示例#1
0
 def derivedExecute(self,obj):
     old_pos = App.Vector()
     try:
         old_pos = lattice2BaseFeature.getPlacementsList(obj, suppressWarning= True)[0].Base
     except Exception:
         pass #retrieving position may fail if the object is recomputed for the very first time
     
     import lattice2GeomUtils
     
     ori = lattice2GeomUtils.makeOrientationFromLocalAxesUni(obj.Priority, obj.XDir_wanted * 1.0, obj.YDir_wanted * 1.0, obj.ZDir_wanted * 1.0) # multiply vectors by 1.0 to copy them, to block mutation
     
     plm =  App.Placement(old_pos, ori)
     
     obj.XDir_actual = ori.multVec(App.Vector(1,0,0))
     obj.YDir_actual = ori.multVec(App.Vector(0,1,0))
     obj.ZDir_actual = ori.multVec(App.Vector(0,0,1))
     
     return [plm]
示例#2
0
    def derivedExecute(self, obj):
        old_pos = App.Vector()
        try:
            old_pos = lattice2BaseFeature.getPlacementsList(
                obj, suppressWarning=True)[0].Base
        except Exception:
            pass  #retrieving position may fail if the object is recomputed for the very first time

        import lattice2GeomUtils

        ori = lattice2GeomUtils.makeOrientationFromLocalAxesUni(
            obj.Priority, obj.XDir_wanted * 1.0, obj.YDir_wanted * 1.0,
            obj.ZDir_wanted *
            1.0)  # multiply vectors by 1.0 to copy them, to block mutation

        plm = App.Placement(old_pos, ori)

        obj.XDir_actual = ori.multVec(App.Vector(1, 0, 0))
        obj.YDir_actual = ori.multVec(App.Vector(0, 1, 0))
        obj.ZDir_actual = ori.multVec(App.Vector(0, 0, 1))

        return [plm]
示例#3
0
    def derivedExecute(self, obj):
        #validity check
        if not lattice2BaseFeature.isObjectLattice(screen(obj.Base)):
            lattice2Executer.warning(
                obj,
                "A lattice object is expected as Base, but a generic shape was provided. It will be treated as a lattice object; results may be unexpected."
            )

        toolShape = screen(obj.Tool).Shape
        if lattice2BaseFeature.isObjectLattice(screen(obj.Tool)):
            lattice2Executer.warning(
                obj,
                "A lattice object was provided as Tool. It will be converted into points; orientations will be ignored."
            )
            leaves = LCE.AllLeaves(toolShape)
            points = [Part.Vertex(leaf.Placement.Base) for leaf in leaves]
            toolShape = Part.makeCompound(points)

        leaves = LCE.AllLeaves(screen(obj.Base).Shape)
        input = [leaf.Placement for leaf in leaves]

        output = []  #variable to receive the final list of placements

        #cache settings
        elev = float(obj.PosElevation)
        posIsKeep = obj.TranslateMode == 'keep'
        posIsProjected = obj.TranslateMode == 'projected'
        posIsMixed = obj.TranslateMode == 'mixed'
        mixF = float(obj.PosMixFraction)
        oriIsKeep = obj.OrientMode == 'keep'
        oriIsAlongGap = obj.OrientMode == 'along gap'
        oriIsTangentPlane = obj.OrientMode == 'tangent plane'
        oriIsAlongU = obj.OrientMode == 'along u'
        oriIsAlongV = obj.OrientMode == 'along v'

        isMultiSol = obj.Multisolution == 'use all'

        for plm in input:
            v = Part.Vertex(plm.Base)
            projection = v.distToShape(toolShape)
            (dist, gaps, infos) = projection
            for iSol in range(0, len(gaps)):
                (posKeep, posPrj) = gaps[iSol]
                (dummy, dummy, dummy, el_topo, el_index,
                 el_params) = infos[iSol]

