def chapter_augmenters_meanshiftblur():
    fn_start = "blur/meanshiftblur"

    aug = iaa.MeanShiftBlur()
    run_and_save_augseq(fn_start + ".jpg",
                        aug, [ia.quokka(size=(128, 128)) for _ in range(16)],
                        cols=4,
                        rows=4)
def generate_mean_shift_blur():
    ia.seed(1)

    image = ia.quokka((128, 128))
    images_aug = [image]
    for radius in np.linspace(5.0, 40.0, 7):
        images_aug.append(
            iaa.MeanShiftBlur(spatial_radius=radius,
                              color_radius=radius)(image=image))
    _save("meanshiftblur.jpg", ia.draw_grid(images_aug, cols=8, rows=1))
示例#3
0
def do_all_aug(image):
    do_aug(image, iaa.Noop(name="origin"))
    do_aug(image, iaa.Crop((0, 10)))  # 切边
    do_aug(image, iaa.GaussianBlur((0, 3)))
    do_aug(image, iaa.AverageBlur(1, 7))
    do_aug(image, iaa.MedianBlur(1, 7))
    do_aug(image, iaa.Sharpen())
    do_aug(image, iaa.BilateralBlur())  # 既噪音又模糊,叫双边
    do_aug(image, iaa.MotionBlur())
    do_aug(image, iaa.MeanShiftBlur())
    do_aug(image, iaa.GammaContrast())
    do_aug(image, iaa.SigmoidContrast())
    do_aug(image,
           iaa.Affine(shear={
               'x': (-10, 10),
               'y': (-10, 10)
           }, mode="edge"))  # shear:x轴往左右偏离的像素书,(a,b)是a,b间随机值,[a,b]是二选一
    do_aug(image,
           iaa.Affine(shear={
               'x': (-10, 10),
               'y': (-10, 10)
           }, mode="edge"))  # shear:x轴往左右偏离的像素书,(a,b)是a,b间随机值,[a,b]是二选一
    do_aug(image, iaa.Rotate(rotate=(-10, 10), mode="edge"))
    do_aug(image, iaa.PiecewiseAffine())  # 局部点变形
    do_aug(image, iaa.Fog())
    do_aug(image, iaa.Clouds())
    do_aug(image, iaa.Snowflakes(flake_size=(0.1, 0.2),
                                 density=(0.005, 0.025)))
    do_aug(
        image,
        iaa.Rain(
            nb_iterations=1,
            drop_size=(0.05, 0.1),
            speed=(0.04, 0.08),
        ))
    do_aug(
        image,
        iaa.ElasticTransformation(alpha=(0.0, 20.0),
                                  sigma=(3.0, 5.0),
                                  mode="nearest"))
    do_aug(image, iaa.AdditiveGaussianNoise(scale=(0, 10)))
    do_aug(image, iaa.AdditiveLaplaceNoise(scale=(0, 10)))
    do_aug(image, iaa.AdditivePoissonNoise(lam=(0, 10)))
    do_aug(image, iaa.Salt((0, 0.02)))
    do_aug(image, iaa.Pepper((0, 0.02)))
def augmentationSequence():

    # holds all possible augmentors
    possibleAugs = [
        iaa.GammaContrast(1.5), # add contrast

        # motion blur, use between 25 and 155 for k to get results accurate to fast indy-car
        iaa.MotionBlur(k=155, angle=[-45, 45]),

        #iaa.GaussianBlur(sigma=0.0), # gaussian blur
        iaa.MeanShiftBlur(), # meanshift blur
        iaa.Affine(translate_percent={"x": 0.1}, scale=0.8), # translate the image
        iaa.Affine(translate_percent={"y": 0.2}, scale=1.2),
        iaa.Fliplr(p = 0.8) # apply horizontal flip
    ]

    chosenAugs = []
    randomSize = random.randint(len(possibleAugs//2), len(possibleAugs))
    for i in range(randomSize):
        randomAugNum = random.randint(0, len(possibleAugs))
        chosenAugs.append(possibleAugs[randomAugNum])
    seq = iaa.Sequential(chosenAugs)
    '''
    seq = iaa.Sequential([
        iaa.GammaContrast(1.5), # add contrast

        # motion blur, use between 25 and 155 for k to get results accurate to fast indy-car
        iaa.MotionBlur(k=155, angle=[-45, 45]),

