def _load_game(self): if self._in_editor_mode: editor_start_menu = EditorStartMenu(self._windows) self._windows.show(editor_start_menu) else: window = SelectSavegameDialog('load', self._windows) saved_game = self._windows.show(window) if saved_game is None: return options = StartGameOptions(saved_game) horizons.main.start_singleplayer(options) return True
def show_editor_start_menu(self): editor_start_menu = EditorStartMenu(self.windows) self.windows.open(editor_start_menu)