def make_app(global_conf, full_stack=True, static_files=True, **app_conf): """Create a Pylons WSGI application and return it ``global_conf`` The inherited configuration for this application. Normally from the [DEFAULT] section of the Paste ini file. ``full_stack`` Whether this application provides a full WSGI stack (by default, meaning it handles its own exceptions and errors). Disable full_stack when this application is "managed" by another WSGI middleware. ``static_files`` Whether this application serves its own static files; disable when another web server is responsible for serving them. ``app_conf`` The application's local configuration. Normally specified in the [app:<name>] section of the Paste ini file (where <name> defaults to main). """ # Configure the Pylons environment load_environment(global_conf, app_conf) # The Pylons WSGI app app = PylonsApp() # Routing/Session/Cache Middleware app = RoutesMiddleware(app, config["routes.map"]) app = SessionMiddleware(app, config) app = CacheMiddleware(app, config) # CUSTOM MIDDLEWARE HERE (filtered by error handling middlewares) app = make_who_with_config( app, global_conf, app_conf["who.config_file"], app_conf["who.log_file"], app_conf["who.log_level"] ) if asbool(full_stack): # Handle Python exceptions app = ErrorHandler(app, global_conf, **config["pylons.errorware"]) # Display error documents for 401, 403, 404 status codes (and # 500 when debug is disabled) if asbool(config["debug"]): app = StatusCodeRedirect(app) else: app = StatusCodeRedirect(app, [400, 401, 403, 404, 500]) # Establish the Registry for this application app = RegistryManager(app) if asbool(static_files): # Serve static files static_app = StaticURLParser(config["pylons.paths"]["static_files"]) app = Cascade([static_app, app]) return app
def setup_app(command, conf, vars): """Place any commands to setup kingdoms here""" load_environment(conf.global_conf, conf.local_conf) # Create the tables if they don't already exist meta.metadata.create_all(bind=meta.engine) if len(meta.Session.query(UnitTypeDescriptor).all()) <= 0: footman = UnitTypeDescriptor() footman.short_name = u'Mercenary Footman' footman.long_name = u'Hired infantry with swords and shields.' footman.tile_type = u'footman' meta.Session.add(footman) archer = UnitTypeDescriptor() archer.short_name = u'Mercenary Archer' archer.long_name = u'Hired infantry with long bows.' archer.tile_type = u'archer' meta.Session.add(archer) meta.Session.commit() count = meta.Session.query(Player).count() if count == 0: user_name = os.getenv('USER') try: admin = meta.Session.query(Player).filter(Player.login == user_name).one() except NoResultFound: #login tmp = raw_input('What is your name, master (%s):' % user_name) if len(tmp) > 0: user_name = tmp #password password = raw_input('Enter your password:'******'Can I call you my daddy? (Keep empty for male by default)') if len(sex_txt) <= 0: sex = 1 else: sex = 0 owner = Player() owner.login = user_name owner.password_hash = hashlib.md5(password).hexdigest() owner.fullname = 'Great %s, master of realms. Ruler of mortals.' % user_name.capitalize() owner.timestamp = datetime.datetime.now() owner.email = user_name +'@kingdoms.com' owner.sex = sex meta.Session.add(owner) meta.Session.commit() finally: print 'What is your wish master, %s?' % user_name else: print '%d users are known' % count