def key_wait(self, speed=None, n1=None, n2=None): '''Wait for an interval between n1 and n2, in seconds.''' if n1 is None: n1 = self.n1 if n2 is None: n2 = self.n2 if n1 > 0 and n2 > 0: n = random.uniform(n1, n2) else: n = n1 if n > 0: n = float(n) * float(speed if speed is not None else self.key_speed) g.sleep(n)
def key_wait(self, speed=None, n1=None, n2=None): '''Wait for an interval between n1 and n2, in seconds.''' if n1 is None: n1 = self.n1 if n2 is None: n2 = self.n2 if n1 > 0 and n2 > 0: n = random.uniform(n1, n2) else: n = n1 if n > 0: n = float(n) * float( speed if speed is not None else self.key_speed) g.sleep(n)
def wait(self, n1=1, n2=0): '''Wait for an interval between n1 and n2.''' m = self if n1 is None: n1 = 0 if n2 is None: n2 = 0 if n1 > 0 and n2 > 0: n = random.uniform(n1, n2) else: n = n1 if n > 0: n = n * m.speed g.sleep(n)
def wait(self, n1=1, n2=0): '''Wait for an interval between n1 and n2.''' m = self if n1 is None: n1 = 0 if n2 is None: n2 = 0 if n1 > 0 and n2 > 0: n = random.uniform(n1, n2) else: n = n1 if n > 0: n = n * m.speed g.sleep(n)
def wait(self, seconds): '''Refresh the tree and wait for the given number of seconds.''' self.repaint() g.sleep(seconds)
def wait(self, seconds): '''Refresh the tree and wait for the given number of seconds.''' self.repaint() g.sleep(seconds)