def extract_annotated_scenelet( scene, prefix_obj='obb', frame_ids=None, frame_multiplier=1., time_multiplier=1., f_ob_is_joint=lambda ob: ob.name.startswith( 'Output') and ob.name.endswith('Sphere'), f_joint_name_from_ob=lambda ob: ob.name.split('.')[1]): """ Args: scene (bpy.types.Scene): The current scene (e.g. bpy.context.scene). prefix_obj (str): Start of object names that we want to include in the scenelet as oriented bounding boxes. frame_ids (List[int]): A subset of frame IDs to export. frame_multiplier (float): Scaling for frame IDs. The result will be rounded and truncated. output.frame_id := int(round(frame_id * frame_multiplier)) time_multipler (float): Scaling for times associated with frame_ids. output.time := int(round(frame_id * frame_multiplier)) * time_multiplier. f_ob_is_joint (Callable[[bpy.types.Object], bool]]): Decides if a Blender object is a joint. f_joint_name_from_ob (Callable[[bpy.types.Object], str]): Gets the joint name from the Blender object name. """ # joints = { # ob.name.split('.')[1]: ob # for ob in bpy.data.objects # if ob.name.startswith('Output') and ob.name.endswith('Sphere')} joints = { f_joint_name_from_ob(ob): ob for ob in bpy.data.objects if f_ob_is_joint(ob) } print("joints: %s" % joints) skeleton = Skeleton() if len(joints): assert len(joints) == 16, "No: %s" % len(joints) if not frame_ids: frame_ids = range(scene.frame_start, scene.frame_end + 1) for frame_id in frame_ids: o_frame_id = int(round(frame_id * frame_multiplier)) if skeleton.has_pose(o_frame_id): print("skipping %s" % frame_id) continue print("frame_id: %s" % frame_id) scene.frame_set(frame_id) bpy.context.scene.update() # bpy.ops.anim.change_frame(frame_id) pose = np.zeros(shape=(3, len(joints))) for joint, ob in joints.items(): pos = ob.matrix_world.col[3] print("pos[%s]: %s" % (ob.name, pos)) joint_id = Joint.from_string(joint) print("joint %s is %s" % (joint, Joint(joint_id))) pose[:, joint_id] = from_blender(pos) print("o_frame: %s from %s" % (o_frame_id, frame_id)) assert not skeleton.has_pose(o_frame_id), \ "Already has %s" % frame_id skeleton.set_pose(frame_id=o_frame_id, pose=pose, time=o_frame_id * time_multiplier) objs_bl = {} for obj in bpy.data.objects: if obj.name.startswith(prefix_obj) and not obj.hide: obj_id = int(obj.name.split('_')[1]) try: objs_bl[obj_id].append(obj) except KeyError: objs_bl[obj_id] = [obj] print("objs: %s" % objs_bl) scenelet = Scenelet(skeleton=skeleton) print("scenelet: %s" % scenelet) for obj_id, parts_bl in objs_bl.items(): name_category = None scene_obj = None for part_id, part_bl in enumerate(parts_bl): transl, rot, scale = part_bl.matrix_world.decompose() rot = rot.to_matrix() if any(comp < 0. for comp in scale): scale *= -1. rot *= -1. assert not any(comp < 0. for comp in scale), "No: %s" % scale matrix_world = part_bl.matrix_world.copy() # need to save full scale, not only half axes for c in range(3): for r in range(3): matrix_world[r][c] *= 2. name_parts = part_bl.name.split('_') if name_category is None: name_category = name_parts[2] scene_obj = SceneObj(label=name_category) else: assert name_category == name_parts[2], \ "No: %s %s" % (name_category, name_parts[2]) name_part = name_parts[3] print("part: %s" % name_part) part = SceneObjPart(name_part) part.obb = Obb(centroid=np.array( from_blender([transl[0], transl[1], transl[2]])), axes=np.array([[rot[0][0], rot[0][1], rot[0][2]], [-rot[2][0], -rot[2][1], -rot[2][2]], [rot[1][0], rot[1][1], rot[1][2]]]), scales=np.array( [scale[0] * 2., scale[1] * 2., scale[2] * 2.])) # if 'table' in name_category: # print(part.obb.axes) # raise RuntimeError("stop") print("obb: %s" % part.obb.to_json(0)) scene_obj.add_part(part_id, part) scenelet.add_object(obj_id, scene_obj, clone=False) return scenelet
def match(query_full, d_query, query_2d_full, scene, intr, gap, tr_ground, scale, thresh_log_conf=7.5, w_3d=0.01, fps=3, step_samples=100): with_y = False # optimize for y as well np.set_printoptions(suppress=True, linewidth=220) pjoin = os.path.join len_gap = gap[1] - gap[0] + 1 query, q_v = get_partial_scenelet(query_full, start=gap[0], end=gap[1] + 1, fps=1) q_v_sum = np.sum(q_v) q_v_sum_inv = np.float32(1. / q_v_sum) # lg.debug("q_v_sum: %s/%s" % (q_v_sum, q_v.size)) # scene_min_y = scene.skeleton.get_min_y(tr_ground) # lg.debug("scene_min_y: %s" % repr(scene_min_y)) mid_frames = range(len_gap * fps, scene.skeleton.poses.shape[0] - len_gap * fps, step_samples) if not len(mid_frames): return [] scenelets, sc_v = (np.array(e) for e in zip(*[ get_partial_scenelet( scene, mid_frame_id=mid_frame_id, n_frames=len_gap, fps=fps) for mid_frame_id in mid_frames ])) # for i, (scenelet, sc_v_) in enumerate(zip(scenelets, sc_v)): # mn = np.min(scenelet[sc_v_.astype('b1'), 1, :]) # scenelets[i, :, 1, :] -= mn # mn = np.min(scenelets[i, sc_v_.astype('b1'), 1, :]) # scenelets = np.array(scenelets, dtype=np.float32) # sc_v = np.array(sc_v, dtype=np.int32) # print("sc_v: %s" % sc_v) # print("q_v: %s" % q_v) lg.debug("have %d/%d 3D poses in scenelet, and %d/%d in query" % (np.sum(sc_v), sc_v.shape[0], np.sum(q_v), q_v.shape[0])) query_2d = np.zeros((len_gap, 2, 16), dtype=np.float32) conf_2d = np.zeros((len_gap, 1, 16), dtype=np.float32) for lin_id, frame_id in enumerate(range(gap[0], gap[1] + 1)): if query_2d_full.has_pose(frame_id): query_2d[lin_id, :, :] = query_2d_full.get_pose(frame_id)[:2, :] # else: # lg.warning("Query2d_full does not have pose at %d?" % frame_id) # im = im_.copy() if query_2d_full.has_confidence(frame_id): # print("showing %s" % frame_id) for joint, conf