def chapter_augmenters_meanshiftblur(): fn_start = "blur/meanshiftblur" aug = iaa.MeanShiftBlur() run_and_save_augseq(fn_start + ".jpg", aug, [ia.quokka(size=(128, 128)) for _ in range(16)], cols=4, rows=4)
def generate_mean_shift_blur(): ia.seed(1) image = ia.quokka((128, 128)) images_aug = [image] for radius in np.linspace(5.0, 40.0, 7): images_aug.append( iaa.MeanShiftBlur(spatial_radius=radius, color_radius=radius)(image=image)) _save("meanshiftblur.jpg", ia.draw_grid(images_aug, cols=8, rows=1))
def do_all_aug(image): do_aug(image, iaa.Noop(name="origin")) do_aug(image, iaa.Crop((0, 10))) # 切边 do_aug(image, iaa.GaussianBlur((0, 3))) do_aug(image, iaa.AverageBlur(1, 7)) do_aug(image, iaa.MedianBlur(1, 7)) do_aug(image, iaa.Sharpen()) do_aug(image, iaa.BilateralBlur()) # 既噪音又模糊,叫双边 do_aug(image, iaa.MotionBlur()) do_aug(image, iaa.MeanShiftBlur()) do_aug(image, iaa.GammaContrast()) do_aug(image, iaa.SigmoidContrast()) do_aug(image, iaa.Affine(shear={ 'x': (-10, 10), 'y': (-10, 10) }, mode="edge")) # shear:x轴往左右偏离的像素书,(a,b)是a,b间随机值,[a,b]是二选一 do_aug(image, iaa.Affine(shear={ 'x': (-10, 10), 'y': (-10, 10) }, mode="edge")) # shear:x轴往左右偏离的像素书,(a,b)是a,b间随机值,[a,b]是二选一 do_aug(image, iaa.Rotate(rotate=(-10, 10), mode="edge")) do_aug(image, iaa.PiecewiseAffine()) # 局部点变形 do_aug(image, iaa.Fog()) do_aug(image, iaa.Clouds()) do_aug(image, iaa.Snowflakes(flake_size=(0.1, 0.2), density=(0.005, 0.025))) do_aug( image, iaa.Rain( nb_iterations=1, drop_size=(0.05, 0.1), speed=(0.04, 0.08), )) do_aug( image, iaa.ElasticTransformation(alpha=(0.0, 20.0), sigma=(3.0, 5.0), mode="nearest")) do_aug(image, iaa.AdditiveGaussianNoise(scale=(0, 10))) do_aug(image, iaa.AdditiveLaplaceNoise(scale=(0, 10))) do_aug(image, iaa.AdditivePoissonNoise(lam=(0, 10))) do_aug(image, iaa.Salt((0, 0.02))) do_aug(image, iaa.Pepper((0, 0.02)))
def augmentationSequence(): # holds all possible augmentors possibleAugs = [ iaa.GammaContrast(1.5), # add contrast # motion blur, use between 25 and 155 for k to get results accurate to fast indy-car iaa.MotionBlur(k=155, angle=[-45, 45]), #iaa.GaussianBlur(sigma=0.0), # gaussian blur iaa.MeanShiftBlur(), # meanshift blur iaa.Affine(translate_percent={"x": 0.1}, scale=0.8), # translate the image iaa.Affine(translate_percent={"y": 0.2}, scale=1.2), iaa.Fliplr(p = 0.8) # apply horizontal flip ] chosenAugs = [] randomSize = random.randint(len(possibleAugs//2), len(possibleAugs)) for i in range(randomSize): randomAugNum = random.randint(0, len(possibleAugs)) chosenAugs.append(possibleAugs[randomAugNum]) seq = iaa.Sequential(chosenAugs) ''' seq = iaa.Sequential([ iaa.GammaContrast(1.5), # add contrast # motion blur, use between 25 and 155 for k to get results accurate to fast indy-car iaa.MotionBlur(k=155, angle=[-45, 45]), #iaa.GaussianBlur(sigma=0.0), # gaussian blur iaa.MeanShiftBlur(), # meanshift blur iaa.Affine(translate_percent={"x": 0.1}, scale=0.8), # translate the image iaa.Affine(translate_percent={"y": 0.2}, scale=1.2), iaa.Fliplr(p = 0.8) # apply horizontal flip ]) ''' return seq