        #iaa.GaussianBlur(sigma=0.0), # gaussian blur
        iaa.MeanShiftBlur(), # meanshift blur
        iaa.Affine(translate_percent={"x": 0.1}, scale=0.8), # translate the image
        iaa.Affine(translate_percent={"y": 0.2}, scale=1.2),
        iaa.Fliplr(p = 0.8) # apply horizontal flip
    ])
    '''
    return seq
示例#5
0
aug_transform = iaa.SomeOf((0, None), [
    iaa.OneOf([
        iaa.MultiplyAndAddToBrightness(mul=(0.3, 1.6), add=(-50, 50)),
        iaa.MultiplyHueAndSaturation((0.5, 1.5), per_channel=True),
        iaa.ChannelShuffle(0.5),
        iaa.RemoveSaturation(),
        iaa.Grayscale(alpha=(0.0, 1.0)),
        iaa.ChangeColorTemperature((1100, 35000)),
    ]),
    iaa.OneOf([
        iaa.MedianBlur(k=(3, 7)),
        iaa.BilateralBlur(
            d=(3, 10), sigma_color=(10, 250), sigma_space=(10, 250)),
        iaa.MotionBlur(k=(3, 9), angle=[-45, 45]),
        iaa.MeanShiftBlur(spatial_radius=(5.0, 10.0),
                          color_radius=(5.0, 10.0)),
        iaa.AllChannelsCLAHE(clip_limit=(1, 10)),
        iaa.AllChannelsHistogramEqualization(),
        iaa.GammaContrast((0.5, 1.5), per_channel=True),
        iaa.GammaContrast((0.5, 1.5)),
        iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6), per_channel=True),
        iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6)),
        iaa.HistogramEqualization(),
        iaa.Sharpen(alpha=0.5)
    ]),
    iaa.OneOf([
        iaa.AveragePooling([2, 3]),
        iaa.MaxPooling(([2, 3], [2, 3])),
    ]),
    iaa.OneOf([
        iaa.Clouds(),
示例#6
0
    found = []
    x = x + step
    y = int(x * k + b)
    while 0 < x < img.shape[1] and 0 < y < img.shape[0]:
        if img[y, x] == prev:
            prev = img[y, x]
            x = x + step
            y = int(x * k + b)
        else:
            break
    found.append((x, y))
    return found


img = cv.imread('s1.png')
aug = iaa.MeanShiftBlur()
img = aug.augment_image(img)
aug = iaa.DirectedEdgeDetect(alpha=0.3, direction=0)
img = aug.augment_image(img)
aug = iaa.MeanShiftBlur()
img = aug.augment_image(img)
aug = iaa.Emboss(alpha=0.6, strength=2.2)
img = aug.augment_image(img)
aug = iaa.MeanShiftBlur()
img = aug.augment_image(img)
aug = iaa.pillike.FilterEdgeEnhanceMore()
img2 = aug.augment_image(img)
cv.imwrite('result3.png', img2)

gray = img[:, :, 2] - img[:, :, 1]
gray[gray < 0] = 0
示例#7
0
def create_augmenters(height, width, height_augmentable, width_augmentable, only_augmenters):
    def lambda_func_images(images, random_state, parents, hooks):
        return images

    def lambda_func_heatmaps(heatmaps, random_state, parents, hooks):
        return heatmaps

    def lambda_func_keypoints(keypoints, random_state, parents, hooks):
        return keypoints

    def assertlambda_func_images(images, random_state, parents, hooks):
        return True

    def assertlambda_func_heatmaps(heatmaps, random_state, parents, hooks):
        return True

    def assertlambda_func_keypoints(keypoints, random_state, parents, hooks):
        return True

