def discoverMissingItems(session): global __isLoaded if not __isLoaded: loadItemsFromFile() newInformation = False from kol.request.InventoryRequest import InventoryRequest from kol.request.ItemInformationRequest import ItemInformationRequest invRequest = InventoryRequest(session) invRequest.ignoreItemDatabase = True invData = invRequest.doRequest() for item in invData["items"]: if item["id"] not in __itemsById: try: itemRequest = ItemInformationRequest(session, item["id"]) itemData = itemRequest.doRequest() item = itemData["item"] addItem(item) Report.trace("itemdatabase", "Discovered new item: %s" % item["name"]) context = {"item": item} FilterManager.executeFiltersForEvent("discoveredNewItem", context, session=session, item=item) newInformation = True except: pass if newInformation or not __isLoaded: saveItemsToFile() __isLoaded = True
def init(): """ Initializes the ItemDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __dbChanged __dbChanged = False loadItemsFromFile() global __isInitialized if __isInitialized == True: return Report.trace("itemdatabase", "Initializing the item database.") returnCode = FilterManager.executeFiltersForEvent( "preInitializeItemDatabase") if returnCode == FilterManager.FINISHED: Report.trace("itemdatabase", "Item database initialized.") __isInitialized = True return for item in Items.items: addItem(item) FilterManager.executeFiltersForEvent("postInitializeItemDatabase") __isInitialized = True Report.trace("itemdatabase", "Item database initialized.")
def getItemFromId(itemId, session=None): "Returns information about an item given its ID." global __dbChanged if not __isInitialized: init() try: return __itemsById[itemId].copy() except KeyError: try: if session is None: raise KeyError() from kol.request.ItemInformationRequest import ItemInformationRequest r = ItemInformationRequest(session, itemId) result = r.doRequest() item = result["item"] addItem(item) Report.trace("itemdatabase", "Discovered new item: %s" % item["name"]) context = {"item": item} FilterManager.executeFiltersForEvent("discoveredNewItem", context, session=session, item=item) __dbChanged = True return item except (KeyError, Error.Error): raise Error.Error("Item ID %s is unknown." % itemId, Error.ITEM_NOT_FOUND)
def discoverMissingItems(session): global __isLoaded if not __isLoaded: loadItemsFromFile() newInformation = False from kol.request.InventoryRequest import InventoryRequest from kol.request.ItemInformationRequest import ItemInformationRequest invRequest = InventoryRequest(session) invRequest.ignoreItemDatabase = True invData = invRequest.doRequest() for item in invData["items"]: if item["id"] not in __itemsById: try: itemRequest = ItemInformationRequest(session, item["id"]) itemData = itemRequest.doRequest() item = itemData["item"] addItem(item) Report.trace("itemdatabase", "Discovered new item: %s" % item["name"]) context = { "item" : item } FilterManager.executeFiltersForEvent("discoveredNewItem", context, session=session, item=item) newInformation = True except: pass if newInformation or not __isLoaded: saveItemsToFile() __isLoaded = True
def getQuestFromName(questName, session=None): if not __isInitialized: init() try: return __questsByName[questName].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindQuest", cxt, session=session, questName=questName) if "quest" in cxt: quest = cxt["quest"] addQuest(quest) return quest.copy() raise Error.Error("The quest '%s' is unknown." % questName, Error.QUEST_NOT_FOUND)
def getItemFromName(itemName, session=None): "Returns information about an item given its name." if not __isInitialized: init() try: return __itemsByName[itemName].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindItem", cxt, session=session, itemName=itemName) if "item" in cxt: item = cxt["item"] addItem(item) return item.copy() raise ItemNotFoundError("The item '%s' is unknown." % itemName)
def getSkillFromName(skillName, session=None): "Returns information about a skill given its name." if not __isInitialized: init() try: return __skillsByName[skillName].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindSkill", cxt, session=session, skillName=skillName) if "skill" in cxt: skill = cxt["skill"] addSkill(skill) return skill.copy() raise Error.Error("The skill '%s' is unknown." % skillName, Error.SKILL_NOT_FOUND)
