keep_parents=False): self.delete(using=using, keep_parents=keep_parents) def delete(self, using=None, keep_parents=False): _id = self.id name = self.name super().delete(using=using, keep_parents=keep_parents) new_user = User(id=_id, is_active=False) new_user.save() @async_using_db def async_load(self, prefetch_related=True): self.load(prefetch_related=prefetch_related) def load(self, prefetch_related=True): super().load(prefetch_related=True) if not self.is_active: raise InactiveUser(f"The user {self.id} is inactive") @async_using_db def _get_register_message(self): # allows internals to bypass GDPR checks to make the GDPR functionality # itself work, e.g. to handle register reactions super().load(prefetch_related=False) return self.register_message async def fetch(self) -> discord.User: if not self._is_loaded: await self.async_load() discord_user = self._core.get_user(self.id) if discord_user is None: discord_user = await self._core.fetch_user(self.id) self._discord_obj = discord_user return discord_user
class Match(models.Model): class Meta: get_latest_by = 'started_at' id = fields.BigAutoField(primary_key=True) channel = fields.TextChannelField(null=True, blank=True, db_index=True, unique=True, on_delete=fields.SET_NULL) guild = fields.GuildField(on_delete=fields.CASCADE) voice_channel = fields.VoiceChannelField(null=True, blank=True, on_delete=fields.SET_NULL) # if tournament is None, it's a matchmaking match tournament = fields.ForeignKey(Tournament, null=True, blank=True, on_delete=fields.CASCADE) setup = fields.ForeignKey(MatchmakingSetup, null=True, blank=True, on_delete=fields.SET_NULL) management_message = fields.MessageField(null=True, blank=True, on_delete=fields.SET_NULL) ranked = fields.BooleanField() in_dms = fields.BooleanField() # if matchmaking match, looking is player_1, offering is player_2 player_1 = fields.UserField(db_index=True, on_delete=fields.CASCADE) player_1_rating = fields.IntegerField(null=True, blank=True) player_1_deviation = fields.IntegerField(null=True, blank=True) player_1_volatility = fields.FloatField(null=True, blank=True) player_1_global_rating = fields.IntegerField(null=True, blank=True) player_1_global_deviation = fields.IntegerField(null=True, blank=True) player_1_global_volatility = fields.FloatField(null=True, blank=True) player_1_score = fields.SmallIntegerField(default=0) player_2 = fields.UserField(db_index=True, on_delete=fields.CASCADE) player_2_rating = fields.IntegerField(null=True, blank=True) player_2_deviation = fields.IntegerField(null=True, blank=True) player_2_volatility = fields.FloatField(null=True, blank=True) player_2_global_rating = fields.IntegerField(null=True, blank=True) player_2_global_deviation = fields.IntegerField(null=True, blank=True) player_2_global_volatility = fields.FloatField(null=True, blank=True) player_2_score = fields.SmallIntegerField(default=0) current_game = fields.SmallIntegerField(default=1) wins_required = fields.SmallIntegerField(default=3) ruleset = fields.ForeignKey(Ruleset, null=True, blank=True, on_delete=fields.PROTECT) # if winner is None, match is active / ongoing # if winner is Purah, it was a friendly match winner = fields.UserField(null=True, blank=True, db_index=True, on_delete=fields.CASCADE) started_at = fields.DateTimeField(auto_now_add=True, db_index=True) ended_at = fields.DateTimeField(null=True, blank=True) spectating_message = fields.MessageField(null=True, blank=True, on_delete=fields.SET_NULL) match_end_message = fields.MessageField(null=True, blank=True, on_delete=fields.SET_NULL) @classmethod def ranked_matches_today_qs(cls, player_1, player_2, guild=None): one_day_ago = datetime.now() - timedelta(hours=18) # let's be generous if guild is None: qs = (cls.objects.filter(started_at__gt=one_day_ago, tournament=None, ranked=True, player_1=player_1, player_2=player_2) | cls.objects.filter(started_at__gt=one_day_ago, tournament=None, ranked=True, player_1=player_2, player_2=player_1)) else: qs = (cls.objects.filter(guild=guild, started_at__gt=one_day_ago, tournament=None, ranked=True, player_1=player_1, player_2=player_2) | cls.objects.filter(guild=guild, started_at__gt=one_day_ago, tournament=None, ranked=True, player_1=player_2, player_2=player_1)) return qs @async_using_db def get_match_participants(self): if self.tournament is None: return None, None member_1 = models.Member.objects.get(user=self.player_1, guild=self.guild) participant_1 = Participant.objects.get(pk=member_1) member_2 = models.Member.objects.get(user=self.player_2, guild=self.guild) participant_2 = Participant.objects.get(pk=member_2) return participant_1, participant_2
