def autosave(self): self.ingame_gui.open_popup( T("Not possible"), T("Save/load for multiplayer games is not possible yet")) return #TODO disabled for now, see #2151 for details SaveCommand( SavegameManager.create_multiplayer_autosave_name()).execute(self)
def autosave(self): self.ingame_gui.open_popup(T("Not possible"), T("Save/load for multiplayer games is not possible yet")) return #TODO disabled for now, see #2151 for details SaveCommand(SavegameManager.create_multiplayer_autosave_name()).execute(self)
def autosave(self): SaveCommand( SavegameManager.create_multiplayer_autosave_name()).execute(self)
def autosave(self): SaveCommand( SavegameManager.create_multiplayer_autosave_name() ).execute(self)