def getItemFromDescId(descId, session=None): "Returns information about an item given its description ID." if not __isInitialized: init() try: return __itemsByDescId[descId].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindItem", cxt, session=session, descId=descId) if "item" in cxt: item = cxt["item"] addItem(item) return item.copy() raise ItemNotFoundError("Item with description ID %s is unknown." % descId)
def getSkillFromId(skillId, session=None): "Returns information about a skill given its ID." if not __isInitialized: init() try: return __skillsById[skillId].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindSkill", cxt, session=session, skillId=skillId) if "skill" in cxt: skill = cxt["skill"] addSkill(skill) return skill.copy() raise Error.Error("Skill ID %s is unknown." % skillId, Error.SKILL_NOT_FOUND)
def couldNotFindItem(context, **kwargs): if "session" not in kwargs: return session = kwargs["session"] item = None r = ClosetContentsRequest(session) r.skipParseResponse = True r.doRequest() if "descId" in kwargs: descId = kwargs["descId"] pattern = re.compile("<option value='([0-9]+)' descid='%s'>([^<>]*) \([0-9]+\)<\/option>" % descId) match = pattern.search(r.responseText) if match: item = {"id":int(match.group(1)), "descId":descId, "name":match.group(2)} else: raise ItemNotFoundError("Could not find item associated with description ID '%s'." % descId) elif "itemId" in kwargs: itemId = kwargs["itemId"] pattern = re.compile("<option value='%s' descid='([0-9]+)'>([^<>]*) \([0-9]+\)<\/option>" % itemId) match = pattern.search(r.responseText) if match: item = {"id":itemId, "descId":int(match.group(1)), "name":match.group(2)} else: raise ItemNotFoundError("Could not find item associated with ID '%s'." % itemId) elif "itemName" in kwargs: itemName = kwargs["itemName"] pattern = re.compile("<option value='([0-9]+)' descid='([0-9]+)'>%s \([0-9]+\)<\/option>" % itemName) match = pattern.search(r.responseText) if match: item = {"id":int(match.group(1)), "descId":int(match.group(2)), "name":itemName} else: raise ItemNotFoundError("Could not find item with name '%s'." % itemName) if item != None: r = ItemDescriptionRequest(session, item["descId"]) itemInfo = r.doRequest() for k,v in itemInfo.iteritems(): item[k] = v Report.trace("itemdatabase", "Discovered new item: %s" % item) context["item"] = item FilterManager.executeFiltersForEvent("discoveredNewItem", session=session, item=item)
def getCouncilQuestFromLevel(questLevel, session=None): "Returns information about a quest given its name." if not __isInitialized: init() #print "quest map: " + str(__councilQuestsByLevel) try: return __councilQuestsByLevel[questLevel].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindQuest", cxt, session=session, questLevel=questLevel) if "quest" in cxt: quest = cxt["quest"] addQuest(quest) return quest.copy() raise Error.Error("The guild quest for level '%s' is unknown." % questLevel, Error.QUEST_NOT_FOUND)
def getSkillFromId(skillId, session=None): "Returns information about a skill given its ID." if not __isInitialized: init() try: return __skillsById[skillId].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindSkill", cxt, session=session, skillId=skillId) if "skill" in cxt: skill = cxt["skill"] addSkill(skill) return skill.copy() raise SkillNotFoundError("Skill ID %s is unknown." % skillId)
def getItemFromId(itemId, session=None): "Returns information about an item given its ID." if not __isInitialized: init() try: return __itemsById[itemId].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindItem", cxt, session=session, itemId=itemId) if "item" in cxt: item = cxt["item"] addItem(item) return item.copy() raise ItemNotFoundError("Item ID %s is unknown." % itemId)
def getSkillFromName(skillName, session=None): "Returns information about a skill given its name." if not __isInitialized: init() try: return __skillsByName[skillName].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindSkill", cxt, session=session, skillName=skillName) if "skill" in cxt: skill = cxt["skill"] addSkill(skill) return skill.copy() raise SkillNotFoundError("The skill '%s' is unknown." % skillName)
def runBots(): if len(_bots) > 1: Report.setIncludeThreadName(True) FilterManager.executeFiltersForEvent("runBots") for bot in _bots: bot.start() try: while _haltEvent.isSet() == False: time.sleep(15) except KeyboardInterrupt: _haltEvent.set() Report.info("bot", "Shutting down.") for bot in _bots: bot.join()