in query_2d_full._confidence[frame_id].items(): log_conf = abs(np.log(conf)) if conf >= 0. else 0. # print("conf: %g, log_conf: %g" % (conf, log_conf)) # if log_conf <= thresh_log_conf: # p2d = scale * query_2d_full.get_joint_3d(joint, # frame_id=frame_id) # p2d = (int(round(p2d[0])), int(round(p2d[1]))) # cv2.circle(im, center=p2d, # radius=int(round(3)), # color=(1., 1., 1., 0.5), thickness=1) conf_2d[lin_id, 0, joint] = max( 0., (thresh_log_conf - log_conf) / thresh_log_conf) # cv2.imshow('im', im) # cv2.waitKey(100) # while cv2.waitKey() != 27: pass conf_2d /= np.max(conf_2d) # scale from Denis' scale to current image size query_2d *= scale # move to normalized camera coordinates query_2d -= intr[:2, 2:3] query_2d[:, 0, :] /= intr[0, 0] query_2d[:, 1, :] /= intr[1, 1] # # initialize translation # # centroid of query poses c3d = np.mean(query[q_v.astype('b1'), :, :], axis=(0, 2)) # estimate scenelet centroids sclt_means = np.array([ np.mean(scenelets[i, sc_v[i, ...].astype('b1'), ...], axis=(0, 2)) for i in range(scenelets.shape[0]) ], dtype=np.float32) # don't change height sclt_means[:, 1] = 0 scenelets -= sclt_means[:, None, :, None] lg.debug("means: %s" % repr(sclt_means.shape)) if with_y: np_translation = np.array([c3d for i in range(scenelets.shape[0])], dtype=np.float32) else: np_translation = np.array( [c3d[[0, 2]] for i in range(scenelets.shape[0])], dtype=np.float32) np_rotation = np.array( [np.pi * (i % 2) for i in range(scenelets.shape[0])], dtype=np.float32)[:, None] n_cands = np_translation.shape[0] graph = tf.Graph() with graph.as_default(), tf.device('/gpu:0'): # 3D translation translation_ = tf.Variable(initial_value=np_translation, name='translation', dtype=tf.float32) t_y = tf.fill(dims=(n_cands, ), value=(tr_ground[1, 3]).astype(np.float32)) # t_y = tf.fill(dims=(n_cands,), value=np.float32(0.)) lg.debug("t_y: %s" % t_y) if with_y: translation = translation_ else: translation = tf.concat( (translation_[:, 0:1], t_y[:, None], translation_[:, 1:2]), axis=1) lg.debug("translation: %s" % translation) # 3D rotation (Euler XYZ) rotation = tf.Variable(np_rotation, name='rotation', dtype=tf.float32) # lg.debug("rotation: %s" % rotation) w = tf.Variable(conf_2d, trainable=False, name='w', dtype=tf.float32) pos_3d_in = tf.Variable(query, trainable=False, name='pos_3d_in', dtype=tf.float32) # pos_3d_in = tf.constant(query, name='pos_3d_in', dtype=tf.float32) pos_2d_in = tf.Variable(query_2d, trainable=False, name='pos_2d_in', dtype=tf.float32) # pos_2d_in = tf.constant(query_2d, name='pos_2d_in', # dtype=tf.float32) pos_3d_sclt = tf.Variable(scenelets, trainable=False, name='pos_3d_sclt', dtype=tf.float32) # print("pos_3d_sclt: %s" % pos_3d_sclt) # rotation around y my_zeros = tf.zeros((n_cands, 1), dtype=tf.float32, name='my_zeros') # tf.add_to_collection('to_init', my_zeros) my_ones = tf.ones((n_cands, 1)) # tf.add_to_collection('to_init', my_ones) c = tf.cos(rotation, 'cos') # tf.add_to_collection('to_init', c) s = tf.sin(rotation, 'sin') # t0 = tf.concat([c, my_zeros, -s], axis=1) # t1 = tf.concat([my_zeros, my_ones, my_zeros], axis=1) # t2 = tf.concat([s, my_zeros, c], axis=1) # transform = tf.stack([t0, t1, t2], axis=2, name="transform") # print("t: %s" % transform) transform = tf.concat( [c, my_zeros, -s, my_zeros, my_ones, my_zeros, s, my_zeros, c], axis=1) transform = tf.reshape(transform, ((-1, 3, 3)), name='transform') print("t2: %s" % transform) # lg.debug("transform: %s" % transform) # transform to 3d # pos_3d = tf.matmul(transform, pos_3d_sclt) \ # + tf.tile(tf.expand_dims(translation, 2), # [1, 1, int(pos_3d_in.shape[2])]) # pos_3d = tf.einsum("bjk,bcjd->bcjd", transform, pos_3d_sclt) shp = pos_3d_sclt.get_shape().as_list() transform_tiled = tf.tile(transform[:, None, :, :, None], (1, shp[1], 1, 1, shp[3])) # print("transform_tiled: %s" % transform_tiled) pos_3d = tf.einsum("abijd,abjd->abid", transform_tiled, pos_3d_sclt) # print("pos_3d: %s" % pos_3d) pos_3d += translation[:, None, :, None] #pos_3d = pos_3d_sclt # print("pos_3d: %s" % pos_3d) # perspective divide # pos_2d = tf.divide( # tf.slice(pos_3d, [0, 0, 0], [n_cands, 2, -1]), # tf.slice(pos_3d, [0, 2, 0], [n_cands, 1, -1])) pos_2d = tf.divide(pos_3d[:, :, :2, :], pos_3d[:, :, 2:3, :]) # print("pos_2d: %s" % pos_2d) diff = pos_2d - pos_2d_in # mask loss by 2d key-point visibility # print("w: %s" % w) # w_sum = tf.reduce_sum() masked = tf.multiply(diff, w) # print(masked) # loss_reproj = tf.nn.l2_loss(masked) # loss_reproj = tf.reduce_sum(tf.square(masked[:, :, 0, :]) # + tf.square(masked[:, :, 1, :]), # axis=[1, 2]) masked_sqr = tf.square(masked[:, :, 0, :]) \ + tf.square(masked[:, :, 1, :]) loss_reproj = tf.reduce_sum(masked_sqr, axis=[1, 2]) # lg.debug("loss_reproj: %s" % loss_reproj) # distance from existing 3D skeletons d_3d = q_v_sum_inv * tf.multiply(pos_3d - query[None, ...], q_v[None, :, None, None], name='diff_3d') # print(d_3d) loss_3d = w_3d * tf.reduce_sum(tf.square(d_3d[:, :, 0, :]) + tf.square( d_3d[:, :, 1, :]) + tf.square(d_3d[:, :, 2, :]), axis=[1, 2], name='loss_3d_each') # print(loss_3d) loss = tf.reduce_sum(loss_reproj) + tf.reduce_sum(loss_3d) # optimize optimizer = ScipyOptimizerInterface(loss, var_list=[translation_, rotation], options={'gtol': 1e-12}) with Timer('solve', verbose=True) as t: with tf.Session(graph=graph) as session: session.run(tf.global_variables_initializer()) optimizer.minimize(session) o_pos_3d, o_pos_2d, o_masked, o_t, o_r, o_w, o_d_3d, \ o_loss_reproj, o_loss_3d, o_transform, o_translation = \ session.run([ pos_3d, pos_2d, masked, translation, rotation, w, d_3d, loss_reproj, loss_3d, transform, translation]) o_masked_sqr = session.run(masked_sqr) # o_t, o_r = session.run([translation, rotation]) # print("pos_3d: %s" % o_pos_3d) # print("pos_2d: %s" % o_pos_2d) # print("o_loss_reproj: %s, o_loss_3d: %s" % (o_loss_reproj, o_loss_3d)) # print("t: %s" % o_t) # print("r: %s" % o_r) chosen = sorted((i for i in range(o_loss_reproj.shape[0])), key=lambda i2: o_loss_reproj[i2] + o_loss_3d[i2]) lg.info("Best candidate is %d with error %g + %g" % (chosen[0], o_loss_reproj[chosen[0]], o_loss_3d[chosen[0]])) # print("masked: %s" % o_masked) # opp = np.zeros_like(o_pos_3d) # for i in range(o_pos_3d.shape[0]): # for j in range(o_pos_3d.shape[1]): # for k in range(16): # opp[i, j, :2, k] = o_pos_3d[i, j, :2, k] / o_pos_3d[i, j, 2:3, k] # # opp[i, j, 0, k] *= intr[0, 0] # # opp[i, j, 1, k] *= intr[1, 1] # # opp[i, j, :2, k] *= intr[1, 1] # a = o_pos_2d[i, j, :, k] # b = opp[i, j, :2, k] # if not np.allclose(a, b): # print("diff: %s, %s" % (a, b)) o_pos_2d[:, :, 0, :] *= intr[0, 0] o_pos_2d[:, :, 1, :] *= intr[1, 1] o_pos_2d += intr[:2, 2:3] # for cand_id in range(o_pos_2d.shape[0]): if False: # return # print("w: %s" % o_w) # print("conf_2d: %s" % conf_2d) # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...]) query_2d[:, 0, :] *= intr[0, 0] query_2d[:, 1, :] *= intr[1, 1] # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...]) query_2d += intr[:2, 2:3] # lg.debug("query_2d[0, 0, ...]: %s" % query_2d[0, 0, ...]) ims = {} for cand_id in chosen[:5]: lg.debug("starting %s" % cand_id) pos_ = o_pos_2d[cand_id, ...] for lin_id in range(pos_.shape[0]): frame_id = gap[0] + lin_id try: im = ims[frame_id].copy() except KeyError: p_im = pjoin(d_query, 'origjpg', "color_%05d.jpg" % frame_id) ims[frame_id] = cv2.imread(p_im) im = ims[frame_id].copy() # im = im_.copy() for jid in range(pos_.shape[-1]): xy2 = int(round(query_2d[lin_id, 0, jid])), \ int(round(query_2d[lin_id, 1, jid])) # print("printing %s" % repr(xy)) cv2.circle(im, center=xy2, radius=5, color=(10., 200., 10.), thickness=-1) if o_masked[cand_id, lin_id, 0, jid] > 0 \ or o_w[lin_id, 0, jid] > 0: xy = int(round(pos_[lin_id, 0, jid])), \ int(round(pos_[lin_id, 1, jid])) # print("printing %s" % repr(xy)) cv2.circle(im, center=xy, radius=3, color=(200., 10., 10.), thickness=-1) cv2.putText(im, "d2d: %g" % o_masked_sqr[cand_id, lin_id, jid], org=((xy2[0] - xy[0]) // 2 + xy[0], (xy2[1] - xy[1]) // 2 + xy[1]), fontFace=1, fontScale=1, color=(0., 0., 0.)) cv2.line(im, xy, xy2, color=(0., 0., 0.)) d3d = o_d_3d[cand_id, lin_id, :, jid] d3d_norm = np.linalg.norm(d3d) if d3d_norm > 0.: cv2.putText( im, "%g" % d3d_norm, org=((xy2[0] - xy[0]) // 2 + xy[0] + 10, (xy2[1] - xy[1]) // 2 + xy[1]), fontFace=1, fontScale=1, color=(0., 0., 255.)) cv2.putText(im, text="%d::%02d" % (cand_id, lin_id), org=(40, 80), fontFace=1, fontScale=2, color=(255., 255., 255.)) # pos_2d_ = np.matmul(intr, pos_[lin_id, :2, :] / pos_[lin_id, 2:3, :]) # for p2d in pos_2d_ cv2.imshow('im', im) cv2.waitKey() break while cv2.waitKey() != 27: pass out_scenelets = [] for cand_id in chosen[:1]: lg.debug("score of %d is %g + %g = %g" % (cand_id, o_loss_reproj[cand_id], o_loss_3d[cand_id], o_loss_reproj[cand_id] + o_loss_3d[cand_id])) scenelet = Scenelet() rate = query_full.skeleton.get_rate() prev_time = None for lin_id, frame_id in enumerate(range(gap[0], gap[1] + 1)): time_ = query_full.get_time(frame_id) if lin_id and rate is None: rate = time_ - prev_time if time_ == frame_id: time_ = prev_time + rate scenelet.skeleton.set_pose(frame_id=frame_id, pose=o_pos_3d[cand_id, lin_id, :, :], time=time_) prev_time = time_ tr = np.concatenate((np.concatenate( (o_transform[cand_id, ...], o_translation[cand_id, None, :].T), axis=1), [[0., 0., 0., 1.]]), axis=0) tr_m = np.concatenate( (np.concatenate((np.identity(3), -sclt_means[cand_id, None, :].T), axis=1), [[0., 0., 0., 1.]]), axis=0) tr = np.matmul(tr, tr_m) for oid, ob in scene.objects.items(): if ob.label in ('wall', 'floor'): continue ob2 = copy.deepcopy(ob) ob2.apply_transform(tr) scenelet.add_object(obj_id=oid, scene_obj=ob2, clone=False) scenelet.name_scene = scene.name_scene out_scenelets.append((o_loss_reproj[cand_id], scenelet)) return out_scenelets
def main(argv): parser = argparse.ArgumentParser( "Filter initial path based on distance to full fit") parser.add_argument('skel', help="Skeleton file to filter", type=str) parser.add_argument('--threshold', help='Distance threshold. Default: 0.4', type=float, default=0.4) args = parser.parse_args(argv) lower_body = [ Joint.LKNE, Joint.RKNE, Joint.LANK, Joint.RANK, Joint.LHIP, Joint.RHIP ] print(args.skel) p_root = os.path.dirname(args.skel) p_fit = os.path.join(p_root, 'opt1') assert os.path.isdir(p_fit), p_fit query = Scenelet.load(args.skel) out = Skeleton() data = [] x = [] y = [] y2 = [] for d_ in sorted(os.listdir(p_fit)): d = os.path.join(p_fit, d_) pattern = os.path.join(d, 'skel_*.json') for f in sorted(glob.iglob(pattern)): print(f) assert '00' in f, f sclt = Scenelet.load(f) frames = sclt.skeleton.get_frames() mid_frame = frames[len(frames) // 2] time = sclt.skeleton.get_time(mid_frame) q_frame_id = query.skeleton.find_time(time) q_time = query.skeleton.get_time(q_frame_id) print(time, q_time, f) q_pose = query.skeleton.get_pose(q_frame_id) pose = sclt.skeleton.get_pose(mid_frame) pose[[0, 2]] -= (pose[:, Joint.PELV:Joint.PELV + 1] - q_pose[:, Joint.PELV:Joint.PELV + 1])[[0, 2]] diff = np.mean( np.linalg.norm(q_pose[:, lower_body] - pose[:, lower_body], axis=0)) print(q_frame_id, time, diff) y.append(diff) x.append(q_frame_id) data.append((q_frame_id, diff, time)) if query.skeleton.has_pose(q_frame_id - 1): tmp_pose = copy.deepcopy(q_pose) tmp_pose -= tmp_pose[:, Joint.PELV:Joint.PELV + 1] - query.skeleton.get_pose( q_frame_id - 1)[:, Joint.PELV:Joint.PELV + 1] y2.append( np.mean( np.linalg.norm(pose[:, lower_body] - tmp_pose[:, lower_body], axis=0))) else: y2.append(0.) out.set_pose(frame_id=q_frame_id, time=q_time, pose=pose) break data = smooth(data) plt.plot(x, y, 'x--', label='Distance to best Kinect fit\'s center frame') plt.plot(x, y2, 'o--', label='Distance to prev pose') plt.plot([d[0] for d in data], [d[1] for d in data], 'o--', label='Smoothed') plt.xlabel('Time (s)') plt.ylabel('Sum local squared distance') plt.legend() plt.savefig(os.path.join(p_root, 'tmp.pdf')) Scenelet(skeleton=out).save(os.path.join(p_root, 'skel_tmp.json')) above = [] prev_frame_id = None for frame_id, dist, time in data: # assert prev_frame_id is None or frame_id != prev_frame_id, \ # 'No: {}'.format(frame_id) if dist > args.threshold: above.append( Span2(start=frame_id, end=frame_id, value=dist, time=time)) prev_frame_id = frame_id spans = [copy.deepcopy(above[0])] it = iter(above) next(it) prev_frame_id = above[0].start for span2 in it: frame_id = span2.start if prev_frame_id + 1 < frame_id: # span = spans[-1] # spans[-1] = span[0], prev_frame_id, span[2] spans[-1].end = prev_frame_id spans.append( Span2(start=frame_id, end=frame_id, time=None, value=span2.value)) else: print(prev_frame_id, frame_id) prev_frame_id = frame_id spans[-1].end = prev_frame_id print("Need replacement: {}".format(above)) print("Need replacement2: {}".format(spans))
def export_scenelet(um, o_pos_3d, o_polys_3d, query_full_skeleton, scenes, joints_active, transform_id=None): """Extract a scenelet (poses and objects) from the data from the optimized problem. Args: um (stealth.pose.unk_manager.UnkManager): Data manager. o_pos_3d (np.ndarray): Output 3D poses. o_polys_3d (np.ndarray): (6K, 4, 3) 3D oriented bounding boxes stored stacked. query_full_skeleton (stealth.logic.skeleton.Skeleton): Initial path containing time information. joints_active (list): List of joint_ids that were optimized for. Usage: pose16[:, joints_active] = o_pos_3d[pid, :, :] transform_id (int): Export only a specific group. Everything is exported, if None. Returns: A scenelet extracted from the data provided. """ # cache function _guess_time_at = query_full_skeleton.guess_time_at # all poses or the ones that belong to a group/scenelet if transform_id is None: pids_sorted = sorted([(pid, pid2scene) for pid, pid2scene in um.pids_2_scenes.items()], key=lambda e: e[1].frame_id) else: # pids_sorted = sorted([(pid, pid2scene) # for pid, pid2scene in um.pids_2_scenes.items() # if pid2scene.transform_id == transform_id], # key=lambda e: e[1].frame_id) pids_2_scenes = um.pids_2_scenes pids_sorted = sorted([(pid, pids_2_scenes[pid]) for pid in um.get_pids_for(transform_id)], key=lambda e: e[1].frame_id) # create output scenelet o = Scenelet() charness = None # # Skeleton # # cache skeleton reference skeleton = o.skeleton # fill skeleton for pid, pid2scene in pids_sorted: if charness is None: scene = scenes[pid2scene.id_scene] charness = scene.charness o.add_aux_info('name_scenelet', scene.name_scenelet) o.charness = charness # get frame_id frame_id = int(pid2scene.frame_id) # check if already exists if skeleton.has_pose(frame_id): # TODO: fix overlapping frame_ids lg.warning("[export_scenelet] Overwriting output frame_id %d" % frame_id) # add with time guessed from input skeleton rate pose = np.zeros((3, Joint.get_num_joints())) pose[:, joints_active] = o_pos_3d[pid, :, :] pose[:, Joint.PELV] = (pose[:, Joint.LHIP] + pose[:, Joint.RHIP]) / 2. pose[:, Joint.NECK] = (pose[:, Joint.HEAD] + pose[:, Joint.THRX]) / 2. # for j, jid in joints_remap.items(): # pose[:, j] = o_pos_3d[pid, :, jid] assert not skeleton.has_pose(frame_id=frame_id), \ 'Already has pose: {}'.format(frame_id) skeleton.set_pose(frame_id=frame_id, pose=pose, time=_guess_time_at(frame_id)) # # Objects # scene_obj = None scene_obj_oid = 0 # unique identifier that groups parts to objects for polys2scene in um.polys2scene.values(): # Check, if we are restricted to a certain group if transform_id is not None \ and polys2scene.transform_id != transform_id: continue start = polys2scene.poly_id_start end = start + polys2scene.n_polys # 6 x 4 x 3 polys = o_polys_3d[start:end, ...] assert polys.shape[0] == 6, "Assumed cuboids here" if scene_obj is None or scene_obj_oid != polys2scene.object_id: category = next(cat for cat in CATEGORIES if CATEGORIES[cat] == polys2scene.cat_id) scene_obj = SceneObj(label=category) scene_obj_oid = polys2scene.object_id o.add_object(obj_id=-1, scene_obj=scene_obj, clone=False) part = scene_obj.add_part(part_id=-1, label_or_part=polys2scene.part_label) # TODO: average for numerical precision errors centroid = np.mean(polys, axis=(0, 1)) ax0 = polys[0, 1, :] - polys[0, 0, :] scale0 = np.linalg.norm(ax0) ax0 /= scale0 ax1 = polys[0, 3, :] - polys[0, 0, :] scale1 = np.linalg.norm(ax1) ax1 /= scale1 ax2 = polys[1, 0, :] - polys[0, 0, :] scale2 = np.linalg.norm(ax2) ax2 /= scale2 part.obb = Obb(centroid=centroid, axes=np.concatenate( (ax0[:, None], ax1[:, None], ax2[:, None]), axis=1), scales=[scale0, scale1, scale2]) # if scene_obj is not None: # o.add_object(obj_id=-1, scene_obj=scene_obj, clone=False) # else: # lg.warning("No objects in scenelet?") # scene_obj = SceneObj('couch') # for poly_id in range(0, o_polys_3d.shape[0], 