示例#1
0
def main():

    global window
    mbhandler.init()

    glutInit(sys.argv)
    glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH)
    glutInitWindowSize(640, 480)
    glutInitWindowPosition(200, 200)

    window = glutCreateWindow('OpenGL Python Cube')

    glutDisplayFunc(DrawGLScene)
    glutIdleFunc(DrawGLScene)
    glutKeyboardFunc(keyPressed)
    InitGL(640, 480)
    glutMainLoop()
示例#2
0
def setup():
    global m, gem, gems
    if MB:
        mbhandler.init()
    else:
        global qRte, qEnd
        qRte, qEnd = qpath(qRot)

    m = G.Mesh()
    gem = G.Mesh()
    gems = []

    m.addSphere(radius=radius, ambient=1)
    gem.colour = yellow
    gem.addSphere(radius=.01, ambient=.5, size=5)
    m.texture = "starmap_4k.jpeg"
    for k in range(50):
        v = RandomVec3(radius)
        gems.append(v)
    G.strokeWidth(.01)
    G.stroke(white)
示例#3
0
import turtle
import mbhandler

width, height = turtle.screensize()

mbhandler.init()

colours = ["Red", "Green", "Blue", "Yellow", "Purple", "Cyan"]
colour = 0
turtle.pencolor(colours[colour])
speed = 0

while True:
    mb = mbhandler.queue.get()
    x = mb['accelerometer']['x']
    y = mb['accelerometer']['y']
    a = mb['button_a']['down']
    b = mb['button_b']['down']

    if abs(x) < 10:
        x = 0
    if abs(y) < 10:
        y = 0

    if abs(y) > abs(x):
        speed -= y / 100
    else:
        turtle.right(x)
    turtle.forward(speed)

    tx, ty = turtle.position()
示例#4
0
#! /usr/bin/python3
import mbhandler
import ev3dev.ev3 as ev3

mbhandler.init()


# Steering
mA = ev3.MediumMotor('outA')
# Drive
mB = ev3.LargeMotor('outB')
# Head
mD = ev3.LargeMotor('outD')


def closedown():
    print("Closing down ...")
    mbhandler.quit()
    ev3.Leds.all_off()
    mA.stop()
    mB.stop()
    mD.stop()
    exit()

def strike():
    mD.stop_action = 'hold'
    strike_pos = -10
    mD.run_to_abs_pos(position_sp=strike_pos,speed_sp=50)
    mD.wait_while('running')
    mD.run_to_abs_pos(position_sp=-strike_pos,speed_sp=300)
    mD.wait_while('running')
示例#5
0
msgfont = pygame.freetype.SysFont("TeX Gyre Pagella",size=height//20)
titlefont = pygame.freetype.SysFont("TeX Gyre Pagella",size=height//15)
splashfont = pygame.freetype.SysFont("TeX Gyre Pagella",size=height//5)

mlh = msgfont.get_sized_height() + 2
tlh = titlefont.get_sized_height() + 2
slh = splashfont.get_sized_height() + 2

msgfont.origin = True
titlefont.origin = True
splashfont.origin = True

screen = pygame.display.set_mode(size,pygame.FULLSCREEN)
times = []

mbhandler.init(method="pygame", output="raw")

scores = {}

# Game states:
# 0: Wait for a click to start
# 1: Started, but trigger not given
# 2: Trigger given
gameState = 0

# Game levels:
# 0: Easy, don't subtract if early
# 1: Hard, early means minus points
gameLevel = 0

disqualified = []
示例#6
0
gem = pygame.image.load("gem.png")
gemrect = gem.get_rect()
gem = pygame.transform.scale(gem,(20,int(gemrect.height/gemrect.width*20)))
gemrect = gem.get_rect()
gems = []
cgems = 0
hgems = 0

font = pygame.freetype.Font(None,size=20)

clock = pygame.time.Clock()

inplay = True

mbhandler.init(method="pygame")

TREEEVENT = pygame.USEREVENT

pygame.time.set_timer(TREEEVENT,30)

while 1:
    clock.tick(100)
    for event in pygame.event.get():
        if event.type == pygame.QUIT: sys.exit()
        if event.type == pygame.KEYDOWN:
            if event.key == 276:
                speed = -1
                skier = skierL
            elif event.key == 275:
                speed = 1
示例#7
0
import tkinter
import tkinter.font
import mbhandler

spin = ["|", "/", "-", "\\"]
spinIndex = 0

mbhandler.init(output="raw")

root = tkinter.Tk()
root.title("Quiz")
frame = tkinter.Frame(root, width="200px", height="200px")
frame.grid_propagate(0)
frame.pack()

font = tkinter.font.Font(family='TeX Gyre Pagella', size=20)

b = tkinter.Button(frame, text="Click to start", font=font)
q = tkinter.Button(frame, text="Quit", font=font)

w = tkinter.Label(frame, justify=tkinter.RIGHT, text="Waiting ", font=font)
spinVar = tkinter.StringVar()
sp = tkinter.Label(frame,
                   justify=tkinter.LEFT,
                   textvariable=spinVar,
                   font=font)
w.grid(sticky=tkinter.E, row=0)
sp.grid(sticky=tkinter.W, row=0, column=1)

m = tkinter.Label(frame, justify=tkinter.RIGHT, text="Team ", font=font)
mbVar = tkinter.StringVar()
示例#8
0
import tkinter
import tkinter.font
import mbhandler

spin = ["|","/","-","\\"]
spinIndex = 0

mbhandler.init(output="raw")

root = tkinter.Tk()
root.title("Quiz")
frame = tkinter.Frame(root,width="200px",height="200px")
frame.grid_propagate(0)
frame.pack()

font = tkinter.font.Font(family='TeX Gyre Pagella', size=20)

b = tkinter.Button(frame, text="Click to start", font=font)
q = tkinter.Button(frame, text="Quit", font=font)

w = tkinter.Label(frame, justify=tkinter.RIGHT, text="Waiting ",font = font)
spinVar = tkinter.StringVar()
sp = tkinter.Label(frame, justify=tkinter.LEFT, textvariable=spinVar, font=font)
w.grid(sticky=tkinter.E,row=0)
sp.grid(sticky=tkinter.W,row=0,column=1)

m = tkinter.Label(frame, justify=tkinter.RIGHT, text="Team ",font = font)
mbVar = tkinter.StringVar()
mb = tkinter.Label(frame, justify=tkinter.LEFT, textvariable=mbVar,font = font)
m.grid(sticky=tkinter.E,row=0)
mb.grid(sticky=tkinter.W,row=0,column=1)
示例#9
0
gem = pygame.image.load("gem.png")
gemrect = gem.get_rect()
gem = pygame.transform.scale(gem,
                             (20, int(gemrect.height / gemrect.width * 20)))
gemrect = gem.get_rect()
gems = []
cgems = 0
hgems = 0

font = pygame.freetype.Font(None, size=20)

clock = pygame.time.Clock()

inplay = True

mbhandler.init(method="pygame")

TREEEVENT = pygame.USEREVENT

pygame.time.set_timer(TREEEVENT, 30)

while 1:
    clock.tick(100)
    for event in pygame.event.get():
        if event.type == pygame.QUIT: sys.exit()
        if event.type == pygame.KEYDOWN:
            if event.key == 276:
                speed = -1
                skier = skierL
            elif event.key == 275:
                speed = 1