示例#1
0
def extract_annotated_scenelet(
        scene,
        prefix_obj='obb',
        frame_ids=None,
        frame_multiplier=1.,
        time_multiplier=1.,
        f_ob_is_joint=lambda ob: ob.name.startswith(
            'Output') and ob.name.endswith('Sphere'),
        f_joint_name_from_ob=lambda ob: ob.name.split('.')[1]):
    """
    
    Args:
        scene (bpy.types.Scene):
            The current scene (e.g. bpy.context.scene).
        prefix_obj (str):
            Start of object names that we want to include in the scenelet
            as oriented bounding boxes.
        frame_ids (List[int]):
            A subset of frame IDs to export.
        frame_multiplier (float):
            Scaling for frame IDs. The result will be rounded and truncated.
            output.frame_id := int(round(frame_id * frame_multiplier))
        time_multipler (float):
            Scaling for times associated with frame_ids.
            output.time := int(round(frame_id * frame_multiplier)) 
            * time_multiplier.
        f_ob_is_joint (Callable[[bpy.types.Object], bool]]):
            Decides if a Blender object is a joint.
        f_joint_name_from_ob (Callable[[bpy.types.Object], str]):
            Gets the joint name from the Blender object name.
    """
    # joints = {
    #     ob.name.split('.')[1]: ob
    #     for ob in bpy.data.objects
    #     if ob.name.startswith('Output') and ob.name.endswith('Sphere')}
    joints = {
        f_joint_name_from_ob(ob): ob
        for ob in bpy.data.objects if f_ob_is_joint(ob)
    }
    print("joints: %s" % joints)
    skeleton = Skeleton()
    if len(joints):
        assert len(joints) == 16, "No: %s" % len(joints)
        if not frame_ids:
            frame_ids = range(scene.frame_start, scene.frame_end + 1)
        for frame_id in frame_ids:
            o_frame_id = int(round(frame_id * frame_multiplier))
            if skeleton.has_pose(o_frame_id):
                print("skipping %s" % frame_id)
                continue
            print("frame_id: %s" % frame_id)
            scene.frame_set(frame_id)
            bpy.context.scene.update()
            # bpy.ops.anim.change_frame(frame_id)
            pose = np.zeros(shape=(3, len(joints)))
            for joint, ob in joints.items():
                pos = ob.matrix_world.col[3]
                print("pos[%s]: %s" % (ob.name, pos))
                joint_id = Joint.from_string(joint)
                print("joint %s is %s" % (joint, Joint(joint_id)))
                pose[:, joint_id] = from_blender(pos)
            print("o_frame: %s from %s" % (o_frame_id, frame_id))
            assert not skeleton.has_pose(o_frame_id), \
                "Already has %s" % frame_id
            skeleton.set_pose(frame_id=o_frame_id,
                              pose=pose,
                              time=o_frame_id * time_multiplier)
    objs_bl = {}
    for obj in bpy.data.objects:
        if obj.name.startswith(prefix_obj) and not obj.hide:
            obj_id = int(obj.name.split('_')[1])
            try:
                objs_bl[obj_id].append(obj)
            except KeyError:
                objs_bl[obj_id] = [obj]

    print("objs: %s" % objs_bl)
    scenelet = Scenelet(skeleton=skeleton)
    print("scenelet: %s" % scenelet)
    for obj_id, parts_bl in objs_bl.items():
        name_category = None
        scene_obj = None
        for part_id, part_bl in enumerate(parts_bl):
            transl, rot, scale = part_bl.matrix_world.decompose()
            rot = rot.to_matrix()
            if any(comp < 0. for comp in scale):
                scale *= -1.
                rot *= -1.
            assert not any(comp < 0. for comp in scale), "No: %s" % scale

            matrix_world = part_bl.matrix_world.copy()

            # need to save full scale, not only half axes
            for c in range(3):
                for r in range(3):
                    matrix_world[r][c] *= 2.
            name_parts = part_bl.name.split('_')
            if name_category is None:
                name_category = name_parts[2]
                scene_obj = SceneObj(label=name_category)
            else:
                assert name_category == name_parts[2], \
                    "No: %s %s" % (name_category, name_parts[2])
            name_part = name_parts[3]
            print("part: %s" % name_part)
            part = SceneObjPart(name_part)
            part.obb = Obb(centroid=np.array(
                from_blender([transl[0], transl[1], transl[2]])),
                           axes=np.array([[rot[0][0], rot[0][1], rot[0][2]],
                                          [-rot[2][0], -rot[2][1], -rot[2][2]],
                                          [rot[1][0], rot[1][1], rot[1][2]]]),
                           scales=np.array(
                               [scale[0] * 2., scale[1] * 2., scale[2] * 2.]))
            # if 'table' in name_category:
            #     print(part.obb.axes)
            #     raise RuntimeError("stop")
            print("obb: %s" % part.obb.to_json(0))
            scene_obj.add_part(part_id, part)
        scenelet.add_object(obj_id, scene_obj, clone=False)
    return scenelet
示例#2
0
def match(query_full,
          d_query,
          query_2d_full,
          scene,
          intr,
          gap,
          tr_ground,
          scale,
          thresh_log_conf=7.5,
          w_3d=0.01,
          fps=3,
          step_samples=100):
    with_y = False  # optimize for y as well
    np.set_printoptions(suppress=True, linewidth=220)

    pjoin = os.path.join

    len_gap = gap[1] - gap[0] + 1
    query, q_v = get_partial_scenelet(query_full,
                                      start=gap[0],
                                      end=gap[1] + 1,
                                      fps=1)
    q_v_sum = np.sum(q_v)
    q_v_sum_inv = np.float32(1. / q_v_sum)
    # lg.debug("q_v_sum: %s/%s" % (q_v_sum, q_v.size))
    # scene_min_y = scene.skeleton.get_min_y(tr_ground)
    # lg.debug("scene_min_y: %s" % repr(scene_min_y))

    mid_frames = range(len_gap * fps,
                       scene.skeleton.poses.shape[0] - len_gap * fps,
                       step_samples)
    if not len(mid_frames):
        return []

    scenelets, sc_v = (np.array(e) for e in zip(*[
        get_partial_scenelet(
            scene, mid_frame_id=mid_frame_id, n_frames=len_gap, fps=fps)
        for mid_frame_id in mid_frames
    ]))
    # for i, (scenelet, sc_v_) in enumerate(zip(scenelets, sc_v)):
    #     mn = np.min(scenelet[sc_v_.astype('b1'), 1, :])
    #     scenelets[i, :, 1, :] -= mn
    # mn = np.min(scenelets[i, sc_v_.astype('b1'), 1, :])
    # scenelets = np.array(scenelets, dtype=np.float32)
    # sc_v = np.array(sc_v, dtype=np.int32)
    # print("sc_v: %s" % sc_v)
    # print("q_v: %s" % q_v)

    lg.debug("have %d/%d 3D poses in scenelet, and %d/%d in query" %
             (np.sum(sc_v), sc_v.shape[0], np.sum(q_v), q_v.shape[0]))

    query_2d = np.zeros((len_gap, 2, 16), dtype=np.float32)
    conf_2d = np.zeros((len_gap, 1, 16), dtype=np.float32)
    for lin_id, frame_id in enumerate(range(gap[0], gap[1] + 1)):

        if query_2d_full.has_pose(frame_id):
            query_2d[lin_id, :, :] = query_2d_full.get_pose(frame_id)[:2, :]
        # else:
        #     lg.warning("Query2d_full does not have pose at %d?" % frame_id)

