def _found_settlement(self, island, ship, feeder_island):
     """Found a settlement on the given island using the given ship."""
     land_manager = LandManager(island, self.owner, feeder_island)
     land_manager.display()
     self.owner.islands[island.worldid] = land_manager
     self.owner.start_mission(
         FoundSettlement.create(ship, land_manager,
                                self.owner.report_success,
                                self.owner.report_failure))
	def _found_settlement(self, island, ship, feeder_island):
		"""Found a settlement on the given island using the given ship."""
		land_manager = LandManager(island, self.owner, feeder_island)
		land_manager.display()
		self.owner.islands[island.worldid] = land_manager
		self.owner.start_mission(FoundSettlement.create(ship, land_manager, self.owner.report_success, self.owner.report_failure))