示例#1
0
文件: betago_hvb.py 项目: olk/ki-go
def main():
    game = GameState.new_game(19)
    checkpoint_p = Path('./checkpoints/').resolve().joinpath('betago.params')
    ctx = mx.gpu()
    agent = BetaGoAgent.create(checkpoint_p, ctx)

    #for i in range(3):
    #    human_move = 'A%d' % (i+1)
    #    print(human_move)
    #    point = point_from_coords(human_move.strip())
    #    print(point)
    #    move = Move.play(point)
    #    game = game.apply_move(move)
    #    move = agent.select_move(game)
    #    game = game.apply_move(move)
    #    print_board(game.board)

    while not game.is_over():
        # before each move, clear screen
        print(chr(27) + "[2J")  # <2>
        print_board(game.board)
        if Player.black == game.next_player:
            human_move = input('-- ')
            point = point_from_coords(human_move.strip())
            move = Move.play(point)
        else:
            move = agent.select_move(game)
        game = game.apply_move(move)
    print_board(game.board)
    winner = game.winner()
    if winner is None:
        print("It's a draw.")
    else:
        print('Winner: ' + str(winner))
示例#2
0
文件: betago_local.py 项目: olk/ki-go
 def _play(self):
     while not self._stopped:
         if self._game_state.next_player == self._our_color:
             self._play_our_move()
         else:
             self._play_their_move()
         print(chr(27) + "[2J")
         print_board(self._game_state.board)
         print("Estimated result: ")
         print(compute_game_result(self._game_state))
示例#3
0
def main():
    board_size = 3
    game = GameState.new_game(board_size)
    bots = {
            Player.black: DepthBrunedAgent(3, capture_diff),
            Player.white: DepthBrunedAgent(3, capture_diff),
    }
    while not game.is_over():
        # sleep 300ms so that bot moves are not printed too fast
        time.sleep(0.3)
        # before each move, clear screen
        print(chr(27) + "[2J")  # <2>
        bot_move = bots[game.next_player].select_move(game)
        print_board(game.board)
        print_move(game.next_player, bot_move)
        game = game.apply_move(bot_move)
    print_board(game.board)
    winner = game.winner()
    if winner is None:
        print("It's a draw.")
    else:
        print('Winner: ' + str(winner))
示例#4
0
文件: mcts_hvb.py 项目: olk/ki-go
def main():
    board_size = 5
    game = GameState.new_game(board_size)
    bot = MCTSAgent(num_rounds=500, temperature=1.4)
    while not game.is_over():
        # before each move, clear screen
        print(chr(27) + "[2J")  # <2>
        print_board(game.board)
        if Player.black == game.next_player:
            human_move = input('-- ')
            point = point_from_coords(human_move.strip())
            move = Move.play(point)
        else:
            move = bot.select_move(game)
        game = game.apply_move(move)

    print_board(game.board)
    winner = game.winner()
    if winner is None:
        print("It's a draw.")
    else:
        print('Winner: ' + str(winner))