示例#1
0
    def create_minion(self, player):
        def poisonous(amount, target):
            if type(target) is Minion and not target.dead:
                target.die(self)

        minion = Minion(1, 1)
        minion.stealth = True
        minion.bind("did_damage", poisonous)
        minion.bind_once("silenced", lambda: minion.unbind("did_damage", poisonous))
        return minion
示例#2
0
 def create_minion(self, player):
     minion = Minion(5, 5, MINION_TYPE.BEAST)
     minion.stealth = True
     return minion
示例#3
0
 def create_minion(self, player):
     minion = Minion(7, 5)
     minion.stealth = True
     return minion