        # im = im_.copy()
        if query_2d_full.has_confidence(frame_id):
            # print("showing %s" % frame_id)
            for joint, conf in query_2d_full._confidence[frame_id].items():
                log_conf = abs(np.log(conf)) if conf >= 0. else 0.
                # print("conf: %g, log_conf: %g" % (conf, log_conf))
                # if log_conf <= thresh_log_conf:
                #     p2d = scale * query_2d_full.get_joint_3d(joint,
                #                                              frame_id=frame_id)
                #     p2d = (int(round(p2d[0])), int(round(p2d[1])))
                #     cv2.circle(im, center=p2d,
                #                radius=int(round(3)),
                #                color=(1., 1., 1., 0.5), thickness=1)
                conf_2d[lin_id, 0, joint] = max(
                    0., (thresh_log_conf - log_conf) / thresh_log_conf)

            # cv2.imshow('im', im)
            # cv2.waitKey(100)
    # while cv2.waitKey() != 27: pass
    conf_2d /= np.max(conf_2d)

    # scale from Denis' scale to current image size
    query_2d *= scale

    # move to normalized camera coordinates
    query_2d -= intr[:2, 2:3]
    query_2d[:, 0, :] /= intr[0, 0]
    query_2d[:, 1, :] /= intr[1, 1]

    #
    # initialize translation
    #

    # centroid of query poses
    c3d = np.mean(query[q_v.astype('b1'), :, :], axis=(0, 2))
    # estimate scenelet centroids
    sclt_means = np.array([
        np.mean(scenelets[i, sc_v[i, ...].astype('b1'), ...], axis=(0, 2))
        for i in range(scenelets.shape[0])
    ],
                          dtype=np.float32)
    # don't change height
    sclt_means[:, 1] = 0
    scenelets -= sclt_means[:, None, :, None]
    lg.debug("means: %s" % repr(sclt_means.shape))
    if with_y:
        np_translation = np.array([c3d for i in range(scenelets.shape[0])],
                                  dtype=np.float32)
    else:
        np_translation = np.array(
            [c3d[[0, 2]] for i in range(scenelets.shape[0])], dtype=np.float32)
    np_rotation = np.array(
        [np.pi * (i % 2) for i in range(scenelets.shape[0])],
        dtype=np.float32)[:, None]
    n_cands = np_translation.shape[0]
    graph = tf.Graph()
    with graph.as_default(), tf.device('/gpu:0'):
        # 3D translation
        translation_ = tf.Variable(initial_value=np_translation,
                                   name='translation',
                                   dtype=tf.float32)
        t_y = tf.fill(dims=(n_cands, ),
                      value=(tr_ground[1, 3]).astype(np.float32))
        # t_y = tf.fill(dims=(n_cands,), value=np.float32(0.))
        lg.debug("t_y: %s" % t_y)
        if with_y:
            translation = translation_
        else:
            translation = tf.concat(
                (translation_[:, 0:1], t_y[:, None], translation_[:, 1:2]),
                axis=1)

        lg.debug("translation: %s" % translation)
        # 3D rotation (Euler XYZ)
        rotation = tf.Variable(np_rotation, name='rotation', dtype=tf.float32)
        # lg.debug("rotation: %s" % rotation)

        w = tf.Variable(conf_2d, trainable=False, name='w', dtype=tf.float32)

        pos_3d_in = tf.Variable(query,
                                trainable=False,
                                name='pos_3d_in',
                                dtype=tf.float32)
        # pos_3d_in = tf.constant(query, name='pos_3d_in', dtype=tf.float32)

        pos_2d_in = tf.Variable(query_2d,
                                trainable=False,
                                name='pos_2d_in',
                                dtype=tf.float32)
        # pos_2d_in = tf.constant(query_2d, name='pos_2d_in',
        #                         dtype=tf.float32)

        pos_3d_sclt = tf.Variable(scenelets,
                                  trainable=False,
                                  name='pos_3d_sclt',
                                  dtype=tf.float32)
        # print("pos_3d_sclt: %s" % pos_3d_sclt)

        # rotation around y
        my_zeros = tf.zeros((n_cands, 1), dtype=tf.float32, name='my_zeros')
        # tf.add_to_collection('to_init', my_zeros)
        my_ones = tf.ones((n_cands, 1))
        # tf.add_to_collection('to_init', my_ones)
        c = tf.cos(rotation, 'cos')
        # tf.add_to_collection('to_init', c)
        s = tf.sin(rotation, 'sin')
        # t0 = tf.concat([c, my_zeros, -s], axis=1)
        # t1 = tf.concat([my_zeros, my_ones, my_zeros], axis=1)
        # t2 = tf.concat([s, my_zeros, c], axis=1)
        # transform = tf.stack([t0, t1, t2], axis=2, name="transform")
        # print("t: %s" % transform)
        transform = tf.concat(
            [c, my_zeros, -s, my_zeros, my_ones, my_zeros, s, my_zeros, c],
            axis=1)
        transform = tf.reshape(transform, ((-1, 3, 3)), name='transform')
        print("t2: %s" % transform)
        # lg.debug("transform: %s" % transform)

        # transform to 3d
        # pos_3d = tf.matmul(transform, pos_3d_sclt) \
        #          + tf.tile(tf.expand_dims(translation, 2),
        #                    [1, 1, int(pos_3d_in.shape[2])])
        # pos_3d = tf.einsum("bjk,bcjd->bcjd", transform, pos_3d_sclt)
        shp = pos_3d_sclt.get_shape().as_list()
        transform_tiled = tf.tile(transform[:, None, :, :, None],
                                  (1, shp[1], 1, 1, shp[3]))
        # print("transform_tiled: %s" % transform_tiled)
        pos_3d = tf.einsum("abijd,abjd->abid", transform_tiled, pos_3d_sclt)
        # print("pos_3d: %s" % pos_3d)
        pos_3d += translation[:, None, :, None]
        #pos_3d = pos_3d_sclt
        # print("pos_3d: %s" % pos_3d)

        # perspective divide
        # pos_2d = tf.divide(
        #     tf.slice(pos_3d, [0, 0, 0], [n_cands, 2, -1]),
        #     tf.slice(pos_3d, [0, 2, 0], [n_cands, 1, -1]))
        pos_2d = tf.divide(pos_3d[:, :, :2, :], pos_3d[:, :, 2:3, :])

        # print("pos_2d: %s" % pos_2d)

        diff = pos_2d - pos_2d_in
        # mask loss by 2d key-point visibility
        # print("w: %s" % w)
        # w_sum = tf.reduce_sum()
        masked = tf.multiply(diff, w)
        # print(masked)
        # loss_reproj = tf.nn.l2_loss(masked)
        # loss_reproj = tf.reduce_sum(tf.square(masked[:, :, 0, :])
        #                             + tf.square(masked[:, :, 1, :]),
        #                             axis=[1, 2])
        masked_sqr = tf.square(masked[:, :, 0, :]) \
                     + tf.square(masked[:, :, 1, :])
        loss_reproj = tf.reduce_sum(masked_sqr, axis=[1, 2])
        # lg.debug("loss_reproj: %s" % loss_reproj)

        # distance from existing 3D skeletons
        d_3d = q_v_sum_inv * tf.multiply(pos_3d - query[None, ...],
                                         q_v[None, :, None, None],
                                         name='diff_3d')
        # print(d_3d)

        loss_3d = w_3d * tf.reduce_sum(tf.square(d_3d[:, :, 0, :]) + tf.square(
            d_3d[:, :, 1, :]) + tf.square(d_3d[:, :, 2, :]),
                                       axis=[1, 2],
                                       name='loss_3d_each')
        # print(loss_3d)

        loss = tf.reduce_sum(loss_reproj) + tf.reduce_sum(loss_3d)

