示例#1
0
 def onAttack (self,npc,player,damage,isPet):
   st = player.getQuestState(qn)
   if not st : return 
   if st.getState() != STARTED : return 
   
   chance=st.getRandom(100)
   if chance < 3 :
      count = 0
      for item in range(5875,5879):
         if st.getQuestItemsCount(item) :
            count += 1
            st.takeItems(item,-1)
      if count:
         st.giveItems(5880,1)
   elif chance < 7 :
      for item in range(5875,5879):
         if st.getQuestItemsCount(item) :
            npc.doCast(SkillTable.getInstance().getInfo(4072,4))
            st.takeItems(item,-1)
            st.giveItems(item+1,1)
            if item < 5878 :
               st.playSound("ItemSound.quest_itemget")
            elif item == 5878 :
               st.playSound("ItemSound.quest_middle")
               st.set("cond","2")
            break
   return
 def onAdvEvent(self, event, npc, player):
     htmltext = event
     st = player.getQuestState(qn)
     if not st: return
     Alevel = player.getAllianceWithVarkaKetra()
     if str(event) in BUFF.keys():
         skillId, level, seeds = BUFF[event]
         if st.getQuestItemsCount(Seed) >= seeds:
             st.takeItems(Seed, seeds)
             npc.setTarget(player)
             npc.doCast(SkillTable.getInstance().getInfo(skillId, level))
             npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp())
             htmltext = "31379-4.htm"
     elif event == "Withdraw":
         if player.getWarehouse().getSize() == 0:
             htmltext = "31381-0.htm"
         else:
             player.sendPacket(ActionFailed())
             player.setActiveWarehouse(player.getWarehouse())
             player.sendPacket(WareHouseWithdrawalList(player, 1))
     elif event == "Teleport":
         if Alevel == -4:
             htmltext = "31383-4.htm"
         elif Alevel == -5:
             htmltext = "31383-5.htm"
     return htmltext
示例#3
0
 def onAdvEvent(self, event, npc, player):
     if event == "prosnuca":
         self.IQ = self.addSpawn(ICE_QUEEEN, 102727, -125655, -2846, 0,
                                 False, 0)
         self.startQuestTimer("vkrovatku", 1800000, self.IQ, None)
         self.cancelQuestTimer("prosnuca", npc, None)
     elif event == "captain":
         npc = self.addSpawn(ICE_CAPTAIN, 105804, -127721, -2769, 0, False,
                             0)
         self.startQuestTimer("sleepcap", 1800000, npc, None)
         self.cancelQuestTimer("prosnuca", npc, None)
     elif event == "resist":
         npc = self.addSpawn(FR_GARDENER, 111375, -126645, -2991, 0, False,
                             0)
         self.startQuestTimer("sleepres", 1800000, npc, None)
         self.cancelQuestTimer("resist", npc, None)
     elif event == "mdef":
         npc = self.addSpawn(FR_SERVANT, 108885, -129124, -3218, 0, False,
                             0)
         self.startQuestTimer("sleepmdef", 1800000, npc, None)
         self.cancelQuestTimer("mdef", npc, None)
     elif event == "pdef":
         npc = self.addSpawn(FR_DOG, 109784, -125793, -3142, 0, False, 0)
         self.startQuestTimer("sleeppdef", 1800000, npc, None)
         self.cancelQuestTimer("pdef", npc, None)
     elif event == "vkrovatku":
         npc.deleteMe()
         self.cancelQuestTimer("vkrovatku", npc, None)
     elif event == "sleepcap":
         npc.deleteMe()
         self.cancelQuestTimer("sleepcap", npc, None)
     elif event == "sleepres":
         npc.deleteMe()
         self.cancelQuestTimer("sleepres", npc, None)
     elif event == "sleepmdef":
         npc.deleteMe()
         self.cancelQuestTimer("sleepmdef", npc, None)
     elif event == "sleeppdef":
         npc.deleteMe()
         self.cancelQuestTimer("sleeppdef", npc, None)
     elif event == "open":
         self.deleteGlobalQuestVar("closed")
         self.deleteGlobalQuestVar("first")
         self.cancelQuestTimer("open", npc, None)
     elif event == "buff":
         npc.setTarget(player)
         npc.doCast(SkillTable.getInstance().getInfo(4479, 1))
         return
     elif event == "teleout":
         if player:
             player.teleToLocation(115525, -125724, -3439)
             return "<html><body><font color=LEVEL>Time out...</font></body></html>"
         self.cancelQuestTimer("teleout", None, player)
     return
示例#4
0
 def onKill(self, npc, player, isPet):
     st = player.getQuestState(qn)
     npcId = npc.getNpcId()
     if npcId == FR_GARDENER:
         self.startQuestTimer("buff", 1, npc, player)
     if npcId == FR_SERVANT:
         player.setTarget(self.IQ)
         player.useMagic(SkillTable.getInstance().getInfo(4480, 1), True,
                         True)
     if npcId == FR_DOG:
         player.setTarget(self.IQ)