    augmenters_meta = [
        iaa.Sequential([iaa.Noop(), iaa.Noop()], random_order=False, name="Sequential_2xNoop"),
        iaa.Sequential([iaa.Noop(), iaa.Noop()], random_order=True, name="Sequential_2xNoop_random_order"),
        iaa.SomeOf((1, 3), [iaa.Noop(), iaa.Noop(), iaa.Noop()], random_order=False, name="SomeOf_3xNoop"),
        iaa.SomeOf((1, 3), [iaa.Noop(), iaa.Noop(), iaa.Noop()], random_order=True, name="SomeOf_3xNoop_random_order"),
        iaa.OneOf([iaa.Noop(), iaa.Noop(), iaa.Noop()], name="OneOf_3xNoop"),
        iaa.Sometimes(0.5, iaa.Noop(), name="Sometimes_Noop"),
        iaa.WithChannels([1, 2], iaa.Noop(), name="WithChannels_1_and_2_Noop"),
        iaa.Identity(name="Identity"),
        iaa.Noop(name="Noop"),
        iaa.Lambda(func_images=lambda_func_images, func_heatmaps=lambda_func_heatmaps, func_keypoints=lambda_func_keypoints,
                   name="Lambda"),
        iaa.AssertLambda(func_images=assertlambda_func_images, func_heatmaps=assertlambda_func_heatmaps,
                         func_keypoints=assertlambda_func_keypoints, name="AssertLambda"),
        iaa.AssertShape((None, height_augmentable, width_augmentable, None), name="AssertShape"),
        iaa.ChannelShuffle(0.5, name="ChannelShuffle")
    ]
    augmenters_arithmetic = [
        iaa.Add((-10, 10), name="Add"),
        iaa.AddElementwise((-10, 10), name="AddElementwise"),
        #iaa.AddElementwise((-500, 500), name="AddElementwise"),
        iaa.AdditiveGaussianNoise(scale=(5, 10), name="AdditiveGaussianNoise"),
        iaa.AdditiveLaplaceNoise(scale=(5, 10), name="AdditiveLaplaceNoise"),
        iaa.AdditivePoissonNoise(lam=(1, 5), name="AdditivePoissonNoise"),
        iaa.Multiply((0.5, 1.5), name="Multiply"),
        iaa.MultiplyElementwise((0.5, 1.5), name="MultiplyElementwise"),
        iaa.Cutout(nb_iterations=1, name="Cutout-fill_constant"),
        iaa.Dropout((0.01, 0.05), name="Dropout"),
        iaa.CoarseDropout((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseDropout"),
        iaa.Dropout2d(0.1, name="Dropout2d"),
        iaa.TotalDropout(0.1, name="TotalDropout"),
        iaa.ReplaceElementwise((0.01, 0.05), (0, 255), name="ReplaceElementwise"),
        #iaa.ReplaceElementwise((0.95, 0.99), (0, 255), name="ReplaceElementwise"),
        iaa.SaltAndPepper((0.01, 0.05), name="SaltAndPepper"),
        iaa.ImpulseNoise((0.01, 0.05), name="ImpulseNoise"),
        iaa.CoarseSaltAndPepper((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseSaltAndPepper"),
        iaa.Salt((0.01, 0.05), name="Salt"),
        iaa.CoarseSalt((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseSalt"),
        iaa.Pepper((0.01, 0.05), name="Pepper"),
        iaa.CoarsePepper((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarsePepper"),
        iaa.Invert(0.1, name="Invert"),
        # ContrastNormalization
        iaa.JpegCompression((50, 99), name="JpegCompression")
    ]
    augmenters_artistic = [
        iaa.Cartoon(name="Cartoon")
    ]
    augmenters_blend = [
        iaa.BlendAlpha((0.01, 0.99), iaa.Identity(), name="Alpha"),
        iaa.BlendAlphaElementwise((0.01, 0.99), iaa.Identity(), name="AlphaElementwise"),
        iaa.BlendAlphaSimplexNoise(iaa.Identity(), name="SimplexNoiseAlpha"),
        iaa.BlendAlphaFrequencyNoise((-2.0, 2.0), iaa.Identity(), name="FrequencyNoiseAlpha"),
        iaa.BlendAlphaSomeColors(iaa.Identity(), name="BlendAlphaSomeColors"),
        iaa.BlendAlphaHorizontalLinearGradient(iaa.Identity(), name="BlendAlphaHorizontalLinearGradient"),
        iaa.BlendAlphaVerticalLinearGradient(iaa.Identity(), name="BlendAlphaVerticalLinearGradient"),
        iaa.BlendAlphaRegularGrid(nb_rows=(2, 8), nb_cols=(2, 8), foreground=iaa.Identity(), name="BlendAlphaRegularGrid"),
        iaa.BlendAlphaCheckerboard(nb_rows=(2, 8), nb_cols=(2, 8), foreground=iaa.Identity(), name="BlendAlphaCheckerboard"),
        # TODO BlendAlphaSegMapClassId
        # TODO BlendAlphaBoundingBoxes
    ]
    augmenters_blur = [
        iaa.GaussianBlur(sigma=(1.0, 5.0), name="GaussianBlur"),
        iaa.AverageBlur(k=(3, 11), name="AverageBlur"),
        iaa.MedianBlur(k=(3, 11), name="MedianBlur"),
        iaa.BilateralBlur(d=(3, 11), name="BilateralBlur"),
        iaa.MotionBlur(k=(3, 11), name="MotionBlur"),
        iaa.MeanShiftBlur(spatial_radius=(5.0, 40.0), color_radius=(5.0, 40.0),
                          name="MeanShiftBlur")
    ]
    augmenters_collections = [
        iaa.RandAugment(n=2, m=(6, 12), name="RandAugment")
    ]
    augmenters_color = [
