示例#1
0
    def __init__(self, **kwargs):
        super(ChooseView, self).__init__(**kwargs)
        c1 = get_color_from_hex('#96be25aa')
        c2 = get_color_from_hex('#e6461faa')
        c3 = get_color_from_hex('#81cac8aa')
        c4 = get_color_from_hex('#7f398baa')

        cx, cy = Window.center
        m = 50
        m2 = m * 2
        with self.canvas:
            self.c1 = Color(*c1)
            BorderImage(texture=btnbg, pos=(m, m), size=(cx - m2, cy - m2))
            self.c2 = Color(*c2)
            BorderImage(texture=btnbg,
                        pos=(cx + m, m),
                        size=(cx - m2, cy - m2))
            self.c3 = Color(*c3)
            BorderImage(texture=btnbg,
                        pos=(m, cy + m),
                        size=(cx - m2, cy - m2))
            self.c4 = Color(*c4)
            BorderImage(texture=btnbg,
                        pos=(cx + m, cy + m),
                        size=(cx - m2, cy - m2))
示例#2
0
 def build_canvas(self, canvas):
     places = [player['place'] for player in self.players.itervalues()]
     canvas.before.clear()
     with canvas.before:
         Color(1, 1, 1)
         cx, cy = Window.center
         m = 50
         m2 = m * 2
         if 1 in places:
             Color(*self.c1)
             BorderImage(texture=btnbg,
                         pos=(m, m),
                         size=(cx - m2, cy - m2),
                         radius=15)
         if 2 in places:
             Color(*self.c2)
             BorderImage(texture=btnbg,
                         pos=(cx + m, m),
                         size=(cx - m2, cy - m2),
                         radius=15)
         if 3 in places:
             Color(*self.c3)
             BorderImage(texture=btnbg,
                         pos=(m, cy + m),
                         size=(cx - m2, cy - m2),
                         radius=15)
         if 4 in places:
             Color(*self.c4)
             BorderImage(texture=btnbg,
                         pos=(cx + m, cy + m),
                         size=(cx - m2, cy - m2),
                         radius=15)
    def __init__(self, **kwargs):
        self.ratio = Metrics.dpi / 100

        self.texture_hard = Image('atlas://' + kivymd.images_path +
                                  'el_c_shadows.atlas/h_shadow',
                                  mipmap=True).texture
        self.texture_soft = Image('atlas://' + kivymd.images_path +
                                  'el_c:shadows.atlas/s_shadow',
                                  mipmap=True).texture
        super(ElevationBehaviour, self).__init__(**kwargs)
        self.b_soft = BorderImage(texture=self.texture_soft)
        self.b_hard = BorderImage(texture=self.texture_hard)

        with self.canvas.before:
            # StencilPush()
            # Ellipse(size=self.size,
            # 		pos=self.pos)
            # StencilUse()
            self._soft_col = Color(rgba=(1, 1, 1, .4))
            self.border_soft = Ellipse(texture=self.b_soft.texture)
            self._hard_col = Color(rgba=(1, 1, 1, .16))
            self.border_hard = Ellipse(texture=self.b_hard.texture)
            # StencilUnUse()
            #
            # StencilPop()

        self.bind(pos=self.update_shadow,
                  size=self.update_shadow,
                  elevation=self.update_shadow)

        Clock.schedule_once(self.update_shadow, 0)
示例#4
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文件: main.py 项目: diess/2048
 def rebuild_background(self):
     self.canvas.before.clear()
     with self.canvas.before:
         Color(0xbb / 255., 0xad / 255., 0xa0 / 255.)
         BorderImage(pos=self.pos, size=self.size, source='data/round.png')
         Color(0xcc / 255., 0xc0 / 255., 0xb3 / 255.)
         csize = self.cube_size, self.cube_size
         for ix, iy in self.iterate_pos():
             BorderImage(pos=self.index_to_pos(ix, iy), size=csize,
                         source='data/round.png')
示例#5
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    def __init__(self, **kwargs):
        self.uBackgroundPic = kwargs['background_pic']
        self.uButtonPic = kwargs['button_pic']

