示例#1
0
def playerconnect(cn):
	UserSessionManager.create(("ingame",cn))
示例#2
0
	def userJoined(self, user, channel):
		UserSessionManager.create(("irc",user))
示例#3
0
文件: ingame.py 项目: Pat61/hyperserv
def playerconnect(cn):
	UserSessionManager.create(("ingame",cn))
	if cn in muted_cns:
		muted_cns.remove(cn)