def test_turning_off_and_on(self): assert mp.setup(self.hass, {"media_player": {"platform": "demo"}}) assert self.hass.states.is_state(entity_id, "playing") mp.turn_off(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, "off") assert not mp.is_on(self.hass, entity_id) mp.turn_on(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, "playing") mp.toggle(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, "off") assert not mp.is_on(self.hass, entity_id)
def test_turning_off_and_on(self): assert mp.setup(self.hass, {'media_player': {'platform': 'demo'}}) assert self.hass.states.is_state(entity_id, 'playing') mp.turn_off(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, 'off') assert not mp.is_on(self.hass, entity_id) mp.turn_on(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, 'playing') mp.toggle(self.hass, entity_id) self.hass.pool.block_till_done() assert self.hass.states.is_state(entity_id, 'off') assert not mp.is_on(self.hass, entity_id)
def test_turning_off_and_on(self): """Test turn_on and turn_off.""" assert setup_component( self.hass, mp.DOMAIN, {'media_player': {'platform': 'demo'}}) assert self.hass.states.is_state(entity_id, 'playing') mp.turn_off(self.hass, entity_id) self.hass.block_till_done() assert self.hass.states.is_state(entity_id, 'off') assert not mp.is_on(self.hass, entity_id) mp.turn_on(self.hass, entity_id) self.hass.block_till_done() assert self.hass.states.is_state(entity_id, 'playing') mp.toggle(self.hass, entity_id) self.hass.block_till_done() assert self.hass.states.is_state(entity_id, 'off') assert not mp.is_on(self.hass, entity_id)