def __init__(self): self.__protoPlugins = ProtoPluginsDecorator() self.__storage = StorageDecorator() self.__gui = GUIDecorator() self.__playerHelper = CurrentPlayerHelper() self.__msgFiltersChain = MessageFiltersChain()
class MessengerEntry(object): connectionMgr = dependency.descriptor(IConnectionManager) def __init__(self): self.__protoPlugins = ProtoPluginsDecorator() self.__storage = StorageDecorator() self.__gui = GUIDecorator() self.__playerHelper = CurrentPlayerHelper() self.__msgFiltersChain = MessageFiltersChain() @property def protos(self): return self.__protoPlugins @property def storage(self): return self.__storage @property def gui(self): return self.__gui def init(self): g_settings.init() self.__gui.init() self.__msgFiltersChain.init() self.__protoPlugins.init() self.__protoPlugins.setFilters(self.__msgFiltersChain) g_playerEvents.onAccountShowGUI += self.__pe_onAccountShowGUI g_playerEvents.onGuiCacheSyncCompleted += self.__pe_onGuiCacheSyncCompleted g_playerEvents.onAccountBecomePlayer += self.__pe_onAccountBecomePlayer g_playerEvents.onAvatarBecomePlayer += self.__pe_onAvatarBecomePlayer g_playerEvents.onAccountBecomeNonPlayer += self.__pe_onAccountBecomeNonPlayer g_playerEvents.onAvatarBecomeNonPlayer += self.__pe_onAvatarBecomeNonPlayer self.connectionMgr.onDisconnected += self.__cm_onDisconnected def fini(self): self.__msgFiltersChain.fini() self.__protoPlugins.clear() self.__gui.clear() self.__playerHelper.clear() self.__storage.clear() g_settings.fini() g_playerEvents.onAccountShowGUI -= self.__pe_onAccountShowGUI g_playerEvents.onGuiCacheSyncCompleted -= self.__pe_onGuiCacheSyncCompleted g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer g_playerEvents.onAvatarBecomePlayer -= self.__pe_onAvatarBecomePlayer g_playerEvents.onAccountBecomeNonPlayer -= self.__pe_onAccountBecomeNonPlayer g_playerEvents.onAvatarBecomeNonPlayer -= self.__pe_onAvatarBecomeNonPlayer self.connectionMgr.onDisconnected -= self.__cm_onDisconnected def onAccountShowGUI(self): self.__playerHelper.initPersonalAccount() self.__storage.restoreFromCache() self.__protoPlugins.view(MESSENGER_SCOPE.LOBBY) def onAvatarInitGUI(self): self.__playerHelper.onAvatarShowGUI() import BattleReplay if BattleReplay.g_replayCtrl.isPlaying: self.__gui.switch(MESSENGER_SCOPE.BATTLE) return self.__storage.restoreFromCache() scope = MESSENGER_SCOPE.BATTLE self.__protoPlugins.connect(scope) self.__gui.switch(scope) def onAvatarShowGUI(self): import BattleReplay if not BattleReplay.g_replayCtrl.isPlaying: self.__protoPlugins.view(MESSENGER_SCOPE.BATTLE) def __pe_onAccountShowGUI(self, _): self.onAccountShowGUI() def __pe_onGuiCacheSyncCompleted(self, _): self.__playerHelper.initCachedData() def __pe_onAccountBecomePlayer(self): scope = MESSENGER_SCOPE.LOBBY g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__protoPlugins.connect(scope) self.__gui.switch(scope) def __pe_onAvatarBecomePlayer(self): import BattleReplay if BattleReplay.g_replayCtrl.isPlaying: self.__protoPlugins.goToReplay() return scope = MESSENGER_SCOPE.BATTLE g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__playerHelper.onAvatarBecomePlayer() def __pe_onAccountBecomeNonPlayer(self): self.__gui.close(MESSENGER_SCOPE.UNKNOWN) def __pe_onAvatarBecomeNonPlayer(self): self.__gui.close(MESSENGER_SCOPE.UNKNOWN) def __cm_onDisconnected(self): self.__protoPlugins.disconnect() self.__gui.switch(MESSENGER_SCOPE.LOGIN) self.__playerHelper.onDisconnected() self.__storage.clear() g_settings.resetUserPreferences()