def init(): """ Initializes the SkillDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __isInitialized if __isInitialized == True: return returnCode = FilterManager.executeFiltersForEvent("preInitializeSkillDatabase") if returnCode == FilterManager.FINISHED: __isInitialized = True return for skill in Skills.skills: addSkill(skill) FilterManager.executeFiltersForEvent("postInitializeSkillDatabase") __isInitialized = True
def init(): """ Initializes the ItemDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __isInitialized if __isInitialized == True: return # Report.trace("itemdatabase", "Initializing the item database.") returnCode = FilterManager.executeFiltersForEvent("preInitializeItemDatabase") if returnCode == FilterManager.FINISHED: # Report.trace("itemdatabase", "Item database initialized.") __isInitialized = True return for item in Items.items: addItem(item) FilterManager.executeFiltersForEvent("postInitializeItemDatabase") __isInitialized = True
def getCouncilQuestFromLevel(questLevel, session=None): "Returns information about a quest given its name." if not __isInitialized: init() #print "quest map: " + str(__councilQuestsByLevel) try: return __councilQuestsByLevel[questLevel].copy() except KeyError: cxt = {} FilterManager.executeFiltersForEvent("couldNotFindQuest", cxt, session=session, questLevel=questLevel) if "quest" in cxt: quest = cxt["quest"] addQuest(quest) return quest.copy() raise Error.Error( "The guild quest for level '%s' is unknown." % questLevel, Error.QUEST_NOT_FOUND)
def init(): """ Initializes the SkillDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __isInitialized if __isInitialized == True: return Report.trace("skilldatabase", "Initializing the skill database.") cxt = FilterManager.executeFiltersForEvent("preInitializeSkillDatabase") if "returnCode" in cxt and cxt["returnCode"] == FilterManager.FINISHED: Report.trace("skilldatabase", "Skill database initialized.") __isInitialized = True return for skill in Skills.skills: addSkill(skill) FilterManager.executeFiltersForEvent("postInitializeSkillDatabase") __isInitialized = True Report.trace("skilldatabase", "Skill database initialized.")
def init(): """ Initializes the QkillDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __isInitialized if __isInitialized == True: return Report.trace("questdatabase", "Initializing the quest database.") returnCode = FilterManager.executeFiltersForEvent("preInitializeQuestDatabase") if returnCode == FilterManager.FINISHED: Report.trace("questdatabase", "Quest database initialized.") __isInitialized = True return for quest in Quests.quests: addQuest(quest) FilterManager.executeFiltersForEvent("postInitializeQuestDatabase") __isInitialized = True Report.trace("questdatabase", "Quest database initialized.")
def init(): """ Initializes the QkillDatabase. This method should be called before the database is ever accessed as it ensures that the database is populated with all of the data it needs. """ global __isInitialized if __isInitialized == True: return Report.trace("questdatabase", "Initializing the quest database.") returnCode = FilterManager.executeFiltersForEvent( "preInitializeQuestDatabase") if returnCode == FilterManager.FINISHED: Report.trace("questdatabase", "Quest database initialized.") __isInitialized = True return for quest in Quests.quests: addQuest(quest) FilterManager.executeFiltersForEvent("postInitializeQuestDatabase") __isInitialized = True Report.trace("questdatabase", "Quest database initialized.")
# Load the config file config = alea.config.AleabotConfig(rng) config.load(basepath) # Set up console and file logging Report.setOutputLevel(config.get("report_level")) log_file = config.get("log_file") if log_file != "": log_file_full_path = os.path.join(basepath, log_file) Report.registerLog( os.path.dirname(log_file_full_path), os.path.basename(log_file_full_path), ["*"], config.get("log_level") ) # Create and register our custom bot filter alea.AleabotFilter.init(rng, config) FilterManager.registerFilterForEvent(alea.AleabotFilter, "botProcessChat") FilterManager.registerFilterForEvent(alea.AleabotFilter, "botProcessKmail") FilterManager.registerFilterForEvent(alea.AleabotFilter, "botEndCycle") FilterManager.registerFilterForEvent(alea.AleabotFilter, "botPreLogin") # Start the bot manager BotManager.init() # Create and run the bot params = {} params["doWork:chat"] = True params["doWork:kmail"] = True params["userName"] = config.get("username") params["userPassword"] = config.get("password") params["timeToSleep"] = config.get("time_to_sleep") b = Bot(params)