示例#1
0
	def __init__(self, mainWindow):
		"""Initializes the user list."""
		super(QDockWidget, self).__init__(mainWindow)
		self.setWindowTitle(self.tr("Scratch Pad"))
		self.widget = QWidget(mainWindow)
		self.textArea = QTextEdit(mainWindow)
		self.currentEditingLabel = QLabel("No one is editing.")
		self.getLockButton = QPushButton("Edit")
		self.releaseLockButton = QPushButton("Confirm")
		#self.saveToFileButton = QPushButton("Save...")
		#self.loadButton = QPushButton("Load")
		self.layout = QGridLayout()
		self.layout.addWidget(self.currentEditingLabel, 0, 0, 1, 2)
		self.layout.addWidget(self.textArea, 1, 0, 1, 2)
		self.layout.addWidget(self.getLockButton, 2, 0)
		self.layout.addWidget(self.releaseLockButton, 2, 1)
		self.releaseLockButton.pressed.connect(self._releaseLock)
		self.getLockButton.pressed.connect(self._getLock)
		self.widget.setLayout(self.layout)
		self.setWidget(self.widget)
		self.setObjectName("Scratch Pad Widget")
		self.hasLock = False
		self.updateButtonStatus()
		try:
			with open(ospath.join(SAVE_DIR, "scratchpad.txt"), 'r') as autosave:
				self.textArea.setText(autosave.read())
		except:
			pass
		mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)
示例#2
0
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)

        #self.__eat = True
        self.painting = True
        self.dragging = False
        self.rectStart = None

        self.setWindowTitle(self.tr("Map Editor"))
        self.widget = QWidget(mainWindow)
        self.layout = QGridLayout()
        self.currentTileLayout = QBoxLayout(1)
        self.scrollarea = QScrollArea(mainWindow)
        self.noPaintingButton = QRadioButton(self.tr("Stop Painting"),
                                             mainWindow)
        self.singlePaintingButton = QRadioButton(self.tr("Single Tile Brush"),
                                                 mainWindow)
        self.noPaintingButton.setChecked(True)
        self.rectPaintingButton = QRadioButton(
            self.tr("Area (Rectangle) Brush"), mainWindow)
        self.hollowRectPaintingButton = QRadioButton(
            self.tr("Hollow Rectangle Brush"), mainWindow)
        self.currentTileLabel = QLabel()
        self.currentTileLabelLabel = QLabel(self.tr("Current tile: "))
        self.undoButton = QPushButton("Undo", mainWindow)
        self.redoButton = QPushButton("Redo", mainWindow)
        #self.moveMapButton = QPushButton("Move Map", mainWindow)
        self.layout.addWidget(self.scrollarea, 0, 0, 1, 2)
        self.layout.addWidget(self.noPaintingButton, 1, 0)
        self.layout.addWidget(self.singlePaintingButton, 2, 0)
        self.layout.addWidget(self.rectPaintingButton, 3, 0)
        self.layout.addWidget(self.hollowRectPaintingButton, 4, 0)
        self.layout.addWidget(self.undoButton, 1, 1)
        self.layout.addWidget(self.redoButton, 2, 1)
        #self.layout.addWidget(self.moveMapButton, 3, 1)
        self.layout.addWidget(self.currentTileLabel, 5, 1)
        self.layout.addWidget(self.currentTileLabelLabel, 5, 0)
        self.tilelabel = None
        self.widget.setLayout(self.layout)
        self.setWidget(self.widget)
        self.setObjectName("Map Editor")
        mainWindow.addDockWidget(Qt.RightDockWidgetArea, self)

        self.currentMap = None
        self.copyData = None

        self.undo = []
        self.undoButton.clicked.connect(self._undo)
        self.undoButton.setEnabled(False)

        self.redo = []
        self.redoButton.clicked.connect(self._redo)
        self.redoButton.setEnabled(False)

        addMapChangedListener(self.mapChangedResponse, NORMAL_RESPONSE_LEVEL)
        addMousePressListener(self.mousePressResponse, NORMAL_RESPONSE_LEVEL)
        addMouseMoveListener(self.mouseMoveResponse, NORMAL_RESPONSE_LEVEL)
        addMouseReleaseListener(self.mouseReleaseResponse,
                                NORMAL_RESPONSE_LEVEL)
示例#3
0
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)
        self.setToolTip(
            self.tr("Allows for drawing from a virtual deck of cards."))
        self.setWindowTitle(self.tr("Deck"))
        #self.pristineCards = []
        self.cards = []