class MessengerEntry(object): def __init__(self): self.__protoPlugins = ProtoPluginsDecorator() self.__storage = StorageDecorator() self.__gui = GUIDecorator() self.__playerHelper = CurrentPlayerHelper() self.__msgFiltersChain = MessageFiltersChain() @property def protos(self): return self.__protoPlugins @property def storage(self): return self.__storage @property def gui(self): return self.__gui def init(self): g_settings.init() self.__gui.init() self.__msgFiltersChain.init() self.__protoPlugins.setFilters(self.__msgFiltersChain) g_playerEvents.onAccountShowGUI += self.__pe_onAccountShowGUI g_playerEvents.onGuiCacheSyncCompleted += self.__pe_onGuiCacheSyncCompleted g_playerEvents.onAccountBecomePlayer += self.__pe_onAccountBecomePlayer g_playerEvents.onAvatarBecomePlayer += self.__pe_onAvatarBecomePlayer g_playerEvents.onAccountBecomeNonPlayer += self.__pe_onAccountBecomeNonPlayer g_playerEvents.onAvatarBecomeNonPlayer += self.__pe_onAvatarBecomeNonPlayer connectionManager.onDisconnected += self.__cm_onDisconnected def fini(self): self.__msgFiltersChain.fini() self.__protoPlugins.clear() self.__gui.clear() self.__playerHelper.clear() self.__storage.clear() g_settings.fini() g_playerEvents.onAccountShowGUI -= self.__pe_onAccountShowGUI g_playerEvents.onGuiCacheSyncCompleted -= self.__pe_onGuiCacheSyncCompleted g_playerEvents.onAccountBecomePlayer -= self.__pe_onAccountBecomePlayer g_playerEvents.onAvatarBecomePlayer -= self.__pe_onAvatarBecomePlayer g_playerEvents.onAccountBecomeNonPlayer -= self.__pe_onAccountBecomeNonPlayer g_playerEvents.onAvatarBecomeNonPlayer -= self.__pe_onAvatarBecomeNonPlayer connectionManager.onDisconnected -= self.__cm_onDisconnected def onAccountShowGUI(self): self.__playerHelper.initPersonalAccount() self.__storage.restoreFromCache() self.__protoPlugins.view(MESSENGER_SCOPE.LOBBY) def onAvatarInitGUI(self): import BattleReplay if BattleReplay.g_replayCtrl.isPlaying: self.__gui.switch(MESSENGER_SCOPE.BATTLE) return self.__playerHelper.onAvatarShowGUI() self.__storage.restoreFromCache() scope = MESSENGER_SCOPE.BATTLE self.__protoPlugins.connect(scope) self.__gui.switch(scope) def onAvatarShowGUI(self): import BattleReplay if not BattleReplay.g_replayCtrl.isPlaying: self.__protoPlugins.view(MESSENGER_SCOPE.BATTLE) def __pe_onAccountShowGUI(self, _): self.onAccountShowGUI() def __pe_onGuiCacheSyncCompleted(self, _): self.__playerHelper.initCachedData() def __pe_onAccountBecomePlayer(self): scope = MESSENGER_SCOPE.LOBBY g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__protoPlugins.connect(scope) self.__gui.switch(scope) def __pe_onAvatarBecomePlayer(self): scope = MESSENGER_SCOPE.BATTLE g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__playerHelper.onAvatarBecomePlayer() def __pe_onAccountBecomeNonPlayer(self): self.__gui.close(MESSENGER_SCOPE.UNKNOWN) def __pe_onAvatarBecomeNonPlayer(self): self.__gui.close(MESSENGER_SCOPE.UNKNOWN) def __cm_onDisconnected(self): self.__protoPlugins.disconnect() self.__gui.switch(MESSENGER_SCOPE.LOGIN) self.__playerHelper.onDisconnected() self.__storage.clear() g_settings.resetUserPreferences()