def heating(temperature, thermostat_temp): # red = [255, 0, 0] # black = [0, 0, 0] pin = 16 led = LED(rpi, pin) if thermostat_temp <= temperature: # sense.led_2(black) led.turn_off() return "OFF" else: # sense.led_2(red) led.turn_on() return "ON"
def led_on_demo(): pin_number = 18 # edit pin number led = LED(rpi, pin_number) led.turn_on() sleep(2) led.turn_off()
class System: # __init__ is the class constructor and is also where you must define your instance variables def __init__(self, pin: str = '123456'): # system starts disarmed, the '_' in front on the name indicates that this variable is supposed to be private # python does not have any other way to differentiate between public and private. This same annotation is also # used for private functions # The 'self' indicates that this variable is an instance variable much like 'this' is used in other languages. self.is_armed = False self.is_sensing = False # is sensing is used to tell the system start looking for intruders # When arming a system, the system needs to give a delay in order to for the home owner to leave the house # without tripping the alarm system self._arm_time_delay = 5 # 1 * 60 # setting to a default pin self._pin = pin self._user_pin_entry = "" self._user_first_key_entry_time = 0 self._invalid_entry_count = 0 # When user incorrectly enters in the pass code 4 times the system gets locked for 5min self.system_locked = False self._lock_time = 0 self._lockout_duration = 10 # * 60 # currently set to 5 min but might consider less for testing self._pin_entry_max_timeout = 10 # Unit in seconds self._max_invalid_entry_before_system_lock = 4 self.alarm_active = False # variable that tracks if a user modified the current state of the system # System needs to be running self._running = False # list to keep track of worker threads # DO NOT Create or start threads here!! Do it in the run method. self._threads = [] # Setup logging for this module. self._logger = logging.getLogger('AlarmSystem') ch = logging.StreamHandler() ch.setLevel(logging.DEBUG) formatter = logging.Formatter( '%(asctime)s - %(name)s - %(threadName)s - %(levelname)s - %(message)s' ) ch.setFormatter(formatter) self._logger.addHandler(ch) self._logger.setLevel(logging.DEBUG) # setting up tcp socket to receive self._socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self._socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) try: self._socket.bind(('127.0.0.1', 9090)) except socket.error as e: self._logger.fatal('{}'.format(e)) exit(1) # Create the sub system items that the main system will monitor and control self.keypad = Keypad() self.led = LED() self.event_queue = queue.Queue() # self.pir_sensor = PirSensor(self.event_queue) # Turned off for now due to interference self.ultra_sonic_distance_sensor = UltraSonicDistanceSensor( self.event_queue) self.calendar = Calendar() self.watson = Watson() self.notifications = Notifications() # The web UI self._web_client = ui.create_app() self._web_process = Process(target=self._web_client.run, args=('0.0.0.0', 1234)) def run(self): """ System will create and start the helper threads here to ensure synchronization """ if not self._running: self._running = True sensor_t = Thread(target=self._sensor_thread, args=(), name="Sensor_Thread") self._threads.append(sensor_t) sensor_t.start() calendar_t = Thread(target=self._calendar_thread, args=(), name="Calendar_Thread") self._threads.append(calendar_t) calendar_t.start() k_thread = Thread(target=self.keypad.capture_keypress, args=(), name="Keypad_Thread") self._threads.append(k_thread) k_thread.start() alarm_t = Thread(target=self._alarm_thread, args=(), name="Alarm_Thread") self._threads.append(alarm_t) alarm_t.start() ultra_sonic_thread = Thread( target=self.ultra_sonic_distance_sensor.monitor_distance, args=(), name="Ultra_Sonic_Thread") self._threads.append(ultra_sonic_thread) ultra_sonic_thread.start() self._web_process.start() self._main_thread() self._logger.info('web client has started') def _process_keypress_event(self, keypress_event: str): """ The process of keypress event to deactivate or activate a system :param keypress_event: :return: """ # When the last entry has been greater than x seconds, just clear the past data because of the timeout req if time( ) - self._user_first_key_entry_time > self._pin_entry_max_timeout: self.reset_user_entry() if not self.is_armed: # start the timer for the first keypress and reset the user entry if keypress_event == "#": self.reset_user_entry() self._logger.debug('# entered, passcode reset') else: self._user_pin_entry += keypress_event self._logger.debug('current pass code:' + self._user_pin_entry) # Check for success, we will only check for valid entry when the sizes are the same if len(self._user_pin_entry) == len(self._pin): self._arm(self._user_pin_entry) else: self._user_pin_entry += keypress_event self._logger.debug('current pass code:' + self._user_pin_entry) if len(self._user_pin_entry) == len(self._pin): self._disarm(self._user_pin_entry) def reset_user_entry(self): self._user_pin_entry = "" self._user_first_key_entry_time = time() def _alarm_thread(self): """ This method is intended to handle the periodic