        self.deckDisplay = QListWidget()
        self.deckDisplay.itemActivated.connect(self.removeCard)
        self.cardNameField = QLineEdit()
        self.addCardButton = QPushButton("Add")
        self.addCardButton.clicked.connect(self.addCard)
        self.peekAmountField = QSpinBox()
        self.drawCardButton = QPushButton("Draw")
        self.drawCardButton.clicked.connect(self.drawCard)
        self.drawPlaceField = QSpinBox()
        self.peekCardButton = QPushButton("Peek")
        self.peekCardButton.clicked.connect(self.peekCard)
        self.refreshDeckButton = QPushButton("Initialize Deck")
        self.refreshDeckButton.clicked.connect(self.refreshDeck)
        self.shuffleDeckButton = QPushButton("Shuffle Deck")
        self.shuffleDeckButton.clicked.connect(self.shuffleDeck)
        self.loadButton = QPushButton("Load from file")
        self.loadButton.clicked.connect(self.loadFromFile)

        self.widget = QWidget(mainWindow)
        self.layout = QGridLayout()
        self.layout.addWidget(self.deckDisplay, 1, 0, 1, 2)
        self.layout.addWidget(self.cardNameField, 0, 0)
        self.layout.addWidget(self.addCardButton, 0, 1)
        self.layout.addWidget(self.drawCardButton, 2, 0)
        self.layout.addWidget(self.drawPlaceField, 2, 1)
        self.layout.addWidget(self.peekAmountField, 3, 0)
        self.layout.addWidget(self.peekCardButton, 3, 1)
        self.layout.addWidget(self.shuffleDeckButton, 4, 0)
        self.layout.addWidget(self.refreshDeckButton, 4, 1)
        self.layout.addWidget(self.loadButton, 5, 0, 1, 2)
        self.widget.setLayout(self.layout)
        self.setWidget(self.widget)
        self.setObjectName("Deck")

        mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)

        self.hide()
示例#4
0
 def __init__(self, mainWindow):
     """Initializes the user list."""
     super(QDockWidget, self).__init__(mainWindow)
     self.setToolTip(self.tr("People presently playing."))
     self.setWindowTitle(self.tr("Connected Users"))
     self.widget = QWidget(mainWindow)
     self.listOfUsers = userListList(mainWindow, self)
     self.internalList = []
     self.layout = QGridLayout()
     self.layout.addWidget(self.listOfUsers, 0, 0, 1, 2)
     self.widget.setLayout(self.layout)
     self.widget.setMaximumWidth(
         200)  #Arbitrary; keeps it from taking over 1/3 of the screen
     self.setWidget(self.widget)
     self.setObjectName("User List Widget")
     self.gmname = None
     self.localname = None
     mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)
示例#5
0
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)
        self.setToolTip(
            self.tr("A widget for out-of-character chat and system messages."))
        self.setWindowTitle(self.tr("OOC Chat / System"))
        self.widgetEditor = QTextBrowser(mainWindow)
        self.widgetLineInput = chatLineEdit(mainWindow)
        self.widgetLineInput.setToolTip(
            self.tr(
                "Type text here and press Enter or Return to transmit it."))
        self.widget = QWidget(mainWindow)
        self.widgetEditor.setReadOnly(True)
        self.widgetEditor.setOpenLinks(False)
        self.layout = QBoxLayout(2)
        self.layout.addWidget(self.widgetEditor)
        self.layout.addWidget(self.widgetLineInput)
        self.widget.setLayout(self.layout)
        self.setWidget(self.widget)
        self.setObjectName("Chat Widget")
        self.timestamp = False
        self.timestampformat = "[%H:%M:%S]"
        self.messageCache = []

        try:
            js = jsonload(ospath.join(SAVE_DIR, "ui_settings.rgs"))
        except:
            pass
        try:
            self.toggleTimestamp(
                loadString('chatWidget.timestamp', js.get('timestamp')))
        except:
            pass
        try:
            self.timestampformat = loadString('chatWidget.timestampformat',
                                              js.get('timestampformat'))
        except:
            pass

        mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)