class Tournament(models.Model): id = fields.BigIntegerField(primary_key=True) # Challonge ID key = fields.CharField(max_length=128, unique=True) name = fields.CharField(max_length=128) series = fields.ForeignKey(TournamentSeries, null=True, blank=True, db_index=True, on_delete=fields.SET_NULL) ranked = fields.BooleanField() signup_message = fields.MessageField(unique=True, db_index=True, null=True, on_delete=fields.SET_NULL) checkin_message = fields.MessageField(unique=True, db_index=True, null=True, blank=True, on_delete=fields.SET_NULL) # signup_emoji = fields.EmojiField(default=get_default_emoji, on_delete=fields.SET_DEFAULT) # checkin_emoji = fields.EmojiField(default=get_default_emoji, on_delete=fields.SET_DEFAULT) guild = fields.GuildField(db_index=True, on_delete=fields.CASCADE) announcements_channel = fields.TextChannelField(null=True, on_delete=fields.SET_NULL) talk_channel = fields.TextChannelField(null=True, blank=True, on_delete=fields.SET_NULL) participant_role = fields.RoleField(null=True, unique=True, on_delete=fields.SET_NULL) organizer_role = fields.RoleField(null=True, on_delete=fields.SET_NULL) streamer_role = fields.RoleField(null=True, blank=True, on_delete=fields.SET_NULL) doubles = fields.BooleanField(db_index=True) format = FormatField(default=Formats.double_elimination) allow_matches_in_dms = fields.BooleanField() # don't hard delete rulesets that have already been used # instead, the ruleset should be swapped out with the updated version # and only for upcoming and ongoing tournaments ruleset = fields.ForeignKey(Ruleset, on_delete=fields.PROTECT) start_time = fields.DateTimeField(db_index=True) delay_start = fields.SmallIntegerField(null=True, blank=True) # minutes start_task = fields.ForeignKey(ScheduledTask, null=True, on_delete=fields.SET_NULL) start_checkin_task = fields.ForeignKey(ScheduledTask, null=True, on_delete=fields.SET_NULL) check_reactions_task = fields.ForeignKey(ScheduledTask, null=True, on_delete=fields.SET_NULL) ended = fields.BooleanField(db_index=True, default=False) @property def full_challonge_url(self): return f"https://challonge.com/{self.key}" async def get_challonge_tournament(self): core = self._core extension_name = self._meta.app_label ssbu = core.get_controller(extension_name) return await ssbu.get_challonge_tournament(self.id) @classmethod async def convert(cls, ctx, argument): try: argument = int(argument) # argument is Challonge ID tournament = await cls.async_get(pk=argument) except ValueError: # argument is URL key tournament = await cls.async_get(key=argument) return tournament
class User(DiscordModel): id = fields.BigIntegerField(primary_key=True) is_staff = fields.BooleanField(default=False, db_index=True) is_active = fields.BooleanField(default=True, db_index=True) register_message = fields.MessageField(blank=True, null=True, on_delete=fields.SET_NULL) language = fields.LanguageField() _discord_cls = discord.User _discord_converter_cls = converter.UserConverter @classmethod def sync_from_discord_obj(cls, discord_obj): """Create a Hero object from a Discord object""" if not isinstance(discord_obj, cls._discord_cls): raise TypeError( f"discord_obj has to be a discord.{cls._discord_cls.__name__} " f"but a {type(discord_obj).__name__} was passed") qs = cls.objects.filter(id=discord_obj.id) existed_already = qs.exists() if not existed_already: raise UserDoesNotExist(user_id=discord_obj.id) obj = qs.first() if not obj.is_active: raise InactiveUser(user_id=discord_obj.id) obj._discord_obj = discord_obj return obj, existed_already @async_using_db def async_delete(self, using=None, keep_parents=False): self.delete(using=using, keep_parents=keep_parents) def delete(self, using=None, keep_parents=False): _id = self.id name = self.name super().delete(using=using, keep_parents=keep_parents) if not User.objects.filter(id=_id).exists(): print("Deleted user", name) new_user = User(id=_id, is_active=False) new_user.save() @async_using_db def async_load(self, prefetch_related=True): super().load(prefetch_related=False) if not self.is_active: raise self.InactiveUser(f"The user {self.id} is inactive") def load(self, prefetch_related=True): super().load(prefetch_related=True) if not self.is_active: raise self.InactiveUser(f"The user {self.id} is inactive") async def fetch(self) -> discord.User: if not self._is_loaded: self.load() discord_user = self._core.get_user(self.id) if discord_user is None: discord_user = await self._core.fetch_user(self.id) self._discord_obj = discord_user return discord_user