processing when the alarm needs to go off. Sounding an alarm and led This is indented to be run in a thread and only run when alarm is active. The Pictures and video should be handled outside this thread when the alarm gets activated :return: """ # Threads should reference this run flag for loops so the system can close and join them when stopped. while self._running: if self.alarm_active: while self.alarm_active and self._running: self.led.turn_on(color=LEDColor.RED, debug=False) sleep(.1) self.led.turn_off(color=LEDColor.RED, debug=False) sleep(.1) else: # Added to not eat up the processing. This give a max of .5 delay when the alarm can be started sleep(.5) def _process_pir_event(self, pir_event: PIREvent): """ The process of a PIR event that can signal an alarm if the system is armed For the alarm it will be latched. A latched alarm means that once it has been activated someone has to manually disable it using the pin or some kind of confirmation. :param pir_event: :return: """ if pir_event.event_type == PirEventType.falling: self._logger.debug('Falling event occurred') self.watson.send_movement_falling() elif pir_event.event_type == PirEventType.rising: if self.is_sensing: # First event that has occurred when armed, activate alarm thread if not self.alarm_active: self.alarm_active = True self._logger.info('Alarm has been activated') self.watson.send_alarm_activated() camera.take_photo() camera.take_video() sleep(1) # Get the latest image taken and send that in the message list_of_files = glob.glob("/home/pi/motion/camera1" + '/*-snapshot.jpg') latest_file = max(list_of_files, key=os.path.getctime) self.notifications.send_alert_message(latest_file) camera.take_video() self._logger.debug('Rising event occurred') self.watson.send_movement_rising() def _sensor_thread(self): """ Thread for checking the sensor inputs. """ self._logger.debug('starting sensor thread') while self._running: """ Keypress Event check In the even of the queue being empty, the exception queue.Empty will be thrown. Thus a Try catch will be needed to handle the normal case when no event is in the queue """ try: """ Monitor if the system is locked. When locked all keypress are ignored. After the 5min timer is up then the time is reset and the system is unlocked """ keypress_event = self.keypad.keypress_queue.get_nowait() if not self.system_locked: self._process_keypress_event(keypress_event) else: # Once the lockout has expired, reset the invalid entry count and led status if time() - self._lock_time > self._lockout_duration: self.system_locked = False self._invalid_entry_count = 0 self.led.turn_off(LEDColor.RED) except queue.Empty: pass """ PIR Event check In the even of the queue being empty, the exception queue.Empty will be thrown. Thus a Try catch will be needed to handle the normal case when no event is in the queue """ try: pir_event = self.event_queue.get_nowait() self._process_pir_event(pir_event) except queue.Empty: pass sleep(.2) # TODO - should we consider a delay in this tread to not eat up the process? def _main_thread(self): """ Main thread that checks for inputs from user devices and WebGUI :return: """ self._logger.debug('starting main thread') try: while self._running: # accept connections self._socket.listen(5) connection = self._socket.accept() if connection is not None: # self._logger.info("Received connection") # create new thread an pass it the connection t = Thread(target=self._connection_thread, args=(connection[0], )) self._threads.append(t) t.start() except socket.error as e: self._logger.error('{}'.format(e)) except KeyboardInterrupt as e: self._logger.info('{}'.format(e)) finally: self._running = False self._join_threads() def _connection_thread(self, connection: socket.socket): """ Process a connection from the system client. :param connection: The socket connection to utilize """ try: data = json.loads(bytes(connection.recv(1024)).decode('utf-8')) if data is not None and isinstance(data, dict) and 'func' in data: func = data['func'] if func == 'arm_disarm' and 'pin' in data and isinstance( data['pin'], str): if self.is_armed: result = self._disarm(data['pin']) connection.send( json.dumps({ 'result': result }).encode('utf-8')) else: result = self._arm(data['pin']) connection.send( json.dumps({ 'result': result }).encode('utf-8')) elif func == 'set_pin' and 'current_pin' in data and isinstance(data['current_pin'], str) \ and 'new_pin' in data and isinstance(data['new_pin'], str): result = self._set_pin(data['current_pin'], data['new_pin']) connection.send( json.dumps({ 'result': result }).encode('utf-8')) elif func == 'take_photo': camera.take_photo() connection.send( json.dumps({ 'result': True }).encode('utf-8')) elif func == 'take_video': camera.take_video() connection.send( json.dumps({ 'result': True }).encode('utf-8')) elif func == 'status': connection.send( json.dumps({ 'armed': self.is_armed, 'led_color': self.led.color.name, 'led_enabled': self.led.enabled, "is_sensing": self.is_sensing }).encode('utf-8')) except socket.error as e: self._logger.error('{}'.format(e)) except json.JSONDecodeError as e: self._logger.error('{}'.format(e)) finally: connection.close() def _calendar_thread(self): """ Thread that checks the google calendar once a second and takes action as appropriate. """ while self._running: res = self.calendar.check_calendar() if res[0]: if res[1] and not self.is_armed: self._arm(self._pin) elif not res[1] and self.is_armed: self._disarm(self._pin) sleep(1) def _join_threads(self): """ Joins all active threads before the program exits """ self._logger.debug('joining threads...') for t in self._threads: t.join() self._logger.debug('threads joined') self._logger.debug('stopping UI process') self._web_process.close() self._logger.debug('stopped UI process') def _set_arm_after_delay(self): # Its possible we could have the system disarmed right way so we need to ignore this request to start sensing if self.is_armed: self._logger.info("System has been set to armed") self.is_sensing = True self.watson.send_armed() def _turn_off_led_after_system_unlocked(self): self.system_locked = False self._invalid_entry_count = 0 self.led.turn_off(color=LEDColor.RED) def _arm(self, pin: str): # to create function documentation in pycharm simple type '"' three times and hit enter. """ Arms the system if the system is not armed and the pin is correct. Assumption: The pin entry is the same length as the given pin. Upon a failed check the user entry is reset :param pin: the system pin """ if not self.is_armed and self._check_pin(pin): self._logger.info( 'Passcode entered correctly. System will be armed in ' + str(self._arm_time_delay) + " seconds") self.reset_user_entry() self._invalid_entry_count = 0 self.led.flash_led(color=LEDColor.GREEN, flash_count=5) self.led.turn_on(color=LEDColor.BLUE) self.is_armed = True Timer(self._arm_time_delay, self._set_arm_after_delay).start() self.notifications.send_armed_message() return True else: return self.invalid_pin_entry() def invalid_pin_entry(self): self._invalid_entry_count += 1 if self._invalid_entry_count > self._max_invalid_entry_before_system_lock: self.led.flash_led(color=LEDColor.YELLOW, flash_count=5) self.led.turn_on(color=LEDColor.RED) self._lock_time = time() self.system_locked = True self.notifications.send_locked_message() self._logger.info('System is locked') Timer(self._lockout_duration, self._turn_off_led_after_system_unlocked).start() else: turn_alarm_back_on = False # Handing the case where the alarm is active and we need to notify the user they entered in an incorrect pin # This case will disable the alarm while the led will flash yellow, then will turn the alarm back on if self.alarm_active: self.alarm_active = False turn_alarm_back_on = True sleep(.5) self.led.flash_led(color=LEDColor.YELLOW, flash_count=2) if turn_alarm_back_on: self.alarm_active = True self.reset_user_entry() self._logger.info('Failed to enter the pin correctly') return False def _disarm(self, pin: str): """ Disarms the system if the system is armed and the pin is correct. :param pin: the system pin :return: """ if self.is_armed: if self._check_pin(pin): # When the alarm is running, deactivate alarm if self.alarm_active: self.alarm_active = False self._logger.info('Alarm turned off') self.watson.send_alarm_deactivated() self.reset_user_entry() self._logger.info('System is now disarmed') self.is_armed = False self.is_sensing = False self.watson.send_diarmed() self.led.clear_led() self.led.flash_led(color=LEDColor.GREEN, flash_count=5) self._invalid_entry_count = 0 self.notifications.send_disarmed_message() return True else: return self.invalid_pin_entry() self._logger.info('Failed to disarmed system') return False def _set_pin(self, current_pin: str, new_pin: str): """ Sets a new pin for the system if the current_pin proved matches the system pin. :param current_pin: the current system pin :param new_pin: the new pin value :return if setting the pin was successful :rtype bool """ if self._check_pin(current_pin): # check to see if the new pin is a length of 6 and if it only contains numbers if len(new_pin) == 6 and new_pin.isnumeric(): self._pin = new_pin self._logger.info('System pin set') return True self._logger.info('Failed to set system pin') return False def _check_pin(self, pin: str): """ Checks to see if the pin provided matches the system pin :param pin: the given pin to check :return: returns True if given pin matches system pin """ if self._pin == pin: return True return False def is_armed(self): """ Returns the armed status of the system. :return: armed """ return self.is_armed
spotifyPlayer = SpotifyPlayer() discoverWeekly = "37i9dQZEVXcFDmNVmwGjZd" btnYellow = Button(29, "Yellow") btnRed = Button(31, "Red") btns = [btnYellow, btnRed] ledGreen = LED(11, "Green") ledYellow = LED(13, "Yellow") ledRed = LED(15, "Red") leds = [ledGreen, ledYellow, ledRed] btnYellow.subscribe(toggleLED, ledYellow) btnYellow.subscribe(toggleMirror, ledYellow) btnRed.subscribe(printState, btnRed, ledRed) btnRed.subscribe(toggleSpotifyPlayer, spotifyPlayer, ledRed) if __name__ == '__main__': # Turn on LED to show we are running ledGreen.turn_on() # Register led turn off at exit to show we aren't running # SIGTERM = when killed? SIGINT is sent when ctrl-c is pressed signal.signal(signal.SIGTERM, shutdown) signal.signal(signal.SIGINT, shutdown) loop()