def set_3d_properties(self, verts, zs=0, zdir='z'): if not iterable(zs): zs = np.ones(len(verts)) * zs self._segment3d = [juggle_axes(x, y, z, zdir) \ for ((x, y), z) in zip(verts, zs)] self._facecolor3d = Patch.get_facecolor(self)
def set_3d_properties(self, verts, zs=0, zdir='z'): if not iterable(zs): zs = np.ones(len(verts)) * zs self._segment3d = [juggle_axes(x, y, z, zdir) \ for ((x, y), z) in zip(verts, zs)] self._facecolor3d = Patch.get_facecolor(self)
def set_3d_properties(self, verts, zs=0, zdir='z'): zs = np.broadcast_to(zs, len(verts)) self._segment3d = [ juggle_axes(x, y, z, zdir) for ((x, y), z) in zip(verts, zs) ] self._facecolor3d = Patch.get_facecolor(self)
def set_3d_properties(self, verts, zs=0, zdir='z'): zs = np.broadcast_to(zs, len(verts)) self._segment3d = [juggle_axes(x, y, z, zdir) for ((x, y), z) in zip(verts, zs)] self._facecolor3d = Patch.get_facecolor(self)