        # optimize
        optimizer = ScipyOptimizerInterface(loss,
                                            var_list=[translation_, rotation],
                                            options={'gtol': 1e-12})

    with Timer('solve', verbose=True) as t:
        with tf.Session(graph=graph) as session:
            session.run(tf.global_variables_initializer())
            optimizer.minimize(session)
            o_pos_3d, o_pos_2d, o_masked, o_t, o_r, o_w, o_d_3d, \
                o_loss_reproj, o_loss_3d, o_transform, o_translation = \
                session.run([
                    pos_3d, pos_2d, masked, translation, rotation, w,
                    d_3d, loss_reproj, loss_3d, transform, translation])
            o_masked_sqr = session.run(masked_sqr)
        # o_t, o_r = session.run([translation, rotation])
    # print("pos_3d: %s" % o_pos_3d)
    # print("pos_2d: %s" % o_pos_2d)
    # print("o_loss_reproj: %s, o_loss_3d: %s" % (o_loss_reproj, o_loss_3d))
    # print("t: %s" % o_t)
    # print("r: %s" % o_r)
    chosen = sorted((i for i in range(o_loss_reproj.shape[0])),
                    key=lambda i2: o_loss_reproj[i2] + o_loss_3d[i2])
    lg.info("Best candidate is %d with error %g + %g" %
            (chosen[0], o_loss_reproj[chosen[0]], o_loss_3d[chosen[0]]))
    # print("masked: %s" % o_masked)
    # opp = np.zeros_like(o_pos_3d)
    # for i in range(o_pos_3d.shape[0]):
    #     for j in range(o_pos_3d.shape[1]):
    #         for k in range(16):
    #             opp[i, j, :2, k] = o_pos_3d[i, j, :2, k] / o_pos_3d[i, j, 2:3, k]
    #             # opp[i, j, 0, k] *= intr[0, 0]
    #             # opp[i, j, 1, k] *= intr[1, 1]
    #             # opp[i, j, :2, k] *= intr[1, 1]
    #             a = o_pos_2d[i, j, :, k]
    #             b = opp[i, j, :2, k]
    #             if not np.allclose(a, b):
    #                 print("diff: %s, %s" % (a, b))

    o_pos_2d[:, :, 0, :] *= intr[0, 0]
    o_pos_2d[:, :, 1, :] *= intr[1, 1]
    o_pos_2d += intr[:2, 2:3]

    # for cand_id in range(o_pos_2d.shape[0]):
    if False:
        # return
        # print("w: %s" % o_w)
        # print("conf_2d: %s" % conf_2d)
        # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...])
        query_2d[:, 0, :] *= intr[0, 0]
        query_2d[:, 1, :] *= intr[1, 1]
        # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...])
        query_2d += intr[:2, 2:3]
        # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...])

        ims = {}
        for cand_id in chosen[:5]:
            lg.debug("starting %s" % cand_id)
            pos_ = o_pos_2d[cand_id, ...]
            for lin_id in range(pos_.shape[0]):
                frame_id = gap[0] + lin_id
                try:
                    im = ims[frame_id].copy()
                except KeyError:
                    p_im = pjoin(d_query, 'origjpg',
                                 "color_%05d.jpg" % frame_id)
                    ims[frame_id] = cv2.imread(p_im)
                    im = ims[frame_id].copy()
                # im = im_.copy()
                for jid in range(pos_.shape[-1]):

                    xy2 = int(round(query_2d[lin_id, 0, jid])), \
                          int(round(query_2d[lin_id, 1, jid]))
                    # print("printing %s" % repr(xy))
                    cv2.circle(im,
                               center=xy2,
                               radius=5,
                               color=(10., 200., 10.),
                               thickness=-1)

                    if o_masked[cand_id, lin_id, 0, jid] > 0 \
                       or o_w[lin_id, 0, jid] > 0:
                        xy = int(round(pos_[lin_id, 0, jid])), \
                             int(round(pos_[lin_id, 1, jid]))
                        # print("printing %s" % repr(xy))
                        cv2.circle(im,
                                   center=xy,
                                   radius=3,
                                   color=(200., 10., 10.),
                                   thickness=-1)
                        cv2.putText(im,
                                    "d2d: %g" %
                                    o_masked_sqr[cand_id, lin_id, jid],
                                    org=((xy2[0] - xy[0]) // 2 + xy[0],
                                         (xy2[1] - xy[1]) // 2 + xy[1]),
                                    fontFace=1,
                                    fontScale=1,
                                    color=(0., 0., 0.))
                        cv2.line(im, xy, xy2, color=(0., 0., 0.))
                        d3d = o_d_3d[cand_id, lin_id, :, jid]
                        d3d_norm = np.linalg.norm(d3d)
                        if d3d_norm > 0.:
                            cv2.putText(
                                im,
                                "%g" % d3d_norm,
                                org=((xy2[0] - xy[0]) // 2 + xy[0] + 10,
                                     (xy2[1] - xy[1]) // 2 + xy[1]),
                                fontFace=1,
                                fontScale=1,
                                color=(0., 0., 255.))

                cv2.putText(im,
                            text="%d::%02d" % (cand_id, lin_id),
                            org=(40, 80),
                            fontFace=1,
                            fontScale=2,
                            color=(255., 255., 255.))

                # pos_2d_ = np.matmul(intr, pos_[lin_id, :2, :] / pos_[lin_id, 2:3, :])
                # for p2d in pos_2d_
                cv2.imshow('im', im)
                cv2.waitKey()
            break

        while cv2.waitKey() != 27:
            pass

    out_scenelets = []
    for cand_id in chosen[:1]:
        lg.debug("score of %d is %g + %g = %g" %
                 (cand_id, o_loss_reproj[cand_id], o_loss_3d[cand_id],
                  o_loss_reproj[cand_id] + o_loss_3d[cand_id]))
        scenelet = Scenelet()
        rate = query_full.skeleton.get_rate()
        prev_time = None
        for lin_id, frame_id in enumerate(range(gap[0], gap[1] + 1)):
            time_ = query_full.get_time(frame_id)
            if lin_id and rate is None:
                rate = time_ - prev_time
            if time_ == frame_id:
                time_ = prev_time + rate
            scenelet.skeleton.set_pose(frame_id=frame_id,
                                       pose=o_pos_3d[cand_id, lin_id, :, :],
                                       time=time_)
            prev_time = time_
        tr = np.concatenate((np.concatenate(
            (o_transform[cand_id, ...], o_translation[cand_id, None, :].T),
            axis=1), [[0., 0., 0., 1.]]),
                            axis=0)
        tr_m = np.concatenate(
            (np.concatenate((np.identity(3), -sclt_means[cand_id, None, :].T),
                            axis=1), [[0., 0., 0., 1.]]),
            axis=0)
        tr = np.matmul(tr, tr_m)
        for oid, ob in scene.objects.items():
            if ob.label in ('wall', 'floor'):
                continue
            ob2 = copy.deepcopy(ob)
            ob2.apply_transform(tr)
            scenelet.add_object(obj_id=oid, scene_obj=ob2, clone=False)
        scenelet.name_scene = scene.name_scene
        out_scenelets.append((o_loss_reproj[cand_id], scenelet))
    return out_scenelets
示例#3
0
def main(argv):
    parser = argparse.ArgumentParser(
        "Filter initial path based on distance to full fit")
    parser.add_argument('skel', help="Skeleton file to filter", type=str)
    parser.add_argument('--threshold',
                        help='Distance threshold. Default: 0.4',
                        type=float,
                        default=0.4)
    args = parser.parse_args(argv)
    lower_body = [
        Joint.LKNE, Joint.RKNE, Joint.LANK, Joint.RANK, Joint.LHIP, Joint.RHIP
    ]

    print(args.skel)
    p_root = os.path.dirname(args.skel)
    p_fit = os.path.join(p_root, 'opt1')
    assert os.path.isdir(p_fit), p_fit
    query = Scenelet.load(args.skel)
    out = Skeleton()

    data = []

