async def test_close(self, mock_interaction_server: interaction_server_impl.InteractionServer): mock_runner = mock.AsyncMock() mock_event = mock.Mock() mock_interaction_server._is_closing = False mock_interaction_server._server = mock_runner mock_interaction_server._close_event = mock_event await mock_interaction_server.close() mock_runner.shutdown.assert_awaited_once() mock_runner.cleanup.assert_awaited_once() mock_event.set.assert_called_once() assert mock_interaction_server._is_closing is True
async def test_close_when_closing(self, mock_interaction_server: interaction_server_impl.InteractionServer): mock_runner = mock.AsyncMock() mock_event = mock.Mock() mock_interaction_server._server = mock_runner mock_interaction_server._close_event = mock_event mock_interaction_server._is_closing = True mock_interaction_server.join = mock.AsyncMock() await mock_interaction_server.close() mock_runner.shutdown.assert_not_called() mock_runner.cleanup.assert_not_called() mock_event.set.assert_not_called() mock_interaction_server.join.assert_awaited_once()
async def test_start_when_already_running(self, mock_interaction_server: interaction_server_impl.InteractionServer): mock_interaction_server._server = object() with pytest.raises(errors.ComponentStateConflictError): await mock_interaction_server.start()
def test_is_alive_property_when_active(self, mock_interaction_server: interaction_server_impl.InteractionServer): mock_interaction_server._server = object() assert mock_interaction_server.is_alive is True