def drawBoundingSphere(self): engine.drawRect( self.aabb.worldSphere.posX - self.aabb.worldSphere.radius, self.aabb.worldSphere.posY - self.aabb.worldSphere.radius, self.aabb.worldSphere.radius*2, self.aabb.worldSphere.radius*2, (255,255,255,100) )
def drawAABB(self): engine.drawRect( self.aabb.worldAABB.minX, self.aabb.worldAABB.minY, self.aabb.worldAABB.maxX - self.aabb.worldAABB.minX, self.aabb.worldAABB.maxY - self.aabb.worldAABB.minY, (255,255,255,100) )
def drawStuff(width, height): engine.clear() color = pyui.colors.yellow engine.drawLine(10, 10, width - 10, 10, color) engine.drawLine(width - 10, 10, width - 10, height - 10, color) engine.drawLine(width - 10, height - 10, 10, height - 10, color) engine.drawLine(10, height - 10, 10, 10, color) engine.drawRect(50, 50, 300, 200, pyui.colors.blue) engine.drawText("First Graphics Test", (50, 50), pyui.colors.white)
def drawStuff(width, height): engine.clear() color = pyui.colors.yellow engine.drawLine(10,10, width-10,10, color) engine.drawLine(width-10,10, width-10,height-10, color) engine.drawLine(width-10,height-10, 10,height-10, color) engine.drawLine(10,height-10, 10,10, color) engine.drawRect(50, 50, 300, 200, pyui.colors.blue) engine.drawText("First Graphics Test", (50,50), pyui.colors.white)