        self.oText = None

        super(cSliderEx, self).__init__(**RemoveNoClassArgs(kwargs, Slider))
        self.register_event_type('on_slider_moved')
        self.uMoveType = u''
        self.canvas.clear()
        if self.orientation == u'horizontal':
            fGap = (self.height - sp(32)) / 2
            self.x = self.x + fGap
            self.fBackGroundSize = self.height / 4 - (fGap) * 2
            tKnobPos = (self.value_pos[0] - (self.height / 2),
                        self.value_pos[1])
            tKnobSize = (self.height, self.height)
            self.oKnob = BorderImage(border=(0, 0, 0, 0),
                                     pos=tKnobPos,
                                     size=tKnobSize,
                                     source=self.uButtonPic)
            self.canvas.add(Color(1., 1., 1.))
            self.oBorderImage = BorderImage(
                border=(0, 0, 0, 0),
                pos=(self.x, self.center_y - (self.fBackGroundSize / 2)),
                size=(self.width - fGap, self.fBackGroundSize),
                source=self.uBackgroundPic)
            self.canvas.add(self.oBorderImage)
        else:
            fGap = (self.width - sp(32)) / 2
            self.y = self.y + fGap
            self.height = self.height - (fGap) * 2
            self.fBackGroundSize = self.width / 4
            tKnobPos = (self.value_pos[0],
                        self.value_pos[1] - (self.width / 2))
            tKnobSize = (self.width, self.width)
            self.oKnob = BorderImage(border=(0, 0, 0, 0),
                                     pos=tKnobPos,
                                     size=tKnobSize,
                                     source=self.uButtonPic)
            self.canvas.add(Color(1., 1., 1.))
            self.oBorderImage = BorderImage(
                border=(0, 0, 0, 0),
                pos=(self.center_x - (self.fBackGroundSize / 2), self.y),
                size=(self.fBackGroundSize, self.height - fGap),
                source=self.uBackgroundPic)
            self.canvas.add(self.oBorderImage)

        self.canvas.add(self.oKnob)
        uText = kwargs.get('text')
        if uText:
            self.oText = Label(**RemoveNoClassArgs(kwargs, Label))
            self.oText.pos = tKnobPos
            self.oText.size = tKnobSize
            self.add_widget(self.oText)
示例#6
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	def draw_keys(self):
		layout = self.available_layouts[self.layout]
		layout_rows = layout['rows']
		layout_geometry = self.layout_geometry
		layout_mode = self.layout_mode

		# draw background
		background = resource_find(self.background_disabled
								   if self.disabled else
								   self.background)
		texture = Image(background, mipmap=True).texture
		self.background_key_layer.clear()
		with self.background_key_layer:
			Color(*self.background_color)
			BorderImage(texture=texture, size=self.size,
						border=self.background_border)

		# XXX separate drawing the keys and the fonts to avoid
		# XXX reloading the texture each time

		# first draw keys without the font
		key_normal = resource_find(self.key_background_disabled_normal
								   if self.disabled else
								   self.key_background_normal)
		texture = Image(key_normal, mipmap=True).texture
		with self.background_key_layer:
			for line_nb in range(1, layout_rows + 1):
				for pos, size in layout_geometry['LINE_%d' % line_nb]:
						BorderImage(texture=texture, pos=pos, size=size,
									border=self.key_border)

		# then draw the text
		for line_nb in range(1, layout_rows + 1):
			key_nb = 0
			for pos, size in layout_geometry['LINE_%d' % line_nb]:
				# retrieve the relative text
				fontName = self.chinese_font_name
				if line_nb == 5 and key_nb == 10:
					if self.chinese_input == 0:
						text = u'簡易'
					elif self.chinese_input == 1:
						text = u'倉頡'
				elif line_nb == 5 and key_nb == 9:
					text = layout[layout_mode + '_' + str(line_nb)][key_nb][0]
				else:
					text = layout[layout_mode + '_' + str(line_nb)][key_nb][0]
					if not self.have_chinese:
						fontName = self.font_name
					elif not text.isalpha():
						fontName = self.font_name
				z = Label(text=text, font_size=self.font_size, pos=pos, size=size, font_name=fontName)
				#z = Label(text=text, font_size=self.font_size, pos=pos, size=size, font_name=self.font_name)
				self.add_widget(z)
				key_nb += 1
示例#7
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 def resize(self, *args):
     self.cell_size = (0.25 *
                       (min(self.width, self.height) - 5 * spacing), ) * 2
     self.canvas.before.clear()
     with self.canvas.before:
         BorderImage(pos=self.pos, size=self.size, source='board.png')
         Color(*get_color_from_hex('CCC0B4'))
         for board_x, board_y in all_cells():
             BorderImage(pos=self.cell_pos(board_x, board_y),
                         size=self.cell_size,
                         source='cell.png')
示例#8
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文件: vkeyboard.py 项目: ydm/kivy
    def draw_keys(self):
        layout = self.available_layouts[self.layout]
        layout_rows = layout['rows']
        layout_geometry = self.layout_geometry
        layout_mode = self.layout_mode

