示例#1
0
 def __init__(self, filename):
     self.filename = filename
     self.make_window()
     self.map = Map()
     self.map.load(self.filename)
     self.aa = True
     self.markings = True
示例#2
0
def test_robot_does_not_moves_out_of_bounds_if_there_is_a_scent_at_its_location(
):
    map = Map(10, 10)
    map.add_scent(10, 10)

    robot = Robot(10, 10, 'N', map)

    robot.perform_instruction('F')
    assert robot.x == 10
    assert robot.y == 10
    assert not robot.is_lost
示例#3
0
文件: gui.py 项目: nighto/twintubes
 def __init__(self, filename):
     self.filename = filename
     self.make_window()
     self.map = Map()
     self.map.load(self.filename)
     self.aa = True
     self.markings = True
示例#4
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 def propagate_method(self):
     self.state_label.configure(text="Generating Map")
     self.master.update()
     # Récupération des données sélectionnées
     self.data = {
         "width": int(self.im_width.get()),
         "height": int(self.im_height.get()),
         "seed_number": int(self.seed_number.get()),
         "blur": int(self.blur.get()),
         "generation_seed": int(self.generation_seed.get())
     }
     seed(self.data["generation_seed"])
     map_propagate_method = Map(self.data)  # Envoi des données
     self.map = map_propagate_method.start()  # Création de la carte
     self.state_label.configure(text="New Map Generated")
     self.var.set(randint(0, 1000))  # Génère une nouvelle seed aléatoire
def get_map_info(row):
    link = row.xpath('./a')
    if len(link) > 0:
        href = link[0].xpath('./@href')[0]
        return Map(
            name=sanitize(link[0].text_content()),
            link=href,
            region='null'
        ).dict()
示例#6
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def main():
    running = True
    map_list = load_maps()
    maps = [Map(*read_grid(level)) for level in map_list]
    while running:
        # os.system('cls')
        print('Debugging Console')
        print('==================')
        print('1) View maps')
        command = input('> ')
        command_handler(command)
示例#7
0
    def setUp(self):
        self.map_1 = Map([[0, 1]])
        self.v_1 = [[1, 0]]

        # The second map
        self.map_2 = Map([[1, 0, 1], [0, 0, 1]])
        self.v_2 = [[1, 1, 0], [0, 0, 0]]

        # The third map
        self.map_3 = Map([[1, 0, 1, 1], [1, 0, 1, 1], [0, 0, 0, 1],
                          [1, 0, 1, 0]])
        self.v_3 = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
示例#8
0
文件: gui.py 项目: nighto/twintubes
class Gui(object):

    def __init__(self, filename):
        self.filename = filename
        self.make_window()
        self.map = Map()
        self.map.load(self.filename)
        self.aa = True
        self.markings = True

    def make_window(self):
        self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
        self.window.set_title("Series Of Tubes")

        # create all the basic widgets.
        self.vbox = gtk.VBox()

        self.menubar = gtk.MenuBar()
        self.create_map_menu()

        self.renderer = Renderer(self)

        self.vbox.pack_start(self.menubar, expand=False)
        self.vbox.pack_start(self.renderer, expand=True)

        # exit the app on window close
        self.window.connect("delete_event", self.quit)

        self.window.add(self.vbox)
        self.window.show_all()

    def create_map_menu(self):
        "Makes the 'map' menu."
        menu = gtk.Menu()
        main_item = gtk.MenuItem("Map")
        
        self.aa_item = gtk.MenuItem("Antialiasing Off")
        self.aa_item.connect("activate", self.aa_toggle)
        menu.append(self.aa_item)
        
        self.markings_item = gtk.MenuItem("Markings Off")
        self.markings_item.connect("activate", self.markings_toggle)
        menu.append(self.markings_item)
        
        save_item = gtk.MenuItem("Reload")
        save_item.connect("activate", self.reload)
        menu.append(save_item)
        
        save_item = gtk.MenuItem("Save")
        save_item.connect("activate", self.save)
        menu.append(save_item)
        
        quit_item = gtk.MenuItem("Quit")
        quit_item.connect("activate", self.quit)
        menu.append(quit_item)
        
        main_item.set_submenu(menu)
        
        self.menubar.append(main_item)

    def aa_toggle(self, *args):
        "Callback to turn antialiasing on and off."
        self.aa = not self.aa
        if self.aa:
            self.aa_item.get_child().set_text("Antialiasing Off")
        else:
            self.aa_item.get_child().set_text("Antialiasing On")
        self.renderer.queue_draw()

    def markings_toggle(self, *args):
        "Callback to turn markings on and off."
        self.markings = not self.markings
        if self.markings:
            self.markings_item.get_child().set_text("Markings Off")
        else:
            self.markings_item.get_child().set_text("Markings On")
        self.renderer.queue_draw()

    def reload(self, *args, **kwds):
        self.map.load(self.filename)
        self.renderer.queue_draw()

    def save(self, *args, **kwds):
        self.map.save_offsets(self.filename)

    def quit(self, *args, **kwds):
        "Exit the app when the main window is closed."
        gtk.main_quit()
        return False

    def main(self):
        gtk.main()
示例#9
0
def default_map():
    return Map(10, 10)
示例#10
0
class DFSTest(unittest.TestCase):
    def setUp(self):
        self.map_1 = Map([[0, 1]])
        self.v_1 = [[1, 0]]