        # InColorspace (deprecated)
        iaa.WithColorspace(to_colorspace="HSV", children=iaa.Noop(), name="WithColorspace"),
        iaa.WithBrightnessChannels(iaa.Identity(), name="WithBrightnessChannels"),
        iaa.MultiplyAndAddToBrightness(mul=(0.7, 1.3), add=(-30, 30), name="MultiplyAndAddToBrightness"),
        iaa.MultiplyBrightness((0.7, 1.3), name="MultiplyBrightness"),
        iaa.AddToBrightness((-30, 30), name="AddToBrightness"),
        iaa.WithHueAndSaturation(children=iaa.Noop(), name="WithHueAndSaturation"),
        iaa.MultiplyHueAndSaturation((0.8, 1.2), name="MultiplyHueAndSaturation"),
        iaa.MultiplyHue((-1.0, 1.0), name="MultiplyHue"),
        iaa.MultiplySaturation((0.8, 1.2), name="MultiplySaturation"),
        iaa.RemoveSaturation((0.01, 0.99), name="RemoveSaturation"),
        iaa.AddToHueAndSaturation((-10, 10), name="AddToHueAndSaturation"),
        iaa.AddToHue((-10, 10), name="AddToHue"),
        iaa.AddToSaturation((-10, 10), name="AddToSaturation"),
        iaa.ChangeColorspace(to_colorspace="HSV", name="ChangeColorspace"),
        iaa.Grayscale((0.01, 0.99), name="Grayscale"),
        iaa.KMeansColorQuantization((2, 16), name="KMeansColorQuantization"),
        iaa.UniformColorQuantization((2, 16), name="UniformColorQuantization"),
        iaa.UniformColorQuantizationToNBits((1, 7), name="UniformQuantizationToNBits"),
        iaa.Posterize((1, 7), name="Posterize")
    ]
    augmenters_contrast = [
        iaa.GammaContrast(gamma=(0.5, 2.0), name="GammaContrast"),
        iaa.SigmoidContrast(gain=(5, 20), cutoff=(0.25, 0.75), name="SigmoidContrast"),
        iaa.LogContrast(gain=(0.7, 1.0), name="LogContrast"),
        iaa.LinearContrast((0.5, 1.5), name="LinearContrast"),
        iaa.AllChannelsCLAHE(clip_limit=(2, 10), tile_grid_size_px=(3, 11), name="AllChannelsCLAHE"),
        iaa.CLAHE(clip_limit=(2, 10), tile_grid_size_px=(3, 11), to_colorspace="HSV", name="CLAHE"),
        iaa.AllChannelsHistogramEqualization(name="AllChannelsHistogramEqualization"),
        iaa.HistogramEqualization(to_colorspace="HSV", name="HistogramEqualization"),
    ]
    augmenters_convolutional = [
        iaa.Convolve(np.float32([[0, 0, 0], [0, 1, 0], [0, 0, 0]]), name="Convolve_3x3"),
        iaa.Sharpen(alpha=(0.01, 0.99), lightness=(0.5, 2), name="Sharpen"),
        iaa.Emboss(alpha=(0.01, 0.99), strength=(0, 2), name="Emboss"),
        iaa.EdgeDetect(alpha=(0.01, 0.99), name="EdgeDetect"),
        iaa.DirectedEdgeDetect(alpha=(0.01, 0.99), name="DirectedEdgeDetect")
    ]
    augmenters_edges = [
        iaa.Canny(alpha=(0.01, 0.99), name="Canny")
    ]
    augmenters_flip = [
        iaa.Fliplr(1.0, name="Fliplr"),
        iaa.Flipud(1.0, name="Flipud")
    ]
    augmenters_geometric = [
        iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10),
                   shear=(-10, 10), order=0, mode="constant", cval=(0, 255), name="Affine_order_0_constant"),
        iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10),
                   shear=(-10, 10), order=1, mode="constant", cval=(0, 255), name="Affine_order_1_constant"),
        iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10),
                   shear=(-10, 10), order=3, mode="constant", cval=(0, 255), name="Affine_order_3_constant"),
        iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10),
                   shear=(-10, 10), order=1, mode="edge", cval=(0, 255), name="Affine_order_1_edge"),
        iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10),
                   shear=(-10, 10), order=1, mode="constant", cval=(0, 255), backend="skimage",
                   name="Affine_order_1_constant_skimage"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=1, mode="constant",
                            name="PiecewiseAffine_4x4_order_1_constant"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=0, mode="constant",
                            name="PiecewiseAffine_4x4_order_0_constant"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=1, mode="edge",
                            name="PiecewiseAffine_4x4_order_1_edge"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=8, nb_cols=8, order=1, mode="constant",
                            name="PiecewiseAffine_8x8_order_1_constant"),
        iaa.PerspectiveTransform(scale=(0.01, 0.05), keep_size=False, name="PerspectiveTransform"),
        iaa.PerspectiveTransform(scale=(0.01, 0.05), keep_size=True, name="PerspectiveTransform_keep_size"),
        iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=0, mode="constant", cval=0,