class TextChannel(DiscordModel): # can also be a DMChannel id = fields.BigIntegerField(primary_key=True) guild = fields.GuildField(db_index=True, null=True, blank=True, on_delete=fields.CASCADE) is_dm = fields.BooleanField(default=False) language = fields.LanguageField() _discord_cls = discord.TextChannel _discord_converter_cls = converter.TextChannelConverter @classmethod def sync_from_discord_obj(cls, discord_obj, create_if_new=True): """Create a Hero object from a Discord object""" if not isinstance(discord_obj, cls._discord_cls): if isinstance(discord_obj, discord.DMChannel): is_dm = True else: raise TypeError( f"discord_obj has to be a discord.{cls._discord_cls.__name__} " f"or a discord.DMChannel " f"but a {type(discord_obj).__name__} was passed") else: is_dm = False if is_dm: if create_if_new: obj, created = cls.objects.get_or_create(id=discord_obj.id, is_dm=True) else: obj = cls.objects.get(id=discord_obj.id) created = False else: if create_if_new: guild, _ = Guild.sync_from_discord_obj(discord_obj.guild) obj, created = cls.objects.get_or_create(id=discord_obj.id, guild=guild, is_dm=False) else: obj = cls.objects.get(id=discord_obj.id) # obj.guild._discord_obj = discord_obj.guild created = False obj._discord_obj = discord_obj return obj, not created @classmethod async def convert(cls, ctx, argument): converter = cls._discord_converter_cls() discord_obj = await converter.convert(ctx, argument) obj, existed_already = await cls.from_discord_obj(discord_obj) if not existed_already: await obj.async_save() return obj async def fetch(self) -> discord.TextChannel: discord_text_channel = self._core.get_channel(self.id) if discord_text_channel is None: discord_text_channel = await self._core.fetch_channel(self.id) self._discord_obj = discord_text_channel # if not self.is_dm and not self.guild.is_fetched: # await self.guild.fetch() return discord_text_channel
class User(DiscordModel): is_staff = fields.BooleanField(default=False, db_index=True) command_count = fields.IntField(default=0) is_active = fields.BooleanField(default=True, db_index=True) lang = fields.LanguageField(default=Languages.default.value) prefers_dm = fields.BooleanField(default=False)
class TournamentSeries(models.Model): class Meta: unique_together = (('name', 'guild'), ) key_prefix = fields.CharField(primary_key=True, max_length=128) guild = fields.GuildField(db_index=True, on_delete=fields.CASCADE) name = fields.CharField(max_length=128) next_iteration = fields.IntegerField(default=1) ranked = fields.BooleanField() admins = fields.ManyToManyField(Player, null=True, blank=True) participant_role = fields.RoleField( null=True, unique=True, on_delete=fields.SET_NULL ) # cancel tournament creation if not found on Discord organizer_role = fields.RoleField( null=True, on_delete=fields.SET_NULL ) # cancel tournament creation if not found on Discord streamer_role = fields.RoleField( null=True, blank=True, on_delete=fields.SET_NULL) # delete if not found on Discord # signup_emoji = fields.EmojiField(default=get_default_emoji, on_delete=fields.SET_DEFAULT) # checkin_emoji = fields.EmojiField(default=get_default_emoji, on_delete=fields.SET_DEFAULT) announcements_channel = fields.TextChannelField( null=True, on_delete=fields.SET_NULL) # if None, cancel tournament creation talk_channel = fields.TextChannelField(null=True, blank=True, on_delete=fields.SET_NULL) introduction = fields.TextField(max_length=2048) default_participants_limit = fields.IntegerField(default=512) last_start_time = fields.DateTimeField(null=True, blank=True) delay_start = fields.SmallIntegerField(null=True, blank=True) # minutes interval = IntervalField(null=True, blank=True) doubles = fields.BooleanField(db_index=True) format = FormatField(default=Formats.double_elimination) affects_elo = fields.BooleanField(default=True) allow_matches_in_dms = fields.BooleanField() ruleset = fields.ForeignKey(Ruleset, null=True, blank=True, on_delete=fields.SET_NULL) cancelled = fields.BooleanField(default=False) @property def next_start_time(self): self.last_start_time: datetime.datetime if self.last_start_time is None or self.interval is None: return None if self.interval == Intervals.MONTHLY: weekday = self.last_start_time.weekday() day_number = self.last_start_time.day @classmethod async def convert(cls, ctx, argument): try: tournament_series = await cls.async_get(pk=argument) except ObjectDoesNotExist: try: guild = await models.Guild.from_discord_obj(ctx.guild) tournament_series = await cls.async_get(guild=guild, name=argument) except ObjectDoesNotExist: raise BadArgument( f"{argument} does not seem to be a valid tournament series." ) return tournament_series