aug_transform = iaa.SomeOf((0, None), [ iaa.OneOf([ iaa.MultiplyAndAddToBrightness(mul=(0.3, 1.6), add=(-50, 50)), iaa.MultiplyHueAndSaturation((0.5, 1.5), per_channel=True), iaa.ChannelShuffle(0.5), iaa.RemoveSaturation(), iaa.Grayscale(alpha=(0.0, 1.0)), iaa.ChangeColorTemperature((1100, 35000)), ]), iaa.OneOf([ iaa.MedianBlur(k=(3, 7)), iaa.BilateralBlur( d=(3, 10), sigma_color=(10, 250), sigma_space=(10, 250)), iaa.MotionBlur(k=(3, 9), angle=[-45, 45]), iaa.MeanShiftBlur(spatial_radius=(5.0, 10.0), color_radius=(5.0, 10.0)), iaa.AllChannelsCLAHE(clip_limit=(1, 10)), iaa.AllChannelsHistogramEqualization(), iaa.GammaContrast((0.5, 1.5), per_channel=True), iaa.GammaContrast((0.5, 1.5)), iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6), per_channel=True), iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6)), iaa.HistogramEqualization(), iaa.Sharpen(alpha=0.5) ]), iaa.OneOf([ iaa.AveragePooling([2, 3]), iaa.MaxPooling(([2, 3], [2, 3])), ]), iaa.OneOf([ iaa.Clouds(),
found = [] x = x + step y = int(x * k + b) while 0 < x < img.shape[1] and 0 < y < img.shape[0]: if img[y, x] == prev: prev = img[y, x] x = x + step y = int(x * k + b) else: break found.append((x, y)) return found img = cv.imread('s1.png') aug = iaa.MeanShiftBlur() img = aug.augment_image(img) aug = iaa.DirectedEdgeDetect(alpha=0.3, direction=0) img = aug.augment_image(img) aug = iaa.MeanShiftBlur() img = aug.augment_image(img) aug = iaa.Emboss(alpha=0.6, strength=2.2) img = aug.augment_image(img) aug = iaa.MeanShiftBlur() img = aug.augment_image(img) aug = iaa.pillike.FilterEdgeEnhanceMore() img2 = aug.augment_image(img) cv.imwrite('result3.png', img2) gray = img[:, :, 2] - img[:, :, 1] gray[gray < 0] = 0
def create_augmenters(height, width, height_augmentable, width_augmentable, only_augmenters): def lambda_func_images(images, random_state, parents, hooks): return images def lambda_func_heatmaps(heatmaps, random_state, parents, hooks): return heatmaps def lambda_func_keypoints(keypoints, random_state, parents, hooks): return keypoints def assertlambda_func_images(images, random_state, parents, hooks): return True def assertlambda_func_heatmaps(heatmaps, random_state, parents, hooks): return True def assertlambda_func_keypoints(keypoints, random_state, parents, hooks): return True augmenters_meta = [ iaa.Sequential([iaa.Noop(), iaa.Noop()], random_order=False, name="Sequential_2xNoop"), iaa.Sequential([iaa.Noop(), iaa.Noop()], random_order=True, name="Sequential_2xNoop_random_order"), iaa.SomeOf((1, 3), [iaa.Noop(), iaa.Noop(), iaa.Noop()], random_order=False, name="SomeOf_3xNoop"), iaa.SomeOf((1, 3), [iaa.Noop(), iaa.Noop(), iaa.Noop()], random_order=True, name="SomeOf_3xNoop_random_order"), iaa.OneOf([iaa.Noop(), iaa.Noop(), iaa.Noop()], name="OneOf_3xNoop"), iaa.Sometimes(0.5, iaa.Noop(), name="Sometimes_Noop"), iaa.WithChannels([1, 2], iaa.Noop(), name="WithChannels_1_and_2_Noop"), iaa.Identity(name="Identity"), iaa.Noop(name="Noop"), iaa.Lambda(func_images=lambda_func_images, func_heatmaps=lambda_func_heatmaps, func_keypoints=lambda_func_keypoints, name="Lambda"), iaa.AssertLambda(func_images=assertlambda_func_images, func_heatmaps=assertlambda_func_heatmaps, func_keypoints=assertlambda_func_keypoints, name="AssertLambda"), iaa.AssertShape((None, height_augmentable, width_augmentable, None), name="AssertShape"), iaa.ChannelShuffle(0.5, name="ChannelShuffle") ] augmenters_arithmetic = [ iaa.Add((-10, 10), name="Add"), iaa.AddElementwise((-10, 10), name="AddElementwise"), #iaa.AddElementwise((-500, 500), name="AddElementwise"), iaa.AdditiveGaussianNoise(scale=(5, 10), name="AdditiveGaussianNoise"), iaa.AdditiveLaplaceNoise(scale=(5, 10), name="AdditiveLaplaceNoise"), iaa.AdditivePoissonNoise(lam=(1, 5), name="AdditivePoissonNoise"), iaa.Multiply((0.5, 1.5), name="Multiply"), iaa.MultiplyElementwise((0.5, 1.5), name="MultiplyElementwise"), iaa.Cutout(nb_iterations=1, name="Cutout-fill_constant"), iaa.Dropout((0.01, 0.05), name="Dropout"), iaa.CoarseDropout((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseDropout"), iaa.Dropout2d(0.1, name="Dropout2d"), iaa.TotalDropout(0.1, name="TotalDropout"), iaa.ReplaceElementwise((0.01, 0.05), (0, 255), name="ReplaceElementwise"), #iaa.ReplaceElementwise((0.95, 0.99), (0, 255), name="ReplaceElementwise"), iaa.SaltAndPepper((0.01, 0.05), name="SaltAndPepper"), iaa.ImpulseNoise((0.01, 0.05), name="ImpulseNoise"), iaa.CoarseSaltAndPepper((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseSaltAndPepper"), iaa.Salt((0.01, 0.05), name="Salt"), iaa.CoarseSalt((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarseSalt"), iaa.Pepper((0.01, 0.05), name="Pepper"), iaa.CoarsePepper((0.01, 0.05), size_percent=(0.01, 0.1), name="CoarsePepper"), iaa.Invert(0.1, name="Invert"), # ContrastNormalization iaa.JpegCompression((50, 99), name="JpegCompression") ] augmenters_artistic = [ iaa.Cartoon(name="Cartoon") ] augmenters_blend = [ iaa.BlendAlpha((0.01, 0.99), iaa.Identity(), name="Alpha"), iaa.BlendAlphaElementwise((0.01, 0.99), iaa.Identity(), name="AlphaElementwise"), iaa.BlendAlphaSimplexNoise(iaa.Identity(), name="SimplexNoiseAlpha"), iaa.BlendAlphaFrequencyNoise((-2.0, 2.0), iaa.Identity(), name="FrequencyNoiseAlpha"), iaa.BlendAlphaSomeColors(iaa.Identity(), name="BlendAlphaSomeColors"), iaa.BlendAlphaHorizontalLinearGradient(iaa.Identity(), name="BlendAlphaHorizontalLinearGradient"), iaa.BlendAlphaVerticalLinearGradient(iaa.Identity(), name="BlendAlphaVerticalLinearGradient"), iaa.BlendAlphaRegularGrid(nb_rows=(2, 8), nb_cols=(2, 8), foreground=iaa.Identity(), name="BlendAlphaRegularGrid"), iaa.BlendAlphaCheckerboard(nb_rows=(2, 8), nb_cols=(2, 8), foreground=iaa.Identity(), name="BlendAlphaCheckerboard"), # TODO BlendAlphaSegMapClassId # TODO BlendAlphaBoundingBoxes ] augmenters_blur = [ iaa.GaussianBlur(sigma=(1.0, 5.0), name="GaussianBlur"), iaa.AverageBlur(k=(3, 11), name="AverageBlur"), iaa.MedianBlur(k=(3, 11), name="MedianBlur"), iaa.BilateralBlur(d=(3, 11), name="BilateralBlur"), iaa.MotionBlur(k=(3, 11), name="MotionBlur"), iaa.MeanShiftBlur(spatial_radius=(5.0, 40.0), color_radius=(5.0, 40.0), name="MeanShiftBlur") ] augmenters_collections = [ iaa.RandAugment(n=2, m=(6, 12), name="RandAugment") ] augmenters_color = [ # InColorspace (deprecated) iaa.WithColorspace(to_colorspace="HSV", children=iaa.Noop(), name="WithColorspace"), iaa.WithBrightnessChannels(iaa.Identity(), name="WithBrightnessChannels"), iaa.MultiplyAndAddToBrightness(mul=(0.7, 1.3), add=(-30, 