                                  name="ElasticTransformation_order_0_constant"),
        iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="constant", cval=0,
                                  name="ElasticTransformation_order_1_constant"),
        iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="nearest", cval=0,
                                  name="ElasticTransformation_order_1_nearest"),
        iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="reflect", cval=0,
                                  name="ElasticTransformation_order_1_reflect"),
        iaa.Rot90((1, 3), keep_size=False, name="Rot90"),
        iaa.Rot90((1, 3), keep_size=True, name="Rot90_keep_size"),
        iaa.WithPolarWarping(iaa.Identity(), name="WithPolarWarping"),
        iaa.Jigsaw(nb_rows=(3, 8), nb_cols=(3, 8), max_steps=1, name="Jigsaw")
    ]
    augmenters_pooling = [
        iaa.AveragePooling(kernel_size=(1, 16), keep_size=False, name="AveragePooling"),
        iaa.AveragePooling(kernel_size=(1, 16), keep_size=True, name="AveragePooling_keep_size"),
        iaa.MaxPooling(kernel_size=(1, 16), keep_size=False, name="MaxPooling"),
        iaa.MaxPooling(kernel_size=(1, 16), keep_size=True, name="MaxPooling_keep_size"),
        iaa.MinPooling(kernel_size=(1, 16), keep_size=False, name="MinPooling"),
        iaa.MinPooling(kernel_size=(1, 16), keep_size=True, name="MinPooling_keep_size"),
        iaa.MedianPooling(kernel_size=(1, 16), keep_size=False, name="MedianPooling"),
        iaa.MedianPooling(kernel_size=(1, 16), keep_size=True, name="MedianPooling_keep_size")
    ]
    augmenters_imgcorruptlike = [
        iaa.imgcorruptlike.GaussianNoise(severity=(1, 5), name="imgcorruptlike.GaussianNoise"),
        iaa.imgcorruptlike.ShotNoise(severity=(1, 5), name="imgcorruptlike.ShotNoise"),
        iaa.imgcorruptlike.ImpulseNoise(severity=(1, 5), name="imgcorruptlike.ImpulseNoise"),
        iaa.imgcorruptlike.SpeckleNoise(severity=(1, 5), name="imgcorruptlike.SpeckleNoise"),
        iaa.imgcorruptlike.GaussianBlur(severity=(1, 5), name="imgcorruptlike.GaussianBlur"),
        iaa.imgcorruptlike.GlassBlur(severity=(1, 5), name="imgcorruptlike.GlassBlur"),
        iaa.imgcorruptlike.DefocusBlur(severity=(1, 5), name="imgcorruptlike.DefocusBlur"),
        iaa.imgcorruptlike.MotionBlur(severity=(1, 5), name="imgcorruptlike.MotionBlur"),
        iaa.imgcorruptlike.ZoomBlur(severity=(1, 5), name="imgcorruptlike.ZoomBlur"),
        iaa.imgcorruptlike.Fog(severity=(1, 5), name="imgcorruptlike.Fog"),
        iaa.imgcorruptlike.Frost(severity=(1, 5), name="imgcorruptlike.Frost"),
        iaa.imgcorruptlike.Snow(severity=(1, 5), name="imgcorruptlike.Snow"),
        iaa.imgcorruptlike.Spatter(severity=(1, 5), name="imgcorruptlike.Spatter"),
        iaa.imgcorruptlike.Contrast(severity=(1, 5), name="imgcorruptlike.Contrast"),
        iaa.imgcorruptlike.Brightness(severity=(1, 5), name="imgcorruptlike.Brightness"),
        iaa.imgcorruptlike.Saturate(severity=(1, 5), name="imgcorruptlike.Saturate"),
        iaa.imgcorruptlike.JpegCompression(severity=(1, 5), name="imgcorruptlike.JpegCompression"),
        iaa.imgcorruptlike.Pixelate(severity=(1, 5), name="imgcorruptlike.Pixelate"),
        iaa.imgcorruptlike.ElasticTransform(severity=(1, 5), name="imgcorruptlike.ElasticTransform")
    ]
    augmenters_pillike = [
        iaa.pillike.Solarize(p=1.0, threshold=(32, 128), name="pillike.Solarize"),
        iaa.pillike.Posterize((1, 7), name="pillike.Posterize"),
        iaa.pillike.Equalize(name="pillike.Equalize"),
        iaa.pillike.Autocontrast(name="pillike.Autocontrast"),
        iaa.pillike.EnhanceColor((0.0, 3.0), name="pillike.EnhanceColor"),
        iaa.pillike.EnhanceContrast((0.0, 3.0), name="pillike.EnhanceContrast"),
        iaa.pillike.EnhanceBrightness((0.0, 3.0), name="pillike.EnhanceBrightness"),
        iaa.pillike.EnhanceSharpness((0.0, 3.0), name="pillike.EnhanceSharpness"),
        iaa.pillike.FilterBlur(name="pillike.FilterBlur"),
        iaa.pillike.FilterSmooth(name="pillike.FilterSmooth"),
        iaa.pillike.FilterSmoothMore(name="pillike.FilterSmoothMore"),
        iaa.pillike.FilterEdgeEnhance(name="pillike.FilterEdgeEnhance"),
        iaa.pillike.FilterEdgeEnhanceMore(name="pillike.FilterEdgeEnhanceMore"),
        iaa.pillike.FilterFindEdges(name="pillike.FilterFindEdges"),
        iaa.pillike.FilterContour(name="pillike.FilterContour"),
        iaa.pillike.FilterEmboss(name="pillike.FilterEmboss"),
        iaa.pillike.FilterSharpen(name="pillike.FilterSharpen"),
