示例#1
0
def part2(intCode):
    gridDict = dict()
    grid = []
    grid.append([])
    targetPoint = (0, 0)

    for y in range(0, 10000):
        for x in range(0, 10000):
            if y == 1 or y == 2 or y == 4:  # helps skip points that are not needed
                continue
            if y > (2 * x) and y >= 5:  # helps skip points that are not needed
                grid[y].append(0)
                continue
            output, ptr, relativeBase = intCodeProgram.execute(
                copy.deepcopy(intCode), [x, y])
            gridDict[(x, y)] = output[0]
            grid[y].append(output[0])
            if grid[y][x] == 0 and grid[y][x - 1] == 1:
                break  # if previous point was a beam, then skip the rest of points on x-axis

            if isFit(gridDict, x, y, 99):
                targetPoint = (x - 99, y - 99)
                print('point found: ', targetPoint)
                return targetPoint

        grid.append([])
    #showMap(gridDict, targetPoint)
    return targetPoint
示例#2
0
def createMap(intCode):
    output, ptr, relativeBase = intCodeProgram.execute(intCode, [0])
    scaffoldDict = dict()

    x = y = 0
    for i in output:
        if i == 35:
            scaffoldDict[(x,y)] = '#'
            x += 1
        elif i == 46:
            scaffoldDict[(x,y)] = '.'
            x += 1
        elif i == 74:
            scaffoldDict[(x,y)] = '<'
            x += 1
        elif i == 76:
            scaffoldDict[(x,y)] = '<'
            x += 1
        elif i == 94:
            scaffoldDict[(x,y)] = '^'
            x += 1
        elif i == 166:
            scaffoldDict[(x,y)] = 'v'
            x += 1
        elif i == 10: # newlines
            x = 0
            y -= 1
    return scaffoldDict
示例#3
0
def execute(intCode):
    ptr = relativeBase = 0
    inputs = []
    while intCode[ptr] != 99:
        output, ptr, relativeBase = intCodeProgram.execute(intCode, inputs, ptr, relativeBase)
        if intCode[ptr] == 99 or intCode[ptr] == 3:
            break
        
    return output
示例#4
0
def executeProgram(pathMap, intCode):
    main = list(map(ord, ['A', ',', 'B', ',', 'B', ',', 'C', ',', 'B', ',', 'C', ',', 'B', ',', 'C', ',', 'A', ',', 'A']))
    main.append(10)
    A = list(map(ord, ['L', ',', '6', ',', 'R', ',', '8', ',', 'L', ',', '4', ',', 'R', ',', '8', ',', 'L', ',', '1', '2']))
    A.append(10)
    B = list(map(ord, ['L', ',', '1', '2', ',', 'R', ',', '1', '0', ',', 'L', ',', '4']))
    B.append(10)
    C = list(map(ord, ['L', ',', '1', '2', ',', 'L', ',', '6', ',', 'L', ',', '4', ',', 'L', ',', '4']))
    C.append(10)
    continuousFeed = list(map(ord, ['n']))
    continuousFeed.append(10)

    intCode[0] = 2 # start the robot

    print('starting the drone')
    output, ptr, relativeBase = intCodeProgram.execute(intCode, [])

    print('entering main routine:', main)
    output, ptr, relativeBase = intCodeProgram.execute(intCode, main, ptr, relativeBase)

    print('entering function A:', A)
    output, ptr, relativeBase = intCodeProgram.execute(intCode, A, ptr, relativeBase)

    print('entering function B:', B)
    output, ptr, relativeBase = intCodeProgram.execute(intCode, B, ptr, relativeBase)

    print('entering function C:', C)
    output, ptr, relativeBase = intCodeProgram.execute(intCode, C, ptr, relativeBase)

    print('entering continuous feed:', continuousFeed)
    output, ptr, relativeBase = intCodeProgram.execute(intCode, continuousFeed, ptr, relativeBase)

    print('final value:', output[len(output)-1])

    return output[len(output)-1]
示例#5
0
def part1(intCode):
    grid = []

    for y in range(50):
        grid.append([])
        for x in range(50):
            output, ptr, relativeBase = intCodeProgram.execute(
                copy.deepcopy(intCode), [x, y])
            grid[y].append(output[0])

