def __init__(self, other=None): self.name = '' try: self.Avatar_initialized return except: self.Avatar_initialized = 1 Actor.__init__(self, None, None, other, flattenable=0, setFinal=1) ShadowCaster.__init__(self) self.__font = OTPGlobals.getInterfaceFont() self.soundChatBubble = None self.avatarType = '' self.nametagNodePath = None self.__nameVisible = 1 self.nametag = NametagGroup() self.nametag.setAvatar(self) self.nametag.setFont(OTPGlobals.getInterfaceFont()) self.nametag2dContents = Nametag.CName | Nametag.CSpeech self.nametag2dDist = Nametag.CName | Nametag.CSpeech self.nametag2dNormalContents = Nametag.CName | Nametag.CSpeech self.nametag3d = self.attachNewNode('nametag3d') self.nametag3d.setTag('cam', 'nametag') self.nametag3d.setLightOff() if self.ManagesNametagAmbientLightChanged: self.acceptNametagAmbientLightChange() OTPRender.renderReflection(False, self.nametag3d, 'otp_avatar_nametag', None) self.getGeomNode().showThrough(OTPRender.ShadowCameraBitmask) self.nametag3d.hide(OTPRender.ShadowCameraBitmask) self.collTube = None self.battleTube = None self.scale = 1.0 self.nametagScale = 1.0 self.height = 0.0 self.battleTubeHeight = 0.0 self.battleTubeRadius = 0.0 self.style = None self.commonChatFlags = 0 self.understandable = 1 self.setPlayerType(NametagGroup.CCNormal) self.ghostMode = 0 self.__chatParagraph = None self.__chatMessage = None self.__chatFlags = 0 self.__chatPageNumber = None self.__chatAddressee = None self.__chatDialogueList = [] self.__chatSet = 0 self.__chatLocal = 0 self.__currentDialogue = None self.whitelistChatFlags = 0 return