    x = []
    y = []
    y2 = []
    for d_ in sorted(os.listdir(p_fit)):
        d = os.path.join(p_fit, d_)
        pattern = os.path.join(d, 'skel_*.json')
        for f in sorted(glob.iglob(pattern)):
            print(f)
            assert '00' in f, f
            sclt = Scenelet.load(f)
            frames = sclt.skeleton.get_frames()
            mid_frame = frames[len(frames) // 2]
            time = sclt.skeleton.get_time(mid_frame)
            q_frame_id = query.skeleton.find_time(time)
            q_time = query.skeleton.get_time(q_frame_id)
            print(time, q_time, f)
            q_pose = query.skeleton.get_pose(q_frame_id)
            pose = sclt.skeleton.get_pose(mid_frame)
            pose[[0, 2]] -= (pose[:, Joint.PELV:Joint.PELV + 1] -
                             q_pose[:, Joint.PELV:Joint.PELV + 1])[[0, 2]]
            diff = np.mean(
                np.linalg.norm(q_pose[:, lower_body] - pose[:, lower_body],
                               axis=0))
            print(q_frame_id, time, diff)
            y.append(diff)
            x.append(q_frame_id)
            data.append((q_frame_id, diff, time))

            if query.skeleton.has_pose(q_frame_id - 1):
                tmp_pose = copy.deepcopy(q_pose)
                tmp_pose -= tmp_pose[:, Joint.PELV:Joint.PELV +
                                     1] - query.skeleton.get_pose(
                                         q_frame_id -
                                         1)[:, Joint.PELV:Joint.PELV + 1]
                y2.append(
                    np.mean(
                        np.linalg.norm(pose[:, lower_body] -
                                       tmp_pose[:, lower_body],
                                       axis=0)))
            else:
                y2.append(0.)

            out.set_pose(frame_id=q_frame_id, time=q_time, pose=pose)
            break

    data = smooth(data)
    plt.plot(x, y, 'x--', label='Distance to best Kinect fit\'s center frame')
    plt.plot(x, y2, 'o--', label='Distance to prev pose')
    plt.plot([d[0] for d in data], [d[1] for d in data],
             'o--',
             label='Smoothed')
    plt.xlabel('Time (s)')
    plt.ylabel('Sum local squared distance')
    plt.legend()
    plt.savefig(os.path.join(p_root, 'tmp.pdf'))
    Scenelet(skeleton=out).save(os.path.join(p_root, 'skel_tmp.json'))

    above = []
    prev_frame_id = None
    for frame_id, dist, time in data:
        # assert prev_frame_id is None or frame_id != prev_frame_id, \
        #     'No: {}'.format(frame_id)
        if dist > args.threshold:
            above.append(
                Span2(start=frame_id, end=frame_id, value=dist, time=time))
        prev_frame_id = frame_id

    spans = [copy.deepcopy(above[0])]
    it = iter(above)
    next(it)
    prev_frame_id = above[0].start
    for span2 in it:
        frame_id = span2.start
        if prev_frame_id + 1 < frame_id:
            # span = spans[-1]
            # spans[-1] = span[0], prev_frame_id, span[2]
            spans[-1].end = prev_frame_id
            spans.append(
                Span2(start=frame_id,
                      end=frame_id,
                      time=None,
                      value=span2.value))
        else:
            print(prev_frame_id, frame_id)
        prev_frame_id = frame_id
    spans[-1].end = prev_frame_id
    print("Need replacement: {}".format(above))
    print("Need replacement2: {}".format(spans))
示例#4
0
def export_scenelet(um,
                    o_pos_3d,
                    o_polys_3d,
                    query_full_skeleton,
                    scenes,
                    joints_active,
                    transform_id=None):
    """Extract a scenelet (poses and objects) from the data from the
    optimized problem.

    Args:
        um (stealth.pose.unk_manager.UnkManager):
            Data manager.
        o_pos_3d (np.ndarray):
            Output 3D poses.
        o_polys_3d (np.ndarray): (6K, 4, 3)
            3D oriented bounding boxes stored stacked.
        query_full_skeleton (stealth.logic.skeleton.Skeleton):
            Initial path containing time information.
        joints_active (list):
            List of joint_ids that were optimized for.
            Usage: pose16[:, joints_active] = o_pos_3d[pid, :, :]
        transform_id (int):
            Export only a specific group. Everything is exported, if None.
    Returns:
        A scenelet extracted from the data provided.
    """
    # cache function
    _guess_time_at = query_full_skeleton.guess_time_at

    # all poses or the ones that belong to a group/scenelet
    if transform_id is None:
        pids_sorted = sorted([(pid, pid2scene)
                              for pid, pid2scene in um.pids_2_scenes.items()],
                             key=lambda e: e[1].frame_id)
    else:
        # pids_sorted = sorted([(pid, pid2scene)
        #                       for pid, pid2scene in um.pids_2_scenes.items()
        #                       if pid2scene.transform_id == transform_id],
        #                      key=lambda e: e[1].frame_id)
        pids_2_scenes = um.pids_2_scenes
        pids_sorted = sorted([(pid, pids_2_scenes[pid])
                              for pid in um.get_pids_for(transform_id)],
                             key=lambda e: e[1].frame_id)

    # create output scenelet
    o = Scenelet()
    charness = None

    #
    # Skeleton
    #

    # cache skeleton reference
    skeleton = o.skeleton
    # fill skeleton
    for pid, pid2scene in pids_sorted:
        if charness is None:
            scene = scenes[pid2scene.id_scene]
            charness = scene.charness
            o.add_aux_info('name_scenelet', scene.name_scenelet)
            o.charness = charness
        # get frame_id
        frame_id = int(pid2scene.frame_id)
        # check if already exists
        if skeleton.has_pose(frame_id):
            # TODO: fix overlapping frame_ids
            lg.warning("[export_scenelet] Overwriting output frame_id %d" %
                       frame_id)
        # add with time guessed from input skeleton rate
        pose = np.zeros((3, Joint.get_num_joints()))
        pose[:, joints_active] = o_pos_3d[pid, :, :]
        pose[:, Joint.PELV] = (pose[:, Joint.LHIP] + pose[:, Joint.RHIP]) / 2.
        pose[:, Joint.NECK] = (pose[:, Joint.HEAD] + pose[:, Joint.THRX]) / 2.
        # for j, jid in joints_remap.items():
        #     pose[:, j] = o_pos_3d[pid, :, jid]
        assert not skeleton.has_pose(frame_id=frame_id), \
            'Already has pose: {}'.format(frame_id)
        skeleton.set_pose(frame_id=frame_id,
                          pose=pose,
                          time=_guess_time_at(frame_id))

    #
    # Objects
    #

    scene_obj = None
    scene_obj_oid = 0  # unique identifier that groups parts to objects
    for polys2scene in um.polys2scene.values():
        # Check, if we are restricted to a certain group
        if transform_id is not None \
          and polys2scene.transform_id != transform_id:
            continue
        start = polys2scene.poly_id_start
        end = start + polys2scene.n_polys

        # 6 x 4 x 3
        polys = o_polys_3d[start:end, ...]
        assert polys.shape[0] == 6, "Assumed cuboids here"
        if scene_obj is None or scene_obj_oid != polys2scene.object_id:
            category = next(cat for cat in CATEGORIES
                            if CATEGORIES[cat] == polys2scene.cat_id)
            scene_obj = SceneObj(label=category)
            scene_obj_oid = polys2scene.object_id
            o.add_object(obj_id=-1, scene_obj=scene_obj, clone=False)
        part = scene_obj.add_part(part_id=-1,
                                  label_or_part=polys2scene.part_label)
        # TODO: average for numerical precision errors
        centroid = np.mean(polys, axis=(0, 1))
        ax0 = polys[0, 1, :] - polys[0, 0, :]
        scale0 = np.linalg.norm(ax0)
        ax0 /= scale0
        ax1 = polys[0, 3, :] - polys[0, 0, :]
        scale1 = np.linalg.norm(ax1)
        ax1 /= scale1
        ax2 = polys[1, 0, :] - polys[0, 0, :]
        scale2 = np.linalg.norm(ax2)
        ax2 /= scale2
        part.obb = Obb(centroid=centroid,
                       axes=np.concatenate(
                           (ax0[:, None], ax1[:, None], ax2[:, None]), axis=1),
                       scales=[scale0, scale1, scale2])
    # if scene_obj is not None:
    #     o.add_object(obj_id=-1, scene_obj=scene_obj, clone=False)
    # else:
    #     lg.warning("No objects in scenelet?")