         player.useMagic(SkillTable.getInstance().getInfo(4481, 1), True,
                         True)
     if npcId == ICE_CAPTAIN:
         player.setTarget(self.IQ)
         player.useMagic(SkillTable.getInstance().getInfo(4482, 1), True,
                         True)
     if npcId == ICE_QUEEEN:
         self.cancelQuestTimer("vkrovatku", npc, None)
     return
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     cond = st.getInt("cond")
     if htmltext == "31554-03a.htm":  #Giving 100 Splinter Stakato Chitins. Getting Recruit mark
         if st.getQuestItemsCount(CHITIN) >= count and cond == 1:
             st.set("cond", "2")
             st.takeItems(CHITIN, -1)
             st.giveItems(RECRUIT, 1)
             htmltext = "31554-04.htm"
     elif event == "31554-07.htm":  #Cancelling the quest
         st.exitQuest(1)
         st.playSound("ItemSound.quest_giveup")
     elif event in BUFF.keys() and cond == 3:  #Asking for buff
         skillId, level, coins = BUFF[event]
         if st.getQuestItemsCount(GOLDEN_RAM_COIN) >= coins:
             st.takeItems(GOLDEN_RAM_COIN, coins)
             npc.setTarget(player)
             npc.doCast(SkillTable.getInstance().getInfo(skillId, level))
             htmltext = "31556-1.htm"
         else:
             htmltext = "You don't have required items"
     return htmltext
示例#6
0
    def onAdvEvent(self, event, npc, player):
        if event == "chest_timer":
            self.athrea = 0
            return
        if player.isClanLeader(): leaderst = st = player.getQuestState(qn)
        else:
            # non-leaders doing this quest need both their own quest state and the leader's
            st = player.getQuestState(qn)
            if not st: return
            leaderst = leader(player)

        if not leaderst:
            if DEBUG:
                debug = "Event can't find leader"
                print debug
                return debug
            return
        debug = ""
        htmltext = event
        if player.isClanLeader():
            if event == "30756-07.htm":
                st.playSound("ItemSound.quest_accept")
                st.set("cond", "1")
                st.setState(STARTED)
                st.set("part", "1")
            elif event == "30759-03.htm":
                st.set("part", "2")
                st.set("cond", "2")
                st.set("dead_list", " ")
            elif event == "30759-07.htm":
                st.takeItems(
                    SYMBOL_OF_LOYALTY, 1
                )  #Item is not stackable, thus need to do this for each item
                st.takeItems(SYMBOL_OF_LOYALTY, 1)
                st.takeItems(SYMBOL_OF_LOYALTY, 1)
                st.giveItems(ANTIDOTE_RECIPE, 1)
                st.set("part", "3")
                st.set("cond", "3")
                st.startQuestTimer("poison_timer", 3600000)
                st.addNotifyOfDeath(player)
                skill = SkillTable.getInstance().getInfo(4082, 1)
                npc.setTarget(player)
                npc.broadcastPacket(
                    MagicSkillUser(npc, player, skill.getDisplayId(), 1,
                                   skill.getHitTime(), 0))
                npc.callSkill(skill, [player])
            elif event == "poison_timer":
                st.exitQuest(1)
                if DEBUG:
                    debug = "Times Up! Quest failed!"
                    print debug
                    return debug
                return
        elif event == "30757-05.htm":
            if player.isClanLeader():
                return "Only Clan Members can sacrifice themselves!"
            if st.getRandom(10) > 5:
                htmltext = "30757-06.htm"
                st.giveItems(SYMBOL_OF_LOYALTY, 1)
                deadlist = leaderst.get("dead_list").split()
                deadlist.append(player.getName())
                leaderst.set("dead_list", " ".join(deadlist))
            else:
                skill = SkillTable.getInstance().getInfo(4083, 1)
                npc.setTarget(player)
                npc.broadcastPacket(
                    MagicSkillUser(npc, player, skill.getDisplayId(), 1,
                                   skill.getHitTime(), 0))
                npc.callSkill(skill, [player])
                self.startQuestTimer(player.getName(), 4000, npc, player)
        elif event == player.getName():
            if player.isDead():
                st.giveItems(SYMBOL_OF_LOYALTY, 1)
                deadlist = leaderst.get("dead_list").split()
                deadlist.append(player.getName())
                leaderst.set("dead_list", " ".join(deadlist))
            elif DEBUG:
                debug = "player " + player.getName() + " didn't die!"