        # draw background
        w, h = self.size

        background = resource_find(
            self.background_disabled if self.disabled else self.background)
        texture = Image(background, mipmap=True).texture
        self.background_key_layer.clear()
        with self.background_key_layer:
            Color(*self.background_color)
            BorderImage(texture=texture,
                        size=self.size,
                        border=self.background_border)

        # XXX seperate drawing the keys and the fonts to avoid
        # XXX reloading the texture each time

        # first draw keys without the font
        key_normal = resource_find(self.key_background_disabled_normal if self.
                                   disabled else self.key_background_normal)
        texture = Image(key_normal, mipmap=True).texture
        with self.background_key_layer:
            for line_nb in range(1, layout_rows + 1):
                for pos, size in layout_geometry['LINE_%d' % line_nb]:
                    BorderImage(texture=texture,
                                pos=pos,
                                size=size,
                                border=self.key_border)

        # then draw the text
        # calculate font_size
        font_size = int(w) / 46
        # draw
        for line_nb in range(1, layout_rows + 1):
            key_nb = 0
            for pos, size in layout_geometry['LINE_%d' % line_nb]:
                # retrieve the relative text
                text = layout[layout_mode + '_' + str(line_nb)][key_nb][0]
                l = Label(text=text,
                          font_size=font_size,
                          pos=pos,
                          size=size,
                          font_name=self.font_name)
                self.add_widget(l)
                key_nb += 1
示例#9
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文件: gui.py 项目: RonTamG/FTP-Server
    def __init__(self):
        super(StartWindow, self).__init__()
        # background
        self.image = Image(source='background.jpg',
                           allow_stretch=True,
                           keep_ratio=False)
        self.add_widget(self.image)
        # text output
        self.output = LogOutput(size_hint=(1, 0.5),
                                size=(self.width, self.height),
                                pos_hint={'center_y': 0.65})
        self.output.bind(size=self._update_rect, pos=self._update_rect)

        with self.output.canvas.before:
            #Color(0.3, 0.3, 0.3, 1)
            Color(0, 0, 1, 0.5)
            #self.rect = Rectangle(size=self.output.size, pos=self.output.pos)
            self.rect = BorderImage(
                source='output_background.png',
                pos=self.output.pos,
                size=self.output.size,
            )

        self.add_widget(self.output)
        # action bar
        self.add_widget(TaskBar(self.output))
示例#10
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 def rebuild_background(self):
     """Rebuilds the canvas background and the elements
     """
     self.canvas.before.clear()
     with self.canvas.before:
         Color(*BLUE)
         BorderImage(pos=self.pos,
                     size=self.size,
                     source=os.path.join(PROJECT_PATH,
                                         'assets/img/mask.png'))
         Color(*LIGHTER_BLUE)
         for ix, iy in self.iterate_pos():
             BorderImage(pos=self.index_to_pos(ix, iy),
                         size=(self.tile_size, self.tile_size),
                         source=os.path.join(PROJECT_PATH,
                                             'assets/img/mask.png'))
示例#11
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	def __init__(self, **kwargs):
		super(MyApp,self).__init__(**kwargs)
		Window.size = (480, 640)
		with self.canvas:
			BorderImage(border=(10, 10, 10,10),source='time.jpg',size=(480,640))
		global btn1
		btn1 = ToggleButton(text=' START ', bold=True,group='state', size_hint=(.25,.022),
							pos=(190,380),border=(40,0,40,0))
		btn1.bind(on_press=MyApp.start_timer)
		global btn2
		btn2 = ToggleButton(text='LOG TASK', group='state', size_hint=(.25,.012),
							pos=(20,50),disabled=True,border=(20,0,20,0))
		btn2.bind(on_press=MyApp.comment_pop)
		btn3 = Button(text='VIEW TIMESHEET',size_hint=(.29,.012),pos=(335,50),
					  border=(20,0,20,0))
		btn3.bind(on_press=MyApp.timesheet_pop)
		btn4 = Button(text='MAIL TIMESHEET', group='state', size_hint=(.29,.012),
					  pos=(335,550),border=(20,0,20,0))
		btn4.bind(on_press=MyApp.mail_pop)
		btn5 = Button(text='READ ME', group='state', size_hint=(.25,.012),
					  pos=(20,550),border=(20,0,20,0))
		btn5.bind(on_press=MyApp.readme_pop)
		global l1
		l1 = Label (bold=True)
		self.add_widget(btn1)
		self.add_widget(btn2)
		self.add_widget(btn3)
		self.add_widget(btn4)
		self.add_widget(btn5)
		self.add_widget(l1)
示例#12
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 def kindle(self):
     """ Praise the sun \[T]/ """
     with self.canvas.before:
         Color(1, 1, 1)
         self.kindled = BorderImage(pos=(self.x - 2, self.y - 2),
                                    size=(self.width + 4, self.height + 4),
                                    texture=self.border_texture)
         self.fbind('pos', self._bind_border)
示例#13
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 def on_press(self):
     '''     
     Handles the on_press of the paging buttons.
     '''
     with self.canvas.before:
         BorderImage(source='icons/active_background.png',
                     size=self.size,
                     pos=self.pos)
示例#14
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    def build_canvas(self, dt):