                # Fetch all possible parameters (some may not be required, depending on modes)
                normal = posKeep - posPrj
                if normal.Length < DistConfusion:
                    normal = None

                tangU = None
                tangV = None
                if el_topo == 'Face':
                    face = toolShape.Faces[el_index]
                    if normal is None:
                        normal = face.normalAt(*el_params)
                    (tangU, tangV) = face.tangentAt(*el_params)
                elif el_topo == "Edge":
                    edge = toolShape.Edges[el_index]
                    tangU = edge.tangentAt(el_params)

                if normal is not None:
                    normal.normalize()

                #mode logic - compute new placement
                if posIsKeep:
                    pos = plm.Base
                elif posIsProjected:
                    pos = posPrj
                elif posIsMixed:
                    pos = posKeep * mixF + posPrj * (1 - mixF)
                else:
                    raise ValueError("Positioning mode not implemented: " +
                                     obj.TranslateMode)

                if abs(elev) > DistConfusion:
                    if normal is None:
                        raise ValueError(
                            "Normal vector not available for a placement resting on "
                            + el_topo +
                            ". Normal vector is required for nonzero position elevation."
                        )
                    pos += normal * elev

                if oriIsKeep:
                    ori = plm.Rotation
                elif oriIsAlongGap:
                    if normal is None:
                        raise ValueError(
                            "Normal vector not available for a placement resting on "
                            + el_topo +
                            ". Normal vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    ori = Utils.makeOrientationFromLocalAxesUni("X",
                                                                XAx=normal *
                                                                (-1.0))
                elif oriIsTangentPlane:
                    if normal is None:
                        raise ValueError(
                            "Normal vector not available for a placement resting on "
                            + el_topo +
                            ". Normal vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    ori = Utils.makeOrientationFromLocalAxesUni("Z",
                                                                ZAx=normal)
                elif oriIsAlongU:
                    if normal is None:
                        raise ValueError(
                            "Normal vector not available for a placement resting on "
                            + el_topo +
                            ". Normal vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    if tangU is None:
                        raise ValueError(
                            "TangentU vector not available for point on " +
                            el_topo +
                            ". TangentU vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    ori = Utils.makeOrientationFromLocalAxesUni("ZX",
                                                                ZAx=normal,
                                                                XAx=tangU)
                elif oriIsAlongV:
                    if normal is None:
                        raise ValueError(
                            "Normal vector not available for a placement resting on "
                            + el_topo +
                            ". Normal vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    if tangV is None:
                        raise ValueError(
                            "TangentV vector not available for point on " +
                            el_topo +
                            ". TangentV vector is required for orientation mode '"
                            + obj.OrientMode + "'")
                    ori = Utils.makeOrientationFromLocalAxesUni("ZX",
                                                                ZAx=normal,
                                                                XAx=tangV)
                else:
                    raise ValueError("Orientation mode not implemented: " +
                                     obj.OrientMode)

                output.append(App.Placement(pos, ori))

                if not isMultiSol:
                    break

        return output
示例#4
0
    def derivedExecute(self,obj):
        #validity check
        if not lattice2BaseFeature.isObjectLattice(obj.Base):
            lattice2Executer.warning(obj,"A lattice object is expected as Base, but a generic shape was provided. It will be treated as a lattice object; results may be unexpected.")
        
        toolShape = obj.Tool.Shape
        if lattice2BaseFeature.isObjectLattice(obj.Tool):
            lattice2Executer.warning(obj,"A lattice object was provided as Tool. It will be converted into points; orientations will be ignored.")
            leaves = LCE.AllLeaves(toolShape)
            points = [Part.Vertex(leaf.Placement.Base) for leaf in leaves]
            toolShape = Part.makeCompound(points)

        leaves = LCE.AllLeaves(obj.Base.Shape)
        input = [leaf.Placement for leaf in leaves]

