def main(): computer = Computer(inputs) computer.put(1) print(computer.eval()) computer = Computer(inputs) computer.put(2) print(computer.eval())
def paint(starting): computer = Computer(inputs) pos = 0, 0 panels = {pos: starting} facing = 0 # up, right, down, left while True: if pos in panels: color = panels[pos] else: color = 0 computer.put(color) try: color = computer.eval() except StopIteration: break panels[pos] = color turn = 1 if computer.eval() == 1 else -1 facing += turn facing %= 4 pos = move(pos, facing) return panels
#!/usr/bin/env python3 from queue import Empty from intcode import Computer with open("inputs/13") as f: inputs = list(map(int, f.readline().strip().split(","))) # Part 1 computer = Computer(inputs) blocks = 0 while True: try: computer.eval() # ignore except StopIteration: break computer.eval() # ignore blocks += 1 if computer.eval() == 2 else 0 print(blocks) # Part 2 inputs[0] = 2 computer = Computer(inputs) paddle_x = -1 ball_x = -1 score = 0 def consume(cabinet): global score, paddle_x, ball_x while True:
#!/usr/bin/env python3 from intcode import Computer with open("inputs/5") as f: inputs = list(map(int, f.readline().strip().split(","))) computer = Computer(inputs) computer.put(1) out = computer.eval() while out == 0: out = computer.eval() print(out) computer = Computer(inputs) computer.put(5) print(computer.eval())