6): # rects = o_polys_3d[poly_id : poly_id + 6, ...] # # lg.debug("rects:\n%s" % rects) # scene_obj.add_part(poly_id, 'seat') # # # fig = plt.figure() # # ax = fig.add_subplot(111, projection='3d') # # for rid, rect in enumerate(rects): # # wrapped = np.concatenate((rect, rect[0:1, :]), axis=0) # # ax.plot(wrapped[:, 0], wrapped[:, 2], wrapped[:, 1]) # # for ci in range(4): # # c = rect[ci, :] # # ax.text(c[0], c[2], c[1], s="%d, %d, %d" # # % (poly_id, rid, ci)) # # if rid >= 1: # # break # # # # plt.show() # part = scene_obj.get_part(poly_id) # centroid = np.mean(rects, axis=(0, 1)) # ax0 = rects[0, 1, :] - rects[0, 0, :] # scale0 = np.linalg.norm(ax0) # ax0 /= scale0 # ax1 = rects[0, 3, :] - rects[0, 0, :] # scale1 = np.linalg.norm(ax1) # ax1 /= scale1 # ax2 = rects[1, 0, :] - rects[0, 0, :] # scale2 = np.linalg.norm(ax2) # ax2 /= scale2 # part.obb = Obb(centroid=centroid, # axes=np.concatenate(( # ax0[:, None], ax1[:, None], ax2[:, None] # ), axis=1), # scales=[scale0, scale1, scale2]) # o.add_object(obj_id=99, scene_obj=scene_obj, # clone=False) return o
def main(argv): conf = Conf.get() parser = argparse.ArgumentParser("Denis pose converter") parser.add_argument('camera_name', help="Camera name ('G15', 'S6')", type=str) parser.add_argument( '-d', dest='dir', required=True, help="Path to the <scene folder>/denis containing skeletons.json") parser.add_argument( '-filter', dest='with_filtering', action="store_true", help="Should we do post-filtering (1-euro) on the pelvis positions") parser.add_argument('-huber', required=False, help="Should we do huber loss?", action='store_true') parser.add_argument('-smooth', type=float, default=0.005, help="Should we have a smoothness term (l2/huber)?") parser.add_argument( '--winsorize-limit', type=float, default=conf.optimize_path.winsorize_limit, help='Threshold for filtering too large jumps of the 2D centroid') parser.add_argument('--no-resample', action='store_true', help="add resampled frames") parser.add_argument('--n-actors', type=int, default=1, help="How many skeletons to track.") parser.add_argument('-n-actors', type=int, default=1, help="Max number of people in scene.") # parser.add_argument( # '-r', type=float, # help='Video rate. Default: 1, if avconv -r 5. ' # 'Original video sampling rate (no subsampling) should be ' # '24/5=4.8. avconv -r 10 leads to 24/10=2.4.', # required=True) parser.add_argument('--person_height', type=float, help='Assumed height of human(s) in video.', default=Conf.get().optimize_path.person_height) parser.add_argument( '--forwards-window-size', type=int, help='How many poses in time to look before AND after to ' 'average forward direction. 0 means no averaging. Default: 0.', default=0) parser.add_argument('--no-img', action='store_true', help='Read and write images (vis reproj error)') parser.add_argument('--postfix', type=str, help="output file postfix.", default='unannot') args = parser.parse_args(argv) show = False args.resample = not args.no_resample # assert not args.resample, "resample should be off" assert os.path.exists(args.dir), "Source does not exist: %s" % args.dir p_scene = os.path.normpath(os.path.join(args.dir, os.pardir)) # type: str p_video_params = os.path.join(p_scene, 'video_params.json') assert os.path.exists(p_video_params), "Need video_params.json for rate" if 'r' not in args or args.r is None: args.r = json.load(open(p_video_params, 'r'))['rate-avconv'] # manual parameters (depth initialization, number of actors) p_scene_params = os.path.join(args.dir, os.pardir, 'scene_params.json') if not os.path.exists(p_scene_params): scene_params = { 'depth_init': 10., 'actors': args.n_actors, 'ground_rot': [0., 0., 0.] } json.dump(scene_params, open(p_scene_params, 'w')) raise RuntimeError("Inited scene_params.json, please check: %s" % p_scene_params) else: scene_params = json.load(open(p_scene_params, 'r')) lg.warning("Will work with %d actors and init depth to %g" % (scene_params['actors'], scene_params['depth_init'])) assert '--n-actors' not in argv \ or args.n_actors == scene_params['actors'], \ "Actor count mismatch, remove %d from args, because " \ "scene_params.json says %d?" \ % (args.n_actors, scene_params['actors']) args.n_actors = scene_params['actors'] ground_rot = scene_params['ground_rot'] or [0., 0., 0.] # load images path_images = os.path.abspath(os.path.join(args.dir, os.pardir, 'origjpg')) images = {} shape_orig = None if not args.no_img: images, shape_orig = load_images(path_images) path_skeleton = \ max((f for f in os.listdir(os.path.join(args.dir)) if f.startswith('skeletons') and f.endswith('json')), key=lambda s: int(os.path.splitext(s)[0].split('_')[1])) print("path_skeleton: %s" % path_skeleton) data = json.load(open(os.path.join(args.dir, path_skeleton), 'r')) # data, pose_constraints, first_run = \ # cleanup(data, p_dir=os.path.join(args.dir, os.pardir)) # poses_2d = [] # plt.figure() # show_images(images, data) if False: # pose_ids = identify_actors_multi(data, n_actors=1) p_segm_pickle = os.path.join(args.dir, os.pardir, "label_skeletons.pickle") problem = None if False and os.path.exists(p_segm_pickle): lg.warning("Loading skeleton segmentation from pickle %s" % p_segm_pickle) pose_ids, problem = pickle_load(open(p_segm_pickle, 'rb')) if not problem or problem._n_actors != args.n_actors: pose_ids, problem, data = more_actors_gurobi( data, n_actors=args.n_actors, constraints=pose_constraints, first_run=first_run) if True or show: show_multi(images, data, pose_ids, problem, p_dir=os.path.join(args.dir, os.pardir), first_run=first_run, n_actors=args.n_actors) pickle.dump((pose_ids, problem), open(p_segm_pickle, 