def main(cli_args=sys.argv[1:]): """Command line argument parsing and main script execution.""" sys.excepthook = functools.partial(_handle_exception, config=None) plugins = plugins_disco.PluginsRegistry.find_all() # note: arg parser internally handles --help (and exits afterwards) args = cli.prepare_and_parse_args(plugins, cli_args) config = configuration.NamespaceConfig(args) zope.component.provideUtility(config) # Setup logging ASAP, otherwise "No handlers could be found for # logger ..." TODO: this should be done before plugins discovery for directory in config.config_dir, config.work_dir: le_util.make_or_verify_dir(directory, constants.CONFIG_DIRS_MODE, os.geteuid(), "--strict-permissions" in cli_args) # TODO: logs might contain sensitive data such as contents of the # private key! #525 le_util.make_or_verify_dir(config.logs_dir, 0o700, os.geteuid(), "--strict-permissions" in cli_args) setup_logging(config, _cli_log_handler, logfile='letsencrypt.log') logger.debug("letsencrypt version: %s", letsencrypt.__version__) # do not log `config`, as it contains sensitive data (e.g. revoke --key)! logger.debug("Arguments: %r", cli_args) logger.debug("Discovered plugins: %r", plugins) sys.excepthook = functools.partial(_handle_exception, config=config) # Displayer if config.quiet: config.noninteractive_mode = True displayer = display_util.NoninteractiveDisplay(open(os.devnull, "w")) elif config.noninteractive_mode: displayer = display_util.NoninteractiveDisplay(sys.stdout) elif config.text_mode: displayer = display_util.FileDisplay(sys.stdout) elif config.verb == "renew": config.noninteractive_mode = True displayer = display_util.NoninteractiveDisplay(sys.stdout) else: displayer = display_util.NcursesDisplay() zope.component.provideUtility(displayer) # Reporter report = reporter.Reporter(config) zope.component.provideUtility(report) atexit.register(report.atexit_print_messages) return config.func(config, plugins)
def setUp(self): super(NoninteractiveDisplayTest, self).setUp() self.mock_stdout = mock.MagicMock() self.displayer = display_util.NoninteractiveDisplay(self.mock_stdout)