def __init__(self, localespec):
        """
        Constructor for the LocaleInfo class.

        :param localespec: locale string such as "sr_RS.UTF-8@latin"
                           (glibc-like format) or "sr_Latn_RS" (CLDR-format)
        :type localespec: str

        """

        # get the basic values
        parsed_values = parse_langcode(localespec)
        if parsed_values:
            # successfully parsed -> a glibc-like locale, try to get some more
            # information by querying langtable

            # language must be specified
            language = parsed_values["language"]
            territory = parsed_values.get("territory", "")
            script = parsed_values.get("modifier", "")

            locales = langtable.list_locales(languageId=language,
                                             territoryId=territory,
                                             scriptId=script)
        else:
            # not in the glibc-like format, use langtable to get it
            locales = langtable.list_locales(languageId=localespec)

        if not locales:
            msg = "'%s' is not a valid locale" % localespec
            raise InvalidLocaleSpec(msg)

        # locales are sorted from the most probable to the least probable
        self._locale = locales[0]

        parsed_values = parse_langcode(self._locale)

        # language must be specified
        self._language = parsed_values["language"]

        # try to get the other values
        self._territory = parsed_values.get("territory", "")
        self._encoding = parsed_values.get("codeset", "")
        self._script = parsed_values.get("modifier", "")

        # TODO: never appeared so far, needs to be parsed and stored?
        self._variant = None
示例#2
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def get_territory_locales(territory):
    """Function returning list of locales for the given territory. The list is
    sorted from the most probable locale to the least probable one (based on
    langtable's ranking.

    :param territory: territory to return locales for
    :type territory: str
    :return: list of locales
    :rtype: list of strings
    """
    return langtable.list_locales(territoryId=territory)
示例#3
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def get_language_locales(lang):
    """Function returning all locales available for the given language.

    :param lang: language to get available locales for
    :type lang: str
    :return: a list of available locales
    :rtype: list of strings
    :raise InvalidLocaleSpec: if an invalid locale is given (see is_valid_langcode)
    """
    raise_on_invalid_locale(lang)

    return langtable.list_locales(languageId=lang)
def main(argv=None):
    if argv is None:
        argv = sys.argv

    parser = argparse.ArgumentParser("Check for duplicated accelerators")
    parser.add_argument("-t", "--translate", action='store_true',
            help="Check translated strings")
    parser.add_argument("-p", "--podir", action='store', type=str,
            metavar='PODIR', help='Directory containing po files', default='./po')
    parser.add_argument("glade_files", nargs="+", metavar="GLADE-FILE",
            help='The glade file to check')
    args = parser.parse_args(args=argv)

    # First check the untranslated strings in each file
    for glade_file in args.glade_files:
        check_glade(glade_file)

    # Now loop over all of the translations
    if args.translate:
        import langtable

        with open(os.path.join(args.podir, 'LINGUAS')) as linguas:
            for line in linguas.readlines():
                if re.match(r'^#', line):
                    continue

                for lang in line.strip().split(" "):
                    # Reset the locale to C before parsing the po file because
                    # polib has erroneous uses of lower().
                    # See https://bitbucket.org/izi/polib/issue/54/pofile-parsing-crashes-in-turkish-locale
                    locale.setlocale(locale.LC_ALL, 'C')
                    po_map = PODict(os.path.join(args.podir, lang + ".po"))

                    # Set the locale so that we can use lower() on accelerator keys.
                    # If the language is of the form xx_XX, use that as the
                    # locale name. Otherwise use the first locale that
                    # langtable returns for the language. If that doesn't work,
                    # just use C and hope for the best.
                    if '_' in lang:
                        locale.setlocale(locale.LC_ALL, lang)
                    else:
                        locale_list = langtable.list_locales(languageId=lang)
                        if locale_list:
                            try:
                                locale.setlocale(locale.LC_ALL, locale_list[0])
                            except locale.Error:
                                print("No such locale %s, using C" % locale_list[0])
                                locale.setlocale(locale.LC_ALL, 'C')
                        else:
                            locale.setlocale(locale.LC_ALL, 'C')

                    for glade_file in args.glade_files:
                        check_glade(glade_file, po_map)
示例#5
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def main(argv=None):
    if argv is None:
        argv = sys.argv

    parser = argparse.ArgumentParser("Check for duplicated accelerators")
    parser.add_argument("-t",
                        "--translate",
                        action='store_true',
                        help="Check translated strings")
    parser.add_argument("-p",
                        "--podir",
                        action='store',
                        type=str,
                        metavar='PODIR',
                        help='Directory containing po files',
                        default='./po')
    parser.add_argument("glade_files",
                        nargs="+",
                        metavar="GLADE-FILE",
                        help='The glade file to check')
    args = parser.parse_args(args=argv)