    # scene_obj = SceneObj('couch')
    # for poly_id in range(0, o_polys_3d.shape[0], 6):
    #     rects = o_polys_3d[poly_id : poly_id + 6, ...]
    #     # lg.debug("rects:\n%s" % rects)
    #     scene_obj.add_part(poly_id, 'seat')
    #
    #     # fig = plt.figure()
    #     # ax = fig.add_subplot(111, projection='3d')
    #     # for rid, rect in enumerate(rects):
    #     #     wrapped = np.concatenate((rect, rect[0:1, :]), axis=0)
    #     #     ax.plot(wrapped[:, 0], wrapped[:, 2], wrapped[:, 1])
    #     #     for ci in range(4):
    #     #         c = rect[ci, :]
    #     #         ax.text(c[0], c[2], c[1], s="%d, %d, %d"
    #     #                                     % (poly_id, rid, ci))
    #     #     if rid >= 1:
    #     #         break
    #     #
    #     # plt.show()
    #     part = scene_obj.get_part(poly_id)
    #     centroid = np.mean(rects, axis=(0, 1))
    #     ax0 = rects[0, 1, :] - rects[0, 0, :]
    #     scale0 = np.linalg.norm(ax0)
    #     ax0 /= scale0
    #     ax1 = rects[0, 3, :] - rects[0, 0, :]
    #     scale1 = np.linalg.norm(ax1)
    #     ax1 /= scale1
    #     ax2 = rects[1, 0, :] - rects[0, 0, :]
    #     scale2 = np.linalg.norm(ax2)
    #     ax2 /= scale2
    #     part.obb = Obb(centroid=centroid,
    #                    axes=np.concatenate((
    #                        ax0[:, None], ax1[:, None], ax2[:, None]
    #                    ), axis=1),
    #                    scales=[scale0, scale1, scale2])
    # o.add_object(obj_id=99, scene_obj=scene_obj,
    #                     clone=False)

    return o
示例#5
0
def main(argv):
    conf = Conf.get()
    parser = argparse.ArgumentParser("Denis pose converter")
    parser.add_argument('camera_name',
                        help="Camera name ('G15', 'S6')",
                        type=str)
    parser.add_argument(
        '-d',
        dest='dir',
        required=True,
        help="Path to the <scene folder>/denis containing skeletons.json")
    parser.add_argument(
        '-filter',
        dest='with_filtering',
        action="store_true",
        help="Should we do post-filtering (1-euro) on the pelvis positions")
    parser.add_argument('-huber',
                        required=False,
                        help="Should we do huber loss?",
                        action='store_true')
    parser.add_argument('-smooth',
                        type=float,
                        default=0.005,
                        help="Should we have a smoothness term (l2/huber)?")
    parser.add_argument(
        '--winsorize-limit',
        type=float,
        default=conf.optimize_path.winsorize_limit,
        help='Threshold for filtering too large jumps of the 2D centroid')
    parser.add_argument('--no-resample',
                        action='store_true',
                        help="add resampled frames")
    parser.add_argument('--n-actors',
                        type=int,
                        default=1,
                        help="How many skeletons to track.")
    parser.add_argument('-n-actors',
                        type=int,
                        default=1,
                        help="Max number of people in scene.")
    # parser.add_argument(
    #     '-r', type=float,
    #     help='Video rate. Default: 1, if avconv -r 5. '
    #          'Original video sampling rate (no subsampling) should be '
    #          '24/5=4.8. avconv -r 10 leads to 24/10=2.4.',
    #     required=True)
    parser.add_argument('--person_height',
                        type=float,
                        help='Assumed height of human(s) in video.',
                        default=Conf.get().optimize_path.person_height)
    parser.add_argument(
        '--forwards-window-size',
        type=int,
        help='How many poses in time to look before AND after to '
        'average forward direction. 0 means no averaging. Default: 0.',
        default=0)
    parser.add_argument('--no-img',
                        action='store_true',
                        help='Read and write images (vis reproj error)')
    parser.add_argument('--postfix',
                        type=str,
                        help="output file postfix.",
                        default='unannot')
    args = parser.parse_args(argv)
    show = False
    args.resample = not args.no_resample
    # assert not args.resample, "resample should be off"
    assert os.path.exists(args.dir), "Source does not exist: %s" % args.dir
    p_scene = os.path.normpath(os.path.join(args.dir, os.pardir))  # type: str
    p_video_params = os.path.join(p_scene, 'video_params.json')
    assert os.path.exists(p_video_params), "Need video_params.json for rate"
    if 'r' not in args or args.r is None:
        args.r = json.load(open(p_video_params, 'r'))['rate-avconv']

    # manual parameters (depth initialization, number of actors)
    p_scene_params = os.path.join(args.dir, os.pardir, 'scene_params.json')
    if not os.path.exists(p_scene_params):
        scene_params = {
            'depth_init': 10.,
            'actors': args.n_actors,
            'ground_rot': [0., 0., 0.]
        }
        json.dump(scene_params, open(p_scene_params, 'w'))
        raise RuntimeError("Inited scene_params.json, please check: %s" %
                           p_scene_params)
    else:
        scene_params = json.load(open(p_scene_params, 'r'))
        lg.warning("Will work with %d actors and init depth to %g" %
                   (scene_params['actors'], scene_params['depth_init']))
        assert '--n-actors' not in argv \
               or args.n_actors == scene_params['actors'], \
            "Actor count mismatch, remove %d from args, because " \
            "scene_params.json says %d?" \
            % (args.n_actors, scene_params['actors'])
        args.n_actors = scene_params['actors']
        ground_rot = scene_params['ground_rot'] or [0., 0., 0.]

    # load images
    path_images = os.path.abspath(os.path.join(args.dir, os.pardir, 'origjpg'))
    images = {}
    shape_orig = None
    if not args.no_img:
        images, shape_orig = load_images(path_images)

    path_skeleton = \
        max((f for f in os.listdir(os.path.join(args.dir))
             if f.startswith('skeletons') and f.endswith('json')),
            key=lambda s: int(os.path.splitext(s)[0].split('_')[1]))
    print("path_skeleton: %s" % path_skeleton)
    data = json.load(open(os.path.join(args.dir, path_skeleton), 'r'))
    # data, pose_constraints, first_run = \
    #     cleanup(data, p_dir=os.path.join(args.dir, os.pardir))
    # poses_2d = []
    # plt.figure()
    # show_images(images, data)
    if False:
        # pose_ids = identify_actors_multi(data, n_actors=1)
        p_segm_pickle = os.path.join(args.dir, os.pardir,
                                     "label_skeletons.pickle")
        problem = None
        if False and os.path.exists(p_segm_pickle):
            lg.warning("Loading skeleton segmentation from pickle %s" %
                       p_segm_pickle)
            pose_ids, problem = pickle_load(open(p_segm_pickle, 'rb'))
        if not problem or problem._n_actors != args.n_actors:
            pose_ids, problem, data = more_actors_gurobi(
                data,
                n_actors=args.n_actors,
                constraints=pose_constraints,
                first_run=first_run)
            if True or show:
                show_multi(images,
                           data,
                           pose_ids,
                           problem,
                           p_dir=os.path.join(args.dir, os.pardir),
                           first_run=first_run,
                           n_actors=args.n_actors)
            pickle.dump((pose_ids, problem), open(p_segm_pickle, 'wb'), -1)
    else:
        pose_ids = greedy_actors(data, n_actors=args.n_actors)
        data = DataPosesWrapper(data=data)

    visible_f = {a: {} for a in range(args.n_actors)}
    visible_f_max = 0.
    if show:
        plt.ion()
        fig = None
        axe = None
        scatters = dict()

