def click_mouse(): # Move mouse to top-middle position. USER32.SetCursorPos(RESOLUTION["x"] / 2, 0) # Mouse down. USER32.mouse_event(2, 0, 0, 0, None) KERNEL32.Sleep(50) # Mouse up. USER32.mouse_event(4, 0, 0, 0, None)
def click_mouse(): # Move mouse to either top or bottom of the screen, with a bit of randomness USER32.SetCursorPos(RESOLUTION["x"] / random.choice([2, 4, 8]), random.choice([0, RESOLUTION["y"]])) # Mouse down. USER32.mouse_event(2, 0, 0, 0, None) KERNEL32.Sleep(random.choice([20, 30, 40, 50])) # Mouse up. USER32.mouse_event(4, 0, 0, 0, None)
def click_mouse(): USER32.mouse_event(4, 0, 0, 0, None)
def move_mouse(): x = random.randint(0, RESOLUTION["x"]) y = random.randint(0, RESOLUTION["y"]) USER32.mouse_event(1, x, y, 0, None)
def click_mouse(): # Mouse down. USER32.mouse_event(2, 0, 0, 0, None) KERNEL32.Sleep(50) # Mouse up. USER32.mouse_event(4, 0, 0, 0, None)
def click_mouse(x, y): log.debug("click_mouse (%d, %d)", x, y) USER32.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, x, y, 0, 0) USER32.mouse_event(win32con.MOUSEEVENTF_LEFTUP, x, y, 0, 0)
def click_mouse(): # mouse down USER32.mouse_event(2, 0, 0, 0, None) KERNEL32.Sleep(50) # mouse up USER32.mouse_event(4, 0, 0, 0, None)