30), name="MultiplyAndAddToBrightness"), iaa.MultiplyBrightness((0.7, 1.3), name="MultiplyBrightness"), iaa.AddToBrightness((-30, 30), name="AddToBrightness"), iaa.WithHueAndSaturation(children=iaa.Noop(), name="WithHueAndSaturation"), iaa.MultiplyHueAndSaturation((0.8, 1.2), name="MultiplyHueAndSaturation"), iaa.MultiplyHue((-1.0, 1.0), name="MultiplyHue"), iaa.MultiplySaturation((0.8, 1.2), name="MultiplySaturation"), iaa.RemoveSaturation((0.01, 0.99), name="RemoveSaturation"), iaa.AddToHueAndSaturation((-10, 10), name="AddToHueAndSaturation"), iaa.AddToHue((-10, 10), name="AddToHue"), iaa.AddToSaturation((-10, 10), name="AddToSaturation"), iaa.ChangeColorspace(to_colorspace="HSV", name="ChangeColorspace"), iaa.Grayscale((0.01, 0.99), name="Grayscale"), iaa.KMeansColorQuantization((2, 16), name="KMeansColorQuantization"), iaa.UniformColorQuantization((2, 16), name="UniformColorQuantization"), iaa.UniformColorQuantizationToNBits((1, 7), name="UniformQuantizationToNBits"), iaa.Posterize((1, 7), name="Posterize") ] augmenters_contrast = [ iaa.GammaContrast(gamma=(0.5, 2.0), name="GammaContrast"), iaa.SigmoidContrast(gain=(5, 20), cutoff=(0.25, 0.75), name="SigmoidContrast"), iaa.LogContrast(gain=(0.7, 1.0), name="LogContrast"), iaa.LinearContrast((0.5, 1.5), name="LinearContrast"), iaa.AllChannelsCLAHE(clip_limit=(2, 10), tile_grid_size_px=(3, 11), name="AllChannelsCLAHE"), iaa.CLAHE(clip_limit=(2, 10), tile_grid_size_px=(3, 11), to_colorspace="HSV", name="CLAHE"), iaa.AllChannelsHistogramEqualization(name="AllChannelsHistogramEqualization"), iaa.HistogramEqualization(to_colorspace="HSV", name="HistogramEqualization"), ] augmenters_convolutional = [ iaa.Convolve(np.float32([[0, 0, 0], [0, 1, 0], [0, 0, 0]]), name="Convolve_3x3"), iaa.Sharpen(alpha=(0.01, 0.99), lightness=(0.5, 2), name="Sharpen"), iaa.Emboss(alpha=(0.01, 0.99), strength=(0, 2), name="Emboss"), iaa.EdgeDetect(alpha=(0.01, 0.99), name="EdgeDetect"), iaa.DirectedEdgeDetect(alpha=(0.01, 0.99), name="DirectedEdgeDetect") ] augmenters_edges = [ iaa.Canny(alpha=(0.01, 0.99), name="Canny") ] augmenters_flip = [ iaa.Fliplr(1.0, name="Fliplr"), iaa.Flipud(1.0, name="Flipud") ] augmenters_geometric = [ iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), order=0, mode="constant", cval=(0, 255), name="Affine_order_0_constant"), iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), order=1, mode="constant", cval=(0, 255), name="Affine_order_1_constant"), iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), order=3, mode="constant", cval=(0, 255), name="Affine_order_3_constant"), iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), order=1, mode="edge", cval=(0, 255), name="Affine_order_1_edge"), iaa.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), order=1, mode="constant", cval=(0, 255), backend="skimage", name="Affine_order_1_constant_skimage"), iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=1, mode="constant", name="PiecewiseAffine_4x4_order_1_constant"), iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=0, mode="constant", name="PiecewiseAffine_4x4_order_0_constant"), iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=4, nb_cols=4, order=1, mode="edge", name="PiecewiseAffine_4x4_order_1_edge"), iaa.PiecewiseAffine(scale=(0.01, 