def init(self, flist): self.flist = flist # reset pyclbr pyclbr._modules.clear() # create top self.top = top = ListedToplevel(flist.root) top.protocol("WM_DELETE_WINDOW", self.close) top.bind("<Escape>", self.close) if self._htest: # place dialog below parent if running htest top.geometry( "+%d+%d" % (flist.root.winfo_rootx(), flist.root.winfo_rooty() + 200)) self.settitle() top.focus_set() # create scrolled canvas theme = idleConf.GetOption('main', 'Theme', 'name') background = idleConf.GetHighlight(theme, 'normal')['background'] sc = ScrolledCanvas(top, bg=background, highlightthickness=0, takefocus=1) sc.frame.pack(expand=1, fill="both") item = self.rootnode() self.node = node = TreeNode(sc.canvas, None, item) node.update() node.expand()
def init(self, flist): self.flist = flist pyclbr._modules.clear() self.top = top = ListedToplevel(flist.root) top.protocol('WM_DELETE_WINDOW', self.close) top.bind('<Escape>', self.close) self.settitle() top.focus_set() theme = idleConf.GetOption('main', 'Theme', 'name') background = idleConf.GetHighlight(theme, 'normal')['background'] sc = ScrolledCanvas(top, bg=background, highlightthickness=0, takefocus=1) sc.frame.pack(expand=1, fill='both') item = self.rootnode() self.node = node = TreeNode(sc.canvas, None, item) node.update() node.expand() return
def make_gui(self): pyshell = self.pyshell self.flist = pyshell.flist self.root = root = pyshell.root self.top = top = ListedToplevel(root) self.top.wm_title("Debug Control") self.top.wm_iconname("Debug") top.wm_protocol("WM_DELETE_WINDOW", self.close) self.top.bind("<Escape>", self.close) # self.bframe = bframe = Frame(top) self.bframe.pack(anchor="w") self.buttons = bl = [] # self.bcont = b = Button(bframe, text="Go", command=self.cont) bl.append(b) self.bstep = b = Button(bframe, text="Step", command=self.step) bl.append(b) self.bnext = b = Button(bframe, text="Over", command=self.next) bl.append(b) self.bret = b = Button(bframe, text="Out", command=self.ret) bl.append(b) self.bret = b = Button(bframe, text="Quit", command=self.quit) bl.append(b) # for b in bl: b.configure(state="disabled") b.pack(side="left") # self.cframe = cframe = Frame(bframe) self.cframe.pack(side="left") # if not self.vstack: self.__class__.vstack = BooleanVar(top) self.vstack.set(1) self.bstack = Checkbutton(cframe, text="Stack", command=self.show_stack, variable=self.vstack) self.bstack.grid(row=0, column=0) if not self.vsource: self.__class__.vsource = BooleanVar(top) self.bsource = Checkbutton(cframe, text="Source", command=self.show_source, variable=self.vsource) self.bsource.grid(row=0, column=1) if not self.vlocals: self.__class__.vlocals = BooleanVar(top) self.vlocals.set(1) self.blocals = Checkbutton(cframe, text="Locals", command=self.show_locals, variable=self.vlocals) self.blocals.grid(row=1, column=0) if not self.vglobals: self.__class__.vglobals = BooleanVar(top) self.bglobals = Checkbutton(cframe, text="Globals", command=self.show_globals, variable=self.vglobals) self.bglobals.grid(row=1, column=1) # self.status = Label(top, anchor="w") self.status.pack(anchor="w") self.error = Label(top, anchor="w") self.error.pack(anchor="w", fill="x") self.errorbg = self.error.cget("background") # self.fstack = Frame(top, height=1) self.fstack.pack(expand=1, fill="both") self.flocals = Frame(top) self.flocals.pack(expand=1, fill="both") self.fglobals = Frame(top, height=1) self.fglobals.pack(expand=1, fill="both") # if self.vstack.get(): self.show_stack() if self.vlocals.get(): self.show_locals() if self.vglobals.get(): self.show_globals()
def make_gui(self): pyshell = self.pyshell self.flist = pyshell.flist self.root = root = pyshell.root self.top = top = ListedToplevel(root) self.top.wm_title('Debug Control') self.top.wm_iconname('Debug') top.wm_protocol('WM_DELETE_WINDOW', self.close) self.top.bind('<Escape>', self.close) self.bframe = bframe = Frame(top) self.bframe.pack(anchor='w') self.buttons = bl = [] self.bcont = b = Button(bframe, text='Go', command=self.cont) bl.append(b) self.bstep = b = Button(bframe, text='Step', command=self.step) bl.append(b) self.bnext = b = Button(bframe, text='Over', command=self.next) bl.append(b) self.bret = b = Button(bframe, text='Out', command=self.ret) bl.append(b) self.bret = b = Button(bframe, text='Quit', command=self.quit) bl.append(b) for b in bl: b.configure(state='disabled') b.pack(side='left') self.cframe = cframe = Frame(bframe) self.cframe.pack(side='left') if not self.vstack: self.__class__.vstack = BooleanVar(top) self.vstack.set(1) self.bstack = Checkbutton(cframe, text='Stack', command=self.show_stack, variable=self.vstack) self.bstack.grid(row=0, column=0) if not self.vsource: self.__class__.vsource = BooleanVar(top) self.bsource = Checkbutton(cframe, text='Source', command=self.show_source, variable=self.vsource) self.bsource.grid(row=0, column=1) if not self.vlocals: self.__class__.vlocals = BooleanVar(top) self.vlocals.set(1) self.blocals = Checkbutton(cframe, text='Locals', command=self.show_locals, variable=self.vlocals) self.blocals.grid(row=1, column=0) if not self.vglobals: self.__class__.vglobals = BooleanVar(top) self.bglobals = Checkbutton(cframe, text='Globals', command=self.show_globals, variable=self.vglobals) self.bglobals.grid(row=1, column=1) self.status = Label(top, anchor='w') self.status.pack(anchor='w') self.error = Label(top, anchor='w') self.error.pack(anchor='w', fill='x') self.errorbg = self.error.cget('background') self.fstack = Frame(top, height=1) self.fstack.pack(expand=1, fill='both') self.flocals = Frame(top) self.flocals.pack(expand=1, fill='both') self.fglobals = Frame(top, height=1) self.fglobals.pack(expand=1, fill='both') if self.vstack.get(): self.show_stack() if self.vlocals.get(): self.show_locals() if self.vglobals.get(): self.show_globals()