        # get 3 textures
        curdir = dirname(__file__)
        arrow_left = CoreImage(join(curdir, 'arrow_left.png')).texture
        arrow_middle = CoreImage(join(curdir, 'arrow_middle.png')).texture
        arrow_right = CoreImage(join(curdir, 'arrow_right.png')).texture

        self.canvas.before.clear()
        with self.canvas.before:
            cmax = ((self.date_end - self.date_start) / float(self.date_step))
            x, y = self.pos
            w, h = self.size
            fh = 100
            bh = 10
            cy = y + h / 2
            h = fh * 2
            r = range(self.date_start, self.date_end, self.date_step)
            for index, cx in enumerate(r):
                alpha = (cx - self.date_start) / (float(self.date_end) -
                        float(self.date_start))
                
                # create background of arrow (part of)
                c = 0.9 - (0.4 * alpha)
                a = 1.0 - 0.4 * alpha
                Color(c, c, c, a)

                if index == 0:
                    texture = arrow_left
                    border = (2, 2, 2, 8)
                elif index == len(r) - 1:
                    texture = arrow_right
                    border = (2, 126, 2, 2)
                else:
                    texture = arrow_middle
                    border = (2, 0, 2, 0)
                BorderImage(pos=(x, cy - fh), size=(w/cmax, h), texture=texture,
                        border=border)

                # create lines
                x = int(x)
                if index > 0:
                    Color(1, 1, 1, .8)
                    Line(points=[x, cy - fh - bh, x, cy + fh + bh])

                # create label (333f43)
                label = CoreLabel(text=str(cx),
                        font_size=14, font_name='fonts/DroidSans.ttf')
                label.refresh()
                Color(0x33/255., 0x3f/255., 0x43/255.)

                # trick to invert the label orientation
                tc = label.texture.tex_coords
                th, tw = label.texture.size
                tc = tc[-2:] + tc[0:-2]
                Rectangle(pos=(x + 5, cy - th / 2), size=(tw, th),
                        texture=label.texture, tex_coords=tc)
                x += w / cmax
示例#15
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 def redraw(self):
     self.opacity = 1
     self.canvas.before.clear()
     with self.canvas.before:
         Color(*PINK)
         BorderImage(pos=self.pos,
                     size=self.size,
                     source=os.path.join(PROJECT_PATH,
                                         'assets/img/mask.png'))
    def resize(self, *args):
        self.cell_size = (.25 * (self.width - 5 * spacing), ) * 2
        self.canvas.before.clear()
        with self.canvas.before:
            BorderImage(pos=self.pos, size=self.size, source='board.png')
            Color(*get_color_from_hex('ccc0b4'))
            for board_x, board_y in all_cells():
                BorderImage(pos=self.cell_pos(board_x, board_y),
                            size=self.cell_size,
                            source='cell.png')
        if not self.b:
            return

