def setup_class(cls): print ("Creando una ventana SFML") global window global tex window = sfml.RenderWindow(sfml.VideoMode(320, 240), "Test_spritefactory") tex = media.loadimg("uniteststuff/test.png", False)
def test_fail_loadimg(self): tex2 = media.loadimg("uniteststuff/sound.flac")