示例#1
0
    def __init__(self):
        self.FRAMES_PER_SECOND = 20

        # menus
        self.menuLogin = menuLogin(g.screenSurface)
        self.menuRegister = menuRegister(g.screenSurface)
        self.menuChar = menuCharacters(g.screenSurface)
        self.menuNewChar = menuNewCharacter(g.screenSurface)

        self.graphicsEngine = GraphicsEngine()

        self.tmr25 = 0
        self.tmr1000 = 0
        self.walkTimer = 0
        self.clockTick = 0
示例#2
0
    def __init__(self):
        self.FRAMES_PER_SECOND = 20

        # menus
        self.menuLogin = menuLogin(g.screenSurface)
        self.menuRegister = menuRegister(g.screenSurface)
        self.menuChar = menuCharacters(g.screenSurface)
        self.menuNewChar = menuNewCharacter(g.screenSurface)

        self.graphicsEngine = GraphicsEngine()

        self.tmr25 = 0
        self.tmr1000 = 0
        self.walkTimer = 0
        self.clockTick = 0
示例#3
0
    def __init__(self):
        self.FRAMES_PER_SECOND = 20 
        
        #INIT SETTINGS
        if not pygame.mixer: print "Warning, sounds are disabled!"

        # menus
        self.menuLogin = menuLogin(g.screenSurface)
        self.menuRegister = menuRegister(g.screenSurface)
        self.menuChar = menuCharacters(g.screenSurface)
        self.menuNewChar = menuNewCharacter(g.screenSurface)

        self.graphicsEngine = GraphicsEngine()
        self.gameEditor = GameEditor(self.graphicsEngine)

        self.tmr25 = 0
        self.tmr1000 = 0
        self.walkTimer = 0
        self.clockTick = 0