        for board_x, board_y in all_cells():
            tile = self.b[board_x][board_y]
            if tile:
                tile.resize(pos=self.cell_pos(board_x, board_y),
                            size=self.cell_size)
示例#17
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 def __init__(self, **kwargs):
     super(ImageButtonSelectable, self).__init__(**kwargs)
     with self.canvas.before:
         BorderImage(
             size=(self.width + 100, self.height + 100),
             pos=(self.x - 50, self.y - 50),
             border=(10, 10, 10, 10),
         )
         self.canvas_border = BorderImage(
             rgb=(kivy.utils.get_color_from_hex("#ffffff")))
         self.canvas_color = Color(
             rgb=(kivy.utils.get_color_from_hex("#111111")))
         self.rect = RoundedRectangle(size=self.size,
                                      pos=self.pos,
                                      radius=[
                                          5,
                                      ])
     self.bind(pos=self.update_rect, size=self.update_rect)
     self.bind(state=self.update_color)
示例#18
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 def on_size(self, *args):
     self.canvas.before.clear()
     with self.canvas.before:
         # c = utils.get_color_from_hex(TV.primary)
         Color(0, 0, 1, .5)
         Rectangle(pos=self.pos, size=self.size)
         BorderImage(pos=(self.x, self.y + 1),
                     size=(self.width, self.height - 2),
                     border=(0, 0, 0, 50),
                     Color=Table.primary_color)
示例#19
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 def on_size(self, *args):
     self.canvas.before.clear()
     with self.canvas.before:
         # Color=TV.currentColor
         c = (0, 2, 0, 1)
         Color(0, 7, 0, .5)
         Rectangle(pos=self.pos, size=self.size)
         BorderImage(pos=(self.x, self.y + 1),
                     size=(self.width, self.height - 2),
                     border=(0, 0, 0, 50),
                     Color=Table.secondary_color)
示例#20
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文件: mixins.py 项目: salt-die/Chisel
    def setup_border(self):
        self.size_offset = 32
        with self.canvas.after:
            self.border_img = BorderImage(
                source=BORDER_IMAGE,
                size=(self.width + self.size_offset, self.height + self.size_offset),
                pos=(self.x - self.size_offset / 2, self.y - self.size_offset / 2),
                autoscale="both",
                border=(28, 32, 32, 32))

        self.bind(size=self._readjust_border, pos=self._readjust_border)
示例#21
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 def rebuild_background(self):
     self.canvas.before.clear()
     with self.canvas.before:
         Color(230 / 255., 230 / 255., 230 / 255.)
         #BorderImage(pos=self.pos, size=self.size, source='data/round.png')
         #Color(60/255., 60/255., 60/255.)
         csize = self.cube_size, self.cube_size
         for ix, iy, child in self.iterate_grid(self.grid):
             BorderImage(pos=self.get_cube_pos(ix, iy),
                         size=csize,
                         source='data/square2.png')
示例#22
0
文件: gui_main.py 项目: Lagyu/PTCG_CL
 def on_enter(self):
     global opp_bench_bench_on_hover
     opp_bench_bench_on_hover = self.name
     print(opp_bench_bench_on_hover)
     self.is_on_hover = True
     with self.canvas.after:
         BorderImage(source="Transparent_shadow32.png",
                     pos=(self.x - self.width * 0.2,
                          self.y - self.height * 0.2),
                     size=(self.width * 1.35, self.height * 1.35),
                     index=1000)
示例#23
0
    def __init__(self, *args, **kwargs):
        """ Gets called when a screen is created.
            inheriting objects should call super AFTER
            child gui elements are assigned.
        """

        self.background = BorderImage(source='images/generic_background.png')

        #Sets self._on_resize to get called when Window.on_resize gets called.
        Window.bind(on_resize=self._on_resize)

        #Calls inherited classes __init__() function.
        super(Screen, self).__init__(*args, **kwargs)
示例#24
0
    def build(self):
        root = Widget()
        b = Button(center=(200, 200))
        root.add_widget(b)
        with b.canvas.before:
            BorderImage(
                size=(b.width + 100, b.height + 100),
                pos=(b.x - 50, b.y - 50),
                border=(10, 10, 10, 10),
                #source='tex.png')
                source='redemptybox.png')

        return root
示例#25
0
    def refresh_active_keys_layer(self):
        self.active_keys_layer.clear()

        active_keys = self.active_keys
        layout_geometry = self.layout_geometry
        background = resource_find(self.key_background_down)
        texture = Image(background, mipmap=True).texture

