def draw(self): if parser.OPTIONS['game']['debug'] is True: name = self.obj_type try: name = self.name except: pass barf.debug('Drawing %s at (%d, %d)' % (name, self.x, self.y)) tcod.console_set_default_foreground(self.con, tcod.Color(self.color[0],self.color[1],self.color[2])) tcod.console_put_char(self.con, self.x, self.y, self.char, self.bgcolor)
def clear(self): if parser.OPTIONS['game']['debug'] is True: name = self.obj_type try: name = self.name except: pass barf.Barf('DBG', 'Clearing %s at (%d, %d)' % (name, self.x, self.y)) tcod.console_set_default_foreground(self.con, self.bgcolor) tcod.console_put_char(self.con, self.x, self.y, tcod.CHAR_BLOCK1, tcod.BKGND_NONE)
def clear(self): ltc.console_put_char(self.con,self.pos_x,self.pos_y,' ',ltc.BKGND_NONE)
def draw(self): ltc.console_set_default_foreground(0,ltc.white) ltc.console_put_char(self.con,self.pos_x,self.pos_y,self.char,ltc.BKGND_NONE)