        self.widgetEditor.anchorClicked.connect(self.anchorClicked)
        self.widgetLineInput.returnPressed.connect(self.processInput)
示例#6
0
 def __init__(self, mainWindow):
     super(QDockWidget, self).__init__(mainWindow)
     self.setWindowTitle(self.tr("Dice"))
     self.realwidget = QWidget(
         mainWindow
     )  #I messed up on the initial setup and was too lazy to rename everything.
     self.widget = QGridLayout()
     self.diceArea = QListWidget(mainWindow)
     try:
         self.load(jsonload(ospath.join(SAVE_DIR, "dice.rgd")))
     except:
         self.macros = [
             QListWidgetItem(QIcon('data/dice.png'), "Sample: 2d6"),
             QListWidgetItem(QIcon('data/dice.png'), "Sample: 4k2"),
             QListWidgetItem(QIcon('data/dice.png'), "Sample: 1dn3")
         ]
     for m in self.macros:
         self.diceArea.addItem(m)
     self.diceArea.currentRowChanged.connect(self.changeCurrentMacro)
     self.rollbutton = QPushButton(self.tr("Roll"), mainWindow)
     self.rollbutton.setToolTip(
         self.tr("Roll dice according to the selected macro."))
     self.addmacrobutton = QPushButton(self.tr("Add Macro"), mainWindow)
     self.addmacrobutton.setToolTip(
         self.tr("Add a new macro via a dialog box."))
     self.removemacrobutton = QPushButton(self.tr("Delete Macro"),
                                          mainWindow)
     self.removemacrobutton.setToolTip(
         self.tr("Remove the currently selected macro."))
     self.rollbutton.clicked.connect(self.rollDice)
     self.addmacrobutton.clicked.connect(self.summonMacro)
     self.removemacrobutton.clicked.connect(self.removeCurrentMacro)
     self.widget.addWidget(self.diceArea, 0, 0)
     self.widget.addWidget(self.rollbutton, 1, 0)
     self.widget.addWidget(self.addmacrobutton, 2, 0)
     self.widget.addWidget(self.removemacrobutton, 3, 0)
     self.realwidget.setLayout(self.widget)
     self.setWidget(self.realwidget)
     self.setObjectName("Dice Widget")
     mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)
     self.close()
     self.currentMacro = -1
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)

        self.setWindowTitle("Pog Editor")
        self.setObjectName("Pog Editor")

        self.currentImage = None
        self.editedImage = None

        self.validBorderSizes = [(64, 64), (128, 128), (256, 256)]

        self.scrollarea = pogEditScrollArea(mainWindow, self)

        self.openButton = QPushButton("Open File", mainWindow)
        self.openButton.clicked.connect(self.promptOpenFile)
        self.saveButton = QPushButton("Save Pog", mainWindow)
        self.saveButton.clicked.connect(self.promptSaveFile)
        self.savePortraitButton = QPushButton("Save Portrait", mainWindow)
        self.savePortraitButton.clicked.connect(self.promptSavePortrait)
        self.resetButton = QPushButton("Reset Changes", mainWindow)
        self.resetButton.clicked.connect(self.resetImage)
        self.borderButton = QPushButton("Add Pog Border", mainWindow)
        self.borderButton.clicked.connect(self.addPogBorder)
        self.resizeButton = QPushButton("Resize...", mainWindow)
        self.resizeButton.clicked.connect(self.promptResize)

        self.layout = QGridLayout()
        self.layout.addWidget(self.scrollarea, 0, 0, 1, 3)
        self.layout.addWidget(self.openButton, 1, 0)
        self.layout.addWidget(self.borderButton, 1, 1)
        self.layout.addWidget(self.resizeButton, 1, 2)
        self.layout.addWidget(self.resetButton, 2, 0)
        self.layout.addWidget(self.saveButton, 2, 1)
        self.layout.addWidget(self.savePortraitButton, 2, 2)

        self.widget = QWidget()
        self.widget.setLayout(self.layout)
        self.setAcceptDrops(True)
        self.setWidget(self.widget)

        mainWindow.addDockWidget(Qt.RightDockWidgetArea, self)
示例#8
0
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)
        self.setToolTip(
            self.tr("Allows for monitoring and control of file transfers."))
        self.setWindowTitle(self.tr("Transfer Monitor"))
        self.transferDict = {}
        self.transferTable = QTableWidget(0, 3, mainWindow)
        self.transferTable.setHorizontalHeaderLabels(
            ["Client", "Filename", "Status"])
        self.widget = QWidget(mainWindow)
        self.status = QLabel("Initializing", mainWindow)
        self.layout = QBoxLayout(2)
        self.layout.addWidget(self.transferTable)
        self.layout.addWidget(self.status)
        self.widget.setLayout(self.layout)
        self.setWidget(self.widget)
        self.setObjectName("Transfer Monitor")

        mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)

        self.hide()
示例#9
0
 def __init__(self, mainWindow):
     """Initializes the pog palette."""
     super(QDockWidget, self).__init__(mainWindow)
     self.setToolTip(
         self.
         tr("Drag a file from this widget into the game window to place a pog."
            ))
     self.setWindowTitle(self.tr("Pog Palette"))
     self.widget = QWidget(mainWindow)
     self.mainLayout = QBoxLayout(2)
     self.pogsModel = PogFileSystemModel()
     self.ROOT_LEN = len(self.pogsModel.absRoot) + 1
     self.pogArea = pogTree(mainWindow)
     self.pogArea.setModel(self.pogsModel)
     self.pogArea.setRootIndex(self.pogsModel.index(POG_DIR))
     self.pogArea.setColumnHidden(1, True)
     self.pogArea.setColumnHidden(2, True)
     self.pogArea.setColumnHidden(3, True)
     self.pogArea.setDragDropMode(QAbstractItemView.DragDrop)
     self.mainLayout.addWidget(self.pogArea)
     self.widget.setLayout(self.mainLayout)
     self.setWidget(self.widget)
     self.setObjectName("Pog Palette")
     mainWindow.addDockWidget(Qt.BottomDockWidgetArea, self)
示例#10
0
    def __init__(self, mainWindow):
        super(QDockWidget, self).__init__(mainWindow)
        self.setToolTip(self.tr("A widget for in-character chat."))
        self.setWindowTitle(self.tr("IC Chat"))
        self.widgetEditor = QTextBrowser(mainWindow)
        self.widgetLineInput = chatLineEdit(mainWindow)
        self.widgetLineInput.setToolTip(
            self.tr(
                "Type text here and press Enter or Return to transmit it."))
        self.widget = QWidget(mainWindow)
        self.widgetEditor.setReadOnly(True)
        self.widgetEditor.setOpenLinks(False)
        self.characterPreview = QLabel(mainWindow)
        self.characterSelector = QComboBox(mainWindow)
        self.characterSelector.setToolTip(
            self.
            tr("Select the character to be displayed as the speaker of entered text."
               ))
        self.characterAddButton = QPushButton(self.tr("Add New"), mainWindow)
        self.characterAddButton.setToolTip(
            self.tr("Add a new in-character chat character via a dialog box."))
        self.characterDeleteButton = QPushButton(self.tr("Delete"), mainWindow)
        self.characterDeleteButton.setToolTip(
            self.tr(
                "Delete the currently selected in-character chat character."))
        self.characterClearButton = QPushButton(self.tr("Clear"), mainWindow)
        self.characterClearButton.setToolTip(
            self.tr("Deletes all in-character chat characters."))
        self.layout = QGridLayout()
        self.layout.addWidget(self.widgetEditor, 0, 0, 1, 4)
        self.layout.addWidget(self.widgetLineInput, 1, 1, 1, 3)
        self.layout.addWidget(self.characterPreview, 1, 0, 2, 1)
        self.layout.addWidget(self.characterDeleteButton, 2, 3, 1, 1)
        self.layout.addWidget(self.characterClearButton, 3, 3, 1, 1)
        self.layout.addWidget(self.characterAddButton, 2, 2, 1, 1)
        self.layout.addWidget(self.characterSelector, 2, 1, 1, 1)
        self.widget.setLayout(self.layout)
        self.setWidget(self.widget)
        self.setObjectName("IC Chat Widget")
        self.messageCache = []

        self.setAcceptDrops(True)

        mainWindow.addDockWidget(Qt.LeftDockWidgetArea, self)

        #TODO: Store and access characters in a better fashion.
        try:
            self.load(jsonload(ospath.join(CHAR_DIR, "autosave.rgc")))
        except:
            self.characters = []

        self.widgetLineInput.returnPressed.connect(self.processInput)
        self.characterAddButton.clicked.connect(self.newCharacter)
        self.characterDeleteButton.clicked.connect(self.deleteCharacter)
        self.characterClearButton.clicked.connect(self.clearCharacters)
        self.characterSelector.currentIndexChanged.connect(
            self.setCharacterPreview)

        self.updateDeleteButton()

        self.setCharacterPreview()