        with self.active_keys_layer:
            Color(*self.key_background_color)
            for line_nb, index in active_keys.values():
                pos, size = layout_geometry['LINE_%d' % line_nb][index]
                BorderImage(texture=texture, pos=pos, size=size,
                            border=self.key_border)
示例#26
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 def on_size(self, *args):
     self.canvas.before.clear()
     with self.canvas.before:
         # Color=TV.currentColor
         # text_size: self.size
         # print(Table.header_color)'
         print("header color:" + str(self.header_color))
         print("header color:" + str(self.header_color[0]))
         Color(self.header_color[0], self.header_color[1],
               self.header_color[2], self.header_color[3])
         Rectangle(pos=self.pos, size=self.size)
         BorderImage(pos=(self.x, self.y + 1),
                     size=(self.width, self.height - 2),
                     border=(0, 0, 0, 50),
                     Color=header_color)
示例#27
0
文件: menu.py 项目: Sunnigen/rlkivy
    def __init__(
            self,
            root_widget: Widget,
            border_image_tex: Texture = None,
            # border_image_file: str = "../assets/assets/frame_2.png",
            border_tuple: Tuple[int, int, int, int] = (30, 30, 30, 30),
            orientation: str = "vertical",
            **kwargs):
        super(Menu, self).__init__(**kwargs)
        self.root_widget: Optional[Widget] = root_widget
        self.orientation = orientation
        self.size_hint = None, None

        # Menu Background
        with self.canvas:
            self.border = BorderImage(size=self.size,
                                      pos=self.pos,
                                      border=border_tuple,
                                      texture=border_image_tex)
示例#28
0
    def on_release(self):
        '''       
        Handles the on_release of the paging buttons.
        Note:
            If you want to add color to your button after adding the image.
            Use the following:
            `with self.canvas.before:
                Color(rgba = (238/255., 243/255., 246/255., 1))   
                Rectangle(pos=self.pos, size=(self.size))`
        '''
        try:
            for i, instance in enumerate(RectShadowButton.instances):
                if instance.text == 'Ant.':
                    with self.prev_node.canvas.before:

                        BorderImage(source='icons/active_background.png',
                                    size=self.prev_node.size,
                                    pos=self.prev_node.pos)
                if instance.text == 'Sig.':
                    pass
                if instance.text in ['Ant.', 'Sig.']:
                    with self.canvas.before:
                        BorderImage(source='icons/before_background.png',
                                    size=self.size,
                                    pos=self.pos)
                else:
                    with instance.canvas.before:
                        BorderImage(source='icons/number_background.png',
                                    size=instance.size,
                                    pos=instance.pos)

            if not self.text in ['Ant.', 'Sig.']:
                with self.canvas.before:
                    BorderImage(source='icons/active_background.png',
                                size=self.size,
                                pos=self.pos)
        except:
            if self.text in ['Ant.', 'Sig.']:
                with self.canvas.before:
                    BorderImage(source='icons/before_background.png',
                                size=self.size,
                                pos=self.pos)
            if not self.text in ['Ant.', 'Sig.']:
                with self.canvas.before:
                    BorderImage(source='icons/before_background.png',
                                size=self.size,
                                pos=self.pos)
示例#29
0
    def on_focused(self, instance, value, *largs):
        if (value):
            if (self.attachedGif is not None
                    and self.attachedGif._coreimage is not None):
                self.attachedGif.anim_loop = 1
                self.attachedGif.anim_delay = self.animDelay
                self.attachedGif._coreimage.anim_reset(True)

            with instance.canvas.before:
                BorderImage(size=(instance.width + 2, instance.height + 2),
                            pos=(instance.x - 1, instance.y - 1),
                            source='./images/borderImage3.jpg',
                            auto_scale='both',
                            group='borderImage')

        else:
            if (self.attachedGif is not None
                    and self.attachedGif._coreimage is not None):
                self.attachedGif._coreimage._anim_index = 0
                self.attachedGif._coreimage.anim_reset(True)
                self.attachedGif._coreimage.anim_reset(False)
            instance.canvas.before.remove_group('borderImage')
示例#30
0
文件: main.py 项目: yangzongwu/APP
 def resize(self, *args):
     self.cell_size = (0.25 * (self.width - 5 * spacing), ) * 2
     self.canvas.before.clear()
     with self.canvas.before:
         BorderImage(pos=self.pos, size=self.size,
                     source='board.png')