    # how many images we have
    min_frame_id = min(f for f in pose_ids)
    frames_mod = max(f for f in pose_ids) - min_frame_id + 1
    skel_ours = Skeleton(frames_mod=frames_mod,
                         n_actors=args.n_actors,
                         min_frame_id=min_frame_id)
    skel_ours_2d = Skeleton(frames_mod=frames_mod,
                            n_actors=args.n_actors,
                            min_frame_id=min_frame_id)

    # assert len(images) == 0 or max(f for f in images) + 1 == frames_mod, \
    #     "Assumed image count is %d, but max_frame_id is %d" \
    #     % (len(images), frames_mod-1)
    if isinstance(data, DataPosesWrapper):
        frames = data.get_frames()
    else:
        frames = []
        for frame_str in sorted(data.get_frames()):
            try:
                frame_id = int(frame_str.split('_')[1])
            except ValueError:
                print("skipping key %s" % frame_id)
                continue
            frames.append(frame_id)
    my_visibilities = [[], []]
    for frame_id in frames:
        frame_str = DataPosesWrapper._to_frame_str(frame_id)
        pose_in = data.get_poses_3d(frame_id=frame_id)
        # np.asarray(data[frame_str][u'centered_3d'])
        # pose_in_2d = np.asarray(data[frame_str][u'pose_2d'])
        pose_in_2d = data.get_poses_2d(frame_id=frame_id)
        # visible = np.asarray(data[frame_str][u'visible'])

        if False and len(pose_in.shape) > 2:
            pose_id = pose_ids[frame_id]
            if not args.no_img:
                im = cv2.cvtColor(images[frame_id], cv2.COLOR_RGB2BGR)
                for i in range(pose_in.shape[0]):
                    c = (1., 0., 0., 1.)
                    if i == pose_id:
                        c = (0., 1., 0., 1.)
                    color = tuple(int(c_ * 255) for c_ in c[:3])
                    for p2d in pose_in_2d[i, :, :]:
                        # color = (c[0] * 255, c[1] * 255., c[2] * 255.)
                        cv2.circle(im, (p2d[1], p2d[0]),
                                   radius=3,
                                   color=color,
                                   thickness=-1)
                    center = np.mean(pose_in_2d[i, :, :],
                                     axis=0).round().astype('i4').tolist()
                    cv2.putText(im, "%d" % i, (center[1], center[0]), 1, 1,
                                color)
                if show:
                    cv2.imshow("im", im)
                    cv2.waitKey(100)
            # if sid not in scatters:
            #     scatters[sid] = axe.scatter(pose_in_2d[i, :, 1], pose_in_2d[i, :, 0], c=c)
            # else:
            #     scatters[sid].set_offsets(pose_in_2d[i, :, [1, 0]])
            #     scatters[sid].set_array(np.tile(np.array(c), pose_in_2d.shape[1]))
            # scatter.set_color(c)
            # plt.draw()
            # plt.pause(1.)
            pose_in = pose_in[pose_id, :, :]
            pose_in_2d = pose_in_2d[pose_id, :, :]
            visible = visible[pose_id]
        # else:
        # pose_id = 0
        # pose_id = pose_ids[frame_id]

        for actor_id in range(args.n_actors):
            # if actor_id in (2, 3, 4, 5, 8, 9)
            # expanded frame_id
            frame_id2 = Skeleton.unmod_frame_id(frame_id=frame_id,
                                                actor_id=actor_id,
                                                frames_mod=frames_mod)
            assert (actor_id != 0) ^ (frame_id2 == frame_id), "no"
            frame_id_mod = skel_ours.mod_frame_id(frame_id=frame_id2)

            assert frame_id_mod == frame_id, \
                "No: %d %d %d" % (frame_id, frame_id2, frame_id_mod)
            actor_id2 = skel_ours.get_actor_id(frame_id2)
            assert actor_id2 == actor_id, "no: %s %s" % (actor_id, actor_id2)

            # which pose explains this actor in this frame
            pose_id = pose_ids[frame_id][actor_id]
            # check, if actor found
            if pose_id < 0:
                continue

            # 3D pose
            pose = pose_in[pose_id, :, JointDenis.revmap].T
            # added by Aron on 4/4/2018 (Denis' pelvis is too high up)
            pose[:, Joint.PELV] = (pose[:, Joint.LHIP] + pose[:, Joint.RHIP]) \
                                  / 2.
            skel_ours.set_pose(frame_id2, pose)

            # 2D pose
            pose_2d = pose_in_2d[pose_id, :, :]
            arr = np.array(JointDenis.pose_2d_to_ours(pose_2d),
                           dtype=np.float32).T
            skel_ours_2d.set_pose(frame_id2, arr)

            #
            # visibility (binary) and confidence (float)
            #

            # np.asarray(data[frame_str][u'visible'][pose_id])
            vis_i = data.get_visibilities(frame_id)[pose_id]

            # vis_f = np.asarray(data[frame_str][u'visible_float'][pose_id])
            vis_f = data.get_confidences(frame_id)[pose_id]
            for jid, visible in enumerate(vis_i):  # for each joint
                # binary visibility
                jid_ours = JointDenis.to_ours_2d(jid)
                skel_ours_2d.set_visible(frame_id2, jid_ours, visible)

                # confidence (fractional visibility)
                if np.isnan(vis_f[jid]):
                    continue

                try:
                    visible_f[actor_id][frame_id2][jid_ours] = vis_f[jid]
                except KeyError:
                    visible_f[actor_id][frame_id2] = {jid_ours: vis_f[jid]}
                visible_f_max = max(visible_f_max, vis_f[jid])
                conf_ = get_conf_thresholded(vis_f[jid],
                                             thresh_log_conf=None,
                                             dtype_np=np.float32)
                skel_ours_2d.set_confidence(frame_id=frame_id2,
                                            joint=jid_ours,
                                            confidence=conf_)
                my_visibilities[0].append(vis_f[jid])
                my_visibilities[1].append(conf_)
            skel_ours_2d._confidence_normalized = True

    plt.figure()
    plt.plot(my_visibilities[0], my_visibilities[1], 'o')
    plt.savefig('confidences.pdf')

    assert skel_ours.n_actors == args.n_actors, "no"
    assert skel_ours_2d.n_actors == args.n_actors, "no"
    # align to room
    min_z = np.min(skel_ours.poses[:, 2, :])
    print("min_max: %s, %s" % (min_z, np.max(skel_ours.poses[:, 2, :])))
    skel_ours.poses[:, 2, :] += min_z
    skel_ours.poses /= 1000.
    # The output is scaled to 2m by Denis.
    # We change this to 1.8 * a scale in order to correct for
    # the skeletons being a bit too high still.
    skel_ours.poses *= \
        args.person_height * conf.optimize_path.height_correction / 2.
    skel_ours.poses[:, 2, :] *= -1.
    skel_ours.poses = skel_ours.poses[:, [0, 2, 1], :]