    # First check the untranslated strings in each file
    for glade_file in args.glade_files:
        check_glade(glade_file)

    # Now loop over all of the translations
    if args.translate:
        import langtable

        podicts = translate_all(args.podir)

        for (lang, po_map) in ((key, podicts[key]) for key in podicts.keys()):
            # Set the locale so that we can use lower() on accelerator keys.
            # If the language is of the form xx_XX, use that as the
            # locale name. Otherwise use the first locale that
            # langtable returns for the language. If that doesn't work,
            # just use C and hope for the best.
            if '_' in lang:
                locale.setlocale(locale.LC_ALL, lang)
            else:
                locale_list = langtable.list_locales(languageId=lang)
                if locale_list:
                    try:
                        locale.setlocale(locale.LC_ALL, locale_list[0])
                    except locale.Error:
                        print("No such locale %s, using C" % locale_list[0])
                        locale.setlocale(locale.LC_ALL, 'C')
                else:
                    locale.setlocale(locale.LC_ALL, 'C')

            for glade_file in args.glade_files:
                check_glade(glade_file, po_map)
示例#6
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def get_territory_locales(territory):
    """
    Function returning list of locales for the given territory. The list is
    sorted from the most probable locale to the least probable one (based on
    langtable's ranking.

    :param territory: territory to return locales for
    :type territory: str
    :return: list of locales
    :rtype: list of strings

    """

    return langtable.list_locales(territoryId=territory)
def main(argv=None):
    if argv is None:
        argv = sys.argv

    parser = argparse.ArgumentParser("Check for duplicated accelerators")
    parser.add_argument("-t", "--translate", action='store_true',
            help="Check translated strings")
    parser.add_argument("-p", "--podir", action='store', type=str,
            metavar='PODIR', help='Directory containing po files', default='./po')
    parser.add_argument("glade_files", nargs="+", metavar="GLADE-FILE",
            help='The glade file to check')
    args = parser.parse_args(args=argv)

    # First check the untranslated strings in each file
    for glade_file in args.glade_files:
        check_glade(glade_file)

    # Now loop over all of the translations
    if args.translate:
        import langtable

        podicts = translate_all(args.podir)

        for (lang, po_map) in ((key, podicts[key]) for key in podicts.keys()):
            # Set the locale so that we can use lower() on accelerator keys.
            # If the language is of the form xx_XX, use that as the
            # locale name. Otherwise use the first locale that
            # langtable returns for the language. If that doesn't work,
            # just use C and hope for the best.
            if '_' in lang:
                locale.setlocale(locale.LC_ALL, lang)
            else:
                locale_list = langtable.list_locales(languageId=lang)
                if locale_list:
                    try:
                        locale.setlocale(locale.LC_ALL, locale_list[0])
                    except locale.Error:
                        print("No such locale %s, using C" % locale_list[0])
                        locale.setlocale(locale.LC_ALL, 'C')
                else:
                    locale.setlocale(locale.LC_ALL, 'C')

            for glade_file in args.glade_files:
                check_glade(glade_file, po_map)
示例#8
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def get_language_locales(lang):
    """
    Function returning all locales available for the given language.

    :param lang: language to get available locales for
    :type lang: str
    :return: a list of available locales
    :rtype: list of strings
    :raise InvalidLocaleSpec: if an invalid locale is given (see LANGCODE_RE)

    """

    parts = parse_langcode(lang)
    if "language" not in parts:
        raise InvalidLocaleSpec("'%s' is not a valid language" % lang)

    return langtable.list_locales(languageId=parts["language"],
                                  territoryId=parts.get("territory", ""),
                                  scriptId=parts.get("script", ""))
示例#9
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def get_language_locales(lang):
    """
    Function returning all locales available for the given language.

