def _found_settlement(self, island, ship, feeder_island): """Found a settlement on the given island using the given ship.""" land_manager = LandManager(island, self.owner, feeder_island) land_manager.display() self.owner.islands[island.worldid] = land_manager self.owner.start_mission( FoundSettlement.create(ship, land_manager, self.owner.report_success, self.owner.report_failure))
def _found_settlement(self, island, ship, feeder_island): """Found a settlement on the given island using the given ship.""" land_manager = LandManager(island, self.owner, feeder_island) land_manager.display() self.owner.islands[island.worldid] = land_manager self.owner.start_mission(FoundSettlement.create(ship, land_manager, self.owner.report_success, self.owner.report_failure))