示例#1
0
def menu(header, options, width):
    if len(options) > 26:
        raise ValueError('Cannot have a menu with more than 26 options.')

    #calc height of header
    header_height = libtcod.console_height_left_rect(con, 0, 0, width,
                                                     SCREEN_HEIGHT, header)
    if header == '':
        header_height = 0
    height = len(options) + header_height

    #offscreen conolse
    window = libtcod.console_new(width, height)

    #print the header
    libtcod.console_set_foreground_color(window, libtcod.white)
    libtcod.console_print_left_rect(window, 0, 0, width, height,
                                    libtcod.BKGND_NONE, header)

    y = header_height
    letter_index = ord('a')
    for option_text in options:
        text = '(' + chr(letter_index) + ') ' + option_text
        libtcod.console_print_left(window, 0, y, libtcod.BKGND_NONE, text)
        y += 1
        letter_index += 1

    #blit the contents to the main console
    x = SCREEN_WIDTH / 2 - width / 2
    y = SCREEN_HEIGHT / 2 - height / 2
    libtcod.console_blit(window, 0, 0, width, height, 0, x, y, 1.0, 0.7)

    #wait for keypress
    libtcod.console_flush()
    key = libtcod.console_wait_for_keypress(True)

    #convert ascii to index
    index = key.c - ord('a')
    if index >= 0 and index < len(options): return index
    return None
示例#2
0
文件: grimdungeon.py 项目: mard/junk
def menu(header, options, width):
    if len(options) > 26:
        raise ValueError('Cannot have a menu with more than 26 options.')

    #calculate total height for the header (after auto-wrap) and one line per option
    header_height = libtcod.console_height_left_rect(con, 0, 0, width,
                                                     SCREEN_HEIGHT, header)
    height = len(options) + header_height

    #create an off-screen console that represents the menu's window
    window = libtcod.console_new(width, height)

    #print the header, with auto-wrap
    libtcod.console_set_foreground_color(window, libtcod.white)
    libtcod.console_print_left_rect(window, 0, 0, width, height,
                                    libtcod.BKGND_NONE, header)

    #print all the options
    y = header_height
    letter_index = ord('a')
    for option_text in options:
        text = '(' + chr(letter_index) + ') ' + option_text
        libtcod.console_print_left(window, 0, y, libtcod.BKGND_NONE, text)
        y += 1
        letter_index += 1

    #blit the contents of "window" to the root console
    x = SCREEN_WIDTH / 2 - width / 2
    y = SCREEN_HEIGHT / 2 - height / 2
    libtcod.console_blit(window, 0, 0, width, height, 0, x, y, 1.0, 0.7)

    #present the root console to the player and wait for a key-press
    libtcod.console_flush()
    key = libtcod.console_wait_for_keypress(True)

    #convert the ASCII code to an index; if it corresponds to an option, return it
    index = key.c - ord('a')
    if index >= 0 and index < len(options): return index
    return None
示例#3
0
def menu(header, options, width):
	if len(options) > 26: raise ValueError('Cannot have a menu with more than 26 options.')

	#calc height of header
	header_height = libtcod.console_height_left_rect(con, 0, 0, width, SCREEN_HEIGHT, header)
	if header == '':
		header_height = 0
	height = len(options) + header_height

	#offscreen conolse
	window = libtcod.console_new(width, height)
	
	#print the header
	libtcod.console_set_foreground_color(window, libtcod.white)
	libtcod.console_print_left_rect(window, 0, 0, width, height, libtcod.BKGND_NONE, header)
	
	y = header_height
	letter_index= ord('a')
	for option_text in options:
		text = '(' + chr(letter_index) + ') ' + option_text
		libtcod.console_print_left(window, 0, y, libtcod.BKGND_NONE, text)
		y += 1
		letter_index += 1
	
	#blit the contents to the main console
	x = SCREEN_WIDTH/2 - width/2
	y = SCREEN_HEIGHT/2 - height/2
	libtcod.console_blit(window, 0, 0, width, height, 0, x, y, 1.0, 0.7)

	#wait for keypress
	libtcod.console_flush()
	key = libtcod.console_wait_for_keypress(True)

	#convert ascii to index
	index = key.c - ord('a')
	if index >= 0 and index < len(options): return index
	return None
示例#4
0
def menu(header, options, width):
    if len(options) > 26: raise ValueError('Cannot have a menu with more than 26 options.')
 
    #calculate total height for the header (after auto-wrap) and one line per option
    header_height = libtcod.console_height_left_rect(con, 0, 0, width, SCREEN_HEIGHT, header)
    height = len(options) + header_height
 
    #create an off-screen console that represents the menu's window
    window = libtcod.console_new(width, height)
 
    #print the header, with auto-wrap
    libtcod.console_set_foreground_color(window, libtcod.white)
    libtcod.console_print_left_rect(window, 0, 0, width, height, libtcod.BKGND_NONE, header)
 
    #print all the options
    y = header_height
    letter_index = ord('a')
    for option_text in options:
        text = '(' + chr(letter_index) + ') ' + option_text
        libtcod.console_print_left(window, 0, y, libtcod.BKGND_NONE, text)
        y += 1
        letter_index += 1
 
    #blit the contents of "window" to the root console
    x = SCREEN_WIDTH/2 - width/2
    y = SCREEN_HEIGHT/2 - height/2
    libtcod.console_blit(window, 0, 0, width, height, 0, x, y, 1.0, 0.7)
 
    #present the root console to the player and wait for a key-press
    libtcod.console_flush()
    key = libtcod.console_wait_for_keypress(True)
 
    #convert the ASCII code to an index; if it corresponds to an option, return it
    index = key.c - ord('a')
    if index >= 0 and index < len(options): return index
    return None