                print debug
                return debug
            return
        elif event == "30758-03.htm":
            if not self.athrea:
                self.athrea = 1
                self.chests = 0
                leaderst.set("part", "4")
                leaderst.set("chest_wins", "0")
                for x, y, z in CHEST_LOCS:
                    rand = st.getRandom(5)
                    self.addSpawn(27173 + rand, x, y, z, 0, 0, 300000)
                    self.startQuestTimer("chest_timer", 300000, npc, player)
            else:
                htmltext = "30758-04.htm"
        elif event == "30758-07.htm":
            if st.getQuestItemsCount(57) >= 10000 and not self.athrea:
                htmltext = "30758-08.htm"
                st.takeItems(57, 10000)
        if DEBUG and debug:
            print debug
            return debug
        return htmltext
示例#7
0
    def onTalk(self, npc, player):
        htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
        st = player.getQuestState(qn)
        if not st: return htmltext

        cond = st.getInt("cond")
        npcId = npc.getNpcId()

        if npcId == MUSHIKA:
            first = player.getQuestState("124_MeetingTheElroki")
            if st.getState() == COMPLETED:
                htmltext = "<html><body>This quest has already been completed.</body></html>"
            elif first and first.getState().getName(
            ) == 'Completed' and st.getState(
            ) == CREATED and player.getLevel() >= 76:
                htmltext = "32114-01.htm"
            elif cond == 0:
                htmltext = "32114-00.htm"
            elif cond == 1:
                htmltext = "32114-07.htm"
            elif cond == 2:
                htmltext = "32114-10.htm"
            elif cond >= 3 and cond < 8:
                htmltext = "32114-11.htm"
            elif cond == 8:
                st.addExpAndSp(859195, 86603)
                st.unset("cond")
                st.unset("pilar1")
                st.unset("pilar2")
                st.unset("pilar3")
                st.setState(COMPLETED)
                st.exitQuest(False)
                st.playSound("ItemSound.quest_finish")
                htmltext = "32114-12.htm"
        elif npcId == KARAKAWEI:
            if cond == 2:
                htmltext = "32117-01.htm"
            elif cond == 3:
                htmltext = "32117-09.htm"
            elif cond == 4:
                st.takeItems(ORNITHOMIMUS_CLAW, -1)
                st.takeItems(DEINONYCHUS_BONE, -1)
                st.playSound("ItemSound.quest_middle")
                htmltext = "32117-10.htm"
            elif cond == 5:
                htmltext = "32117-15.htm"
            elif cond == 6 or cond == 7:
                htmltext = "32117-16.htm"
            elif cond == 8:
                htmltext = "32117-17.htm"
        elif npcId == ULU_KAIMU:
            if cond == 5:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32119-01.htm"
            elif cond == 6:
                htmltext = "32119-14.htm"
        elif npcId == BALU_KAIMU:
            if cond == 6:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32120-01.htm"
            elif cond == 7:
                htmltext = "32120-16.htm"
        elif npcId == CHUTA_KAIMU:
            if cond == 7:
                npc.doCast(SkillTable.getInstance().getInfo(5089, 1))
                htmltext = "32121-01.htm"
            elif cond == 8:
                htmltext = "32121-17.htm"
        return htmltext
 def onAttack(self, npc, player, damage, isPet):
     npcId = npc.getNpcId()
     if npcId in [21316]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4552)):
                     holera = player.getFirstEffect(int(4552)).getLevel()
                     if (Rnd.get(100) < 30):
                         if holera < 10:
                             newholera = int(holera + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4552, newholera))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4552, 1))
             else:
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             npcId = npc.getNpcId()
     elif npcId in [21321]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4551)):
                     rheumatism = player.getFirstEffect(
                         int(4551)).getLevel()
                     if (Rnd.get(100) < 30):
                         if rheumatism < 10:
                             newrheumatism = int(rheumatism + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4551, newrheumatism))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4551, 1))
             else:
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             npcId = npc.getNpcId()
     elif npcId in [21314]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4551)):
                     rheumatism = player.getFirstEffect(
                         int(4551)).getLevel()
                     if (Rnd.get(100) < 30):
                         if rheumatism < 10:
                             newrheumatism = int(rheumatism + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4551, newrheumatism))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4551, 1))
             else:
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             npcId = npc.getNpcId()
     elif npcId in [21319]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4552)):
                     holera = player.getFirstEffect(int(4552)).getLevel()
                     if (Rnd.get(100) < 30):
                         if holera < 10:
                             newholera = int(holera + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4552, newholera))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4552, 1))
             else:
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             npcId = npc.getNpcId()
     elif npcId in [21317]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             else:
                 if player.getFirstEffect(int(4553)):
                     flu = player.getFirstEffect(int(4553)).getLevel()
                     if (Rnd.get(100) < 15):
                         if flu < 10:
                             newflu = int(flu + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4553, newflu))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4553, 1))
             npcId = npc.getNpcId()
     elif npcId in [21322]:
         if (Rnd.get(2) == 1):
             if (Rnd.get(2) == 1):
                 if player.getFirstEffect(int(4554)):
                     malaria = player.getFirstEffect(int(4554)).getLevel()
                     if (Rnd.get(100) < 15):
                         if malaria < 10:
                             newmalaria = int(malaria + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4554, newmalaria))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4554, 1))
             else:
                 if player.getFirstEffect(int(4553)):
                     flu = player.getFirstEffect(int(4553)).getLevel()
                     if (Rnd.get(100) < 15):
                         if flu < 10:
                             newflu = int(flu + 1)
                             npc.setTarget(player)
                             npc.doCast(SkillTable.getInstance().getInfo(
                                 4553, newflu))
                 else:
                     npc.setTarget(player)
                     npc.doCast(SkillTable.getInstance().getInfo(4553, 1))
     return
示例#9
0
 def onAttack(self, npc, player, damage, isPet):
     player.setTarget(player)
     player.doCast(SkillTable.getInstance().getInfo(5088, 1))
     return