0.05), nb_rows=8, nb_cols=8, order=1, mode="constant", name="PiecewiseAffine_8x8_order_1_constant"), iaa.PerspectiveTransform(scale=(0.01, 0.05), keep_size=False, name="PerspectiveTransform"), iaa.PerspectiveTransform(scale=(0.01, 0.05), keep_size=True, name="PerspectiveTransform_keep_size"), iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=0, mode="constant", cval=0, name="ElasticTransformation_order_0_constant"), iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="constant", cval=0, name="ElasticTransformation_order_1_constant"), iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="nearest", cval=0, name="ElasticTransformation_order_1_nearest"), iaa.ElasticTransformation(alpha=(1, 10), sigma=(0.5, 1.5), order=1, mode="reflect", cval=0, name="ElasticTransformation_order_1_reflect"), iaa.Rot90((1, 3), keep_size=False, name="Rot90"), iaa.Rot90((1, 3), keep_size=True, name="Rot90_keep_size"), iaa.WithPolarWarping(iaa.Identity(), name="WithPolarWarping"), iaa.Jigsaw(nb_rows=(3, 8), nb_cols=(3, 8), max_steps=1, name="Jigsaw") ] augmenters_pooling = [ iaa.AveragePooling(kernel_size=(1, 16), keep_size=False, name="AveragePooling"), iaa.AveragePooling(kernel_size=(1, 16), keep_size=True, name="AveragePooling_keep_size"), iaa.MaxPooling(kernel_size=(1, 16), keep_size=False, name="MaxPooling"), iaa.MaxPooling(kernel_size=(1, 16), keep_size=True, name="MaxPooling_keep_size"), iaa.MinPooling(kernel_size=(1, 16), keep_size=False, name="MinPooling"), iaa.MinPooling(kernel_size=(1, 16), keep_size=True, name="MinPooling_keep_size"), iaa.MedianPooling(kernel_size=(1, 16), keep_size=False, name="MedianPooling"), iaa.MedianPooling(kernel_size=(1, 16), keep_size=True, name="MedianPooling_keep_size") ] augmenters_imgcorruptlike = [ iaa.imgcorruptlike.GaussianNoise(severity=(1, 5), name="imgcorruptlike.GaussianNoise"), iaa.imgcorruptlike.ShotNoise(severity=(1, 5), name="imgcorruptlike.ShotNoise"), iaa.imgcorruptlike.ImpulseNoise(severity=(1, 5), name="imgcorruptlike.ImpulseNoise"), iaa.imgcorruptlike.SpeckleNoise(severity=(1, 5), name="imgcorruptlike.SpeckleNoise"), iaa.imgcorruptlike.GaussianBlur(severity=(1, 5), name="imgcorruptlike.GaussianBlur"), iaa.imgcorruptlike.GlassBlur(severity=(1, 5), name="imgcorruptlike.GlassBlur"), iaa.imgcorruptlike.DefocusBlur(severity=(1, 5), name="imgcorruptlike.DefocusBlur"), iaa.imgcorruptlike.MotionBlur(severity=(1, 5), name="imgcorruptlike.MotionBlur"), iaa.imgcorruptlike.ZoomBlur(severity=(1, 5), name="imgcorruptlike.ZoomBlur"), iaa.imgcorruptlike.Fog(severity=(1, 5), name="imgcorruptlike.Fog"), iaa.imgcorruptlike.Frost(severity=(1, 5), name="imgcorruptlike.Frost"), iaa.imgcorruptlike.Snow(severity=(1, 5), name="imgcorruptlike.Snow"), iaa.imgcorruptlike.Spatter(severity=(1, 5), name="imgcorruptlike.Spatter"), iaa.imgcorruptlike.Contrast(severity=(1, 5), name="imgcorruptlike.Contrast"), iaa.imgcorruptlike.Brightness(severity=(1, 5), name="imgcorruptlike.Brightness"), iaa.imgcorruptlike.Saturate(severity=(1, 5), name="imgcorruptlike.Saturate"), iaa.imgcorruptlike.JpegCompression(severity=(1, 5), name="imgcorruptlike.JpegCompression"), iaa.imgcorruptlike.Pixelate(severity=(1, 