        iaa.pillike.FilterDetail(name="pillike.FilterDetail"),
        iaa.pillike.Affine(scale=(0.9, 1.1),
                           translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)},
                           rotate=(-10, 10),
                           shear=(-10, 10),
                           fillcolor=(0, 255),
                           name="pillike.Affine"),
    ]
    augmenters_segmentation = [
        iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=64, interpolation="cubic",
                        name="Superpixels_max_size_64_cubic"),
        iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=64, interpolation="linear",
                        name="Superpixels_max_size_64_linear"),
        iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=128, interpolation="linear",
                        name="Superpixels_max_size_128_linear"),
        iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=224, interpolation="linear",
                        name="Superpixels_max_size_224_linear"),
        iaa.UniformVoronoi(n_points=(250, 1000), name="UniformVoronoi"),
        iaa.RegularGridVoronoi(n_rows=(16, 31), n_cols=(16, 31), name="RegularGridVoronoi"),
        iaa.RelativeRegularGridVoronoi(n_rows_frac=(0.07, 0.14), n_cols_frac=(0.07, 0.14), name="RelativeRegularGridVoronoi"),
    ]
    augmenters_size = [
        iaa.Resize((0.8, 1.2), interpolation="nearest", name="Resize_nearest"),
        iaa.Resize((0.8, 1.2), interpolation="linear", name="Resize_linear"),
        iaa.Resize((0.8, 1.2), interpolation="cubic", name="Resize_cubic"),
        iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="constant", pad_cval=(0, 255), keep_size=False,
                       name="CropAndPad"),
        iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="edge", pad_cval=(0, 255), keep_size=False,
                       name="CropAndPad_edge"),
        iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="constant", pad_cval=(0, 255), name="CropAndPad_keep_size"),
        iaa.Pad(percent=(0.05, 0.2), pad_mode="constant", pad_cval=(0, 255), keep_size=False, name="Pad"),
        iaa.Pad(percent=(0.05, 0.2), pad_mode="edge", pad_cval=(0, 255), keep_size=False, name="Pad_edge"),
        iaa.Pad(percent=(0.05, 0.2), pad_mode="constant", pad_cval=(0, 255), name="Pad_keep_size"),
        iaa.Crop(percent=(0.05, 0.2), keep_size=False, name="Crop"),
        iaa.Crop(percent=(0.05, 0.2), name="Crop_keep_size"),
        iaa.PadToFixedSize(width=width+10, height=height+10, pad_mode="constant", pad_cval=(0, 255),
                           name="PadToFixedSize"),
        iaa.CropToFixedSize(width=width-10, height=height-10, name="CropToFixedSize"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="nearest",
                             name="KeepSizeByResize_CropToFixedSize_nearest"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="linear",
                             name="KeepSizeByResize_CropToFixedSize_linear"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="cubic",
                             name="KeepSizeByResize_CropToFixedSize_cubic"),
    ]
    augmenters_weather = [
        iaa.FastSnowyLandscape(lightness_threshold=(100, 255), lightness_multiplier=(1.0, 4.0),
                               name="FastSnowyLandscape"),
        iaa.Clouds(name="Clouds"),
        iaa.Fog(name="Fog"),
        iaa.CloudLayer(intensity_mean=(196, 255), intensity_freq_exponent=(-2.5, -2.0), intensity_coarse_scale=10,
                       alpha_min=0, alpha_multiplier=(0.25, 0.75), alpha_size_px_max=(2, 8),
                       alpha_freq_exponent=(-2.5, -2.0), sparsity=(0.8, 1.0), density_multiplier=(0.5, 1.0),
                       name="CloudLayer"),
        iaa.Snowflakes(name="Snowflakes"),
        iaa.SnowflakesLayer(density=(0.005, 0.075), density_uniformity=(0.3, 0.9),
                            flake_size=(0.2, 0.7), flake_size_uniformity=(0.4, 0.8),
                            angle=(-30, 30), speed=(0.007, 0.03),
                            blur_sigma_fraction=(0.0001, 0.001), name="SnowflakesLayer"),
        iaa.Rain(name="Rain"),
        iaa.RainLayer(density=(0.03, 0.14),
                      density_uniformity=(0.8, 1.0),
                      drop_size=(0.01, 0.02),
                      drop_size_uniformity=(0.2, 0.5),
                      angle=(-15, 15),
                      speed=(0.04, 0.20),
                      blur_sigma_fraction=(0.001, 0.001),
                      name="RainLayer")
    ]