    # refine
    name_video = args.dir.split(os.sep)[-2]
    out_path = os.path.join(args.dir, os.pardir,
                            "skel_%s_%s.json" % (name_video, args.postfix))
    out_path_orig = os.path.join(args.dir, os.pardir,
                                 "skel_%s_lfd_orig.json" % name_video)
    sclt_orig = Scenelet(skeleton=copy.deepcopy(skel_ours))
    sclt_orig.save(out_path_orig)

    skel_ours_2d_all = copy.deepcopy(skel_ours_2d)
    assert len(skel_ours_2d_all.get_frames()), skel_ours_2d_all.get_frames()

    #
    # Optimize
    #

    # frames_ignore = [(282, 372), (516, 1000)]

    skel_ours, skel_ours_2d, intrinsics, \
    frame_ids_filled_in = prepare(
      args.camera_name,
      winsorize_limit=args.winsorize_limit,
      shape_orig=shape_orig,
      path_scene=p_scene,
      skel_ours_2d=skel_ours_2d,
      skel_ours=skel_ours,
      resample=args.resample,
    path_skel=path_skeleton)
    frames_ignore = []
    tr_ground = np.eye(4, dtype=np.float32)
    skel_opt, out_images, K = \
        optimize_path(
          skel_ours, skel_ours_2d, images, intrinsics=intrinsics,
          path_skel=out_path, shape_orig=shape_orig,
          use_huber=args.huber, weight_smooth=args.smooth,
          frames_ignore=frames_ignore, resample=args.resample,
          depth_init=scene_params['depth_init'],
          ground_rot=ground_rot)

    for frame_id in skel_opt.get_frames():
        skel_opt.set_time(frame_id=frame_id, time=float(frame_id) / args.r)

    skel_opt_raw = copy.deepcopy(skel_opt)
    skel_opt_resampled = Skeleton.resample(skel_opt)

    # Filter pelvis
    if args.with_filtering:
        out_filter_path = os.path.join(args.dir, os.pardir, "vis_filtering")
        skel_opt = filter_(skel_opt_resampled,
                           out_filter_path=out_filter_path,
                           skel_orig=skel_opt,
                           weight_smooth=args.smooth,
                           forwards_window_size=args.forwards_window_size)
    else:
        skel_opt.estimate_forwards(k=args.forwards_window_size)
        skel_opt_resampled.estimate_forwards(k=args.forwards_window_size)

    # if len(images):
    #     skel_opt.fill_with_closest(images.keys()[0], images.keys()[-1])

    min_y, max_y = skel_opt.get_min_y(tr_ground)
    print("min_y: %s, max_y: %s" % (min_y, max_y))

    #
    # save
    #
    frame_ids_old = set(skel_opt.get_frames())
    if args.resample:
        skel_opt = skel_opt_resampled
        frame_ids_filled_in.update(
            set(skel_opt.get_frames()).difference(frame_ids_old))
        lg.warning("Saving resampled scenelet!")
    scenelet = Scenelet(skel_opt)
    del skel_opt
    # skel_dict = skel_opt.to_json()
    tr_ground[1, 3] = min_y
    scenelet.aux_info['ground'] = tr_ground.tolist()
    assert isinstance(ground_rot, list) and len(ground_rot) == 3
    scenelet.add_aux_info('ground_rot', ground_rot)
    scenelet.add_aux_info(
        'path_opt_params', {
            'rate': args.r,
            'w-smooth': args.smooth,
            'winsorize-limit': args.winsorize_limit,
            'camera': args.camera_name,
            'huber': args.huber,
            'height_correction': conf.optimize_path.height_correction,
            'focal_correction': conf.optimize_path.focal_correction
        })
    scenelet.add_aux_info('frame_ids_filled_in', list(frame_ids_filled_in))

    # To MATLAB
    # _skeleton.get_min_y(_tr_ground)
    # with skel_opt as skeleton:
    # skeleton = skel_opt
    # skeleton_name = os.path.split(args.dir)[0]
    # skeleton_name = skeleton_name[skeleton_name.rfind('/')+1:]
    # mdict = skeleton.to_mdict(skeleton_name)
    # mdict['room_transform'] = tr_ground
    # mdict['room_transform'][1, 3] *= -1.
    # print(mdict)
    # print("scene_name?: %s" % os.path.split(args.dir)[0])
    # skeleton.save_matlab(
    #     os.path.join(os.path.dirname(args.dir), "skeleton_opt.mat"),
    #     mdict=mdict)

    assert scenelet.skeleton.has_forwards(), "No forwards??"
    scenelet.save(out_path)
    if show:
        # save path plot
        out_path_path = os.path.join(args.dir, os.pardir,
                                     "%s_path.jpg" % name_video)
        path_fig = plot_path(scenelet.skeleton)
        legend = ["smooth %g" % args.smooth]

    # hack debug
    # path_skel2 = os.path.join(args.dir, os.pardir, 'skel_lobby7_nosmooth.json')
    # if os.path.exists(path_skel2):
    #     skel2 = Skeleton.load(path_skel2)
    #     path_fig = plot_path(skel2, path_fig)
    #     legend.append('no smooth')
    if show:
        plt.legend(legend)
        path_fig.savefig(out_path_path)

    # backup args
    path_args = os.path.join(args.dir, os.pardir, 'args_denis.txt')
    with open(path_args, 'a') as f_args:
        f_args.write("%s %s\n" %
                     (os.path.basename(sys.executable), " ".join(argv)))

    # save 2D detections to file
    if args.postfix == 'unannot':
        path_skel_ours_2d = os.path.join(
            args.dir, os.pardir, "skel_%s_2d_%02d.json" % (name_video, 0))
        sclt_2d = Scenelet(skel_ours_2d_all)
        print('Saving {} to {}'.format(len(skel_ours_2d_all.get_frames()),
                                       path_skel_ours_2d))
        sclt_2d.skeleton.aux_info = {}
        sclt_2d.save(path_skel_ours_2d)
    else:
        print(args.postfix)

    logging.info("Saving images...")
    if len(images) and len(out_images):
        path_out_images = os.path.join(args.dir, os.pardir, 'color')
        try:
            os.makedirs(path_out_images)
        except OSError:
            pass
        visible_f_max_log = np.log(visible_f_max)
        frames = list(out_images.keys())
        for frame_id in range(frames[0], frames[-1] + 1):
            im = out_images[frame_id] if frame_id in out_images \
                else cv2.cvtColor(images[frame_id], cv2.COLOR_BGR2RGB)
            for actor_id in range(args.n_actors):
                if frame_id in visible_f[actor_id]:
                    frame_id2 = skel_ours_2d_all.unmod_frame_id(
                        frame_id=frame_id,
                        actor_id=actor_id,
                        frames_mod=skel_ours_2d_all.frames_mod)
                    for joint, is_vis in visible_f[actor_id][frame_id].items():
                        p2d = skel_ours_2d_all.get_joint_3d(joint,
                                                            frame_id=frame_id2)
                        # radius = np.log(is_vis) / visible_f_max_log
                        # lg.debug("r0: %g" % radius)
                        # radius = np.exp(np.log(is_vis) / visible_f_max_log)
                        # lg.debug("radius is %g" % radius)
                        vis_bool = True
                        if skel_ours_2d_all.has_visible(frame_id=frame_id2,
                                                        joint_id=joint):
                            vis_bool &= skel_ours_2d_all.is_visible(
                                frame_id2, joint)
                        radius = abs(np.log(is_vis / 0.1 + 1e-6))
                        if not np.isnan(radius):
                            p2d = (int(round(p2d[0])), int(round(p2d[1])))
                            cv2.circle(im,
                                       center=p2d,
                                       radius=int(round(radius)),
                                       color=(1., 1., 1., 0.5),
                                       thickness=1)
                            conf = get_conf_thresholded(conf=is_vis,
                                                        thresh_log_conf=None,
                                                        dtype_np=np.float32)
                            if conf > 0.5:
                                cv2.putText(img=im,
                                            text=Joint(joint).get_name(),
                                            org=p2d,
                                            fontFace=1,
                                            fontScale=1,
                                            color=(10., 150., 10., 100.))
                    # lg.debug("set visibility to %g, radius %g" % (is_vis, radius))
            # if frame_id in out_images:
            scale = (shape_orig[1] / float(im.shape[1]),
                     shape_orig[0] / float(im.shape[0]))
            cv2.imwrite(
                os.path.join(path_out_images, "color_%05d.jpg" % frame_id),
                cv2.resize(im, (0, 0),
                           fx=scale[0],
                           fy=scale[1],
                           interpolation=cv2.INTER_CUBIC))
            # else:
            #     fname = "color_%05d.jpg" % frame_id
            #     shutil.copyfile(
            #         os.path.join(path_images, fname),
            #         os.path.join(path_out_images, fname))
        lg.info("Wrote images to %s/" % path_out_images)
示例#6
0
def prepare(camera_name, winsorize_limit, shape_orig, path_scene, skel_ours_2d,
            skel_ours, resample, path_skel):
    """