5), name="imgcorruptlike.Pixelate"), iaa.imgcorruptlike.ElasticTransform(severity=(1, 5), name="imgcorruptlike.ElasticTransform") ] augmenters_pillike = [ iaa.pillike.Solarize(p=1.0, threshold=(32, 128), name="pillike.Solarize"), iaa.pillike.Posterize((1, 7), name="pillike.Posterize"), iaa.pillike.Equalize(name="pillike.Equalize"), iaa.pillike.Autocontrast(name="pillike.Autocontrast"), iaa.pillike.EnhanceColor((0.0, 3.0), name="pillike.EnhanceColor"), iaa.pillike.EnhanceContrast((0.0, 3.0), name="pillike.EnhanceContrast"), iaa.pillike.EnhanceBrightness((0.0, 3.0), name="pillike.EnhanceBrightness"), iaa.pillike.EnhanceSharpness((0.0, 3.0), name="pillike.EnhanceSharpness"), iaa.pillike.FilterBlur(name="pillike.FilterBlur"), iaa.pillike.FilterSmooth(name="pillike.FilterSmooth"), iaa.pillike.FilterSmoothMore(name="pillike.FilterSmoothMore"), iaa.pillike.FilterEdgeEnhance(name="pillike.FilterEdgeEnhance"), iaa.pillike.FilterEdgeEnhanceMore(name="pillike.FilterEdgeEnhanceMore"), iaa.pillike.FilterFindEdges(name="pillike.FilterFindEdges"), iaa.pillike.FilterContour(name="pillike.FilterContour"), iaa.pillike.FilterEmboss(name="pillike.FilterEmboss"), iaa.pillike.FilterSharpen(name="pillike.FilterSharpen"), iaa.pillike.FilterDetail(name="pillike.FilterDetail"), iaa.pillike.Affine(scale=(0.9, 1.1), translate_percent={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}, rotate=(-10, 10), shear=(-10, 10), fillcolor=(0, 255), name="pillike.Affine"), ] augmenters_segmentation = [ iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=64, interpolation="cubic", name="Superpixels_max_size_64_cubic"), iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=64, interpolation="linear", name="Superpixels_max_size_64_linear"), iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=128, interpolation="linear", name="Superpixels_max_size_128_linear"), iaa.Superpixels(p_replace=(0.05, 1.0), n_segments=(10, 100), max_size=224, interpolation="linear", name="Superpixels_max_size_224_linear"), iaa.UniformVoronoi(n_points=(250, 1000), name="UniformVoronoi"), iaa.RegularGridVoronoi(n_rows=(16, 31), n_cols=(16, 31), name="RegularGridVoronoi"), iaa.RelativeRegularGridVoronoi(n_rows_frac=(0.07, 0.14), n_cols_frac=(0.07, 0.14), name="RelativeRegularGridVoronoi"), ] augmenters_size = [ iaa.Resize((0.8, 1.2), interpolation="nearest", name="Resize_nearest"), iaa.Resize((0.8, 1.2), interpolation="linear", name="Resize_linear"), iaa.Resize((0.8, 1.2), interpolation="cubic", name="Resize_cubic"), iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="constant", pad_cval=(0, 255), keep_size=False, name="CropAndPad"), iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="edge", pad_cval=(0, 255), keep_size=False, name="CropAndPad_edge"), iaa.CropAndPad(percent=(-0.2, 0.2), pad_mode="constant", pad_cval=(0, 255), name="CropAndPad_keep_size"), iaa.Pad(percent=(0.05, 0.2), pad_mode="constant", pad_cval=(0, 255), keep_size=False, name="Pad"), iaa.Pad(percent=(0.05, 0.2), pad_mode="edge", pad_cval=(0, 255), keep_size=False, name="Pad_edge"), iaa.Pad(percent=(0.05, 0.2), pad_mode="constant", pad_cval=(0, 255), name="Pad_keep_size"), iaa.Crop(percent=(0.05, 