    augmenters = (
        augmenters_meta
        + augmenters_arithmetic
        + augmenters_artistic
        + augmenters_blend
        + augmenters_blur
        + augmenters_collections
        + augmenters_color
        + augmenters_contrast
        + augmenters_convolutional
        + augmenters_edges
        + augmenters_flip
        + augmenters_geometric
        + augmenters_pooling
        + augmenters_imgcorruptlike
        + augmenters_pillike
        + augmenters_segmentation
        + augmenters_size
        + augmenters_weather
    )

    if only_augmenters is not None:
        augmenters_reduced = []
        for augmenter in augmenters:
            if any([re.search(pattern, augmenter.name) for pattern in only_augmenters]):
                augmenters_reduced.append(augmenter)
        augmenters = augmenters_reduced

    return augmenters
    ])

sometimes2 = lambda aug: iaa.Sometimes(0.95, aug)  # probability is increased

seq2 = iaa.SomeOf(
    (1, 2),
    [
        sometimes2(iaa.AdditiveGaussianNoise(scale=(10, 70))),

        #sometimes(iaa.AverageBlur(k=(3, 5))), # varying kernel size.
        sometimes2(iaa.GaussianBlur(sigma=(1.0, 3.0))
                   ),  # not the same as gaussian noise.
        sometimes2(iaa.MotionBlur(k=10, angle=[-30, 30])),
        sometimes2(
            iaa.MeanShiftBlur(
                spatial_radius=(5.0, 40.0),
                color_radius=(5.0, 40.0))),  # heavy but important augmenter.