'wb'), -1) else: pose_ids = greedy_actors(data, n_actors=args.n_actors) data = DataPosesWrapper(data=data) visible_f = {a: {} for a in range(args.n_actors)} visible_f_max = 0. if show: plt.ion() fig = None axe = None scatters = dict() # how many images we have min_frame_id = min(f for f in pose_ids) frames_mod = max(f for f in pose_ids) - min_frame_id + 1 skel_ours = Skeleton(frames_mod=frames_mod, n_actors=args.n_actors, min_frame_id=min_frame_id) skel_ours_2d = Skeleton(frames_mod=frames_mod, n_actors=args.n_actors, min_frame_id=min_frame_id) # assert len(images) == 0 or max(f for f in images) + 1 == frames_mod, \ # "Assumed image count is %d, but max_frame_id is %d" \ # % (len(images), frames_mod-1) if isinstance(data, DataPosesWrapper): frames = data.get_frames() else: frames = [] for frame_str in sorted(data.get_frames()): try: frame_id = int(frame_str.split('_')[1]) except ValueError: print("skipping key %s" % frame_id) continue frames.append(frame_id) my_visibilities = [[], []] for frame_id in frames: frame_str = DataPosesWrapper._to_frame_str(frame_id) pose_in = data.get_poses_3d(frame_id=frame_id) # np.asarray(data[frame_str][u'centered_3d']) # pose_in_2d = np.asarray(data[frame_str][u'pose_2d']) pose_in_2d = data.get_poses_2d(frame_id=frame_id) # visible = np.asarray(data[frame_str][u'visible']) if False and len(pose_in.shape) > 2: pose_id = pose_ids[frame_id] if not args.no_img: im = cv2.cvtColor(images[frame_id], cv2.COLOR_RGB2BGR) for i in range(pose_in.shape[0]): c = (1., 0., 0., 1.) if i == pose_id: c = (0., 1., 0., 1.) color = tuple(int(c_ * 255) for c_ in c[:3]) for p2d in pose_in_2d[i, :, :]: # color = (c[0] * 255, c[1] * 255., c[2] * 255.) cv2.circle(im, (p2d[1], p2d[0]), radius=3, color=color, thickness=-1) center = np.mean(pose_in_2d[i, :, :], axis=0).round().astype('i4').tolist() cv2.putText(im, "%d" % i, (center[1], center[0]), 1, 1, color) if show: cv2.imshow("im", im) cv2.waitKey(100) # if sid not in scatters: # scatters[sid] = axe.scatter(pose_in_2d[i, :, 1], pose_in_2d[i, :, 0], c=c) # else: # scatters[sid].set_offsets(pose_in_2d[i, :, [1, 0]]) # scatters[sid].set_array(np.tile(np.array(c), pose_in_2d.shape[1])) # scatter.set_color(c) # plt.draw() # plt.pause(1.) pose_in = pose_in[pose_id, :, :] pose_in_2d = pose_in_2d[pose_id, :, :] visible = visible[pose_id] # else: # pose_id = 0 # pose_id = pose_ids[frame_id] for actor_id in range(args.n_actors): # if actor_id in (2, 3, 4, 5, 8, 9) # expanded frame_id frame_id2 = Skeleton.unmod_frame_id(frame_id=frame_id, actor_id=actor_id, frames_mod=frames_mod) assert (actor_id != 0) ^ (frame_id2 == frame_id), "no" frame_id_mod = skel_ours.mod_frame_id(frame_id=frame_id2) assert frame_id_mod == frame_id, \ "No: %d %d %d" % (frame_id, frame_id2, frame_id_mod) actor_id2 = skel_ours.get_actor_id(frame_id2) assert actor_id2 == actor_id, "no: %s %s" % (actor_id, actor_id2) # which pose explains this actor in this frame pose_id = pose_ids[frame_id][actor_id] # check, if actor found if pose_id < 0: continue # 3D pose pose = pose_in[pose_id, :, JointDenis.revmap].T # added by Aron on 4/4/2018 (Denis' pelvis is too high up) pose[:, Joint.PELV] = (pose[:, Joint.LHIP] + pose[:, Joint.RHIP]) \ / 2. skel_ours.set_pose(frame_id2, pose) # 2D pose pose_2d = pose_in_2d[pose_id, :, :] arr = np.array(JointDenis.pose_2d_to_ours(pose_2d), dtype=np.float32).T skel_ours_2d.set_pose(frame_id2, arr) # # visibility (binary) and confidence (float) # # np.asarray(data[frame_str][u'visible'][pose_id]) vis_i = data.get_visibilities(frame_id)[pose_id] # vis_f = np.asarray(data[frame_str][u'visible_float'][pose_id]) vis_f = data.get_confidences(frame_id)[pose_id] for jid, visible in enumerate(vis_i): # for each joint # binary visibility jid_ours = JointDenis.to_ours_2d(jid) skel_ours_2d.set_visible(frame_id2, jid_ours, visible) # confidence (fractional visibility) if np.isnan(vis_f[jid]): continue try: visible_f[actor_id][frame_id2][jid_ours] = vis_f[jid] except KeyError: visible_f[actor_id][frame_id2] = {jid_ours: vis_f[jid]} visible_f_max = max(visible_f_max, vis_f[jid]) conf_ = get_conf_thresholded(vis_f[jid], thresh_log_conf=None, dtype_np=np.float32) skel_ours_2d.set_confidence(frame_id=frame_id2, joint=jid_ours, confidence=conf_) my_visibilities[0].append(vis_f[jid]) my_visibilities[1].append(conf_) skel_ours_2d._confidence_normalized = True plt.figure() plt.plot(my_visibilities[0], my_visibilities[1], 'o') plt.savefig('confidences.pdf') assert skel_ours.n_actors == args.n_actors, "no" assert skel_ours_2d.n_actors == args.n_actors, "no" # align to room min_z = np.min(skel_ours.poses[:, 2, :]) print("min_max: %s, %s" % (min_z, np.max(skel_ours.poses[:, 2, :]))) skel_ours.poses[:, 2, :] += min_z skel_ours.poses /= 1000. # The output is scaled to 2m by Denis. # We change this to 1.8 * a scale in order to correct for # the skeletons being a bit too high still. skel_ours.poses *= \ args.person_height * conf.optimize_path.height_correction / 2. skel_ours.poses[:, 2, :] *= -1. skel_ours.poses = skel_ours.poses[:, [0, 2, 1], :] # refine name_video = args.dir.split(os.sep)[-2] out_path = os.path.join(args.dir, os.pardir, "skel_%s_%s.json" % (name_video, args.postfix)) out_path_orig = os.path.join(args.dir, os.pardir, "skel_%s_lfd_orig.json" % name_video) sclt_orig = Scenelet(skeleton=copy.deepcopy(skel_ours)) sclt_orig.save(out_path_orig) skel_ours_2d_all = copy.deepcopy(skel_ours_2d) assert len(skel_ours_2d_all.get_frames()), skel_ours_2d_all.get_frames() # # Optimize # # frames_ignore = [(282, 372), (516, 1000)] skel_ours, skel_ours_2d, intrinsics, \ frame_ids_filled_in = prepare( args.camera_name, winsorize_limit=args.winsorize_limit, shape_orig=shape_orig, path_scene=p_scene, skel_ours_2d=skel_ours_2d, skel_ours=skel_ours, resample=args.resample, path_skel=path_skeleton) frames_ignore = [] tr_ground = np.eye(4, dtype=np.float32) skel_opt, out_images, K = \ optimize_path( skel_ours, skel_ours_2d, images, intrinsics=intrinsics, path_skel=out_path, shape_orig=shape_orig, use_huber=args.huber, weight_smooth=args.smooth, frames_ignore=frames_ignore, resample=args.resample, depth_init=scene_params['depth_init'], ground_rot=ground_rot) for frame_id in skel_opt.get_frames(): skel_opt.set_time(frame_id=frame_id, time=float(frame_id) / args.r) skel_opt_raw = copy.deepcopy(skel_opt) skel_opt_resampled = Skeleton.resample(skel_opt) # Filter pelvis if args.with_filtering: out_filter_path = os.path.join(args.dir, os.pardir, "vis_filtering") skel_opt = filter_(skel_opt_resampled, out_filter_path=out_filter_path, skel_orig=skel_opt, weight_smooth=args.smooth, forwards_window_size=args.forwards_window_size) else: skel_opt.estimate_forwards(k=args.forwards_window_size) skel_opt_resampled.estimate_forwards(k=args.forwards_window_size) # if len(images): # skel_opt.fill_with_closest(images.keys()[0], images.keys()[-1]) min_y, max_y = skel_opt.get_min_y(tr_ground) print("min_y: %s, max_y: %s" % (min_y, max_y)) # # save # frame_ids_old = set(skel_opt.get_frames()) if args.resample: skel_opt = skel_opt_resampled frame_ids_filled_in.update( set(skel_opt.get_frames()).difference(frame_ids_old)) lg.warning("Saving resampled scenelet!") scenelet = Scenelet(skel_opt) del skel_opt # skel_dict = skel_opt.to_json() tr_ground[1, 3] = min_y scenelet.aux_info['ground'] = tr_ground.tolist() assert isinstance(ground_rot, list) and len(ground_rot) == 3 scenelet.add_aux_info('ground_rot', ground_rot) scenelet.add_aux_info( 'path_opt_params', { 'rate': args.r, 'w-smooth': args.smooth, 'winsorize-limit': args.winsorize_limit, 'camera': args.camera_name, 'huber': args.huber, 'height_correction': conf.optimize_path.height_correction, 'focal_correction': conf.optimize_path.focal_correction }) scenelet.add_aux_info('frame_ids_filled_in', list(frame_ids_filled_in)) # To MATLAB # _skeleton.get_min_y(_tr_ground) # with skel_opt as skeleton: # skeleton = skel_opt # skeleton_name = os.path.split(args.dir)[0] # skeleton_name = skeleton_name[skeleton_name.rfind('/')+1:] # mdict = skeleton.to_mdict(skeleton_name) # mdict['room_transform'] = tr_ground # mdict['room_transform'][1, 3] *= -1. # print(mdict) # print("scene_name?: %s" % os.path.split(args.dir)[0]) # skeleton.save_matlab( # os.path.join(os.path.dirname(args.dir), "skeleton_opt.mat"), # mdict=mdict) assert scenelet.skeleton.has_forwards(), "No forwards??" scenelet.save(out_path) if show: # save path plot out_path_path = os.path.join(args.dir, os.pardir, "%s_path.jpg" % name_video) path_fig = plot_path(scenelet.skeleton) legend = ["smooth %g" % args.smooth] # hack debug # path_skel2 = os.path.join(args.dir, os.pardir, 'skel_lobby7_nosmooth.json') # if os.path.exists(path_skel2): # skel2 = Skeleton.load(path_skel2) # path_fig = plot_path(skel2, path_fig) # legend.append('no smooth') if show: plt.legend(legend) path_fig.savefig(out_path_path) # backup args path_args = os.path.join(args.dir, os.pardir, 'args_denis.txt') with open(path_args, 'a') as f_args: f_args.write("%s %s\n" % (os.path.basename(sys.executable), " ".join(argv))) # save 2D detections to file if args.postfix == 'unannot': path_skel_ours_2d = os.path.join( args.dir, os.pardir, "skel_%s_2d_%02d.json" % (name_video, 0)) sclt_2d = Scenelet(skel_ours_2d_all) print('Saving {} to {}'.format(len(skel_ours_2d_all.get_frames()), path_skel_ours_2d)) sclt_2d.skeleton.aux_info = {} sclt_2d.save(path_skel_ours_2d) else: print(args.postfix) logging.info("Saving images...") if len(images) and len(out_images): path_out_images = os.path.join(args.dir, os.pardir, 'color') try: os.makedirs(path_out_images) except OSError: pass visible_f_max_log = np.log(visible_f_max) frames = list(out_images.keys()) for frame_id in range(frames[0], frames[-1] + 1): im = out_images[frame_id] if frame_id in out_images \ else cv2.cvtColor(images[frame_id], cv2.COLOR_BGR2RGB) for actor_id in range(args.n_actors): if frame_id in visible_f[actor_id]: frame_id2 = skel_ours_2d_all.unmod_frame_id( frame_id=frame_id, actor_id=actor_id, frames_mod=skel_ours_2d_all.frames_mod) for joint, is_vis in visible_f[actor_id][frame_id].items(): p2d = skel_ours_2d_all.get_joint_3d(joint, frame_id=frame_id2) # radius = np.log(is_vis) / visible_f_max_log # lg.debug("r0: %g" % radius) # radius = np.exp(np.log(is_vis) / visible_f_max_log) # lg.debug("radius is %g" % radius) vis_bool = True if skel_ours_2d_all.has_visible(frame_id=frame_id2, joint_id=joint): vis_bool &= skel_ours_2d_all.is_visible( frame_id2, joint) radius = abs(np.log(is_vis / 0.1 + 1e-6)) if not np.isnan(radius): p2d = (int(round(p2d[0])), int(round(p2d[1]))) cv2.circle(im, center=p2d, radius=int(round(radius)), color=(1., 1., 1., 0.5), thickness=1) conf = get_conf_thresholded(conf=is_vis, thresh_log_conf=None, dtype_np=np.float32) if conf > 0.5: cv2.putText(img=im, text=Joint(joint).get_name(), org=p2d, fontFace=1, fontScale=1, color=(10., 150., 10., 100.)) # lg.debug("set visibility to %g, radius %g" % (is_vis, radius)) # if frame_id in out_images: scale = (shape_orig[1] / float(im.shape[1]), shape_orig[0] / float(im.shape[0])) cv2.imwrite( os.path.join(path_out_images, "color_%05d.jpg" % frame_id), cv2.resize(im, (0, 0), fx=scale[0], fy=scale[1], interpolation=cv2.INTER_CUBIC)) # else: # fname = "color_%05d.jpg" % frame_id # shutil.copyfile( # os.path.join(path_images, fname), # os.path.join(path_out_images, fname)) lg.info("Wrote images to %s/" % path_out_images)
