def broadcast_notice(server: ServerInterface): player_list = server.get_plugin_instance( 'online_player_api').get_player_list() output_notice = get_output_rtext() for player in player_list: server.tell(player, output_notice) server.logger.info('Send notice to {} successfully.'.format(player))
def on_player_joined(server: ServerInterface, player: str, info: Info): if config['AutoSend'] == True: server.tell(player, get_output_rtext())