        #These three are from contrast module, the above five from  blur module.
        sometimes2(iaa.HistogramEqualization()),
        sometimes2(iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6))),
        sometimes2(iaa.LinearContrast(alpha=(0.6, 1.4)))
    ])

sometimes3 = lambda aug: iaa.Sometimes(0.93, aug)

seq3 = iaa.SomeOf(
    (1, 2),
    [

        #sometimes3(iaa.Affine(scale=1.5)), # cuts out part of the objects, resulting in negative coordinates..
示例#9
0
def main():
    image = ia.quokka_square((128, 128))
    aug = iaa.MeanShiftBlur()
    images_aug = aug(images=[image] * 16)
    ia.imshow(ia.draw_grid(images_aug))
示例#10
0
    elif augmentation == 'motion_blur':
        transform = iaa.MotionBlur(k=15)
        transformed_image = transform(image=image)

    elif augmentation == 'average_blur':
        transform = iaa.AverageBlur(k=(2, 11))
        transformed_image = transform(image=image)

    elif augmentation == 'bilateral_blur':
        transform = iaa.BilateralBlur(d=(3, 10), sigma_color=(250), 
                                                 sigma_space=(250))
        transformed_image = transform(image=image)

    elif augmentation == 'mean_shift_blur':
        transform = iaa.MeanShiftBlur()
        transformed_image = transform(image=image)

    elif augmentation == 'glass_blur':
        transform = GlassBlur(always_apply=True)
        transformed_image = transform(image=image)['image']

    elif augmentation == 'defocus_blur':
        transform = iaa.imgcorruptlike.DefocusBlur(severity=2)
        transformed_image = transform(image=image)

    elif augmentation == 'zoom_blur':
        transform = iaa.imgcorruptlike.ZoomBlur(severity=2)
        transformed_image = transform(image=image)

    ## Color
示例#11
0
def do_random(image, pos_list):
    # 1.先任选5种影响位置的效果之一做位置变换
    seq = iaa.Sequential([
        iaa.Sometimes(
            0.5,
            [
                iaa.Crop((0, 10)),  # 切边, (0到10个像素采样)
            ]),
        iaa.Sometimes(
            0.5,
            [
                iaa.Affine(shear={
                    'x': (-10, 10),
                    'y': (-10, 10)
                }, mode="edge"),
                iaa.Rotate(rotate=(-10, 10), mode="edge"),  # 旋转
            ]),
        iaa.Sometimes(
            0.5,
            [
                iaa.PiecewiseAffine(),  # 局部仿射
                iaa.ElasticTransformation(  # distort扭曲变形
                    alpha=(0.0, 20.0),
                    sigma=(3.0, 5.0),
                    mode="nearest"),
            ]),
        # 18种位置不变的效果
        iaa.SomeOf(
            (1, 3),
            [
                iaa.GaussianBlur(),
                iaa.AverageBlur(),
                iaa.MedianBlur(),
                iaa.Sharpen(),
                iaa.BilateralBlur(),  # 既噪音又模糊,叫双边,
                iaa.MotionBlur(),
                iaa.MeanShiftBlur(),
                iaa.GammaContrast(),
                iaa.SigmoidContrast(),
                iaa.Fog(),
                iaa.Clouds(),
                iaa.Snowflakes(flake_size=(0.1, 0.2), density=(0.005, 0.025)),
                iaa.Rain(nb_iterations=1,
                         drop_size=(0.05, 0.1),
                         speed=(0.04, 0.08)),
                iaa.AdditiveGaussianNoise(scale=(0, 10)),
                iaa.AdditiveLaplaceNoise(scale=(0, 10)),
                iaa.AdditivePoissonNoise(lam=(0, 10)),
                iaa.Salt((0, 0.02)),
                iaa.Pepper((0, 0.02))
            ])
    ])

    polys = [ia.Polygon(pos) for pos in pos_list]
    polygons = ia.PolygonsOnImage(polys, shape=image.shape)
    images_aug, polygons_aug = seq(images=[image], polygons=polygons)
    image = images_aug[0]
    image = polygons_aug.draw_on_image(image, size=2)

    new_polys = []
    for p in polygons_aug.polygons:
        new_polys.append(p.coords)
    polys = np.array(new_polys, np.int32).tolist()

    return image, polys