0.2), keep_size=False, name="Crop"), iaa.Crop(percent=(0.05, 0.2), name="Crop_keep_size"), iaa.PadToFixedSize(width=width+10, height=height+10, pad_mode="constant", pad_cval=(0, 255), name="PadToFixedSize"), iaa.CropToFixedSize(width=width-10, height=height-10, name="CropToFixedSize"), iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="nearest", name="KeepSizeByResize_CropToFixedSize_nearest"), iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="linear", name="KeepSizeByResize_CropToFixedSize_linear"), iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height-10, width=width-10), interpolation="cubic", name="KeepSizeByResize_CropToFixedSize_cubic"), ] augmenters_weather = [ iaa.FastSnowyLandscape(lightness_threshold=(100, 255), lightness_multiplier=(1.0, 4.0), name="FastSnowyLandscape"), iaa.Clouds(name="Clouds"), iaa.Fog(name="Fog"), iaa.CloudLayer(intensity_mean=(196, 255), intensity_freq_exponent=(-2.5, -2.0), intensity_coarse_scale=10, alpha_min=0, alpha_multiplier=(0.25, 0.75), alpha_size_px_max=(2, 8), alpha_freq_exponent=(-2.5, -2.0), sparsity=(0.8, 1.0), density_multiplier=(0.5, 1.0), name="CloudLayer"), iaa.Snowflakes(name="Snowflakes"), iaa.SnowflakesLayer(density=(0.005, 0.075), density_uniformity=(0.3, 0.9), flake_size=(0.2, 0.7), flake_size_uniformity=(0.4, 0.8), angle=(-30, 30), speed=(0.007, 0.03), blur_sigma_fraction=(0.0001, 0.001), name="SnowflakesLayer"), iaa.Rain(name="Rain"), iaa.RainLayer(density=(0.03, 0.14), density_uniformity=(0.8, 1.0), drop_size=(0.01, 0.02), drop_size_uniformity=(0.2, 0.5), angle=(-15, 15), speed=(0.04, 0.20), blur_sigma_fraction=(0.001, 0.001), name="RainLayer") ] augmenters = ( augmenters_meta + augmenters_arithmetic + augmenters_artistic + augmenters_blend + augmenters_blur + augmenters_collections + augmenters_color + augmenters_contrast + augmenters_convolutional + augmenters_edges + augmenters_flip + augmenters_geometric + augmenters_pooling + augmenters_imgcorruptlike + augmenters_pillike + augmenters_segmentation + augmenters_size + augmenters_weather ) if only_augmenters is not None: augmenters_reduced = [] for augmenter in augmenters: if any([re.search(pattern, augmenter.name) for pattern in only_augmenters]): augmenters_reduced.append(augmenter) augmenters = augmenters_reduced return augmenters
]) sometimes2 = lambda aug: iaa.Sometimes(0.95, aug) # probability is increased seq2 = iaa.SomeOf( (1, 2), [ sometimes2(iaa.AdditiveGaussianNoise(scale=(10, 70))), #sometimes(iaa.AverageBlur(k=(3, 5))), # varying kernel size. sometimes2(iaa.GaussianBlur(sigma=(1.0, 3.0)) ), # not the same as gaussian noise. sometimes2(iaa.MotionBlur(k=10, angle=[-30, 30])), sometimes2( iaa.MeanShiftBlur( spatial_radius=(5.0, 40.0), color_radius=(5.0, 40.0))), # heavy but important augmenter. #These three are from contrast module, the above five from blur module. sometimes2(iaa.HistogramEqualization()), sometimes2(iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6))), sometimes2(iaa.LinearContrast(alpha=(0.6, 1.4))) ]) sometimes3 = lambda aug: iaa.Sometimes(0.93, aug) seq3 = iaa.SomeOf( (1, 2), [ #sometimes3(iaa.Affine(scale=1.5)), # cuts out part of the objects, resulting in negative coordinates..