        output = [] #variable to receive the final list of placements
        
        #cache settings
        elev = float(obj.PosElevation)
        posIsKeep = obj.TranslateMode == 'keep'
        posIsProjected = obj.TranslateMode == 'projected'
        posIsMixed = obj.TranslateMode == 'mixed'
        mixF = float(obj.PosMixFraction)
        oriIsKeep = obj.OrientMode == 'keep'
        oriIsAlongGap = obj.OrientMode == 'along gap'
        oriIsTangentPlane = obj.OrientMode == 'tangent plane'
        oriIsAlongU = obj.OrientMode == 'along u'
        oriIsAlongV = obj.OrientMode == 'along v'
        
        isMultiSol = obj.Multisolution == 'use all'
        
        for plm in input:
            v = Part.Vertex(plm.Base)
            projection = v.distToShape(toolShape)
            (dist, gaps, infos) = projection
            for iSol in range(0,len(gaps)):
                (posKeep, posPrj) = gaps[iSol]
                (dummy, dummy, dummy, el_topo, el_index, el_params) = infos[iSol]

                # Fetch all possible parameters (some may not be required, depending on modes)
                normal = posKeep - posPrj
                if normal.Length < DistConfusion:
                    normal = None
                
                tangU = None
                tangV = None
                if el_topo == 'Face':
                    face = toolShape.Faces[el_index]
                    if normal is None:
                        normal = face.normalAt(*el_params)
                    (tangU, tangV) = face.tangentAt(*el_params)
                elif el_topo == "Edge":
                    edge = toolShape.Edges[el_index]
                    tangU = edge.tangentAt(el_params)
                
                if normal is not None:
                    normal.normalize()
                
                #mode logic - compute new placement
                if posIsKeep:
                    pos = plm.Base
                elif posIsProjected:
                    pos = posPrj
                elif posIsMixed:
                    pos = posKeep*mixF + posPrj*(1-mixF)
                else:
                    raise ValueError("Positioning mode not implemented: " + obj.TranslateMode )
                
                if abs(elev) > DistConfusion:
                    if normal is None:
                        raise ValueError("Normal vector not available for a placement resting on " + el_topo +". Normal vector is required for nonzero position elevation.")
                    pos += normal * elev
                    
                    
                if oriIsKeep:
                    ori = plm.Rotation
                elif oriIsAlongGap:
                    if normal is None:
                        raise ValueError("Normal vector not available for a placement resting on " + el_topo +". Normal vector is required for orientation mode '"+obj.OrientMode+"'")
                    ori = Utils.makeOrientationFromLocalAxesUni("X",XAx= normal*(-1.0))
                elif oriIsTangentPlane:
                    if normal is None:
                        raise ValueError("Normal vector not available for a placement resting on " + el_topo +". Normal vector is required for orientation mode '"+obj.OrientMode+"'")
                    ori = Utils.makeOrientationFromLocalAxesUni("Z",ZAx= normal)
                elif oriIsAlongU:
                    if normal is None:
                        raise ValueError("Normal vector not available for a placement resting on " + el_topo +". Normal vector is required for orientation mode '"+obj.OrientMode+"'")
                    if tangU is None:
                        raise ValueError("TangentU vector not available for point on " + el_topo +". TangentU vector is required for orientation mode '"+obj.OrientMode+"'")
                    ori = Utils.makeOrientationFromLocalAxesUni("ZX",ZAx= normal, XAx= tangU)
                elif oriIsAlongV:
                    if normal is None:
                        raise ValueError("Normal vector not available for a placement resting on " + el_topo +". Normal vector is required for orientation mode '"+obj.OrientMode+"'")
                    if tangV is None:
                        raise ValueError("TangentV vector not available for point on " + el_topo +". TangentV vector is required for orientation mode '"+obj.OrientMode+"'")
                    ori = Utils.makeOrientationFromLocalAxesUni("ZX",ZAx= normal, XAx= tangV)
                else:
                    raise ValueError("Orientation mode not implemented: " + obj.OrientMode )
                
                output.append(App.Placement(pos,ori))
                
                if not isMultiSol:
                    break
        
        return output