        # The second map
        self.map_2 = Map([[1, 0, 1], [0, 0, 1]])
        self.v_2 = [[1, 1, 0], [0, 0, 0]]

        # The third map
        self.map_3 = Map([[1, 0, 1, 1], [1, 0, 1, 1], [0, 0, 0, 1],
                          [1, 0, 1, 0]])
        self.v_3 = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]

    def tearDown(self):
        self.v_2 = [[1, 1, 0], [0, 0, 0]]
        self.v_3 = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]

    def test_map(self):
        # Check if the map sizes are calculated correctly
        self.assertEqual(self.map_1.X, 2)
        self.assertEqual(self.map_1.Y, 1)
        self.assertEqual(self.map_2.X, 3)

    def test_validity(self):
        # Check if the cell lies outside the map
        self.assertFalse(self.map_1.is_valid(x=2, y=0, visited=self.v_1))
        self.assertFalse(self.map_2.is_valid(1, 2, self.v_2))

        # Check if the cell has been visited
        self.assertFalse(self.map_1.is_valid(0, 0, self.v_1))
        self.assertFalse(self.map_2.is_valid(0, 0, self.v_2))

        # Check if the cell lies on water
        self.assertFalse(self.map_2.is_valid(1, 1, self.v_2))

        # Check if the cell is a part of an island and has not yet been visited
        self.assertTrue(self.map_1.is_valid(1, 0, self.v_1))
        self.assertTrue(self.map_2.is_valid(2, 1, self.v_2))

    def test_dfs(self):
        # Check if the DFS correctly marks the visited cells
        self.map_2.dfs(2, 0, self.v_2)
        self.assertEqual(self.v_2, [[1, 1, 1], [0, 0, 1]])
        self.map_3.dfs(3, 0, self.v_3)
        self.assertEqual(
            self.v_3, [[0, 0, 1, 1], [0, 0, 1, 1], [0, 0, 0, 1], [0, 0, 1, 0]])

    def test_island_count(self):
        self.assertEqual(self.map_1.count_islands(), 1)
        self.assertEqual(self.map_2.count_islands(), 2)
        self.assertEqual(self.map_3.count_islands(), 3)
示例#11
0
class Gui(object):
    def __init__(self, filename):
        self.filename = filename
        self.make_window()
        self.map = Map()
        self.map.load(self.filename)
        self.aa = True
        self.markings = True

    def make_window(self):
        self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
        self.window.set_title("Series Of Tubes")

        # create all the basic widgets.
        self.vbox = gtk.VBox()

        self.menubar = gtk.MenuBar()
        self.create_map_menu()

        self.renderer = Renderer(self)

        self.vbox.pack_start(self.menubar, expand=False)
        self.vbox.pack_start(self.renderer, expand=True)

        # exit the app on window close
        self.window.connect("delete_event", self.quit)

        self.window.add(self.vbox)
        self.window.show_all()

    def create_map_menu(self):
        "Makes the 'map' menu."
        menu = gtk.Menu()
        main_item = gtk.MenuItem("Map")

        self.aa_item = gtk.MenuItem("Antialiasing Off")
        self.aa_item.connect("activate", self.aa_toggle)
        menu.append(self.aa_item)

        self.markings_item = gtk.MenuItem("Markings Off")
        self.markings_item.connect("activate", self.markings_toggle)
        menu.append(self.markings_item)

        save_item = gtk.MenuItem("Reload")
        save_item.connect("activate", self.reload)
        menu.append(save_item)

        save_item = gtk.MenuItem("Save")
        save_item.connect("activate", self.save)
        menu.append(save_item)

        quit_item = gtk.MenuItem("Quit")
        quit_item.connect("activate", self.quit)
        menu.append(quit_item)

        main_item.set_submenu(menu)

        self.menubar.append(main_item)

    def aa_toggle(self, *args):
        "Callback to turn antialiasing on and off."
        self.aa = not self.aa
        if self.aa:
            self.aa_item.get_child().set_text("Antialiasing Off")
        else:
            self.aa_item.get_child().set_text("Antialiasing On")
        self.renderer.queue_draw()

    def markings_toggle(self, *args):
        "Callback to turn markings on and off."
        self.markings = not self.markings
        if self.markings:
            self.markings_item.get_child().set_text("Markings Off")
        else:
            self.markings_item.get_child().set_text("Markings On")
        self.renderer.queue_draw()

    def reload(self, *args, **kwds):
        self.map.load(self.filename)
        self.renderer.queue_draw()

    def save(self, *args, **kwds):
        self.map.save_offsets(self.filename)

    def quit(self, *args, **kwds):
        "Exit the app when the main window is closed."
        gtk.main_quit()
        return False

    def main(self):
        gtk.main()