def main(): image = ia.quokka_square((128, 128)) aug = iaa.MeanShiftBlur() images_aug = aug(images=[image] * 16) ia.imshow(ia.draw_grid(images_aug))
elif augmentation == 'motion_blur': transform = iaa.MotionBlur(k=15) transformed_image = transform(image=image) elif augmentation == 'average_blur': transform = iaa.AverageBlur(k=(2, 11)) transformed_image = transform(image=image) elif augmentation == 'bilateral_blur': transform = iaa.BilateralBlur(d=(3, 10), sigma_color=(250), sigma_space=(250)) transformed_image = transform(image=image) elif augmentation == 'mean_shift_blur': transform = iaa.MeanShiftBlur() transformed_image = transform(image=image) elif augmentation == 'glass_blur': transform = GlassBlur(always_apply=True) transformed_image = transform(image=image)['image'] elif augmentation == 'defocus_blur': transform = iaa.imgcorruptlike.DefocusBlur(severity=2) transformed_image = transform(image=image) elif augmentation == 'zoom_blur': transform = iaa.imgcorruptlike.ZoomBlur(severity=2) transformed_image = transform(image=image) ## Color
def do_random(image, pos_list): # 1.先任选5种影响位置的效果之一做位置变换 seq = iaa.Sequential([ iaa.Sometimes( 0.5, [ iaa.Crop((0, 10)), # 切边, (0到10个像素采样) ]), iaa.Sometimes( 0.5, [ iaa.Affine(shear={ 'x': (-10, 10), 'y': (-10, 10) }, mode="edge"), iaa.Rotate(rotate=(-10, 10), mode="edge"), # 旋转 ]), iaa.Sometimes( 0.5, [ iaa.PiecewiseAffine(), # 局部仿射 iaa.ElasticTransformation( # distort扭曲变形 alpha=(0.0, 20.0), sigma=(3.0, 5.0), mode="nearest"), ]), # 18种位置不变的效果 iaa.SomeOf( (1, 3), [ iaa.GaussianBlur(), iaa.AverageBlur(), iaa.MedianBlur(), iaa.Sharpen(), iaa.BilateralBlur(), # 既噪音又模糊,叫双边, iaa.MotionBlur(), iaa.MeanShiftBlur(), iaa.GammaContrast(), iaa.SigmoidContrast(), iaa.Fog(), iaa.Clouds(), iaa.Snowflakes(flake_size=(0.1, 0.2), density=(0.005, 0.025)), iaa.Rain(nb_iterations=1, drop_size=(0.05, 0.1), speed=(0.04, 0.08)), iaa.AdditiveGaussianNoise(scale=(0, 10)), iaa.AdditiveLaplaceNoise(scale=(0, 10)), iaa.AdditivePoissonNoise(lam=(0, 10)), iaa.Salt((0, 0.02)), iaa.Pepper((0, 0.02)) ]) ]) polys = [ia.Polygon(pos) for pos in pos_list] polygons = ia.PolygonsOnImage(polys, shape=image.shape) images_aug, polygons_aug = seq(images=[image], polygons=polygons) image = images_aug[0] image = polygons_aug.draw_on_image(image, size=2) new_polys = [] for p in polygons_aug.polygons: new_polys.append(p.coords) polys = np.array(new_polys, np.int32).tolist() return image, polys