def init_game_data(): db_Manager.openDB() playerDataManager.initData() rankManager.initData() ConstTableManager.loadConstTable() log = logging.getLogger("taptitan") server_init_ok = "server init ok: server id:%s port:%s"%(playerDataManager.server_id,serverConfigManager.getPort()) logging.info(server_init_ok) print(server_init_ok)
data = db_Manager.excuteQuery(cmd) for oneData in data: player_id = oneData[0] rankTable = "player_ranking" fields = [] values = [] fields.append('playerid') fields.append('rank_num') values.append(player_id) max_rankNum += 1 values.append(max_rankNum) db_Manager.insertIntoTable(rankTable, fields, values) def updateMaxRankNum(): tableName = "id_info" fields = [] values = [] fields.append('rank_max_id') values.append(max_rankNum) db_Manager.updateDataAtTable(tableName, fields, values) db_Manager.openDB() max_rankNum = getMaxRankNum() insertNonrankID() updateMaxRankNum()