    numPoints = len([(x, y) for y in range(len(grid))
                     for x in range(len(grid[0])) if grid[y][x] == 1])
    return numPoints
示例#6
0
def execute2(intCode):
    ptr = relativeBase = 0
    inputs = []
    gameBoardMap = dict()
    intCode[0] = 2
    while intCode[ptr] != 99:
        output, ptr, relativeBase = intCodeProgram.execute(intCode, inputs, ptr, relativeBase)
        if intCode[ptr] == 99:
            break
        elif intCode[ptr] == 3:
            gameBoardMap = createGameBoard(output, gameBoardMap)
            xBall = list(gameBoardMap.keys())[list(gameBoardMap.values()).index(4)][0]
            xPaddle = list(gameBoardMap.keys())[list(gameBoardMap.values()).index(3)][0]
            #print('ball:', xBall, 'paddle:', xPaddle, 'Show score:', gameBoardMap[(-1,0)])
            joystickVal = (xBall > xPaddle) - (xBall < xPaddle)
            inputs.append(joystickVal)        
    return output
示例#7
0
def execute(intCode, inputs):
    robotMap = dict()
    robotMap[(0, 0)] = getFloorColor(inputs[0])
    initVal = inputs[0]
    xR, yR = (0, 0)
    ptr = relativeBase = dIndex = 0

    while intCode[ptr] != 99:
        output, ptr, relativeBase = intCodeProgram.execute(
            intCode, inputs, ptr, relativeBase)
        if intCode[ptr] == 99:
            break
        robotMap[(xR, yR)] = getFloorColor(output[0])
        xR, yR, dIndex = moveRobot(output[1], dIndex, xR, yR)
        if (xR, yR) not in robotMap:
            inputs.append(initVal)
        else:
            inputs.append(getFloorValue(robotMap[(xR, yR)]))
    return robotMap
示例#8
0
def solve(intCode,
          mazeDict,
          wasHereDict,
          correctPathDict,
          directionIndex,
          x=0,
          y=0,
          ptr=0,
          relativeBase=0):
    outputVal, ptr, relativeBase = intCodeProgram.execute(
        intCode, [DIRECTIONS[directionIndex]], ptr, relativeBase)
    outputVal = outputVal[0]
    printMaze(mazeDict)

    if outputVal == MOVED_AND_GOAL:  # if found
        print('found at %d,%d' % (x, y))
        return True
    elif (x, y) in wasHereDict and wasHereDict[(x, y)] == '#':  # if wall
        print('wall at %d,%d' % (x, y))
        return False
    elif (x, y) in wasHereDict and wasHereDict[(x, y)] == '.':  # if visited
        print('visited at %d,%d' % (x, y))
        return False

    direction = DIRECTIONS[directionIndex]  # get current direction

    if outputVal == WALL:
        if direction == NORTH:
            mazeDict[(x, y + 1)] = '#'
        elif direction == SOUTH:
            mazeDict[(x, y - 1)] = '#'
        elif direction == WEST:
            mazeDict[(x - 1, y)] = '#'
        elif direction == EAST:
            mazeDict[(x + 1, y)] = '#'

        directionIndex = directionIndex + 1 if directionIndex < 3 else 0  # change directions
        solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex,
              x, y, ptr, relativeBase)

    if outputVal == MOVED:
        mazeDict[(x, y)] = '.'
        wasHereDict[(x, y)] = '.'  # marked current position as visited
        if direction == NORTH:
            y += 1
        elif direction == SOUTH:
            y -= 1
        elif direction == WEST:
            x -= 1
        elif direction == EAST:
            x += 1
        mazeDict[(x, y)] = 'D'

    if solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex,
             x, y, ptr, relativeBase):
        correctPathDict[(x, y)] = '.'
        return True

    directionIndex = directionIndex + 1 if directionIndex < 3 else 0  # change directions
    if solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex,
             x, y, ptr, relativeBase):
        correctPathDict[(x, y)] = '.'
        return True

    directionIndex = directionIndex + 1 if directionIndex < 3 else 0  # change directions
    if solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex,
             x, y, ptr, relativeBase):
        correctPathDict[(x, y)] = '.'
        return True

    directionIndex = directionIndex + 1 if directionIndex < 3 else 0  # change directions
    if solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex,
             x, y, ptr, relativeBase):
        correctPathDict[(x, y)] = '.'
        return True

        # if solve(intCode, mazeDict, wasHereDict, correctPathDict, directionIndex, x, y, ptr, relativeBase):
        #     correctPathDict[(x,y)] = '.'
        #     return True
        #directionIndex = directionIndex + 1 if directionIndex < 3 else 0
    return False