    :param lang: language to get available locales for
    :type lang: str
    :return: a list of available locales
    :rtype: list of strings
    :raise InvalidLocaleSpec: if an invalid locale is given (see LANGCODE_RE)

    """

    parts = parse_langcode(lang)
    if "language" not in parts:
        raise InvalidLocaleSpec("'%s' is not a valid language" % lang)

    return langtable.list_locales(languageId=parts["language"],
                                  territoryId=parts.get("territory", ""),
                                  scriptId=parts.get("script", ""))
示例#10
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def main(argv=None):
    if argv is None:
        argv = sys.argv

    parser = argparse.ArgumentParser("Check for duplicated accelerators")
    parser.add_argument("-t",
                        "--translate",
                        action='store_true',
                        help="Check translated strings")
    parser.add_argument("-p",
                        "--podir",
                        action='store',
                        type=str,
                        metavar='PODIR',
                        help='Directory containing po files',
                        default='./po')
    parser.add_argument("glade_files",
                        nargs="+",
                        metavar="GLADE-FILE",
                        help='The glade file to check')
    args = parser.parse_args(args=argv)

    # First check the untranslated strings in each file
    for glade_file in args.glade_files:
        check_glade(glade_file)

    # Now loop over all of the translations
    if args.translate:
        import langtable

        with open(os.path.join(args.podir, 'LINGUAS')) as linguas:
            for line in linguas.readlines():
                if re.match(r'^#', line):
                    continue

                for lang in line.strip().split(" "):
                    # Reset the locale to C before parsing the po file because
                    # polib has erroneous uses of lower().
                    # See https://bitbucket.org/izi/polib/issue/54/pofile-parsing-crashes-in-turkish-locale
                    locale.setlocale(locale.LC_ALL, 'C')
                    po_map = PODict(os.path.join(args.podir, lang + ".po"))

                    # Set the locale so that we can use lower() on accelerator keys.
                    # If the language is of the form xx_XX, use that as the
                    # locale name. Otherwise use the first locale that
                    # langtable returns for the language. If that doesn't work,
                    # just use C and hope for the best.
                    if '_' in lang:
                        locale.setlocale(locale.LC_ALL, lang)
                    else:
                        locale_list = langtable.list_locales(languageId=lang)
                        if locale_list:
                            try:
                                locale.setlocale(locale.LC_ALL, locale_list[0])
                            except locale.Error:
                                print("No such locale %s, using C" %
                                      locale_list[0])
                                locale.setlocale(locale.LC_ALL, 'C')
                        else:
                            locale.setlocale(locale.LC_ALL, 'C')

                    for glade_file in args.glade_files:
                        check_glade(glade_file, po_map)
示例#11
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    'iu', 'ja', 'jv', 'kl', 'kn', 'kr', 'ks', 'kk', 'km', 'ki', 'rw', 'ky',
    'kv', 'kg', 'ko', 'ku', 'kj', 'la', 'lb', 'lg', 'li', 'ln', 'lo', 'lt',
    'lu', 'lv', 'gv', 'mk', 'mg', 'ms', 'ml', 'mt', 'mi', 'mr', 'mh', 'mn',
    'na', 'nv', 'nd', 'ne', 'ng', 'nb', 'nn', 'no', 'ii', 'nr', 'oc', 'oj',
    'cu', 'om', 'or', 'os', 'pa', 'pi', 'fa', 'pl', 'ps', 'pt', 'qu', 'rm',
    'rn', 'ro', 'ru', 'sa', 'sc', 'sd', 'se', 'sm', 'sg', 'sr', 'gd', 'sn',
    'si', 'sk', 'sl', 'so', 'st', 'es', 'su', 'sw', 'ss', 'sv', 'ta', 'te',
    'tg', 'th', 'ti', 'bo', 'tk', 'tl', 'tn', 'to', 'tr', 'ts', 'tt', 'tw',
    'ty', 'ug', 'uk', 'ur', 'uz', 've', 'vi', 'vo', 'wa', 'cy', 'wo', 'fy',
    'xh', 'yi', 'yo', 'za', 'zu'
]

language_code_to_locale = {}
locale_set = set()
for language_code in language_codes:
    locales = langtable.list_locales(languageId=language_code)
    if len(locales) > 0:
        language_code_to_locale[language_code] = locales[0]
        for locale in locales:
            locale_set.add(locale)
    else:
        long_language_code = language_code + '_' + language_code.upper()
        locales = langtable.list_locales(languageId=long_language_code)
        if len(locales) > 0:
            language_code_to_locale[language_code] = locales[0]
            for locale in locales:
                locale_set.add(locale)
        else:
            if GnomeDesktop.language_has_translations(language_code):
                print("Can't convert country code '{}' to locale".format(
                    language_code))