def restoreFromCache(self): if self.__storageCache: return from gui.shared.utils import getPlayerDatabaseID, getPlayerName self.__storageCache = StorageLocalCache((getPlayerDatabaseID(), getPlayerName(), 'storage')) self.__storageCache.onRead += self.__onRead self.__storageCache.read()
def restoreFromCache(self): if self.__storageCache: return from messenger.ext.player_helpers import getPlayerDatabaseID, getPlayerName self.__storageCache = StorageLocalCache((getPlayerDatabaseID(), getPlayerName(), 'storage')) self.__storageCache.onRead += self.__onRead self.__storageCache.read()
class StorageDecorator(object): __metaclass__ = ROPropertyMeta __readonly__ = _STORAGE def __repr__(self): return 'StorageDecorator(id=0x{0:08X}, ro={1!r:s})'.format( id(self), self.__readonly__.keys()) def __init__(self): super(StorageDecorator, self).__init__() self.__storageCache = None return def restoreFromCache(self): if self.__storageCache: return from gui.shared.utils import getPlayerDatabaseID, getPlayerName self.__storageCache = StorageLocalCache( (getPlayerDatabaseID(), getPlayerName(), 'storage')) self.__storageCache.onRead += self.__onRead self.__storageCache.read() def init(self): for name, storage in self.__readonly__.iteritems(): storage.init() def switch(self, scope): for name, storage in self.__readonly__.iteritems(): storage.switch(scope) def clear(self): if self.__storageCache: for name, storage in self.__readonly__.iteritems(): record = storage.makeRecordInCache() if record: self.__storageCache.addRecord(name, record) self.__storageCache.write() self.__storageCache.clear() self.__storageCache = None for storage in self.__readonly__.itervalues(): storage.clear() return def __onRead(self): if not self.__storageCache: return for name, storage in self.__readonly__.iteritems(): storage.restoreFromCache(self.__storageCache.popRecord(name))
class StorageDecorator(object): __metaclass__ = ROPropertyMeta __readonly__ = _STORAGE def __repr__(self): return 'StorageDecorator(id=0x{0:08X}, ro={1!r:s})'.format(id(self), self.__readonly__.keys()) def __init__(self): super(StorageDecorator, self).__init__() self.__storageCache = None return def restoreFromCache(self): if self.__storageCache: return from gui.shared.utils import getPlayerDatabaseID, getPlayerName self.__storageCache = StorageLocalCache((getPlayerDatabaseID(), getPlayerName(), 'storage')) self.__storageCache.onRead += self.__onRead self.__storageCache.read() def init(self): for name, storage in self.__readonly__.iteritems(): storage.init() def switch(self, scope): for name, storage in self.__readonly__.iteritems(): storage.switch(scope) def clear(self): if self.__storageCache: for name, storage in self.__readonly__.iteritems(): record = storage.makeRecordInCache() if record: self.__storageCache.addRecord(name, record) self.__storageCache.write() self.__storageCache.clear() self.__storageCache = None for storage in self.__readonly__.itervalues(): storage.clear() return def __onRead(self): if not self.__storageCache: return for name, storage in self.__readonly__.iteritems(): storage.restoreFromCache(self.__storageCache.popRecord(name))