示例#1
0
def get_match_info(data):
    try:
        # some files seems broken for this library when using the `Summary`.
        m = parse_match(data)
        players = [dict(name=p.name, user_id=p.profile_id, number=p.number, civilization=p.civilization) for p in m.players]

        return dict(
            map_name=m.map.name,
            game_version=f"{m.version.name} {m.version.value}",
            game_map_type=m.type,
            players=players,
            teams=m.teams,
            completed=False,
            start_time_seconds=str(m.actions[0].timestamp.seconds),
            duration_seconds=m.duration.seconds,
        )
    except RuntimeError:
        # the `parse_match` method doesn't work for restored recordings, thus, let's try with the `Summary`.
        s = Summary(data)

        return dict(
            map_name=s.get_map()['name'],
            game_version=" ".join(str(x) for x in s.get_version()),
            game_map_type=s.get_settings()['type'][1],
            players=s.get_players(),
            teams=s.get_teams(),
            completed=s.get_completed(),
            start_time_seconds=int(s.get_start_time()/1000),
            duration_seconds=int(s.get_duration()/1000),
        )
示例#2
0
def get_info(input_file: str) -> dict():
    '''Obtiene la información más relevante de la partida'''
    info = dict()
    with open(f'{input_file}', 'rb') as data:
        sumario = Summary(data)

    info['nombre_archivo'] = input_file
    info['duracion_partida'] = mgz.util.convert_to_timestamp(
        sumario.get_duration() / 1000)
    info['punto_de_vista'] = sumario.get_players()[sumario.get_owner() -
                                                   1]['name']
    info['mapa_revelado'] = en_es['reveal_map'][
        sumario.get_settings()['map_reveal_choice'][1].capitalize()]
    info['velocidad'] = en_es['game_speeds'][sumario.get_settings()['speed']
                                             [1].capitalize()]
    info['poblacion'] = sumario.get_settings()['population_limit']
    info['diplomacia'] = sumario.get_diplomacy()['type']
    try:
        info['nombre_mapa'] = en_es['map_names'][sumario.get_map()['name']]
    except KeyError:
        info['nombre_mapa'] = sumario.get_map()['name']
    info['tamano_mapa'] = sumario.get_map()['size'].capitalize()
    info['bloqueo_diplomacia_equipos'] = 1 if sumario.get_settings(
    )['lock_teams'] else 0
    info['dificultad'] = en_es['difficulties'][sumario.get_settings()
                                               ['difficulty'][1].capitalize()]

    for map_size in en_es['map_sizes'].keys():
        if info['tamano_mapa'] in map_size:
            info['tamano_mapa'] = en_es['map_sizes'][map_size]

    info['teams'] = ''
    if info['diplomacia'] == 'TG':
        info['teams'] = sumario.get_diplomacy()['team_size']
        info['diplomacia'] = 'Batalla de equipos'

    equipos = dict()
    for index, team in enumerate(sumario.get_teams()):
        index += 1
        equipos[index] = dict()

        for jugador in team:
            equipos[index][jugador] = dict()
            equipos[index][jugador]['nickname'] = sumario.get_players()[
                jugador - 1]['name']

            civ_cod = str(sumario.get_players()[jugador - 1]['civilization'])
            civ = sumario.reference['civilizations'][civ_cod]['name']

            equipos[index][jugador]['civ_cod'] = civ_cod
            equipos[index][jugador]['civ'] = en_es['civilizations'][civ]

            if sumario.get_players()[jugador - 1]['winner']:
                equipos[index][jugador]['victoria'] = 0  # False
            else:
                equipos[index][jugador]['victoria'] = 1  # True

            id_color = str(sumario.get_players()[jugador - 1]['color_id'])
            equipos[index][jugador]['color_cod'] = id_color

            equipos[index][jugador]['color'] = mgz.reference.get_consts(
            )['player_colors'][id_color]

    info['equipos'] = equipos

    return info