def prepare(camera_name, winsorize_limit, shape_orig, path_scene, skel_ours_2d, skel_ours, resample, path_skel): """ Args: camera_name (str): Name of camera for intrinsics calculation. winsorize_limit (float): Outlier detection threshold. shape_orig (Tuple[int, int]): Original video resolution. path_scene (str): Root path to scene. skel_ours_2d (np.ndarray): (N, 2, 16) 2D skeletons from LFD in our format. skel_ours (np.ndarray): (N, 3, 16) Local space 3D skeletons in iMapper coordinate frame (y-down, z-front). resample (bool): If needs densification using Blender's IK engine. Returns: skel_ours (Skeleton): skel_ours_2d (Skeleton): intrinsics (np.ndarray): """ assert camera_name is not None and isinstance(camera_name, str), \ "Need a camera name" if shape_orig is None: shape_orig = (np.float32(1080.), np.float32(1920.)) np.set_printoptions(linewidth=200, suppress=True) if False: plt.figure() for i, frame_id in enumerate(skel_ours.get_frames()): plot_2d(skel_ours_2d.get_pose(frame_id), images[frame_id]) plt.show() path_intrinsics = os.path.join(path_scene, "intrinsics.json") if os.path.exists(path_intrinsics): lg.warning("Loading existing intrinsics matrix!") K = np.array(json.load(open(path_intrinsics, 'r')), dtype=np.float32) scale = (shape_orig[1] / int(round(shape_orig[1] * float(INPUT_SIZE) / shape_orig[0])), shape_orig[0] / float(INPUT_SIZE)) K[0, 0] /= scale[0] K[0, 2] /= scale[0] K[1, 1] /= scale[1] K[1, 2] /= scale[1] else: K = intrinsics_matrix(INPUT_SIZE, shape_orig, camera_name) focal_correction = Conf.get().optimize_path.focal_correction if abs(focal_correction - 1.) > 1.e-3: lg.warning("Warning, scaling intrinsics matrix by %f" % focal_correction) K[0, 0] *= focal_correction K[1, 1] *= focal_correction #print("K:\n%s,\nintr:\n%s" % (K, intr)) # sys.exit(0) # # Prune poses # skel_ours_2d, frame_ids_removed = filter_outliers( skel_ours_2d, winsorize_limit=winsorize_limit, show=False) frames_to_remove_3d = filter_wrong_poses(skel_ours_2d, skel_ours) frames_to_ignore_list = set() # if frames_ignore is not None: # for start_end in frames_ignore: # if isinstance(start_end, tuple): # l_ = list(range( # start_end[0], # min(start_end[1], skel_ours_2d.get_frames()[-1]))) # frames_to_remove_3d.extend(l_) # frames_to_ignore_list.update(l_) # else: # assert isinstance(start_end, int), \ # "Not int? %s" % repr(start_end) # frames_to_remove_3d.append(start_end) # frames_to_ignore_list.add(start_end) for frame_id in skel_ours.get_frames(): if frame_id in frames_to_remove_3d: skel_ours.remove_pose(frame_id) # resample skeleton to fill in missing frames skel_ours_old = skel_ours frame_ids_filled_in = set(skel_ours_2d.get_frames()).difference( set(skel_ours_old.get_frames())) if resample: lg.warning("Resampling BEFORE optimization") # frames_to_resample = sorted(set(skel_ours_2d.get_frames()).difference( # frames_to_ignore_list)) # skel_ours = Skeleton.resample(skel_ours_old, # frame_ids=frames_to_resample) # Aron on 6/4/2018 sclt_ours = Scenelet(skeleton=skel_ours) stem = os.path.splitext(path_skel)[0] path_filtered = "%s_filtered.json" % stem path_ipoled = "%s_ikipol.json" % os.path.splitext(path_filtered)[0] if not os.path.exists(path_ipoled): sclt_ours.save(path_filtered) script_filepath = \ os.path.normpath(os.path.join( os.path.dirname(os.path.abspath(__file__)), os.pardir, 'blender', 'ipol_ik.py')) assert os.path.exists(script_filepath), "No: %s" % script_filepath blender_path = os.environ.get('BLENDER') if not os.path.isfile(blender_path): raise RuntimeError( "Need \"BLENDER\" environment variable to be set " "to the blender executable") cmd_params = [ blender_path, '-noaudio', '-b', '-P', script_filepath, '--', path_filtered ] print("calling %s" % " ".join(cmd_params)) ret = check_call(cmd_params) print("ret: %s" % ret) else: lg.warning("\n\n\tNOT recomputing IK interpolation, " "file found at %s!\n" % path_ipoled) skel_ours = Scenelet.load(path_ipoled, no_obj=True).skeleton # remove extra frames at ends and beginnings of actors spans = skel_ours_old.get_actor_empty_frames() old_frames = skel_ours_old.get_frames() frames_to_remove = [] for frame_id in skel_ours.get_frames(): if frame_id not in old_frames: in_spans = next( (True for span in spans if span[0] < frame_id < span[1]), None) if in_spans: frames_to_remove.append(frame_id) # lg.debug("diff: %s (a%s, f%s)" # % ( # frame_id, # skel_ours_old.get_actor_id(frame_id), # skel_ours_old.mod_frame_id(frame_id) # )) for frame_id in frames_to_remove: skel_ours.remove_pose(frame_id) for frame_id in skel_ours_2d.get_frames(): if not skel_ours.has_pose(frame_id): skel_ours_2d.remove_pose(frame_id) for frame_id in skel_ours.get_frames(): if not skel_ours_2d.has_pose(frame_id): skel_ours.remove_pose(frame_id) frames_set_ours = set(skel_ours.get_frames()) frames_set_2d = set(skel_ours_2d.get_frames()) if frames_set_ours != frames_set_2d: print("Frame mismatch: %s" % frames_set_ours.difference(frames_set_2d)) lg.warning("Removing pelvis and neck from 2D input") for frame_id in skel_ours_2d.get_frames(): skel_ours_2d.set_visible(frame_id, Joint.PELV, 0) skel_ours_2d.set_visible(frame_id, Joint.NECK, 0) return skel_ours, skel_ours_2d, K, frame_ids_filled_in