def __init__(self, app, page):
        self.app = app
        self.page = page
        self.page.set_flex_flow(lv.FLEX_FLOW.ROW)
        self.page.set_flex_align(lv.FLEX_ALIGN.SPACE_EVENLY,
                                 lv.FLEX_ALIGN.CENTER, lv.FLEX_ALIGN.CENTER)
        self.page.set_style_pad_all(10, lv.PART.MAIN)
        self.page.set_style_pad_gap(10, lv.PART.MAIN)
        self.chart = AnimatedChart(page, 100, 1000)
        self.chart.set_flex_grow(1)
        self.chart.set_height(lv.pct(100))
        self.series1 = self.chart.add_series(lv.color_hex(0xFF0000),
                                             self.chart.AXIS.PRIMARY_Y)
        self.chart.set_type(self.chart.TYPE.LINE)
        self.chart.set_style_line_width(3, lv.PART.ITEMS)
        self.chart.add_style(ColorStyle(0x055), lv.PART.ITEMS)
        self.chart.set_range(self.chart.AXIS.PRIMARY_Y, 0, 100)
        self.chart.set_point_count(10)
        self.chart.set_ext_y_array(self.series1,
                                   [10, 20, 30, 20, 10, 40, 50, 90, 95, 90])
        # self.chart.set_x_tick_texts("a\nb\nc\nd\ne", 2, lv.chart.AXIS.DRAW_LAST_TICK)
        # self.chart.set_x_tick_length(10, 5)
        # self.chart.set_y_tick_texts("1\n2\n3\n4\n5", 2, lv.chart.AXIS.DRAW_LAST_TICK)
        # self.chart.set_y_tick_length(10, 5)
        self.chart.set_div_line_count(5, 5)

        # Create a slider that controls the chart animation speed

        def on_slider_changed(event):
            self.chart.factor = self.slider.get_value()

        self.slider = lv.slider(page)
        self.slider.set_size(10, lv.pct(100))
        self.slider.set_range(10, 200)
        self.slider.set_value(self.chart.factor, 0)
        self.slider.add_event_cb(on_slider_changed, lv.EVENT.VALUE_CHANGED,
                                 None)
    def __init__(self, app, page):
        self.app = app
        self.page = page
        self.test_events = []

        self.page.set_flex_flow(lv.FLEX_FLOW.COLUMN)
        self.page.set_flex_align(lv.FLEX_ALIGN.SPACE_EVENLY,
                                 lv.FLEX_ALIGN.CENTER, lv.FLEX_ALIGN.CENTER)

        # slider
        self.slider = lv.slider(page)
        self.slider.set_width(lv.pct(80))
        self.slider_label = lv.label(page)
        self.slider.add_event_cb(self.on_slider_changed,
                                 lv.EVENT.VALUE_CHANGED, None)
        self.on_slider_changed(None)

        # style selector
        self.styles = [('Gray', ColorStyle(0xCCC)), ('Red', ColorStyle(0xF00)),
                       ('Green', ColorStyle(0x0F0)),
                       ('Blue', ColorStyle(0x00F))]

        self.style_selector = lv.dropdown(page)
        self.style_selector.add_style(ShadowStyle(), lv.PART.MAIN)
        self.style_selector.align(lv.ALIGN.OUT_BOTTOM_LEFT, 0, 40)
        self.style_selector.set_options('\n'.join(x[0] for x in self.styles))
        self.style_selector.add_event_cb(self.on_style_selector_changed,
                                         lv.EVENT.VALUE_CHANGED, None)

        # counter button
        self.counter_btn = lv.btn(page)
        self.counter_btn.set_size(80, 80)
        self.counter_label = lv.label(self.counter_btn)
        self.counter_label.set_text("Count")
        self.counter_label.align(lv.ALIGN.CENTER, 0, 0)
        self.counter_btn.add_event_cb(self.on_counter_btn, lv.EVENT.CLICKED,
                                      None)
        self.counter = 0
# Create a container with ROW flex direction
cont_row = lv.obj(lv.scr_act())
cont_row.set_size(300, 75)
cont_row.align(lv.ALIGN.TOP_MID, 0, 5)
cont_row.set_flex_flow(lv.FLEX_FLOW.ROW)

# Create a container with COLUMN flex direction
cont_col = lv.obj(lv.scr_act())
cont_col.set_size(200, 150)
cont_col.align_to(cont_row, lv.ALIGN.OUT_BOTTOM_MID, 0, 5)
cont_col.set_flex_flow(lv.FLEX_FLOW.COLUMN)

for i in range(10):
    # Add items to the row
    obj = lv.btn(cont_row)
    obj.set_size(100, lv.pct(100))

    label = lv.label(obj)
    label.set_text("Item: {:d}".format(i))
    label.center()

    # Add items to the column
    obj = lv.btn(cont_col)
    obj.set_size(lv.pct(100), lv.SIZE.CONTENT)

    label = lv.label(obj)
    label.set_text("Item: {:d}".format(i))
    label.center()

label = lv.label(tile1)
label.set_text("Scroll down")
label.center()

# Tile2: a button
tile2 = tv.add_tile(0, 1, lv.DIR.TOP | lv.DIR.RIGHT)

btn = lv.btn(tile2)

label = lv.label(btn)
label.set_text("Scroll up or right")

btn.set_size(lv.SIZE.CONTENT, lv.SIZE.CONTENT)
btn.center()

# Tile3: a list
tile3 = tv.add_tile(1, 1, lv.DIR.LEFT)
list = lv.list(tile3)
list.set_size(lv.pct(100), lv.pct(100))

list.add_btn(None, "One")
list.add_btn(None, "Two")
list.add_btn(None, "Three")
list.add_btn(None, "Four")
list.add_btn(None, "Five")
list.add_btn(None, "Six")
list.add_btn(None, "Seven")
list.add_btn(None, "Eight")
list.add_btn(None, "Nine")
list.add_btn(None, "Ten")
示例#5
0

#
# Translate the object as they scroll
#

cont = lv.obj(lv.scr_act())
cont.set_size(200, 200)
cont.center()
cont.set_flex_flow(lv.FLEX_FLOW.COLUMN)
cont.add_event_cb(scroll_event_cb, lv.EVENT.SCROLL, None)
cont.set_style_radius(lv.RADIUS.CIRCLE, 0)
cont.set_style_clip_corner(True, 0)
cont.set_scroll_dir(lv.DIR.VER)
cont.set_scroll_snap_y(lv.SCROLL_SNAP.CENTER)
cont.set_scrollbar_mode(lv.SCROLLBAR_MODE.OFF)

for i in range(20):
    btn = lv.btn(cont)
    btn.set_width(lv.pct(100))

    label = lv.label(btn)
    label.set_text("Button " + str(i))

    # Update the buttons position manually for first*
    lv.event_send(cont, lv.EVENT.SCROLL, None)

    # Be sure the fist button is in the middle
    #lv.obj.scroll_to_view(cont.get_child(0), lv.ANIM.OFF)
    cont.get_child(0).scroll_to_view(lv.ANIM.OFF)
#!//opt/bin/lv_micropython -i
import time
import lvgl as lv
import display_driver

#
# Using the Size, Position and Padding style properties
#
style = lv.style_t()
style.init()
style.set_radius(5)

# Make a gradient
style.set_width(150)
style.set_height(lv.SIZE.CONTENT)

style.set_pad_ver(20)
style.set_pad_left(5)

style.set_x(lv.pct(50))
style.set_y(80)

# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)

label = lv.label(obj)
label.set_text("Hello")