    Args:
        camera_name (str):
            Name of camera for intrinsics calculation.
        winsorize_limit (float):
            Outlier detection threshold.
        shape_orig (Tuple[int, int]):
            Original video resolution.
        path_scene (str): Root path to scene.
        skel_ours_2d (np.ndarray): (N, 2, 16)
            2D skeletons from LFD in our format.
        skel_ours (np.ndarray): (N, 3, 16)
            Local space 3D skeletons in iMapper coordinate frame
            (y-down, z-front).
        resample (bool):
            If needs densification using Blender's IK engine.
    Returns:
        skel_ours (Skeleton):
        skel_ours_2d (Skeleton):
        intrinsics (np.ndarray):
    """
    assert camera_name is not None and isinstance(camera_name, str), \
        "Need a camera name"

    if shape_orig is None:
        shape_orig = (np.float32(1080.), np.float32(1920.))
    np.set_printoptions(linewidth=200, suppress=True)

    if False:
        plt.figure()
        for i, frame_id in enumerate(skel_ours.get_frames()):
            plot_2d(skel_ours_2d.get_pose(frame_id), images[frame_id])
            plt.show()

    path_intrinsics = os.path.join(path_scene, "intrinsics.json")
    if os.path.exists(path_intrinsics):
        lg.warning("Loading existing intrinsics matrix!")
        K = np.array(json.load(open(path_intrinsics, 'r')), dtype=np.float32)
        scale = (shape_orig[1] /
                 int(round(shape_orig[1] * float(INPUT_SIZE) / shape_orig[0])),
                 shape_orig[0] / float(INPUT_SIZE))
        K[0, 0] /= scale[0]
        K[0, 2] /= scale[0]
        K[1, 1] /= scale[1]
        K[1, 2] /= scale[1]
    else:
        K = intrinsics_matrix(INPUT_SIZE, shape_orig, camera_name)
        focal_correction = Conf.get().optimize_path.focal_correction
        if abs(focal_correction - 1.) > 1.e-3:
            lg.warning("Warning, scaling intrinsics matrix by %f" %
                       focal_correction)
            K[0, 0] *= focal_correction
            K[1, 1] *= focal_correction
    #print("K:\n%s,\nintr:\n%s" % (K, intr))
    # sys.exit(0)

    #
    # Prune poses
    #

    skel_ours_2d, frame_ids_removed = filter_outliers(
        skel_ours_2d, winsorize_limit=winsorize_limit, show=False)
    frames_to_remove_3d = filter_wrong_poses(skel_ours_2d, skel_ours)
    frames_to_ignore_list = set()
    # if frames_ignore is not None:
    #     for start_end in frames_ignore:
    #         if isinstance(start_end, tuple):
    #             l_ = list(range(
    #               start_end[0],
    #               min(start_end[1], skel_ours_2d.get_frames()[-1])))
    #             frames_to_remove_3d.extend(l_)
    #             frames_to_ignore_list.update(l_)
    #         else:
    #             assert isinstance(start_end, int), \
    #                 "Not int? %s" % repr(start_end)
    #             frames_to_remove_3d.append(start_end)
    #             frames_to_ignore_list.add(start_end)
    for frame_id in skel_ours.get_frames():
        if frame_id in frames_to_remove_3d:
            skel_ours.remove_pose(frame_id)

    # resample skeleton to fill in missing frames
    skel_ours_old = skel_ours
    frame_ids_filled_in = set(skel_ours_2d.get_frames()).difference(
        set(skel_ours_old.get_frames()))
    if resample:
        lg.warning("Resampling BEFORE optimization")
        # frames_to_resample = sorted(set(skel_ours_2d.get_frames()).difference(
        #   frames_to_ignore_list))
        # skel_ours = Skeleton.resample(skel_ours_old,
        #                               frame_ids=frames_to_resample)
        # Aron on 6/4/2018
        sclt_ours = Scenelet(skeleton=skel_ours)
        stem = os.path.splitext(path_skel)[0]
        path_filtered = "%s_filtered.json" % stem
        path_ipoled = "%s_ikipol.json" % os.path.splitext(path_filtered)[0]
        if not os.path.exists(path_ipoled):
            sclt_ours.save(path_filtered)
            script_filepath = \
                os.path.normpath(os.path.join(
                  os.path.dirname(os.path.abspath(__file__)),
                  os.pardir, 'blender', 'ipol_ik.py'))
            assert os.path.exists(script_filepath), "No: %s" % script_filepath
            blender_path = os.environ.get('BLENDER')
            if not os.path.isfile(blender_path):
                raise RuntimeError(
                    "Need \"BLENDER\" environment variable to be set "
                    "to the blender executable")
            cmd_params = [
                blender_path, '-noaudio', '-b', '-P', script_filepath, '--',
                path_filtered
            ]
            print("calling %s" % " ".join(cmd_params))
            ret = check_call(cmd_params)
            print("ret: %s" % ret)
        else:
            lg.warning("\n\n\tNOT recomputing IK interpolation, "
                       "file found at %s!\n" % path_ipoled)
        skel_ours = Scenelet.load(path_ipoled, no_obj=True).skeleton

        # remove extra frames at ends and beginnings of actors
        spans = skel_ours_old.get_actor_empty_frames()
        old_frames = skel_ours_old.get_frames()
        frames_to_remove = []
        for frame_id in skel_ours.get_frames():
            if frame_id not in old_frames:
                in_spans = next(
                    (True for span in spans if span[0] < frame_id < span[1]),
                    None)
                if in_spans:
                    frames_to_remove.append(frame_id)
                    # lg.debug("diff: %s  (a%s, f%s)"
                    #          % (
                    #              frame_id,
                    #              skel_ours_old.get_actor_id(frame_id),
                    #              skel_ours_old.mod_frame_id(frame_id)
                    #          ))
        for frame_id in frames_to_remove:
            skel_ours.remove_pose(frame_id)

    for frame_id in skel_ours_2d.get_frames():
        if not skel_ours.has_pose(frame_id):
            skel_ours_2d.remove_pose(frame_id)
    for frame_id in skel_ours.get_frames():
        if not skel_ours_2d.has_pose(frame_id):
            skel_ours.remove_pose(frame_id)
    frames_set_ours = set(skel_ours.get_frames())
    frames_set_2d = set(skel_ours_2d.get_frames())
    if frames_set_ours != frames_set_2d:
        print("Frame mismatch: %s" % frames_set_ours.difference(frames_set_2d))

    lg.warning("Removing pelvis and neck from 2D input")
    for frame_id in skel_ours_2d.get_frames():
        skel_ours_2d.set_visible(frame_id, Joint.PELV, 0)
        skel_ours_2d.set_visible(frame_id, Joint.NECK, 0)

    return skel_ours, skel_ours_2d, K, frame_ids_filled_in